To the untrained eye, Ma'ra Grimfang and Anathos Firecaller may seem like a mismatched pair. The truth, however, is that their coordination is second to none. Their combined assault is powerful enough to level the most formidable foes.
Overview[]
Players face off against a pair of Horde combatants who combine their powers at key points throughout the fight.
Damage Dealers[]
Keep both combatant's health at similar levels to avoid giving either combatant too much damage from Harmonious Spirits.
Magma Trap will knock you so high into the air that the fall will kill you.
Spirits of Xuen will Stalk a random target until they are defeated.
Fire Shield must be damaged down so that you can interrupt Pyroblast.
During Serene Showers, you are unable to pass through Rings of Hostility.
Chi-Ji's Song blocks targeting into and out of its confines.
Healers[]
You cannot heal the tank while they are going through their Multi-Sided Strike sequence.
Dispel the Searing Embers with the lowest duration remaining first to avoid Unleashed Ember.
Players inside Chi-Ji's Song will be obscured from your sight unless you step inside with them.
Once Blazing Phoenix is active, the entire raid will continually take damage until the Blazing Phoenix is dispatched.
Tanks[]
You're on your own during Multi-Sided Strike, face each attack to mitigate the damage!
You must work with your fellow tank to manage each other's applications of Rising Flames.
Whirling Jade Storm persists until the caster is engaged in melee combat.
Chi-Ji's Song blocks targeting into and out of its confines.
Abilities[]
Ma'ra Grimfang — Monk who uses her powers of Storm, Earth, and Fire to attack the players with devastating attacks.
Harmonious Spirits — The caster is attuned to the life force of their ally. As the health of their ally gets lower than that of the caster, the caster will become more powerful.
Whirling Jade Storm — The caster whirls in place, sending out waves of jade energy that inflict inflict 9 Nature damage to all players within 100 yards every 1 sec.
Multi-Sided Strike — The caster knocks their target into the air, and summons a series of Storm, Earth, and Fire images that strike the victim in rapid succession. If the victim fails to face each image's attack they will take 40 Physical damage.
Successful Defense — Successfully defending against a Multi-Sided strike increases your damage dealt by 5% and your healing done by 5%.
Tested — Your ordeal with the Monk's images has left you vulnerable to Physical damage. For the next 40 sec. you take 100% more Physical damage.
Spirits of Xuen — The caster summons Spirits of Xuen to chase down a random player.
Tiger Paw — The caster strikes the target for 21 Nature damage.
Pounce — Strikes all targets within 5 yards for 20 Nature damage.
Anathos Firecaller — Fire Mage who uses the power of fire to attack his enemies.
Fireball — Throws a fiery ball that causes Fire damage. The victim is afflicted with Rising Flames.
Rising Flames — Burns the victim for 1 Fire damage every 1 sec. When Rising Flames ends, a Burnout occurs.
Burnout — As the flames burn out a final burst of Fire damage hits all players for 21 Fire damage. Burnout's damage is increased based on the number of applications of Rising Flames that triggered the burnout.
Pyroblast — Throws a massive boulder of super heated fire at the target, inflicting 90 Fire damage and causing them to burn for an additional 300 Fire damage.
Fire Shield — Applies a shield to the caster that will absorb the next 100 damage taken. While the shield holds, the caster cannot have their spellcasting interrupted.
Searing Embers — The caster plants Searing Embers in random enemies that inflict 7 Fire damage every 1 sec. An Unleashed Ember occurs after 10 sec. if this effect is not dispelled.
Unleashed Ember — Inflicts 30 Fire damage to all enemies.
Magma Trap — Creates a zone of fiery magma at the location that persists until triggered. Once triggered, all players within 6 yards take 56 Fire damage are knocked into the air. Victims of the Magma Trap take 100% more damage from future Magma Trap effects.
Team Attacks
Combined Power — As the fight progresses, the combined power of the combatants increases. When their combined power reaches sufficient thresholds the combatants will unleash team attack.
Fire from Mist — When the Combined Power of the combatants reaches 30 power, the duo teams up to summon Living Bombs shrouded in jade mist. Each bomb will continually blast all players with explosions. The mist prevents targeting into and out of the zone.
Chi-Ji's Song — Calls upon Chi-Ji to create zones of mist that will block targeting into and out of the zone. While players stand in the zone, they take 1 Nature damage every 1 sec.
Living Bomb
Explosion — The caster explodes, inflicting 14 Fire damage to all players.
Beam — The caster fires a continual beam in front of it as it rotates. Players caught in the beam suffer 40 Fire damage every 1 sec.
A Flash of Hostility — When the Combined Power of the combatants reaches 60 power, all players are ported to one side of the playspace while the combatants teleport away. Anathos creates a barrier and continually calls down Phoenix Strikes to pelt the area while Ma'ra creates a maze of Rings of Hostility to foil player's passage across the battlefield. The combatants continually channel their abilities until players break down the barrier and interrupt them.
Ring of Hostility — Creates a zone of hostility at the target location. Players who enter the zone are expelled from the area.
