Difference between revisions of "Lady Deathwhisper"

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(→‎Cult Adherent/Empowered Adherent/Reanimated Adherent: Shroud of the occult causes spell reflection, not deflection (whatever that might mean))
(→‎Phase One: Fixed a major error with the details.)
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After 5 seconds of combat and every 60 seconds thereafter seven adds spawn. The three gates on the left side of the room always spawn two fanatics and one adherent, the right side gates one fanatic and two adherents. A seventh add of a random type spawns on the stairs. All types of adds can be CC'd.
 
After 5 seconds of combat and every 60 seconds thereafter seven adds spawn. The three gates on the left side of the room always spawn two fanatics and one adherent, the right side gates one fanatic and two adherents. A seventh add of a random type spawns on the stairs. All types of adds can be CC'd.
   
Living adds can explode (dark martyrdom) at random times, which deals AoE damage and turns them into their reanimated versions. Reanimated fanatics (melee) are immune to magic damage, reanimated adherents are immune to melee. Also at random, Lady Deathwhisper buffs living adds. Buffed Adherents become "Empowered Adherents", adding an uniterruptable AOE spell to their abilities, buffed Fanatics are "Deformed Fanatics" and double their melee damage output. These four special add types are the most dangerous, and must be killed as priority targets.
+
Living adds can explode (dark martyrdom) at random times, which deals AoE damage and turns them into their reanimated versions. [[Reanimated Fanatic]]s (melee) are immune to physical damage, [[Reanimated Adherent]]s are immune to magical damage. Also at random, Lady Deathwhisper buffs living adds. Buffed Adherents become "Empowered Adherents", adding an uniterruptable AOE spell to their abilities, buffed Fanatics are "Deformed Fanatics" and double their melee damage output. These four special add types are the most dangerous, and must be killed as priority targets.
   
 
Adherents are caster mobs who spam deathchill bolt, put a cooldown increasing curse on random players, and sometimes shield themselves with a spell reflect shield. Fanatics have a high melee DPS output and a vicious cleave (melee DPS must take care to stand behind them). When buffed (as Deformed Fanatics), they double their damage output, and may also gain Vampiric Might, which is another 25% damage increase, plus a self heal for 3x the damage they cause. Deformed Fanatics should be kited, which is quite easy because their movement speed is halved.
 
Adherents are caster mobs who spam deathchill bolt, put a cooldown increasing curse on random players, and sometimes shield themselves with a spell reflect shield. Fanatics have a high melee DPS output and a vicious cleave (melee DPS must take care to stand behind them). When buffed (as Deformed Fanatics), they double their damage output, and may also gain Vampiric Might, which is another 25% damage increase, plus a self heal for 3x the damage they cause. Deformed Fanatics should be kited, which is quite easy because their movement speed is halved.

Revision as of 23:37, 21 December 2009

MobLady Deathwhisper
Image of Lady Deathwhisper
Title Supreme Overseer of the Cult of the Damned
Gender Female
Race Lich (Undead)
Level ?? Boss
Affiliation(s) Scourge, Cult of the Damned
Location Oratory of the Damned, Icecrown Citadel

The lich Lady Deathwhisper is the Supreme Overseer of the Cult of the Damned and the second boss of the Icecrown Citadel raid.

Strategy

This encounter bears some similarity to M'uru in Sunwell Plateau. The key is killing the add waves quickly and efficiently. Ranged DPS in particular need to switch their target frequently, and be highly aware of the general situation. Her enrage timer is 10 minutes.

Phase One

Lady Deathwhisper is protected by her [Mana Shield], which converts damage taken to mana lost. Phase 2 starts as soon as she has taken enough damage to bring her mana to zero. She cannot be tanked and spams Shadow Bolt, Death and Decay and Dominate Mind on random raid members (Dominate Mind is only cast in 25-player mode, it affects one raid member in normal mode, and mutltiple targets in hard mode). The mind controlled raid members need to be Crowd Controlled.

After 5 seconds of combat and every 60 seconds thereafter seven adds spawn. The three gates on the left side of the room always spawn two fanatics and one adherent, the right side gates one fanatic and two adherents. A seventh add of a random type spawns on the stairs. All types of adds can be CC'd.

Living adds can explode (dark martyrdom) at random times, which deals AoE damage and turns them into their reanimated versions. Reanimated Fanatics (melee) are immune to physical damage, Reanimated Adherents are immune to magical damage. Also at random, Lady Deathwhisper buffs living adds. Buffed Adherents become "Empowered Adherents", adding an uniterruptable AOE spell to their abilities, buffed Fanatics are "Deformed Fanatics" and double their melee damage output. These four special add types are the most dangerous, and must be killed as priority targets.

