m (→Bonus IDs) Tag: WoW API docs |
(→Artifacts: gem names) Tag: WoW API docs |
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Line 346: | Line 346: | ||
1: 128825 -- itemID |
1: 128825 -- itemID |
||
2: -- enchantID |
2: -- enchantID |
||
− | 3: 140844 -- gemID1 |
+ | 3: 140844 -- gemID1 (Archaic Nathrezim Keepsake) |
− | 4: 140839 -- gemID2 |
+ | 4: 140839 -- gemID2 (Parasitic Spore) |
− | 5: 152044 -- gemID3 |
+ | 5: 152044 -- gemID3 (Spark of Everburning Light) |
6: -- gemID4 |
6: -- gemID4 |
||
7: -- suffixID |
7: -- suffixID |
Revision as of 03:01, 17 May 2021
- For the data previously at "ItemLink", see ItemLink/Archive.
Item hyperlinks are used to encode information for item tooltips and to pass item information between clients.
Format
item : itemID : enchantID : gemID1 : gemID2 : gemID3 : gemID4 : suffixID : uniqueID : linkLevel : specializationID : modifiersMask : context : numBonusIDs[:bonusID1:bonusID2:...] : numModifiers[:modifierType1:modifierValue1:...] : relic1NumBonusIDs[:relicBonusID1:relicBonusID2:...] : relic2NumBonusIDs[:...] : relic3NumBonusIDs[:...] : unk
- itemID
- Item ID used for e.g. GetItemInfo()
- enchantID #
- Permanent enchants.
- gemID1, gemID2, gemID3, gemID4 #
- Item IDs of socketed gems.
gemID4
is unused. - suffixID #
- Random item suffix e.g. "of the Owl".
- uniqueID #
- Data pertaining to a specific instance of the item.
- linkLevel
- Level of the character supplying the link. This is used to render scaling heirloom item tooltips at the proper level.
- specializationID
- Class SpecializationID of the character supplying the link. This is used to display the appropriate primary stat and set bonuses on gear.
- modifiersMask
- Seems to be always empty.
- context
- Usually refers to the instance DifficultyID.
- numModifiers #
- The number of item modifiers.
- modifierType1, modifierValue1, ...
- Key/Value pairs for item modifiers.
- numBonusIDs #
- The number of bonusIDs.
- bonusID1, bonusID2, ...
- Data describing how the item differs from a generic instance of its base Item ID. See below for more info.
- relic1NumBonusIDs, ...
- The number of bonusIDs for the socketed artifact relic.
- relic1BonusID1, relic1BonusID2, ...
- Data describing how the socketed artifact relic differs from a generic instance of its base Item ID.
- unk
- Undocumented.
Details
Enchant IDs
See list of EnchantIds and SpellItemEnchantment.db2
- ItemLinks can be altered to have any enchantID or any bonus stats and still be valid for use in SendChatMessage() and tooltips.
- Temporary enchants like [Windfury Weapon] and [Rough Sharpening Stone] do not appear in the ItemLink, even though they are listed in
SpellItemEnchantment.db2
Example: Item enchanted with [Minor Stamina]:
"|cff0070dd|Hitem:80921:4721:::::::36:103::1::::::|h[Saboteur's Stabilizing Bracers]|h|r"
Gem IDs
Gems are listed by itemID for each socket.
Example: [Helm of Elemental Binding] socketed with [Perfect Brilliant Bloodstone] for only the 2nd gem slot.
"|cff0070dd|Hitem:87451:::41438:::::53:257:::1:6658:2:9:35:28:1035::::|h[Helm of Elemental Binding]|h|r" 4: 41438
Suffix IDs
Item suffixes are given to items that get randomized stat ratings e.g. "of the Bear" and refer to (multiple) enchantIDs
.
- Positive IDs (obtained pre-2.0) are listed in SuffixId and ItemRandomProperties.db2
- Negative IDs (obtained post-2.0) are listed in ItemRandomSuffix and ItemRandomSuffix.db2.