Phoenix Strike — A Phoenix crashes down from the sky, inflicting 20 Fire damage to all players within 6 yards.
Force Orb — Pick up the Force Orb. If you successfully carry it across the battlefield you can use this orb to allow your allies to attack another one of the weakpoints in the barrier.
Path of Niuzao — A Spirit of Niuzao pursues players through the maze of Rings of Hostility. The spirit leaves behind images that continually trample players near them for 40 Physical damage.
The Serpent and the Phoenix — The Monk transforms into a Jade Serpent, and the Mage transforms into a Phoenix. The transformations persist until the encounter ends. This ability is used when the combatants reach a combined power level of 100.
Dragon's Breath — Burns all enemies in a cone for 20 Fire damage every 1 sec for 2 sec.
Dragon's Breath — The Dragon's Breath leaves behind a trail of fire on the ground. Players who stand in the fire burn for 27 Fire damage every 1 sec.
Blazing Phoenix — The caster transforms into a Blazing Phoenix. While transformed, all players suffer 9 Fire damage every 3 sec.
Rising Flames — Burns the victim for 1 Fire damage every 1 sec. When Rising Flames ends, a Burnout occurs.
Burnout — As the flames burn out a final burst of Fire damage hits all players for 21 Fire damage. Burnout's damage is increased based on the number of applications of Rising Flames that triggered the burnout.
Searing Peck — Inflicts Fire damage to the target. The victim is afflicted with Rising Flames.
Strategy[]
Please add any available information to this section.
Please add any available information to this section.
Introduction
Genn Greymane says: I'll hold the Zandalari back. Heroes, you deal with this pair of Horde thugs.
Anathos Firecaller says: Well, well, the Alliance's greatest heroes... stumbling their way into the heart of the troll empire. I fear we can let them proceed no further.
Ma'ra Grimfang says: On my home world, I leveled countless Lightbound foes. I have been eager to do the same to these rivals of the Horde.
Anathos Firecaller says: Then, let us teach them a lesson. Shall we?
Aggro
Ma'ra Grimfang yells: You face the dragon of Draenor!
Anathos Firecaller yells: You will burn to ashes!
Searing Embers
Anathos Firecaller yells: Behold the flames of the phoenix!
Magma Trap
Anathos Firecaller yells: Better watch your step!
Multi-Sided Strike
Ma'ra Grimfang yells: Your defense is feeble!
Spirits of Xuen
Ma'ra Grimfang yells: Time to test your mettle!
Fire from Mist
Ma'ra Grimfang yells: The elements will break you!
Anathos Firecaller yells: The phoenix takes many forms!
A Flash of Hostility
Ma'ra Grimfang yells: No quarter for you!
Anathos Firecaller yells: The very might of the cosmos will crush you!
The Dragon and the Phoenix
Ma'ra Grimfang yells: The dragon will bring your doom!
Anathos Firecaller yells: All will be consumed!
Killing a player
Ma'ra Grimfang yells: Typical Alliance weakness!
Death
Ma'ra Grimfang yells: Your Alliance...will be...broken.
Anathos Firecaller yells: The phoenix...will be...rekindled.
Though they began training together only recently, Manceroy and Mestrah have perfected their teamwork and now present a united front. With both fire and fists, they stand ready to strike down any who challenge the Alliance.
Overview[]
Players face off against a pair of Alliance combatants who combine their powers at key points throughout the fight.
Damage Dealers[]
Keep both combatant's health at similar levels to avoid giving either combatant too much damage from Harmonious Spirits.
Magma Trap will knock you so high into the air that the fall will kill you.
Spirits of Xuen will Stalk a random target until they are defeated.
Fire Shield must be damaged down so that you can interrupt Pyroblast.
During Serene Showers, you are unable to pass through Rings of Hostility.
Chi-Ji's Song blocks targeting into and out of its confines.
Healers[]
You cannot heal the tank while they are going through their Multi-Sided Strike sequence.
Dispel the Searing Embers with the lowest duration remaining first to avoid Unleashed Ember.
Players inside Chi-Ji's Song will be obscured from your sight unless you step inside with them.
Once Blazing Phoenix is active, the entire raid will continually take damage until the Blazing Phoenix is dispatched.
Tanks[]
You're on your own during Multi-Sided Strike, face each attack to mitigate the damage!
You must work with your fellow tank to manage each other's applications of Rising Flames.
Whirling Jade Storm persists until the caster is engaged in melee combat.
Chi-Ji's Song blocks targeting into and out of its confines.
Abilities[]
Mestrah, the Illuminated — Monk who uses her powers of Storm, Earth, and Fire to attack the players with devastating attacks.
Harmonious Spirits — The caster is attuned to the life force of their ally. As the health of their ally gets lower than that of the caster, the caster will become more powerful.
Whirling Jade Storm — The caster whirls in place, sending out waves of jade energy that inflict inflict 9 Nature damage to all players within 100 yards every 1 sec.
