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Not to be confused with Kormok.
BossKormrok
Image of Kormrok
Gender Male
Race Magnaron (Giant)
Level ?? Boss
Reaction Alliance Horde
Affiliation(s) Iron Horde (Burning Legion)
Former affiliation(s) Breakers
Location Hellfire Citadel
Status Killable
Relative(s) Terrorfist (son)

Kormrok is a boss in the Hellfire Citadel in Tanaan Jungle. The fight revolves around Kormrok empowering a different set of abilities based on which pool he leaps into: Green for earth/fel, Orange for fire, and purple for water/shadow.

Background[]

Adventure Guide[]

As ancient as Draenor itself, Kormrok once ruled Gorgrond, the creatures of the land slinking away from the giant magnaron's destructive fury. But then the Iron Horde came, trapping the behemoth and attempting to break his will. They were entirely unsuccessful... that is, until the rise of Gul'dan, and the fel power that Kormrok could not resist.

Designer notes[]

In general, the lower floor of Hellfire Citadel reflects the Iron Horde as it was before the influence of Gul’dan, whereas the upper reaches reflect the Shadow Council and the Legion more directly. Alongside siege machinery, the massive beasts of Gorgrond were the other lynchpin of the Iron Horde’s invasion force, so it should come as little surprise that Gul’dan would seek to corrupt and empower them with fel energies.

Overview[]

Kormrok periodically jumps to the nearest fel pool of energy, empowering one of his abilities for a short duration depending on which pool he entered.

Dps icon Damage Dealers[]

  • Kill Crushing Hands as quickly as possible.
  • Run away from any tanks affected by Fiery Burst.
  • Trigger Fiery Runes before they explode.
  • Spread out during Pound.

Healer icon Healers[]

  • Pound inflicts heavy damage to the entire raid, compounded if players do not spread out.
  • Move away from any tanks affected by Fiery Burst.
  • Trigger Fiery Runes before they explode.

Tank icon Tanks[]

  • Move Kormrok near the pool to which you want him to Leap.
  • Spread out during Pound.

Abilities[]

  • Ability heroicleap Leap Important Tank Alert — Kormrok leaps through the air and then splashes down in the nearest pool. Kormrok will not Leap to a pool that he has Leapt into recently. On Mythic Difficulty, residue is sent out from the pool that Kormrok jumped into.
    • Spell yorsahj bloodboil purple Shadow Energy — Kormrok absorbs Shadow Energy, empowering the next 4 uses of his Fel Outpouring ability.
    • Spell yorsahj bloodboil purple Shadow Energy — Kormrok absorbs Shadow Energy, allowing him to use his Fel Outpouring ability 3 times.
    • Spell yorsahj bloodboil orange Explosive Energy — Kormrok absorbs Explosive Energy, empowering the next 4 uses of his Explosive Runes ability.
    • Spell yorsahj bloodboil orange Explosive Energy — Kormrok absorbs Explosive Energy, allowing him to use his Explosive Runes ability 3 times.
    • Spell yorsahj bloodboil green Foul Energy — Kormrok absorbs Foul Energy, empowering the next 4 uses of his Grasping Hands ability.
    • Spell yorsahj bloodboil green Foul Energy — Kormrok absorbs Foul Energy, allowing him to use his Grasping Hands ability 3 times.
    • Ability rhyolith lavapool Splash — Liquid in the pool splashes out onto the ground, leaving behind residue that will damage players who stand in the residue. Players can absorb the initial splashes, keeping the ground beneath them clear from residue.
  • Ability golemthunderclap Pound Healer Alert — Kormrok slams the ground repeatedly, creating shockwaves under all players that inflict 41208 to 47892 Physical damage to all enemies within 4 yards every second.
  • Spell yorsahj bloodboil purple Fel Outpouring — Kormrok slams the ground, causing the Shadowy Pool to spew forth globules. Victims caught in the path of the globules suffer 71928 to 83592 Shadow damage. When empowered, this abiliity causes all three pools to send out globules.
  • Ability bossfelmagnaron rune Explosive Runes — The caster creates Explosive Runes on the ground. If these runes aren't triggered within 15 sec they will explode, inflicting 263250 to 276750 Fire damage to all enemies. Triggering the rune results in a smaller explosion, inflicting 202500 Fire damage to the triggering player. When empowered, triggering the rune causes it to try and reform nearby. Explosive Runes will not reform on top of an existing Explosive Rune, nor will they reform if they are the last Explosive Rune active.
  • Ability bossfelmagnaron hand Grasping Hands — Kormrok summons several stone hands under the feet of his enemies, inflicting 50000 Physical damage to all enemies with 4 yards of the victim. These hands hold the victim in place until they are killed. While held, the victim suffers 60750 Physical damage every 3 sec. When empowered, Dragging Hands that pull players toward the closest pool are summoned instead.

