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− | {{ |
+ | {{Distinguish|Aonar|Eonar}} |
− | {{ |
+ | {{Npcbox |
− | |faction= |
+ | |faction=Boss |
|name=Ionar |
|name=Ionar |
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|image=Ionar.jpg |
|image=Ionar.jpg |
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|race=Lightning revenant |
|race=Lightning revenant |
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− | |creature= |
+ | |creature=Elemental |
− | |level= |
+ | |level=70 - 82 |
|type=Elite |
|type=Elite |
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⚫ | |||
− | |health=325,825 <br/> 431,392 (heroic) |
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⚫ | |||
|status=Killable |
|status=Killable |
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|location=[[Thundering Overlook]], [[Halls of Lightning]] |
|location=[[Thundering Overlook]], [[Halls of Lightning]] |
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'''Ionar''' is a [[lightning revenant]], and the third boss found in the [[Halls of Lightning]], located in the [[Thundering Overlook]]. Ionar guards the way into [[Loken]]'s inner sanctum in the [[Terrestrial Watchtower]], stopping all those who would attempt to kill his master. |
'''Ionar''' is a [[lightning revenant]], and the third boss found in the [[Halls of Lightning]], located in the [[Thundering Overlook]]. Ionar guards the way into [[Loken]]'s inner sanctum in the [[Terrestrial Watchtower]], stopping all those who would attempt to kill his master. |
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− | == |
+ | ==Adventure Guide== |
+ | ''Loken does not rely on his iron minions as his personal defenders. The fallen keeper relies upon lightning itself. Ionar and its cohorts were given sanctuary within the Halls of Lightning in exchange for their unquestioning loyalty and willingness to slaughter any who seek to confront their new master.'' |
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− | '''Melee''' - 3k-6k on decently geared tank. |
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+ | ==Abilities== |
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− | '''Ball Lightning''' - 4113-5217 Damage in a small radius - similar to [[Void Reaver]] arcane orbs and can be avoided. |
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+ | *{{abilities|Static Overload|Ionar charges a player with energy, inflicting Nature damage over 10 sec and periodically zapping their nearby allies for Nature damage. After 10 sec, an electrical explosion occurs causing an additional Nature damage to all players within 8 yards and knocking them back.|image=spell_nature_lightningoverload}} |
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− | |||
+ | *{{abilities|Ball Lightning – Ionar hurls a ball of lightning at the target inflicting Nature damage to a random player.|image=spell_lightning_lightningbolt01}} |
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− | '''Static Overload''' - charges up a player with electricity dealing 1249-1451 damage every second for 6 seconds, and dealing the same amount of damage to any allies within 5 yards. |
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+ | *{{abilities|Disperse – When Ionar reaches 50% health remaining, he disperses into Sparks of Ionar that pursue players for 15 seconds.|image=spell_nature_unrelentingstorm}} |
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− | |||
− | + | ;[[Spark of Ionar]] |
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+ | *{{abilities|Arcing Burn|Sparks of Ionar inflict Nature damage to the closest player within 5 yards. Players hit by Arcing Burn take 2% additional Nature damage for 10 sec. This effect stacks.|image=spell_nature_wispsplode}} |
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− | |||
− | Ionar is immune to nature based spell damage. |
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− | |||
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All of Ionar's abilities have easy to spot visual cues. If you can avoid them the fight is relatively simple. |
All of Ionar's abilities have easy to spot visual cues. If you can avoid them the fight is relatively simple. |
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Not much different than [[normal mode]]. Avoid the spiders, either by running around on Ionar's platform or by running down the stairs. Have the tank run down the stairs in the middle (the spiders will follow) and then sneak back up on the right or left side (the spiders are too slow to catch up) to arrive back at Ionar when the dispersion ends. |
Not much different than [[normal mode]]. Avoid the spiders, either by running around on Ionar's platform or by running down the stairs. Have the tank run down the stairs in the middle (the spiders will follow) and then sneak back up on the right or left side (the spiders are too slow to catch up) to arrive back at Ionar when the dispersion ends. |
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− | == |
+ | ==Loot== |
{{lootbox|Normal mode |
{{lootbox|Normal mode |
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|Ionar's Girdle |
|Ionar's Girdle |
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|Cord of Swirling Winds |