Adherents are caster mobs who spam deathchill bolt, put a cooldown increasing curse on random players, and sometimes shield themselves with a spell reflect shield. Fanatics have a high melee DPS output and a vicious cleave (melee DPS must take care to stand behind them). When buffed (as Deformed Fanatics), they double their damage output, and may also gain Vampiric Might, which is another 25% damage increase, plus a self heal for 3x the damage they cause. Deformed Fanatics should be kited, which is quite easy because their movement speed is halved.

A basic method to handle the adds is to kill the fanatics with ranged DPS and the adherents by melee. A more sophisticated approach is to assign only melee to the adds, and have ranged on the boss exclusively, switching to adds only when one of the special types shows up.

Phase Two

After her shield is down, Lady Deathwhisper switches to a new set of abilities, she gets an aggro table (in effect her threat is reset) and also starts to melee. No more Adherents or Fanatics spawn, instead Vengeful Spirits randomly spawn from the corpses lying around.

Her Frostbolt spell should be interrupted. Dominate Mind and Death and Decay continue as before. She stacks an ability called Touch of Insignificance on her tank. This reduces threat generation by 20% per stack (stacks to 5). On normal difficulty, she can be taunted.

Vengeful Spirits pick a random target and follow it for 10 seconds, they explode for 25,000 shadowfrost AoE damage when they catch up. In normal difficulty it's possible to heal through this, in hard mode probably not. Players targeted by a Vengeful Spirit need to kite it until it goes away.

Hard Mode

On the Public Test Realm Heroic difficulty had limited testing. Other than every ability simply hitting harder the main difference in the encounter that may encourage groups to alter their strategy is a shortened enrage timer and doubled hit points (but not mana) on Lady Deathwhisper herself thus greatly extending phase two.

If the heroic encounter is similar to the M'uru encounter on which it seems to be modelled on it is highly unlikely you will be able to focus all of your DPS on the add waves as they come, you will simply lose too much DPS on Deathwhisper herself. It seems likely that you will need to CC at least some of the adds through the entirety of phase 2 in order to beat the enrage timer, at least until the encounter is outgeared.

Abilities

25-player mode

Lady Deathwhisper

Both Phases
  • Spell shadow deathanddecay.png  Death and Decay (Heroic mode) — 4500 Shadow damage inflicted every 1 sec to all targets in the affected area for 10 seconds. Instant. 8 yd radius. 6000 on Heroic
Note: Lady Deathwhisper's D&D uses the same animation as a death knight's but her is a distinct green color, making it easy to distinguish from a friendly player's D&D.
  • Inv belt 18.png  Dominate Mind 50,000 yd range — Subdues the will of target enemy, causing them to become charmed for 20 sec, with their damage dealt increased by 200% and healing done increased by 500% during that time. Instant. Targets three players on 25-man heroic difficulty.
Phase one only
  • Spell shadow animatedead.png  Animate Dead — Reanimates a Cult Adherent or a Cult Fanatic. 
  • Spell shadow shadowpower.png  Dark Empowerment 200 yd range — Empowers the Cult Adherent's spells, causing them to deal area damage and making them uninterruptable. 2 sec cast.
  • Spell deathknight thrash ghoul.png  Dark Transformation 200 yd range — Transforms one random Cult Fanatic into an undead behemoth, increasing damage dealt by 100%. 2.5 second cast.
  • Spell shadow detectlesserinvisibility.png  Mana Barrier — Envelops the caster in a powerful barrier that continually replenishes any lost health, at the expense of the caster's mana. 
  • Spell shadow shadowbolt.png  Shadow Bolt — Sends a shadowy bolt at the enemy, causing 11813 to 13187 Shadow damage. 100 yard range. 2 seconds cast. 
Phase two only
  • Spell frost frostbolt02.png  Frostbolt 40 yd range — Inflicts 50,700 to 53,300 Frost damage to an enemy and reduces its movement speed by 50% for 4 sec. 2 sec cast. Interruptable but unresistable on heroic difficulty. 58,000 to 61,000 on Heroic.
  • Spell frost frostbolt02.png  Frostbolt Volley — Inflicts 14400 to 17600 Frost damage to nearby enemies, reducing their movement speed for 4 sec.. Instant.
  • Spell shadow summonvoidwalker.png  Summon Vengeful Shade — Calls an unattackable Vengeful Shade that chases a player for a short time, casting Vengeful Blast upon catching them. 
  • Ability hibernation.png  Touch of Insignificance 50,000 yd range — Reduces the target's threat generation by 20%. Instant. Stacks to five. Lasts 30 seconds.

