- For the command to remove a player from a group, see Invite. For the Pet Battle ability, see [Kick].
Kick | |
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Properties | |
Class | Rogue |
School | Physical |
Cooldown | 15 seconds |
Other information | |
Level learned | 18 |
- "Why should I worry about magic? A well-placed kick will stop even the most potent of spells." —Nathressa Darkstrider[1]
Kick is a level 18 rogue ability that interrupts spellcasting. If Kick interrupts a spell, it also prevents the target from casting any spell from that school for 5 seconds.
Notes
Proper use of Kick is helpful in many instances where spellcasters are present. In endgame raid situations, rogue Kicks may be necessary.
Tips and tactics
Properly staggering the cooldowns of Kick, [Kidney Shot], and [Gouge] can keep a caster almost completely crippled for the duration of a battle.
See Interrupt for information and tactics on using interrupts such as Kick.
Patch changes
- Patch 5.1.0 (2012-11-27): The energy cost of Kick has been reduced to 10 (was 15).
- Patch 4.1.0 (2011-04-26): Can no longer be blocked.
- Patch 3.0.2 (2008-10-14): Kick is now only 1 rank and no longer causes damage.
- Patch 1.4.0 (2005-04-19): The Kick ability prevents the target from casting spells in the same school when channeled casting is interrupted.
- Patch 0.10 (2004-09-18): Interrupt duration has been reduced.
- Patch 0.7 (2004-06-15): Damage increased. Interrupt chance raised to 100%.
- Patch 0.6 (2004-04-13):
- Damage and energy costs reduced.
- Now has a 75% chance of working, similar to other interrupts.
- Duration decreased and cooldown increased.
See also
References
External links
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