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For the command to remove a player from a group, see Invite. For the Pet Battle ability, see Peticon-humanoid Ability kick [Kick].
Kick
Ability kick
  • Kick
  • Level 6 rogue ability
  • Melee range
  • 15 sec cooldown
  • Instant
  • A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
Properties
Class Rogue
School Physical
Cooldown 15 seconds
Other information
Level learned 6
"Why should I worry about magic? A well-placed kick will stop even the most potent of spells." —Nathressa Darkstrider[1]

Kick is a level 6 rogue ability that interrupts spellcasting. If Kick interrupts a spell, it also prevents the target from casting any spell from that school for 5 seconds.

Notes[]

Proper use of Kick is helpful in many instances where spellcasters are present. In endgame raid situations, rogue Kicks may be necessary.

Tips and tactics[]

Properly staggering the cooldowns of Kick, Ability rogue kidneyshot [Kidney Shot], and Ability gouge [Gouge] can keep a caster almost completely crippled for the duration of a battle.

See Interrupt for information and tactics on using interrupts such as Kick.

Patch changes[]

  • Dragonflight Patch 10.1.0 (2023-05-02): Interrupt duration decreased to 3 seconds (was 5 seconds).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 6 (was 18).
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): The energy cost of Kick has been reduced to 10 (was 15).
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now learned at level 18 (was 12).
  • Cataclysm Patch 4.1.0 (2011-04-26): Can no longer be blocked.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now costs 15 Energy, down from 25.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Kick is now only 1 rank and no longer causes damage.
  • Bc icon Patch 2.3.0 (2007-11-13): Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
  • WoW Icon update Patch 1.4.0 (2005-04-19): The Kick ability prevents the target from casting spells in the same school when channeled casting is interrupted.
  • Test-inline Patch 0.10 (2004-09-18): Interrupt duration has been reduced.
  • Test-inline Patch 0.7 (2004-06-15): Damage increased. Interrupt chance raised to 100%.
  • Test-inline Patch 0.6 (2004-04-13):
    • Damage and energy costs reduced.
    • Now has a 75% chance of working, similar to other interrupts.
    • Duration decreased and cooldown increased.

See also[]

References[]

External links[]

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