- For the achievement, see [Isle of Thunder]. For the inaccessible version, see Isle of Thunder (unused).
Isle of Thunder | |
---|---|
Level: 32-35 Battle Pet Level: 25 | |
Loading screen | |
Capital(s) | Throne of Thunder |
Races |
Mogu Zandalari troll Saurok Blood elf Human High elf Orc Tauren Draenei Night elf Gnome |
Ruler(s) | Unknown |
Former ruler(s) | Lei Shen, the Thunder King ā |
Major settlements |
Dawnseeker Promontory Violet Rise |
Affiliation |
Mogu empire Zandalari Empire |
Location | Northwestern Pandaria |
The Isle of Thunder is an island found northwest of Kun-Lai Summit and Townlong Steppes. Members of the newly-formed Kirin Tor Offensive and the Sunreaver Onslaught are facing off to lay claim to the isle before the other faction does. Members of the Shado-Pan Assault are united in their singular drive to take down Lei Shen at his seat of power, the Throne of Thunder, once and for all.
Thousands of years ago, the Isle of Thunder was known as the Thundering Mountain, home to the mogu's "master". Eventually, Lei Shen defeated his own master and proclaimed himself the ruler of the mogu. He ruled Pandaria from this seat of power until his death. His mogu successors moved the capital to the Mogu'shan Palace in the Vale of Eternal Blossoms, and the mountain was mostly abandoned. During the Great Sundering the mountain sank down beneath the waves, with only the peak staying above the sea as an island.[1] Prior to Lei Shen's resurrection, most inhabitants of Pandaria believed the Isle of Thunder to be nothing more than a legend.[2]
Description from official site[]
The Isle of Thunder is a gargantuan zone for player characters of maximum level, and its storm-fraught shores are rife with conflict and opportunity. In patch 5.2, you'll advance the war effort on your server through quests relating to the island assault; as your faction progresses, one-time events will open up, allowing you to unlock and explore more of the island. You'll help your faction leaders claim a beachhead, assault the city walls, and forge a path to the front door of the Thunder King's palace. Once you've established a forward base, you'll be able to pick from different types of quests ā PvP or PvE ā to continue advancing the story.
Loot is plentiful ā we've added tons of new daily quests to the zone, with reward satchels that include tokens to summon killable bosses, and keys for the Treasure Room, a single-player loot-grabbing scenario. You'll also be able to unlock new reward areas throughout the island, including the Lightning Forge: once used by the ancient mogu to craft weapons of titanic power, now co-opted by your side's blacksmiths.
Getting there[]
To get to the Isle of Thunder, take a portal from the faction camps outside the Shado-Pan Garrison in west-central Townlong Steppes. The island is in its own instance and it is not possible to fly there. This portal does not show up if you are not at an appropriate stage.
Alliance portal camp at [49.7, 68.7]
Horde portal camp at [50.6, 73.4]
Geography[]
Maps and subregions[]
Map in the The Thunder Forge scenario
Instances[]
Instance name | Level range | Group size | Approximate run time |
---|---|---|---|
Throne of Thunder | 35 | 10/25-player | 5+ Hours |
Troves of the Thunder King | 32-35 | 1-player | 5 min |
Travel hubs[]
Regions adjacent to the Isle of Thunder[]
Zone name | Faction | Level range | Direction | Access |
---|---|---|---|---|
Townlong Steppes | 25-35 | South | Portal |
Notable characters[]
- Main article: Isle of Thunder NPCs
- Jaina Proudmoore
- Vereesa Windrunner
- Archmage Modera
- Lor'themar Theron
- Halduron Brightwing
- Grand Magister Rommath
- Archmage Aethas Sunreaver
- Taran Zhu
- Taoshi
- Shan Bu
- Nalak, the Storm Lord (world boss)
Quests[]
- Main article: Isle of Thunder storyline
Wild pets[]
Wild creatures[]
- Beavers
- Crabs
- Devilsaurs
- Direhorns
- Dragon turtles
- Hammerhead sharks
- Mistlurkers
- Raptors
- Ravens
- Saurid
- Skyscreamers
Notes and trivia[]
- Like the Isle of Quel'Danas, players cannot travel to this island without help and are restricted to ground mounts only. If you attempt to fly to the Isle of Thunder's supposed location from mainland Pandaria, your way will be blocked by impenetrable mists, which have been in place since 5.0.
- Before it was remade from scratch in patch 5.2, the isle had a different shape and was a dense jungle similar to Krasarang Wilds. It was rumored to be the "Zandalari Isle" from early alpha map drafts. The early version can be briefly seen in the distance when Lorewalker Cho is looking upon it from Townlong Steppes in the official patch trailer (the reason for it is most likely Blizzard didn't update the isle on the main Pandaria instance, and the proper isle itself is located in a separate instance).
- In beta builds, it was known as the Isle of Lightning or Lightning Isle.
- The island introduces the first wave object seen along the coast in-game.
- The Isle of Thunder is the first and so far only zone to have dirt roads emit a splash visual when walked on.
- The world map of Azeroth in Legion and Battle for Azeroth shows the coastline of Isle of Thunder incorrectly. The shape it appears in is the same as it was seen on the map in patch 5.0. until patch 5.2.
Gallery[]
Patch changes[]
- Patch 10.0.0 (2022-10-25): Now scales from level 32-35 (was 35).
- Patch 7.3.5 (2018-01-16): Level scaling implemented, previous zone level: 90.
- Hotfix (2013-07-26): Additional fixes for situations where players using incantations to summon bosses were receiving the error message "You can't do that right now."
- Hotfix (2013-07-03): Made additional fixes for an issue where players may be unable summon incantation bosses.
- Hotfix (2013-05-24): Summonable bosses on the Isle of the Thunder King will drop their unique weapons more frequently.
- Patch 5.2.0 (2013-03-05): Added.
References[]
- ^ The Sacred Mount
- ^ Vol'jin: Shadows of the Horde, pg. 106
External links[]
- Guides