Blood Knight Matriarch,|
Lady of Light
|Race||Blood elf (Humanoid)|
|Class||Blood Knight (formerly priest and warrior)|
Alliance Horde (Legion scenario)
|Affiliation(s)||Kingdom of Quel'Thalas, Silvermoon City, Blood Knight Order, Horde, The Sha'tar, Shattered Sun Offensive, Sunsworn, Armies of Legionfall|
|Former affiliation(s)||House of Sunstrider loyalists, Silver Hand, Church of the Holy Light|
|Occupation||Leader of the Blood Knights, member of the Shattered Sun Offensive, leader of the Sunsworn|
|Former occupation(s)||High priestess of Quel'Thalas, Champion of the Silver Hand|
|Relative(s)||Salandria (adopted daughter), High Priest Vandellor (mentor/adopted father)|
|Mentor(s)||High Priest Vandellor|
|Student(s)||Kelantir Bloodblade, Galell, Salandria|
Lady Liadrin (pronounced /liːɑːdrin/, "lee-AH-drihn") is the matriarch of the Blood Knights, Silvermoon's order of blood elf paladins. Once a high priestess of the Light, Liadrin became disillusioned with her faith after the Scourge invasion of Quel'Thalas, and spent the following years honing her martial prowess against the undead occupying the Ghostlands. When M'uru was shipped to Silvermoon by Prince Kael'thas Sunstrider, Liadrin was summoned by Grand Magister Rommath to partake in a radical idea the magi had devised: the empowerment of Light-wielding warriors by siphoning the captive naaru's holy energies.
Contemptuous of the Light's failure to protect her homeland in its hour of greatest need, Liadrin volunteered herself for this notion, and thus became the first of the Blood Knights, an order she rules to this day. Following Kael'thas' betrayal, Liadrin sought redemption for her people; and with the revitalization of the Sunwell, she has rekindled a far more harmonious relationship with the Light. Liadrin, though called zealous, arrogant, and short-tempered by some, has always led her order with strength and conviction; and after fighting to rid Quel'Thalas of the Scourge, Liadrin now seeks the utter destruction of its progenitor, the Burning Legion. In her eyes, the Legion's downfall is all that matters.
Before the War
Liadrin's parents were slain by Amani trolls, creatures the high priestess developed a particular distaste for during her earlier life. She was raised by High Priest Vandellor, whose tutelage first inspired her passion for the Light.
During a troll attack against the elves, Liadrin accompanied Magister Dar'Khan Drathir to investigate malfunctioning runestones, along with her apprentice Galell. The group was ambushed and captured by an Amani raiding party, and interrogated by Chieftain Zul'jin himself in a troll sacrificial chamber, who was eager to find further weaknesses in the runestones protecting the land. The ranger Lor'themar Theron had also been captured. By assaulting Zul'jin with a Light-based attack—transferring the pain she had endured in the last few minutes back at Zul'jin—Liadrin was able to create an opening for the group to escape, Dar'Khan mustering the energy to teleport them to safety. Liadrin was briefly enthralled by a tiki mask which granted her three disturbing visions of her companions: Dar'Khan as an animate corpse, Galell in a twisted and deformed state, and Lor'themar writhing in flame. In time, each vision would become a reality.
After the Orcish Horde broke off the siege of Quel'Thalas, the Amani, conversely unwilling to abandon their long-coveted goal of reclaiming the land, were left in disarray. King Anasterian resolved to crush them once and for all. He dispatched raids of magi and priests to supplement the Farstriders and warriors, and Liadrin was made part of Halduron Brightwing's company. Liadrin and Brightwing came across Zul'jin himself amidst the burning land set aflame by the rampant red dragons, and after cutting down the trolls, the elves captured the leader of their most hated enemy. To take revenge for the deaths he had caused, the rangers tortured Zul'jin extensively, with a brutality that unnerved even Liadrin. She suggested that Halduron put an end to it and simply finish him off, though the pair were interrupted by an Amani raiding party, who succeeded in wounding Halduron and rescuing their captured chieftain.