Multi-Sided Strike — The caster knocks their target into the air, and summons a series of Storm, Earth, and Fire images that strike the victim in rapid succession. If the victim fails to face each image's attack they will take 40 Physical damage. In Mythic difficulty, five strikes occur, and nearly all players face their own Multi-Sided Strike challenge.
Successful Defense — Successfully defending against a Multi-Sided strike increases your damage dealt by 5% and your healing done by 5%.
Tested — Your ordeal with the Monk's images has left you vulnerable to Physical damage. For the next 40 sec. you take 100% more Physical damage.
Spirits of Xuen — The caster summons Spirits of Xuen to chase down a random player.
Tiger Paw — The caster strikes the target for 21 Nature damage.
Pounce — Strikes all targets within 5 yards for 20 Nature damage.
Manceroy Flamefist — Fire Mage who uses the power of fire to attack his enemies.
Fireball — Throws a fiery ball that causes Fire damage. The victim is afflicted with Rising Flames.
Rising Flames — Burns the victim for 1 Fire damage every 1 sec. When Rising Flames ends, a Burnout occurs.
Burnout — As the flames burn out a final burst of Fire damage hits all players for 21 Fire damage. Burnout's damage is increased based on the number of applications of Rising Flames that triggered the burnout.
Pyroblast — Throws a massive boulder of super heated fire at the target, inflicting 90 Fire damage and causing them to burn for an additional 300 Fire damage. In Mythic difficulty, this ability instantly kills its victim.
Fire Shield — Applies a shield to the caster that will absorb the next 100 damage taken. While the shield holds, the caster cannot have their spellcasting interrupted.
Searing Embers — The caster plants Searing Embers in random enemies that inflict 7 Fire damage every 1 sec. An Unleashed Ember occurs after 10 sec. if this effect is not dispelled.
Unleashed Ember — Inflicts 30 Fire damage to all enemies.
Magma Trap — Creates a zone of fiery magma at the location that persists until triggered. Once triggered, all players within 6 yards take 56 Fire damage are knocked into the air. Victims of the Magma Trap take 100% more damage from future Magma Trap effects.
Team Attacks
Combined Power — As the fight progresses, the combined power of the combatants increases. When their combined power reaches sufficient thresholds the combatants will unleash team attack.
Fire from Mist — When the Combined Power of the combatants reaches 30 power, the duo teams up to summon Living Bombs shrouded in jade mist. Each bomb will continually blast all players with explosions. The mist prevents targeting into and out of the zone.
Chi-Ji's Song — Calls upon Chi-Ji to create zones of mist that will block targeting into and out of the zone. While players stand in the zone, they take 1 Nature damage every 1 sec.
Living Bomb
Explosion — The caster explodes, inflicting 14 Fire damage to all players.
Beam — The caster fires a continual beam in front of it as it rotates. Players caught in the beam suffer 40 Fire damage every 1 sec.
A Flash of Hostility — When the Combined Power of the combatants reaches 60 power, all players are ported to one side of the playspace while the combatants teleport away. Anathos creates a barrier and continually calls down Phoenix Strikes to pelt the area while Ma'ra creates a maze of Rings of Hostility to foil player's passage across the battlefield. The combatants continually channel their abilities until players break down the barrier and interrupt them. In Mythic Difficulty, none of the barrier's weak points are attackable until players use a Force Orb to make each weak point attackable. Additionally, a Spirit of Niuzao will chase the players through the maze.
Ring of Hostility — Creates a zone of hostility at the target location. Players who enter the zone are expelled from the area.
Phoenix Strike — A Phoenix crashes down from the sky, inflicting 20 Fire damage to all players within 6 yards.
Force Orb — Pick up the Force Orb. If you successfully carry it across the battlefield you can use this orb to allow your allies to attack another one of the weakpoints in the barrier.
Path of Niuzao — A Spirit of Niuzao pursues players through the maze of Rings of Hostility. The spirit leaves behind images that continually trample players near them for 95,141 Physical damage.
The Serpent and the Phoenix — The Monk transforms into a Jade Serpent, and the Mage transforms into a Phoenix. The transformations persist until the encounter ends. This ability is used when the combatants reach a combined power level of 100.
Dragon's Breath — Burns all enemies in a cone for 20 Fire damage every 1 sec for 2 sec.
Dragon's Breath — The Dragon's Breath leaves behind a trail of fire on the ground. Players who stand in the fire burn for 27 Fire damage every 1 sec. In Heroic and Mythic difficulties, the cone of fire leaves a trail on the ground that continually burns any player standing in it.
Blazing Phoenix — The caster transforms into a Blazing Phoenix. While transformed, all players suffer 9 Fire damage every 3 sec.
Rising Flames — Burns the victim for 1 Fire damage every 1 sec. When Rising Flames ends, a Burnout occurs.
Burnout — As the flames burn out a final burst of Fire damage hits all players for 21 Fire damage. Burnout's damage is increased based on the number of applications of Rising Flames that triggered the burnout.
Searing Peck — Inflicts Fire damage to the target. The victim is afflicted with Rising Flames.
Strategy[]
Please add any available information to this section.