- For the Felguard ability, see Intercept (Felguard).
Intercept | |
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Properties | |
Class | Warrior |
School | Physical |
Cooldown | 30 seconds |
Improvements | [Warbringer], [Heroic Fury] |
Related debuff | |
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[[Category:warrior abilities]][[Category:warrior abilities]]
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Intercept is a Warrior ability available only in [Berserker Stance], learned at level 50 for 2 25.
Functionality
It uses a Charge-like animation and stuns the target for 1.5 seconds, but costs Rage instead of generating it, and causes some damage. Intercept, like [Charge] and ranged weapons has a minimum range as well as a maximum. Intercept will auto-target the enemy so you don't have to even be facing them. This is most useful for when a mage blinks or when your opponent attempts to run away or otherwise get out of melee range. Keep in mind that, unlike Charge, Intercept can be used in combat.
A warrior cannot do much damage unless they are in melee range. Most other classes want to stay out of a warrior's reach. Because of this, Intercept is perhaps one of the most important warrior abilities. As it is only usable once every 30 seconds, the talent [Improved Intercept] is extremely useful to reduce the cooldown to 20 seconds. This makes it possible to Intercept nearly every time a mage blinks (once per 15 seconds). Also, set bonuses for 4 pieces of level 70 PvP gear additionally reduce the Intercept cooldown by 5 seconds.
Intercept is also one of the few ways a warrior has to interrupt spell casters. [Pummel] and [Intimidating Shout] are others, along with some possibilities created by talents. With these three abilities, you can effectively keep a caster from casting any long duration spell. Some casting mobs root you to the ground before stepping back and starting their cast: they'll usually go far enough to be out of melee range, but not enough to intercept them; therefore you may have to step back as soon as the root effect ends to get out of the minimum range and use intercept.
Intercept is also a Felguard ability which costs mana instead of rage.
Tricks
Intercept can still be used while being knocked back into the air. This can be useful to avoid fall damage and quickly return to your target.
Talents
- [Improved Intercept] reduces the cooldown by 5/10 seconds.
- [Warbringer] makes Intercept usable in any stance.
Patch changes
- Patch 4.1.0 (2011-04-26):
- [Charge] and Intercept no longer have diminishing returns on their stun effects.
- Now has a 1.5-second stun, down from 3 seconds.
- Patch 1.8.0 (2005-10-10): Warriors can immediately Intercept after using trinkets to remove immobilizing effects.
- Patch 1.2.2 (2005-02-15): The tooltip for the Warrior's Intercept ability has been updated to reflect the proper rage cost.
- Patch 1.2.0 (2004-12-18): Cost reduced from 15 rage to 10 rage, damage reduced accordingly.
External links
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