Cult Adherent/Empowered Adherent/Reanimated Adherent

  • Spell shadow nethercloak.png  Adherent's Determination — Nearly impervious to magical damage. 99% reduction. Reanimated Adherent only.
  • Ability creature cursed 03.png  Curse of Torpor 100 yd range — Afflicts an enemy target with a curse that increases ability cooldowns by 15 seconds. 1 sec cast. Curse
  • Spell shadow painspike.png  Deathchill Bolt (Heroic mode) 45 yd range — Deals 8788 to 10212 Shadowfrost damage to an enemy target. 2 sec cast. 11563-13437 on Heroic
  • Spell deathknight frostfever.png  Frost Fever 50,000 yd range — A disease dealing Frost damage every 3 seconds and reducing the target's melee and ranged attack speed by 14% for 15 seconds. Instant
  • Spell shadow twistedfaith.png  Shroud of the Occult — Envelops the caster in a powerful barrier that reflects all harmful magic, prevents cast interruption, and absorbs up to 100,000 damage before breaking. Instant. Used randomly.
  • Spell shadow painspike.png  Deathchill Blast (Heroic mode) 45 yd range — Deals 11563 to 13437 Shadowfrost damage to all enemies within 10 yards of the target. 2 sec cast. Only cast while empowered. 11563-13437 on Heroic
  • Spell shadow ritualofsacrifice.png  Dark Martyrdom — The caster surrenders to dark energies, exploding to deal 12000 Shadowstorm damage to all enemies within 15 yards, and leaving only skeletal remains behind, thus becoming reanimated after a few seconds of death. 4 sec cast. Cast randomly

Cult Fanatic/Deformed Fanatic/Reanimated Fanatic

  • Spell shadow nethercloak.png  Fanatic's Determination — Nearly impervious to physical damage. 99% reduction. Reanimated Fanatic only.
  • Spell deathknight plaguestrike.png  Necrotic Strike (Heroic mode) Melee range — Strikes an enemy with a cursed blade, dealing 70% of weapon damage to the target and inflicting a lasting malady that negates the next 14000 healing received. Instant. 20 sec duration. 20000 healing on Heroic
  • Ability warlock improvedsoulleech.png  Vampiric Might — Empowers the caster with dark might, increasing all damage dealt by 25% and heals the caster for 300% of his damage dealt. Instant. Magic. 15 sec duration. Used randomly.
  • Ability warrior cleave.png  Shadow Cleave (Heroic mode) Melee range — Inflicts 15913 to 17587 Shadow damage to enemies in front of the attacker. Next melee. 8 yard radius. 19000-21000 on Heroic (6 sec cooldown)
  • Spell shadow ritualofsacrifice.png  Dark Martyrdom — The caster surrenders to dark energies, exploding to deal 12000 Shadowstorm damage to all enemies within 15 yards, and leaving only skeletal remains behind, thus becoming reanimated after a few seconds of death. 4 sec cast. Cast randomly.

Vengeful Shade

  • Spell shadow deathsembrace.png  Vengeful Blast Melee range — Inflicts 23160 to 24840 Shadowfrost damage to all enemies within 20 yards of the target. 

10-player mode

Lady Deathwhisper

Both Phases
  • Spell shadow deathanddecay.png  Death and Decay (Heroic mode) — 4500 Shadow damage inflicted every 1 sec to all targets in the affected area for 10 seconds. Instant. 8 yd radius. 6000 on Heroic
Phase one only
  • Spell shadow animatedead.png  Animate Dead — Reanimates a Cult Adherent or a Cult Fanatic. 
  • Spell shadow shadowpower.png  Dark Empowerment 200 yd range — Empowers the recipient's spells, causing them to deal area damage and making them uninterruptable. 2 sec cast.
  • Spell deathknight thrash ghoul.png  Dark Transformation 200 yd range — Transforms one random Cult Fanatic into an undead behemoth, increasing damage dealt by 100%. 2.5 second cast.
  • Spell shadow detectlesserinvisibility.png  Mana Barrier — Envelops the caster in a powerful barrier that continually replenishes any lost health, at the expense of the caster's mana. 
  • Spell shadow shadowbolt.png  Shadow Bolt — Inflicts 9,188 to 11,812 Shadow damage to an enemy. 100 yard range. 2 seconds cast. 
Phase two only
  • Spell frost frostbolt02.png  Frostbolt 40 yd range — Inflicts 37,000 Frost damage to an enemy and reduces its movement speed by 50% for 4 seconds. 2 sec cast. Interruptable but unresistable on heroic difficulty. 44,850 to 47,150 on Heroic.
  • Spell frost frostbolt02.png  Frostbolt Volley — Inflicts 10800 to 13200 Frost damage to nearby enemies, reducing their movement speed for 4 sec. Instant.
  • Spell shadow summonvoidwalker.png  Summon Vengeful Shade — Calls an unattackable Vengeful Shade that chases a player for a short time, casting Vengeful Blast upon catching them. 
  • Ability hibernation.png  Touch of Insignificance 50,000 yd range — Reduces the target's threat generation by 20%. Instant. Stacks to five. Lasts 30 seconds.