Example: Suffix with a positive ID from Burning Crusade Classic, obtained during Classic:
"|cff1eff00|Hitem:9849::::::776:661453184:33::::::::|h[Conjurer's Hood of the Owl]|h|r"
Example: Post-2.0 suffix with a negative ID from Burning Crusade Classic:
"|cff1eff00|Hitem:6267::::::-9:1379794946:33::::::::|h[Disciple's Pants of the Owl]|h|r"
Unique IDs
UniqueId contains information on the maker of a crafted item, number of charges or uses if applicable, or other information exclusive to one particular manifestation of an item. Items received from quests frequently have a UniqueId value, and occasionally dropped items have one as well. The numbers don't appear to hold any information in and of themselves, and are not consistent in any way across servers like EnchantIds and SecondaryIds. The value appears to be a link to a database entry on the server or client that contains the unique information such as who made an item, which quest it came from, when the quest was delivered, who sold the item on the Auction House, etc. GMs would then be able to track an item should a petition about one be made. UniqueID can have negative values (see Scaled Random Suffixes below).
Addendum: In-game testing indicates that the UniqueId can change from the first loot to successive loots on the same item. To observe this behavior, Master Looter method was used, an item meeting the loot threshold found, and then the loot window closed without giving the item to a raid member. On re-opening the corpse, the value had changed. For example, on the first loot of Shimmering Trousers of the Eagle, the UniqueId value was 0x00009182. On successive loot attempts it was 0x40679182. Note that the low order bytes were maintained. In at least a few observations, negative UniqueId values did not change in successive looting attempts.
UniqueIds can be repeated (and thus are not truly "unique"). This has been observed when disenchanting items, where the UniqueId was the same for every [Maelstrom Crystal] "created" by the same player sharding raid loot. Another observed example is a less common occurrence: looting the [Elementium Gem Cluster] for the rogue legendary daggers quest; the UniqueId field was the same (-534608128) for every gem cluster from every boss across multiple months of raid instance IDs. (It's not known whether the value would be the same for all rogues on that quest, or whether it was a value specific to this rogue on this quest.)
On negative UniqueID's: A negative UniqueID is not special in any way. It seems that (sometimes!) the high 16 bits are simply "random", i.e. 0x0000-0xffff. If this value is >0x8000, it will translate to a negative decimal value (signed 32-bit).
Modifier Types
ID | Type | Description |
---|---|---|
0 | TRANSMOG_APPEARANCE_ALL_SPECS | |
1 | TRANSMOG_APPEARANCE_SPEC_1 | |
2 | UPGRADE_ID | |
3 | BATTLE_PET_SPECIES_ID | BattlePetSpeciesID |
4 | BATTLE_PET_BREED_DATA | |
5 | BATTLE_PET_LEVEL | |
6 | BATTLE_PET_DISPLAY_ID | |
7 | ENCHANT_ILLUSION_ALL_SPECS | |
8 | ARTIFACT_APPEARANCE_ID | ArtifactAppearanceID |
9 | TIMEWALKER_LEVEL | |
10 | ENCHANT_ILLUSION_SPEC_1 | |
11 | TRANSMOG_APPEARANCE_SPEC_2 | |
