- For her biography, see Jaina Proudmoore.
Lady Jaina Proudmoore | |||||||||||||||||||||
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Gender | Female | ||||||||||||||||||||
Race | Human (Humanoid) | ||||||||||||||||||||
Level | ?? Boss | ||||||||||||||||||||
Reaction | Alliance Horde | ||||||||||||||||||||
Status | Defeatable | ||||||||||||||||||||
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Lady Jaina Proudmoore is the ninth and final boss in the Battle of Dazar'alor raid.
This encounter is part of the Battle of Dazar'alor raid where Alliance characters are transformed into soldiers of the Horde.
Adventure Guide[]
As the Alliance fleet withdraws from Daza'alor, Lady Jaina Proudmoore stays behind with a handful of Kul Tiran vessels to slow the Horde's pursuit. Storm clouds gather overhead as Jaina leads her pursuers deeper into the Great Sea, where she will attempt to turn the odds in her favor.
Overview[]
The pursuit of Jaina across the seas takes place over three stages.
During stage one, Jaina assaults the Zandalari warship with Kul Tiran Corsairs that Bombard the play space. As the fight progresses, marines Set Charges that inflict heavy damage to the raid unless these bombs are thrown overboard before detonated.
During stage two, Jaina unleashes the full force of her power, freezing the raid over time. Dwindling heat sources must be used to slow the stacks of Chilling Touch in order to avoid becoming Frozen Solid.
During stage three, Jaina utilizes Prismatic Images that duplicate her most dangerous frost spells. Frozen allies must be freed before they are hit by Shattering Lance.
On Mythic difficulty, a gathering blizzard causes the temperature to drop so players must remain close together in order to avoid being frozen solid.
Damage Dealers[]
- Fire ballistas at Kul Tiran Corsairs to repel their attack.
- Hurl munition barrels placed by Set Charge overboard before they explode.
- Free allies who are Frozen Solid!
- Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates.
Healers[]
- Ring of Ice inflicts heavy damage to the raid.
- Dispel allies effected by Grasp of Frost or Hand of Frost.
- Players targeted by Siegebreaker Blast will take high damage upon impact.
Tanks[]
- Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates.
- Clear patches of Searing Pitch with Jaina's Avalanche or Freezing Blast abilities.
- Move away from Jaina when targeted by Avalanche to better avoid the shards of ice.
Abilities[]
- Chilling Touch — Being affected by Jaina's frost spells chills players, reducing their movement speed by 2% and inflicting Frost damage every 1 sec. This effect stacks.
- Frozen Solid — If a player reaches 20 applications of Chilling Touch and drops below 80% health, they are frozen solid in an ice block and stunned for the duration unless they are freed. Players frozen suffer Frost damage every 1 sec.
- Gathering Blizzard — The chilling blizzard causes the ambient temperature to drop and also reduce vision. Players must remain within 10 yards of 1 other players or they gain Freezing Blood. At 50 power, players must remain within distance of 3 other players. At 75 power, players must remain within distance of 5 other players. At full power, vision is severely limited.
- Freezing Blood — After 6 sec, if the target is not within 10 yds of enough other players the target is frozen solid.
Stage One: Burning Seas[]
- Kul Tiran Corsair — Kul Tiran Corsairs periodically arrive to provide cover fire and assistance.
- Kul Tiran Marine
- Bombard — The Kul Tiran Corsairs bombard the deck of the Zandalari vessel, inflicting Fire damage to all nearby players. Additionally, this ability leaves behind pools of Searing Pitch.
- Bombard — The Kul Tiran Corsairs bombard the deck of the Zandalari vessel, inflicting Fire damage to all nearby players and knocking them back. Additionally, this ability leaves behind pools of Searing Pitch.
- Searing Pitch — Continually inflicts Fire damage every 1 sec as long as a player stands within the flames. Inflicts greater damage the longer a player stands within the effect. Also, standing within the flames removes Chilling Touch.
- Lady Jaina Proudmoore
- Ice Shard — Fires an ice shard at the target that inflicts 100% attack damage as Physical.
- Ice Shard — Fires an ice shard at the target that inflicts 100% attack damage as Physical and increases the damage of consecutive ice shards by 10% for 30 sec. This effect stacks.
- Avalanche — Jaina continually hurls ice at her current target's location every 1 sec for 5 sec inflicting Frost damage to players within 7 yards of impact.
- Time Warp — Warps the flow of time, increasing haste by 30% for 40 sec. Those affected will be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min.
- Grasp of Frost — Targets a random player and inflicts Frost damage on impact and roots them for 8 sec. Also applies a stack of chilling touch every 2 sec for 8 sec.
- Freezing Blast — A cresting wave of ice surges over players in a line in front of the caster, dealing Frost damage on impact and knocking enemies back.
- Ring of Ice — Unleashes a ring of ice that inflicts Frost damage to players within 30 yards and freezes them for the duration. Also, inflicts Frost damage to players greater than 30 yards from the boss.
