BossJammal'an the Prophet
Image of Jammal'an the Prophet
Gender Male
Race Jungle troll (Humanoid)
Level 52 - 62 Elite
Resource Mana
Reaction Alliance Horde
Affiliation(s) Atal'ai, Hakkari
Occupation Spiritual leader, high priest[1] and prophet of the Atal'ai
Location Lair of the Chosen, The Temple of Atal'Hakkar, Swamp of Sorrows
Status Killable

Jammal'an the Prophet is a jungle troll boss found in the Temple of Atal'Hakkar. He is accompanied by Ogom the Wretched, and must be defeated before fighting the Shade of Eranikus.

Jammal'an is the spiritual leader of the great Atal'ai tribe and of the Hakkari of Zul'Gurub and Swamp of Sorrows. He believes the summoning of the blood god Hakkar the Soulflayer will bring the Atal'ai to immortality.

Even though he was killed and his head brought to the Atal'ai Exile, in Cataclysm he is still alive and targeted by Itharius. During the first attempt he escapes but yet again he dies deep in the temple and his head is brought to Itharius. However, as the dungeon hasn't received story update, it is unknown if Itharius's quests are canon as are in conflict with the current lore.

Adventure Guide

Jammal'an is the current leader of the Atal'ai, the extremist sect of priests who fanatically worship Hakkar. While in deep meditation, Jammal'an received instructions on how to resurrect Hakkar by using the blood of his draconic foes, the green dragonflight. Jammal'an and his undead bodyguard Ogom the Wretched stand ready to oppose any who would prevent Hakkar's return, though the prophet's actions may unleash upon Azeroth an even more terrible force: the Emerald Nightmare.

Objective of


  • Spell nature magicimmunity.png  Healing Wave — Jammal'an the Prophet heals an ally. 
  • Spell fire selfdestruct.png  Flamestrike — Jammal'an the Prophet calls down a pillar of flame, inflicting Fire damage to all players within 5 yards of the targeted area and additional Fire damage every 2 seconds for 8 sec. 
  • Spell nature stranglevines.png  Earthgrab Totem — Jammal'an the Prophet summons an Earthgrab Totem at his feet for 30 sec. Earthgrab Totem immobilizes all players within 0 yards every 5 seconds. 
  • Spell totem wardofdraining.png  Hex of Jammal'an — Jammal'an the Prophet hexes a player, increasing their damage by 400%, transforming them and causing them to attack their allies. 
  • Ogom the Wretched — Ogom the Wretched joins Jammal'an the Prophet in battle. 
    • Spell shadow curseofmannoroth.png  Curse of Weakness curse — Ogom the Wretched curses a player, reducing their Physical damage done. 
    • Spell shadow shadowwordpain.png  Shadow Word: Pain Magic Effect — Ogom the Wretched utters a word of darkness, inflicting Shadow damage to a player every 3 seconds for 15 sec. 
    • Spell shadow shadowbolt.png  Shadow Bolt Interruptible — Ogom the Wretched hurls a bolt of dark magic at a player, inflicting Shadow damage. 


After clearing his entire room from every troll dead or alive, you may attack their leader and his undead minion Ogom alone. He is a combination of a priest and shaman, while his undead minion part warlock, part warrior.

During the fight, he yells "join us" and casts a resistible but indelible debuff on the strongest player that is not on the top of the aggro list. This ability does nothing but once it disappears, the player may turn into a muscular Troll berserker with +100% damage bonus. If a healer is afflicted, he will heal Jammal'an and his minion. If you have any form of humanoid crowd control, that would be the right time to use it.

Besides that, it's a simple fight; he will summon a totem called Earthbind Totem. The totem will root anyone near the totem in place for 3 secs. He will melee attack while his minion casts Shadow Bolts or aids Jammal'an with melee. The only problem once he yells: "Hakkar shall live again" he will start to spam Heal on himself until he has no mana left. If a priest is available or you have an affliction warlock, [Mana Burn] and [Drain Mana] him. As a shaman, he does not have that much mana.

Since Jammal'an's melee attack is nowhere near as damaging as his minion's Shadow Bolts, it is often a good plan to focus damage on the add first, interrupting Jammal'ans attempts to heal him. Ogom the Wretched does not have much health and can be dispatched quickly with a group of 50+s, allowing the rest of the fight to focus on Jammal'an and crowd-controlling the debuffed player.

Other notes

  • If you have someone level 80 escorting you, note that he will be most likely be afflicted by the transformation debuff, so be prepared.
  • Do not DoT or casts judgements at the transformed player! The transformation should fade in a few seconds while his current health and afflicted DoTs will remain.
  • Have the mage sheep the people afflicted by the debuff and if the mage is afflicted himself, use [Ice Block] or have the paladin stun and offtank him.
  • His Earthbind Totem can be quite irritating if the tank is having trouble controlling aggro. Have a casting class hit it with a wand as soon as possible.
  • Have someone to offtank Ogom for he can do serious damage when ignored.
  • If a Hunter's pet is transformed by his debuff, he will still attack the enemies



When defeated in the Hall of Bones
  • Ya not be gettin' me dat easy! Atal'ai gonna rise up...
Zul'Lor, Gasher, Loro, Zolo, Mijan, Hukku die
The shield be down! Rise up Atal'ai! Rise up!
The Soulflayer comes!
Hex of Jammal'an
Join us!
10% Health
Hakkar shall live again!
Killing a player
Jammal'an laughs.

In the RPG

Icon-RPG.png This section contains information from the Warcraft RPG which is considered non-canon.

A single leader holds sway over the priesthood — this is the prophet Jammal’an. He rules the Atal’ai and Hakkari and is instrumental in attempts to summon the Soulflayer. Jammal'an is a mysterious individual who is mostly responsible for the cult's recent success in summoning Hakkar. By all accounts, Jammal'an is a power-mad zealot, prone to devouring or (if he's feeling pleasantly full) exiling trolls who disagree with him. Jammal'an has recently received a series of visions in which Hakkar states that, when he enters Azeroth, he will grant immortality to all Atal’ai. He made has apparently made no such promise to the Hakkari, who serve him hoping that he’ll grant them some reward despite his lack of a promise. All members of the Atal'ai believe this prophecy (or at least pretend to), which makes them all the more ferocious. However, Hakkar has been summoned and the Atal’ai are not immortal. The trolls think he’s busy with other concerns — like draining other troll gods of their power — and hasn’t got around to granting immortality yet. The Atal'ai Exile in the Hinterlands thinks that the prophecy was nothing more than manipulation and with Jammal'an's reckless trust of false visions led his people to their eternal doom. They were a ruse to trick Jammal'an into bringing about his own doom — and that of the rest of the world.[2]


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