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For the achievement, see Spell nature callstorm [Isle of Thunder]. For the inaccessible version, see Isle of Thunder (unused).
NeutralIsle of Thunder
Level: 32-35
Battle Pet Level: 25
Mists of Pandaria Isle of Thunder loading screen
Loading screen
Capital(s) Neutral Throne of Thunder
Races MoguMogu Mogu
Zandalari trollZandalari troll Zandalari troll
Saurok Saurok
Blood elfBlood elf Blood elf
HumanHuman Human
High elfHigh elf High elf
OrcOrc Orc
TaurenTauren Tauren
DraeneiDraenei Draenei
Night elfNight elf Night elf
GnomeGnome Gnome
Ruler(s) Unknown
Former ruler(s) Neutral IconSmall LeiShen Lei Shen, the Thunder King †
Major settlements Horde Dawnseeker Promontory
Alliance Violet Rise
Affiliation Neutral Mogu empire
Mob Zandalari Empire
Location Northwestern Pandaria

The Isle of Thunder is an island found northwest of Kun-Lai Summit and Townlong Steppes. Members of the newly-formed Kirin Tor Offensive and the Sunreaver Onslaught are facing off to lay claim to the isle before the other faction does. Members of the Shado-Pan Assault are united in their singular drive to take down Lei Shen at his seat of power, the Throne of Thunder, once and for all.

Thousands of years ago, the Isle of Thunder was known as the Thundering Mountain, home to the mogu's "master". Eventually, Lei Shen defeated his own master and proclaimed himself the ruler of the mogu. He ruled Pandaria from this seat of power until his death. His mogu successors moved the capital to the Mogu'shan Palace in the Vale of Eternal Blossoms, and the mountain was mostly abandoned. During the Great Sundering the mountain sank down beneath the waves, with only the peak staying above the sea as an island.[1] Prior to Lei Shen's resurrection, most inhabitants of Pandaria believed the Isle of Thunder to be nothing more than a legend.[2]

Description from official site[]

The Isle of Thunder is a gargantuan zone for player characters of maximum level, and its storm-fraught shores are rife with conflict and opportunity. In patch 5.2, you'll advance the war effort on your server through quests relating to the island assault; as your faction progresses, one-time events will open up, allowing you to unlock and explore more of the island. You'll help your faction leaders claim a beachhead, assault the city walls, and forge a path to the front door of the Thunder King's palace. Once you've established a forward base, you'll be able to pick from different types of quests – PvP or PvE – to continue advancing the story.

Loot is plentiful – we've added tons of new daily quests to the zone, with reward satchels that include tokens to summon killable bosses, and keys for the Treasure Room, a single-player loot-grabbing scenario. You'll also be able to unlock new reward areas throughout the island, including the Lightning Forge: once used by the ancient mogu to craft weapons of titanic power, now co-opted by your side's blacksmiths.

Getting there[]

To get to the Isle of Thunder, take a portal from the faction camps outside the Shado-Pan Garrison in west-central Townlong Steppes. The island is in its own instance and it is not possible to fly there. This portal does not show up if you are not at an appropriate stage.


Maps and subregions[]

VZ-Isle of Thunder-t1

Final zone map of Isle of Thunder

VZ-Isle of Thunder

Initial zone map of Isle of Thunder

Undisplayed locations


Instance name Level range Group size Approximate run time
Instance portal Throne of Thunder 35 10/25-player 5+ Hours
Instance portal Troves of the Thunder King 32-35 1-player 5 min

Travel hubs[]

Regions adjacent to the Isle of Thunder[]

Zone name Faction Level range Direction Access
Townlong Steppes AllianceHorde 25-35 South Portal

Notable characters[]

Main article: Isle of Thunder NPCs


Main article: Isle of Thunder storyline

Wild pets[]

Wild creatures[]

Notes and trivia[]

  • Like the Isle of Quel'Danas, players cannot travel to this island without help and are restricted to ground mounts only. If you attempt to fly to the Isle of Thunder's supposed location from mainland Pandaria, your way will be blocked by impenetrable mists, which have been in place since 5.0.
  • Before it was remade from scratch in patch 5.2, the isle had a different shape and was a dense jungle similar to Krasarang Wilds. It was rumored to be the "Zandalari Isle" from early alpha map drafts. The early version can be briefly seen in the distance when Lorewalker Cho is looking upon it from Townlong Steppes in the official patch trailer (the reason for it is most likely Blizzard didn't update the isle on the main Pandaria instance, and the proper isle itself is located in a separate instance).
  • In beta builds, it was known as the Isle of Lightning or Lightning Isle.
  • The island introduces the first wave object seen along the coast in-game.
  • The Isle of Thunder is the first and so far only zone to have dirt roads emit a splash visual when walked on.
  • The world map of Azeroth in Legion and Battle for Azeroth shows the coastline of Isle of Thunder incorrectly. The shape it appears in is the same as it was seen on the map in patch 5.0. until patch 5.2.


Patch changes[]

  • Dragonflight Patch 10.0.0 (2022-10-25): Now scales from level 32-35 (was 35).
  • Legion Patch 7.3.5 (2018-01-16): Level scaling implemented, previous zone level: 90.
  • Mists of Pandaria Hotfix (2013-07-26): Additional fixes for situations where players using incantations to summon bosses were receiving the error message "You can't do that right now."
  • Mists of Pandaria Hotfix (2013-07-03): Made additional fixes for an issue where players may be unable summon incantation bosses.
  • Mists of Pandaria Hotfix (2013-05-24): Summonable bosses on the Isle of the Thunder King will drop their unique weapons more frequently.
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Added.


External links[]