- Frozen Siege — The boss randomly chooses a ballista and freezes it in a block of ice. The siege weapon cannot be operated until it is released from this icy prison.
Intermission: Howling Winds[]
- Howling Winds — Jaina blinks away and conjures a powerful storm, restricting the vision of targets further away. Additionally, she continually radiates glacial shards outward.
- Howling Winds — Jaina blinks away to a random location and conjures a powerful storm, restricting the vision of targets further away. Additionally, she continually radiates glacial shards outward.
- Howling Winds — Jaina blinks away to a random location and conjures a powerful storm, restricting the vision of targets further away. Additionally, she continually radiates glacial shards outward and summons images that protect her with Arctic Armor.
- Glacial Shards — Coming into contact with a Glacial Shard inflicts Frost damage and freezes the target in a block of ice.
- Icebound Image
- Arctic Armor — Images provide a shield that surrounds the boss, making her immune to damage and interrupts until no images are left.
- Blistering Tornado — Inflicts Frost damage and knocks enemies away that come into contact with it.
Stage Two: Frozen Wrath[]
- Frozen Seas — Fighting upon the frozen seas periodically grants applications of Chilling Touch.
- Arctic Ground — Jaina's frost spells freeze the ground, making it even more treacherous to stand on. Standing on the Arctic Ground applies Chilling Touch at an increased rate.
- Unexploded Ordinance — A few undetonated munitions barrels remain frozen in the ice. Upon being destroyed, they ignite their contests and cause a Burning Explosion.
- Refractive Ice — The object is encased in Refractive Ice, reducing damage taken by 99%. Being struck with Broadside will shatter this.
- Burning Explosion — The contents of the munitions barrel ignite in a blazing fire, removing Chilling Touch from players within 20 yards. After a short time, it explodes and inflicts Fire damage to players within 20 yards, knocking them back.
- Warmth — Proximity to a burning barrel provides Warmth, granting immunity to Chilling Touch for a short duration.
- Proudmoore Flagship — The flagship circles overhead, ready to rain devastation upon Jaina's enemies.
- Broadside — Jaina marks players for a broadside, inflicting Arcane damage every 1 sec. Upon expiration, cannons aboard the Proudmoore flagship fire upon their positions, inflicting Arcane damage within 10 yds.
- Siegebreaker Blast — Jaina marks a player and, after locking on, the Proudmoore flagship fires a mighty arcane salvo. This inflicts Arcane damage to all players and knocks them back. The damage is reduced the further players are from the impact point.
- Lady Jaina Proudmoore
- Ice Shard — Fires an ice shard at the target that inflicts 100% attack damage as Physical.
- Ice Shard — Fires an ice shard at the target that inflicts 100% attack damage as Physical and increases the damage of consecutive ice shards by 10% for 30 sec. This effect stacks.
- Avalanche — Jaina continually hurls ice at her current target's location every 1 sec for 5 sec inflicting Frost damage to players within 7 yards of impact.
- Glacial Ray — Channels a ray of intense cold, inflicting Frost damage every 0.5 sec in a line.
- Icefall — Jaina calls down a massive frozen comet from the skies, inflicting Frost damage to players struck. Additionally, smaller comets strike outward, inflicting Frost damage.
Intermission: Flash Freeze[]
- Flash Freeze — Begins freezing everything, placing a stack of Chilling Touch every 6 sec on all players as a zone of cold slowly expands from her position. Players that come into contact with this zone are instantly frozen. At the end of her channel, Jaina shatters all players, instantly killing them.
- Arcane Barrage — Jaina calls on the full might of her flagship to constantly bombard the area, inflicting Arcane damage to all nearby players and knocking them back.
- Jaina's Tide Elemental — Upon reaching 100 power, the Jaina's Tide Elemental casts Frost Nova.
- Heart of Frost — Places a shard of ice in a player, causing them to burst with icy energy inflicting Frost damage to all nearby players.
- Frost Nova — Blasts all players within 12 yards, inflicting Frost damage and freezing them in place for 8 sec.
- Water Bolt Volley — Hurls a watery bolt at all players, inflicting Frost damage.
- Splitting Frost — Upon death, Jaina's Elemental splits into smaller pieces of itself.
Stage Three: Daughter of the Sea[]
- Frozen Seas — Fighting upon the frozen seas periodically grants applications of Chilling Touch.
- Arctic Ground — Jaina's frost spells freeze the ground, making it even more treacherous to stand on. Standing on the Arctic Ground applies Chilling Touch at an increased rate.
- Proudmoore Flagship — The flagship circles overhead, ready to rain devastation upon Jaina's enemies.
- Broadside — Jaina marks players for a broadside, inflicting Arcane damage every 1 sec. Upon expiration, cannons aboard the Proudmoore flagship fire upon their positions, inflicting Arcane damage within 10 yds.