|Cord of Swirling Winds |
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|Charged-Bolt Grips |
|Charged-Bolt Grips |
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− | |Winged Talisman |
+ | |Winged Talisman}} |
+ | |||
− | |Emblem of Triumph}} |
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+ | ==Related Achievements== |
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+ | *[[Halls of Lightning (achievement)]] |
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+ | *[[Heroic: Halls of Lightning]] |
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==Quotes== |
==Quotes== |
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;Aggro |
;Aggro |
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− | + | :{{text|yell|You wish to confront the master? You must first weather the storm!}} |
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;Disperse |
;Disperse |
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;Death |
;Death |
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− | + | :{{text|yell|Master... you have guests.}} |
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− | == |
+ | ==Trivia== |
+ | *Ionar is voiced by [[Kath Soucie]]. |
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− | * {{patched|date=2009-12-16|bluenote= |
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+ | ==Patches and hotfixes== |
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+ | |||
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Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{ |
+ | {{Elinks-NPC|28546}} |
+ | |||
− | {{elink|site=wotlkwiki.info|link=http://wotlkwiki.info/index.php/Halls_of_Lightning#tab=Ionar}} |
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− | [[Category: |
+ | [[Category:Air revenants]] |
[[Category:Bosses]] |
[[Category:Bosses]] |
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[[Category:Halls of Lightning mobs]] |
[[Category:Halls of Lightning mobs]] |
Revision as of 13:15, 12 January 2021
Ionar | ||||||||
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Race | Lightning revenant (Elemental) | |||||||
Level | 70 - 82 Elite | |||||||
Reaction | Alliance Horde | |||||||
Location | Thundering Overlook, Halls of Lightning | |||||||
Status | Killable | |||||||
|
Ionar is a lightning revenant, and the third boss found in the Halls of Lightning, located in the Thundering Overlook. Ionar guards the way into Loken's inner sanctum in the Terrestrial Watchtower, stopping all those who would attempt to kill his master.
Adventure Guide
Loken does not rely on his iron minions as his personal defenders. The fallen keeper relies upon lightning itself. Ionar and its cohorts were given sanctuary within the Halls of Lightning in exchange for their unquestioning loyalty and willingness to slaughter any who seek to confront their new master.
Abilities
- Static Overload — Ionar charges a player with energy, inflicting Nature damage over 10 sec and periodically zapping their nearby allies for Nature damage. After 10 sec, an electrical explosion occurs causing an additional Nature damage to all players within 8 yards and knocking them back.
- Ball Lightning – Ionar hurls a ball of lightning at the target inflicting Nature damage to a random player.
- Disperse – When Ionar reaches 50% health remaining, he disperses into Sparks of Ionar that pursue players for 15 seconds.
- Arcing Burn — Sparks of Ionar inflict Nature damage to the closest player within 5 yards. Players hit by Arcing Burn take 2% additional Nature damage for 10 sec. This effect stacks.
Tactics
All of Ionar's abilities have easy to spot visual cues. If you can avoid them the fight is relatively simple.
When fighting Ionar he will periodically throw a lightning ball that hits for ~5k at the ground where the targeted player is standing. (much like Void Reaver) The ball travels slower than most spells and can be dodged.
Additionally, Ionar will debuff one person with a debuff similar to static charge from Lady Vashj and everyone must spread out, away from that player.
Every 20 percent, Ionar will disperse into a number of small sparks which begin slowly crawling around on the ground. These lightning "spiders" will follow players around and stretch the range of the lightning effect, which deals 500 damage every 0.5->1 seconds. You must run away from the spiders.
Heroic
Not much different than normal mode. Avoid the spiders, either by running around on Ionar's platform or by running down the stairs. Have the tank run down the stairs in the middle (the spiders will follow) and then sneak back up on the right or left side (the spiders are too slow to catch up) to arrive back at Ionar when the dispersion ends.
Loot
|
|
Related Achievements
Quotes
- Aggro
- You wish to confront the master? You must first weather the storm!
- Disperse
- The slightest spark shall be your undoing.
- No one is safe!
- Killing a player
- Shocking, I know
- You attempt the impossible
- Your spark of life is..extinguished!
- Death
- Master... you have guests.
Trivia
- Ionar is voiced by Kath Soucie.
Patches and hotfixes
- Hotfix (2009-12-16): Ionar, in the Halls of Lightning, will now only disperse once during the course of the fight.
- Patch 3.0.2 (2008-10-14): Added.