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+ | {{Removed|patch=4.0.1}} |
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+ | {{#data:infobox talent |
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+ | |disambigpage=Intensity (warlock talent) |
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− | {{Template:WarlockTdh|25|Spell Enhancement |
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+ | |name=Intensity |
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+ | |class=Warlock |
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+ | |tier=4 |
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+ | |affects=All non-Instant Destruction spells: [[Immolate]], [[Shadow Bolt]], etc. |
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+ | |ranks=2 |
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+ | }} |
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+ | {{For|the druid talent|Intensity (druid talent)}} |
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+ | '''Intensity''' is a [[warlock]] talent which reduces the chance that [[damage]] will delay or [[interrupt]] a spell. |
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+ | ==Notes== |
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+ | Affects spells with a casting time as well as [[channeled]] spells. |
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+ | This [[talent]] has got much stronger with the 2.0 patch. |
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+ | When rank 2 is combined with a [[paladin]]'s [[Concentration Aura]], spells are uninterruptible. |
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+ | Primarily a solo [[PvE]] or [[PvP]] talent as the only times where you will be hit in grouped PvE are when you generate too much threat on a mob or when you're in range of an enemy's AoE attack. |
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+ | ==Patch changes== |
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+ | *{{Patch 4.0.1|note=Removed.}} |
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+ | *{{Patch 2.1.0|note=[[Shadowfury]] now properly benefits from the Intensity talent.}} |
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+ | *{{Patch 1.8.0|note=Now reduces chance to be interrupted during cast time of Rain of Fire, Hellfire and Soul Fire spells.}} |
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+ | ==External links== |
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+ | <!-- Read https://wow.gamepedia.com/Wowpedia:External_links_policy before posting your links here. |
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+ | Links that do not conform to the rules will be DELETED. |
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+ | Repeat violations may result in a BAN. |
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+ | Have a nice day. :) --> |
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+ | {{Elinks-spell|18135}} |
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+ | {{classfooter|Warlock}} |
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+ | [[Category:Removed warlock talents]] |
Latest revision as of 18:06, 28 March 2020
The subject of this article was removed from World of Warcraft in patch 4.0.1.
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Intensity | |
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Requirements | |
Class | Warlock |
Tree | Destruction |
Points required | 15 |
Properties | |
Affects | All non-Instant Destruction spells: [Immolate], [Shadow Bolt], etc. |
- For the druid talent, see [Intensity].
Intensity is a warlock talent which reduces the chance that damage will delay or interrupt a spell.
Notes
Affects spells with a casting time as well as channeled spells.
This talent has got much stronger with the 2.0 patch.
Due to the length of time it takes to complete or channel these spells, this is a very useful talent to have.
When rank 2 is combined with a paladin's [Concentration Aura], spells are uninterruptible.
Primarily a solo PvE or PvP talent as the only times where you will be hit in grouped PvE are when you generate too much threat on a mob or when you're in range of an enemy's AoE attack.
Patch changes
- Patch 4.0.1 (2010-10-12): Removed.
- Patch 2.1.0 (2007-05-22): [Shadowfury] now properly benefits from the Intensity talent.
- Patch 1.8.0 (2005-10-10): Now reduces chance to be interrupted during cast time of Rain of Fire, Hellfire and Soul Fire spells.
External links
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