Irondeep Mine is a mine found in the northern area of Alterac Valley, north of Stonehearth Graveyard. In theory, due to its proximity to Dun Baldar, it should be captured by the Alliance more often than the Horde. However, in many battles the mine is ignored at the start; and only captured once the Horde have taken it or when the Alliance is pushed onto the defensive.
At the beginning of the battle, the mine is owned by Irondeep troggs led by Morloch. Irondeep Mine, like its counterpart Coldtooth Mine, produces supplies for ground assaults (to be transported by a player) and 1 reinforcement to the fraction owning the mine.
To gain control of the mine, the boss of the faction in the mine must be killed by a hostile player (who must do the killing blow). The mobs in the mine differ depending on the ownership of the mine:
- Umi Thorson
When you have killed the leader, a message will be announced in the chat across the battlegrounds and your faction's NPC will begin spawning and fighting any remaining mobs of the previous faction. If the battle lasts more than 30 minutes, the neutral NPC boss and his followers (Morloch) will respawn to attempt to recapture the mine again.
Note: Although your NPC will spawn and begin fighting any remaining mobs, they are weak and can therefore sometimes be killed by the previous faction mob. Also, to much annoyance, the area around the spawning points of may not spawn any friendly NPCs so players may still have to kill enemy mobs dotted around the mine.
Ground Assault Supplies
Once the mine is under a faction's control, it will produce supplies for players of that faction to carry back to their base to gather a ground assault. The amount needed depends on the faction:
Supplies are handed in in batches of 10, a player can not carry more than 10 supplies at a time. These supplies are then handed back to the Stormpike Quartermaster or Frostwolf Quartermaster back at base. Having a or is very helpful for returning the supplies back to base.