- Siegebreaker Blast — Jaina marks a player and, after locking on, the Proudmoore flagship fires a mighty arcane salvo. This inflicts Arcane damage to all players and knocks them back. The damage is reduced the further players are from the impact point.
- Lady Jaina Proudmoore
- Ice Shard — Fires an ice shard at the target that inflicts 100% attack damage as Physical.
- Ice Shard — Fires an ice shard at the target that inflicts 100% attack damage as Physical and increases the damage of consecutive ice shards by 10% for 30 sec. This effect stacks.
- Crystaline Dust — Chilling dust blasts the air in a frontal cone, inflicting Frost damage to all players struck.
- Orb of Frost — Jaina fires a large orb of frost towards a player. Colliding with the orb inflicts Frost damage and reduces its power. Upon reaching the end of its path or running out of power, the orb explodes, inflicting Frost damage to all players and applying stacks of Chilling Touch based on its remaining power.
- Glacial Ray — Channels a ray of intense cold, inflicting Frost damage every 0.5 sec in a line.
- Icefall — Jaina calls down a massive frozen comet from the skies, inflicting Frost damage to players struck. Additionally, smaller comets strike outward, inflicting Frost damage.
- Shattering Lance — If a player becomes frozen solid, a Shattering Lance forms near Jaina. After a few seconds, the ice lance fires out in a line towards the frozen target, inflicting Frost damage to all players struck. Shattering Lance inflicts triple damage to frozen targets.
- Prismatic Image — An image of Jaina fragments off into the arena. This image copies some of her spells as long as it is alive.
Loot[]
Item | Type |
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[Fogbreaker, Light of the Sea] (LFR · H · M) | Intellect off-hand |
[Daelin Proudmoore's Saber] (LFR · H · M) | Agility one-hand sword |
[Glaciercrest Helm] (LFR · H · M) | Azerite plate helmet |
[Admiralty's Ceremonial Epaulets] (LFR · H · M) | Azerite leather shoulders |
[Flag Officer's Overcoat] (LFR · H · M) | Azerite mail chest |
[Robes of Biting Cold] (LFR · H · M) | Azerite cloth chest |
[Icebinder's Bracers] (LFR · H · M) | Mail bracers |
[Hullplate Girdle] (LFR · H · M) | Plate belt |
[Embossed Deckwalkers] (LFR · H · M) | Leather boots |
[Lord Admiral's Signet] (LFR · H · M) | Ring |
[Tidestorm Codex] (LFR · H · M) | Intellect trinket |
[Everchill Anchor] (LFR · H · M) | Strength trinket |
[Glacial Tidestorm] | Mount |
Achievements[]
Quotes[]
- Aggro
- Lady Jaina Proudmoore yells: For Kul Tiras!
- Bombard
- Captain Zadari yells: Enemy vessel off our port side! Give dem a taste of our cannons!
- Captain Zadari yells: Kul Tirans colors off our port side!
- Captain Zadari yells: Kul Tirans on the starboard side!
- Captain Zadari yells: Enemy vessel of de starboard side! Man de guns!
- Avalanche
- Lady Jaina Proudmoore yells: I hope you don't mind the cold!
- Ring of Ice
- Lady Jaina Proudmoore yells: I will freeze you where you stand!
- Set Charge
- Kul Tiran Marine yells: Charges set!
- Kul Tiran Marine yells: Bombs are in place!
- Intermission: Howling Winds
- Kul Tiran Sailor yells: When it looked like the Horde might get the upper hand, the Lord Admiral turned the tables!
- Captain Zadari yells: Ha! Horde vessels on de horizon! You have no where left to run, ice witch!
- Lady Jaina Proudmoore yells: You really think I've been running, captain?
- Captain Zadari yells: Impossible!
- Lady Jaina Proudmoore yells: I lured you into open waters. Because out here, you have no hope of escape.
- Stage Two: Frozen Wrath
- Lady Jaina Proudmoore yells: It's time we finished this.
- Avalanche
- Lady Jaina Proudmoore yells: I will freeze you where you stand!
- Lady Jaina Proudmoore yells: I hope you don't mind the cold!
- Siegebreaker Blast
- Lady Jaina Proudmoore yells: All weapons, open fire!
- Lady Jaina Proudmoore yells: Cannons, fire!
- Intermission: Flash Freeze
- Lady Jaina Proudmoore yells: I will freeze you where you stand!
- Ice-blocked Nathanos
- Nathanos Blightcaller yells: What are you waiting for? Finish her.
- Icebound Escape
- Lady Jaina Proudmoore yells: No... it can't end like this!
- Player Death
- Lady Jaina Proudmoore yells: The tide moves against you!
- Lady Jaina Proudmoore yells: You will be washed away!
- Wipe
- Lady Jaina Proudmoore yells: Beware, beware... of me.
Notes[]
Please add any available information to this section.
Patch changes[]
- Patch 8.1.0 (2018-12-11): Added.
External links[]
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