12 | ENCHANT_ILLUSION_SPEC_2 | |
13 | TRANSMOG_APPEARANCE_SPEC_3 | |
14 | ENCHANT_ILLUSION_SPEC_3 | |
15 | TRANSMOG_APPEARANCE_SPEC_4 | |
16 | ENCHANT_ILLUSION_SPEC_4 | |
17 | CHALLENGE_MAP_CHALLENGE_MODE_ID | MapChallengeMode.db2 |
18 | CHALLENGE_KEYSTONE_LEVEL | |
19 | CHALLENGE_KEYSTONE_AFFIX_ID_1 | KeystoneAffix.db2 |
20 | CHALLENGE_KEYSTONE_AFFIX_ID_2 | |
21 | CHALLENGE_KEYSTONE_AFFIX_ID_3 | |
22 | CHALLENGE_KEYSTONE_AFFIX_ID_4 | |
23 | ARTIFACT_KNOWLEDGE_LEVEL | |
24 | ARTIFACT_TIER | |
25 | TRANSMOG_APPEARANCE_SPEC_5 | |
26 | PVP_RATING | |
27 | ENCHANT_ILLUSION_SPEC_5 | |
28 | CONTENT_TUNING_ID | ContentTuning.db2 |
29 | CHANGE_MODIFIED_CRAFTING_STAT_1 | |
30 | CHANGE_MODIFIED_CRAFTING_STAT_2 | |
31 | TRANSMOG_SECONDARY_APPEARANCE_ALL_SPECS | |
32 | TRANSMOG_SECONDARY_APPEARANCE_SPEC_1 | |
33 | TRANSMOG_SECONDARY_APPEARANCE_SPEC_2 | |
34 | TRANSMOG_SECONDARY_APPEARANCE_SPEC_3 | |
35 | TRANSMOG_SECONDARY_APPEARANCE_SPEC_4 | |
36 | TRANSMOG_SECONDARY_APPEARANCE_SPEC_5 | |
37 | SOULBIND_CONDUIT_RANK |
Example: [Missing Diplomat's Pauldrons] from Heroic Deadmines
"|cff0070dd|Hitem:63470::::::::53:257::2:1:4198:2:28:1199:9:35::::|h[Missing Diplomat's Pauldrons]|h|r" 15: 2 -- numModifiers 16: 28 -- modifierType1 (CONTENT_TUNING_ID) 17: 1199 -- modifierValue1 18: 9 -- modifierType2 (TIMEWALKER_LEVEL) 19: 35 -- modifierValue2
Bonus IDs
They can be used for storing random suffixes (e.g. "of the Fireflash"), random bonuses (e.g. bonusID 40 is +Avoidance), raid types (see below), dungeon typing, random quest upgrades (see below for epic/rare), crafting upgrades (e.g. bonusID 526 is "Expert") and others. BonusIDs can adjust item levels, modify stats, change item quality, add item titles, append words to item names, add sockets, adjust appearance, adjust required equip level, and possibly many more.
Some examples of bonusIDs:
- 448 - Warforged, +6 itemlevel
- 449 - Heroic, +13 itemlevel
- 450 - Mythic, +26 itemlevel
- 451 - LFR, -12 itemlevel
- 15 - Epic, +10 itemlevel
- 171 - Rare, +5 itemlevel
Example: Level 86 / Item level 140 [Heart of Azeroth]
"|cffe6cc80|Hitem:158075::::::::53:257::11:4:4932:4933:6316:1554:::::|h[Heart of Azeroth]|h|r" 13: 4 -- numBonusIDs 14: 4932 -- bonusID1 15: 4933 -- bonusID2 16: 6316 -- bonusID3 17: 1554 -- bonusID4
Plain links
ItemLinks obtained from the Void Storage will give a generic GetItemInfo() link which only contain the itemID
, linkLevel
and specializationID
since all modifications will have been removed.
Examples
"item:6948::::::::80:105::::::"
- The first number is the ItemID for a [Hearthstone]. The next 7 values are empty, which tells the client it has no enchants, gems, extra stats, and wasn't made by anyone. The 9th number, 80, means that the link applies to level 80 characters.
"item:18832:2564:::::::80:105::::::"
- The first number is the ItemID for [Brutality Blade]. The second number (enchantId) in this case denotes that it is enchanted with +15 agility.
"item:10242::::::614::80:105::::::"
- The first number is the ItemID for [Heavy Lamellar Gauntlets]. The seventh number (suffixId) adds to this item's name " of the Monkey" and adds +11 Agility and +11 Stamina.