Cult Adherent/Empowered Adherent/Reanimated Adherent

  • Spell shadow nethercloak.png  Adherent's Determination — Nearly impervious to magical damage. 99% reduction. Reanimated Adherent only
  • Ability creature cursed 03.png  Curse of Torpor 100 yd range — Afflicts an enemy target with a curse that increases ability cooldowns by 15 seconds. 1 sec cast. Curse
  • Spell shadow painspike.png  Deathchill Bolt (Heroic mode) 45 yd range — Deals 6938 to 8062 Shadowfrost damage to an enemy target. 2 sec cast. 8788-10212 on Heroic
  • Spell deathknight frostfever.png  Frost Fever 50,000 yd range — A disease dealing Frost damage every 3 seconds and reducing the target's melee and ranged attack speed by 14% for 15 seconds. Instant
  • Spell shadow twistedfaith.png  Shroud of the Occult — Envelops the caster in a powerful barrier that reflects all harmful magic, prevents cast interruption, and absorbs up to 50,000 damage before breaking. Instant. Used randomly.
  • Spell shadow painspike.png  Deathchill Blast (Heroic mode) 45 yd range — Deals 9250 to 10750 Shadowfrost damage to all enemies within 10 yards of the target. 2 sec cast. Only cast while empowered. 11563-13437 on Heroic
  • Spell shadow ritualofsacrifice.png  Dark Martyrdom — The caster surrenders to dark energies, exploding to deal 12000 Shadowstorm damage to all enemies within 15 yards, and leaving only skeletal remains behind, thus becoming reanimated after a few seconds of death. 4 sec cast. Cast randomly.

Cult Fanatic/Deformed Fanatic/Reanimated Fanatic

  • Spell shadow nethercloak.png  Fanatic's Determination — Nearly impervious to physical damage. 99% reduction. Reanimated Fanatic only
  • Spell deathknight plaguestrike.png  Necrotic Strike (Heroic mode) Melee range — Strikes an enemy with a cursed blade, dealing 70% of weapon damage to the target and inflicting a lasting malady that negates the next 9000 healing received. Instant. 20 sec duration. 14000 healing on Heroic
  • Ability warlock improvedsoulleech.png  Vampiric Might — Empowers the caster with dark might, increasing all damage dealt by 25% and heals the caster for 300% of his damage dealt. Instant. Magic. 15 sec duration. Used randomly.
  • Ability warrior cleave.png  Shadow Cleave (Heroic mode) Melee range — Inflicts 14250 to 15750 Shadow damage to enemies in front of the attacker. Next melee. 8 yard radius. 19000-21000 on Heroic (6 sec cooldown)
  • Spell shadow ritualofsacrifice.png  Dark Martyrdom — The caster surrenders to dark energies, exploding to deal 12000 Shadowstorm damage to all enemies within 15 yards, and leaving only skeletal remains behind, thus becoming reanimated after a few seconds of death. 4 sec cast. Cast randomly.

Vengeful Shade

  • Spell shadow deathsembrace.png  Vengeful Blast Melee range — Inflicts 17370 to 18630 Shadowfrost damage to all enemies within 15 yards of the target. 

Quotes

Intro
Fix your eyes upon your crude hands! The sinew, the soft meat, the dark blood coursing within! It is a weakness! A crippling flaw! A joke played by the creators upon their own creations! The sooner you come to accept your condition as a defect, the sooner you will find yourselves in a position to transcend it!
Through our master all things are possible! His power is without limit, and his will unbending! Those who oppose him will be destroyed utterly! And those who serve, who serve wholly, unquestioningly, with utter devotion of mind and soul? Elevated! To heights beyond your ken!
You have found your way here, because you are among the few gifted with true vision in a world cursed with blindness! You can see through the fog that hangs over this world like a shroud and grasp where true power lies!
Aggro
  • What is this disturbance?! You dare trespass upon this hallowed ground? This shall be your final resting place.
Phase Two
  • Enough! I see I must take matters into my own hands!
Dominate Mind
  • You are weak, powerless to resist my will!
Dark Empowerment
  • Take this blessing and show these intruders a taste of our master's power.
Dark Transformation
  • I release you from the curse of flesh!
Animate Dead
  • Arise and exalt in your pure form!
Killing a player
  • Do you yet grasp of the futility of your actions?
  • Embrace the darkness... Darkness eternal!
Berserk
  • This charade has gone on long enough.
Death
  • All part of the masters plan! Your end is... inevitable!

Loot

10-player


10-player Heroic
25-player

Related Achievements

Trivia

  • Lady Deathwhisper is the only lich in the game known to be female.
  • Her model's name is called the "Minister of Death".

Videos

10-player Normal encounter


25-player Normal encounter



References

 

External links