Tank Alert Mutating Hatred[]

Kormrok will use different abilities against his current tank target based on the last pool he leapt into. Getting hit with any of these abilities afflicts the victim with Fel Touch.

  • Inv offhand stratholme a 02 Swat — Kormrok knocks the target backwards, inflicting 231250 to 268750 Shadow damage. When the victim lands, they suffer damage inversely proportional to the distance they traveled. The victim is afflicted with Fel Touch.
  • Ability mage livingbomb Explosive Burst — Kormrok ignites the ground beneath the target's feet and stuns them. After 10 sec. the ground explodes, inflicting 243750 to 256250 Fire damage to all players within 40 yards. The victim is afflicted with Fel Touch.
  • Spell shadow requiem Foul Crush Damage Dealer Alert — Kormrok summons a Foul Hand underneath the target. The victim is immediately grabbed and crushed for 60000 Physical damage every 1 sec. until the hand is destroyed. The victim is afflicted with Fel Touch.
  • Spell shadow chilltouch Fel Touch Deadly — The victim is afflicted with Fel energies, increasing the magical damage they take by 50%.
  • Achievement boss hellfire felmagnaron Enrage Deadly — Kormrok enrages, gaining 30% haste. Kormrok will use his abilities faster while enraged.

Strategy[]

The fight requires 2 tanks due to the Fel Touch ability he places on tanks whenever he uses one of his Mutated Hatred abilities. Spell nature bloodlust [Bloodlust] should be used as soon as Kormrok completes his first leap. The boss will use the same three abilities (Grasping Hands, Explosive Runes, and Fel Outpouring) throughout the encounter, but once he jumps into the pool that corresponds to that ability ,(Green=GH Orange=ER Purple=FO) that ability will become temporarily empowered. The normal abilities are usually a mere hindrance, but the empowered abilities are all deadly. The raid should decide before the fight starts which order of pools they will do, as Kormrok jumps into the pool he is close to, but not one he has jumped into recently. This means the raid will go through his full set of empowerments before the pools reset.

The raid must decide beforehand which order they want to do the pools in. As Empowered Explosive Runes is the ability most likely to cause a wipe due to the unorthodox mechanic of pushing the runes, many raids choose to start with orange as it gives immediate practice with one of the fight's hardest mechanics.

Basic Abilities[]

Explosive Runes will cause several glowing red runes to spawn around the arena. If left unattended, they will grow and explode, causing massive fire damage to the raid Decide on a team of about 5 players beforehand to handle these runes by simply stepping on them. Grasping Hands causes hands of earth to reach out and grab the players, hurting them over time and keeping them immobile. Once the hands come up, they also inflict heavy damage to those within 4 yards of those inflicted. For this reason, the raid should stack loosely around a player marked with a raid marker, keeping 4 yards apart: far enough to avoid the initial damage, but close enough for AOE to hit most of the hands. Fel Outpouring will cause small waves of water to pour slowly from the purple pool toward the raid. They are slow enough to dodge without much trouble unless Grasping Hands are still up. Lastly, Kormrok will use Pound to cause raid-wide AOE damage that is amplified if raiders are within 6 yards, so spread out during Pound. Pound is Kormrok's only offensive ability that is not affected or empowered and is used throughout the fight.

Empowered Abilities[]

The orange pool grants Explosive Burst and Empowered Explosive Runes. Tanks who are hit with Explosive Burst will become immobile and radiate fire damage to those close by. The other tank should pull the boss away and the raid should stay away from the afflicted tank until the debuff wears off. Empowered Explosive Runes will spawn and do damage the same as normal runes, but with the twist that, once a rune is stepped on, it will respawn a distance away where the character who stepped on it was facing. Ergo, when a character steps on the runes, they are effectively pushing it where they are facing. All of the runes must be pushed to the center of the arena, as once they are all bunched together, they cannot respawn on top of each other. The rune team should ideally consist of players with speed buffs who can take care of the runes quickly before they explode, before returning to the boss.

The green pool grants Crushing Hand and changes Grasping Hands to Dragging Hands. Crushing Hand will hit the tank with a Grasping Hand with more HP and does more damage over time. Kill it to free the tank, but Dragging Hands take priority. These hands will grab all raid members (aside from the tank currently fighting Kormrok) and begin dragging them towards the pool closest to them. For simplicity's sake, stack up closer to the green pool than the others, and destroy the hands, as one can still attack and cast while being dragged. Channeled AOE like Spell frost icestorm [Blizzard] will be less reliable here due to the hands moving.