"item:4388:::::::210677200:80:105::::::"
- The first number is the ItemID for [Discombobulator Ray]. The eighth number adds the information that this particular item only has 4 uses left and was made by Kirov.
"item:28484:1503::2946:2945::::80:105::::::"
- The first number is the ItemID for [Bulwark of Kings]. The second number (enchantId) is that of +100 HP. The third number denotes an empty blue jewel socket while the fourth and fifth numbers represent yellow jewel sockets occupied by a Inscribed Ornate Topaz and a Bold Ornate Ruby respectively. Jewel sockets can also take normal enchantID's. Bulwark of Kings has a socket bonus, but this is not represented within the itemString.
Artifacts
For the Holy Priest Artifact [T'uure, Beacon of the Naaru]
"|cffe6cc80|Hitem:128825::140844:140839:152044::::53:257::9:2:739:1522:2:8:749:24:1:3:3520:1472:3337:3:3520:1472:3337:3:3610:1472:3528:|h[T'uure, Beacon of the Naaru]|h|r"
0: "item"
1: 128825 -- itemID
2: -- enchantID
3: 140844 -- gemID1 (Archaic Nathrezim Keepsake)
4: 140839 -- gemID2 (Parasitic Spore)
5: 152044 -- gemID3 (Spark of Everburning Light)
6: -- gemID4
7: -- suffixID
8: -- uniqueID
9: 53 -- linkLevel
10: 257 -- specializationID (Holy)
11: -- modifiersMask
12: 9 -- context
13: 2 -- numBonusIDs
14: 739 -- bonusID1
15: 1522 -- bonusID2
16: 2 -- numModifiers
17: 8 -- modifierType1 (ITEM_MODIFIER_ARTIFACT_APPEARANCE_ID)
18: 749 -- modifierValue1 (ArtifactAppearanceID)
19: 24 -- modifierType2 (ITEM_MODIFIER_ARTIFACT_TIER)
20: 1 -- modifierValue2
21: 3 -- relic1NumBonusIDs
22: 3520 -- relic1BonusID1
23: 1472 -- relic1BonusID2
24: 3337 -- relic1BonusID3
25: 3 -- relic2NumBonusIDs
26: 3520 -- relic2BonusID1
27: 1472 -- relic2BonusID2
28: 3337 -- relic2BonusID3
29: 3 -- relic3NumBonusIDs
30: 3610 -- relic3BonusID1
31: 1472 -- relic3BonusID2
32: 3528 -- relic3BonusID3
33:
Inspecting
You can inspect a hyperlink from the in-game chat window
/dump "[Red Winter Hat]" > "|cff1eff00|Hitem:21524::::::::53:257::::::::|h[Red Winter Hat]|h|r"
From an addon, when clicking a hyperlink in-game
hooksecurefunc("SetItemRef", function(link, text)
print(text:gsub("|", "||"))
for k, v in pairs({strsplit(":", link)}) do
if #v > 0 then
print(k-1, v)
end
end
end)
"|cff1eff00|Hitem:21524::::::::53:257::::::::|h[Red Winter Hat]|h|r"
0, "item"
1, "21524"
9, "53"
10, "257
Patch changes
- Patch 7.0.3 (2016-07-19): Added
relicBonusIDs
- Lone 0's in item strings have been removed so something like ":0:0:0:" has become "::::". 3 new segments have also been added to the end of the item string but their use is unknown at this time.
- Lone 0's in item strings have been removed so something like ":0:0:0:" has become "::::". 3 new segments have also been added to the end of the item string but their use is unknown at this time.
- Patch 6.2.0 (2015-06-23): Added
specializationID
,upgradeTypeID
,modifiersMask
,context
andBonusIDs
- Patch 5.1.0 (2012-11-27): Added
upgradeValues
- Patch 3.0.2 (2008-10-14): Added
linkLevel
- Patch 2.0.1 (2006-12-05): Added
gemID