- This article is about the Warcraft III creeps. For the race, see Kobold.
Kobold | |
---|---|
Race | Kobold |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 240 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.5 HP/sec. |
Level | 1 |
Gold | 90 |
Food | 1 |
Produced at | Mercenary Camp |
Stock Start Delay | 60 |
Stock Replenish Interval | 60 |
Gold Bounty Awarded | 4-6 |
Sleeps | Yes |
Hotkey | K |
Collision Size | 3.1 |
Combat | |
Normal attack | 10-11 (10.5 avg) |
Can attack | Ground |
Range | Melee |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
Turn Rate | 0.50 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Kobolds are kobold creeps that can be encountered in many tilesets.
They are the most basic kobold creep.
Patch changes[]
- Patch 1.10 (2003-07-03): Gold cost increased to 90 from 70.
- Patch 1.07 (2003-07-01): Gold cost decreased to 70 from 75.
- Patch 1.03 (2002-10-09):
- Damage increased to 10-11 from 9-10.
- Gold cost reduced to 75 from 100.
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Kobolds