The battleground contained a humanbarracks and an orcishstronghold on each side. Separating them were three main paths, with other neutral buildings spread throughout the area: a scout tower in its center, a goblin laboratory close to the tower, three mine entrances (one in each path), two small moonwells, and several forest troll huts.
Notes[]
Like the iterations of Azshara Crater, the Kalidar map was also used to test two other battlegrounds:
One with a tileset similar to Elwynn Forest, where a guard tower opposed a scout tower, with two mine entrances and a currently-unused castle set-piece in the center.
One similar to a smaller Alterac Valley, where a dwarven keep opposed an orcish barracks (each flanked by two towers), with two ice caves (one with a troll village and a moonwell in front of it) and a version of the Field of Strife in the center.