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Intimidation
Ability devour
  • Intimidation
  • Row 6 hunter talent
  • 1 min cooldown
  • Instant
  • Commands your pet to intimidate the target, stunning it for 5 sec.
Properties
Class Hunter
School Nature
Cooldown 1 minute
Talents
Talent required Spell nature drowsy [Tranquilizing Shot] or Ability ensnare [Entrapment]
Improvements Inv misc steelweaponchain [Binding Shackles]
Related debuff
Ability devour
  • Intimidation
  • Stunned.
  • Duration: 5 seconds
Intimidation TCG

In the TCG.

Intimidation is a row 6 hunter talent.

It is an exclusive choice node with Spell fire selfdestruct [High Explosive Trap].

Patch changes

  • Dragonflight Hotfix (2023-07-18): Cooldown will no longer be consumed when attempting to stun a Subtlety Rogue during Rogue shadow reflection [Shadowy Duel].
  • Dragonflight Patch 10.1.0 (2023-05-02): Duration decreased to 3 seconds in PvP combat (was 5 seconds).
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 6 class talent (was a level 33 Beast Mastery and Survival ability).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 33.
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Now a level 26 Beast Mastery and Survival ability.
  • Legion Patch 7.0.3 (2016-07-19): Now a level 75 Beast Mastery talent. Duration is now 5 seconds (was 3 seconds).
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Now a level 30 talent for all three specializations (was a level 20 Beast Mastery ability).
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now learned at level 20. No longer causes high amount of threat.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now a level 10 Beast Mastery specialization ability (was a tier 5 talent in the Beast Mastery tree).
  • Wrath-Logo-Small Patch 3.3.0 (2009-12-08): If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack.

See also

External links

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