The purple pool will grant Swat and Empowered Fel Outpouring. Swat will fling Kormrok's current tank very far backwards, which can lead to a tank's death if they are not back against a wall and they land in a pool. There are 2 ways a group can handle this. They can stack against the wall of stone in between the purple and green pools, allowing quick tank-swapping and minimal movement. Alternatively, they can stand against the wall of iron between the purple and orange pools, allowing the raid more time and room to dodge the Empowered Fel Outpouring. Empowered Fel Outpouring will send larger waves from all three pools toward the center of the arena, though they will keep moving until they hit a wall. Standing near the center of the arena is not recommended, as you will need to be dodging all three pool's waves at once, while standing near one of the walls sees only one or two pool's waves coming at you.

Loot[]

Raid Finder Normal/Heroic/Mythic
Item Type Item Type
Inv helm plate draenorhonors2 c 01 paladin [Demonbreaker Helm] Plate helmet Inv polearm 2h felfireraid d 01 [Rune-Infused Spear] (H · M) Agility polearm
Inv helm cloth draenorhonors2 c 01 [Felfume Hood] Cloth helmet Inv axe 1h felfireraid d 01 [Runeaxe of the Breaker] (H · M) Agility one-hand axe
Inv helmet leather draenorhonors2 c 01 [Ironpelt Helm] Leather helmet Inv knife 1h felfireraid d 03 [Runic Magnaron Tooth] (H · M) Caster dagger
Inv helm mail draenorhonors2 c 01 [Rancorbite Hood] Mail helmet Inv 6 2raid necklace 1c [Glowing Firestone] (H · M) Caster necklace
Inv misc necklace 6 0 038 [Glowing String of Pebbles] Agility necklace Inv 6 2raid necklace 3c [Shadowgorged Iron Choker] (H · M) Strength necklace
Inv cape draenorraid d 01caster red [Sigil-Stitched Drape] Spirit cloak Inv plate raidwarrior p 01shoulders [Fel-Inscribed Shoulderplates] (H · M) Plate shoulders
Inv cape draenorraid d 01caster red [Splashcover Cloak] Caster cloak Inv shoulder mail raidshaman p 01 [Rugged Stoneshaped Pauldrons] (H · M) Mail shoulders
Inv chest plate draenorhonors2 c 01 paladin [Chestplate of Potential Energy] Plate chest Inv cape felfireraid d 02 [Polymorphic Cloak of Absorption] (H · M) Spirit cloak
Inv glove cloth draenorhonors2 c 01 [Goop-Proof Gloves] Cloth gloves Inv chest leather raidmonk p 01 [Tunic of Reformative Runes] (H · M) Leather chest
Inv belt mail draenorhonors2 c 01 [Industrial Lifting Belt] Mail belt Inv cloth raidmage p 01glove [Craggy Gloves of Grasping] (H · M) Cloth gloves
Inv pants leather draenorhonors2 c 01 [Sludge-Resistant Waders] Leather leggings Inv belt cloth raidpriest p 01 [Sludge-Soaked Waistband] (H · M) Cloth belt
Inv misc 60raid ring 2c [Stone Runeband] Tank ring Inv 6 2raid ring 2c [Pit-Extracted Stone Signet] (H · M) Agility ring
Inv misc trinket6oog talisman3 [Fragmented Runestone Etching] Strength trinket Inv misc rune 05 [Imbued Stone Sigil] (H · M) Tank trinket
Inv stone 10 [Rumbling Pebble] (H · M) Strength trinket
Inv helmet 24 [Helm of Hellfire's Conqueror] (H · M) Armor token
Inv helmet 24 [Helm of Hellfire's Protector] (H · M) Armor token
Inv helmet 24 [Helm of Hellfire's Vanquisher] (H · M) Armor token

Related Achievements[]

Quotes[]

Aggro
Kill!
Leap
  • Destroy!
  • None escape!
Grasping Hands
Crushed by earth!
Pound
Smash!
Explosive Runes
Burn to Ashes!
Fel Outpouring
Drown!
Mutating Hatred
  • Break!
  • Shatter!
  • Ruin!
Berserk
Destruction!
Killed a player
  • Fragile!
  • Broken!
Reset
Weak!
Death
I... am... unmade...

Videos[]

Stub Please add any available information to this section.

Patch changes[]

  • Warlords of Draenor Hotfix (2015-07-16): Kormrok's berserk timer should now reset correctly after an attempt.
  • Warlords of Draenor Hotfix (2015-07-02): Kormrok no longer quickly despawns after being killed.
  • Warlords of Draenor Hotfix (2015-06-24): Kormrok's Empowered Explosive Runes that have reformed inside the Foul Pool should now correctly still be able to deal damage to the entire raid.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Added.

External links[]

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