Years later, Liadrin had become a high priestess and had watched her apprentice turn into a fine priest in his own right. She reflected on the rumored plague encompassing Lordaeron, grateful that the elves had enjoyed a relatively prosperous decade in contrast. In hindsight, Liadrin believed it was a good decision for the country to distance itself from the humans.
Quel'Thalas's tranquillity would not last. King Anasterian's health was failing, and Liadrin believed that her king, receiving disturbing reports from his advisors, was growing greatly concerned about something else. Some time later, the undead Scourge championed by the twisted prince Arthas Menethil, fresh from laying Lordaeron to waste, turned their gaze toward the high home of the elves, and invaded the kingdom. Liadrin, though safely within the walls of Silvermoon, observed the phalanxes rushing through the land, and could scarcely believe her eyes. She was present when Arthas demanded the elves open their gates, offering them the gift of eternal servitude in return for their compliance, and threatening to slaughter all of their loved ones if they refuse. With Anasterian and the Sunwell on their side, the elves held steadfast in their opposition, though Arthas, in turn, was prepared for this possibility and planned to lay siege to the elven capital.
Liadrin was disturbed by the sight of the fallen Ranger-general Sylvanas Windrunner, whose ghostly visage had been paraded by her killers in front of Silvermoon, and was fearful of the other atrocities the despoiler of Lordaeron would commit. Arthas began his attack, and Liadrin assisted in healing the wounded elves in the chaos. Her faith shaken by the onslaught, she barely managed to save Grand Magister Belo'vir, who was organizing Silvermoon's defenses in the fallen ranger-general's place. The grand magister instructed Archmage Rommath to prepare the city for evacuation and to send the soldiers to the Isle of Quel'Danas to protect the king and the Sunwell, acknowledging that Silvermoon was about to fall. He and Liadrin soon joined them.
The Sunwell's power had been bound by Dar'Khan, who had betrayed his people in favor of the Scourge. Liadrin questioned how the prince would cross the ocean, her fear of the elves' impending deaths rising by the moment. Arthas conjured his path of frost, and Liadrin reunited with Vandellor. The two high priests healed Belo'vir's wounds in the ensuing battle, though the grand magister was overrun by the Scourge, mauled by Arthas, and cast aside. Against Liadrin's imploration, Vandellor rushed to heal Belo'vir, while Liadrin herself witnessed the showdown between Arthas and Anasterian which he lost. Liadrin then checked on her mentor, who was killed by an abomination. About to share in his fate, a grievously wounded Belo'vir saved Liadrin, teleporting her out of the fray with his final action. Liadrin was safely away when the Sunwell was tainted by the rebirth of Kel'thuzad. His mission complete, Arthas disposed of Dar'Khan and left Quel'Thalas.
Following the Sunwell's compromised state and throughout the battle, Liadrin was having troubles with summoning of the Light, even when she reminded herself that she could summon it without the Sunwell. As she tried, she once failed and later with her full focus of soul and mind the connection was weak. As the invasion came to an end, she was so desperate and frenzied that she was unable to call the Light.
Wracked with guilt, Liadrin refused to beseech the Light now. She returned to the survivors in Silvermoon to report that an Amani force was preparing to secure the Sunwell from the Scourge. The newly-returned Prince Kael'thas Sunstrider prepared for an attack on the tainted well, to put an end to the dark energies pulsating through it and to stop their enemies. Liadrin volunteered for the task, but not as a priestess; she took a weapon, and asked Lor'themar to have his men train her with it.
Along with a number of survivors (including some future Blood Knights), Liadrin accompanied the prince to Quel'Danas. Liadrin killed a risen Vandellor during the battle, and the group fell back after the prince and his magi destroyed the tainted Sunwell.
After the battle, Kael'thas proclaimed the high elves reborn as the blood elves.
Founding of the Order
Five years later, Liadrin still struggled with the guilt she felt the day the Scourge dawned on Quel'Thalas: guilt for failing to protect her country, her brethren, her mentor; guilt for the fear she had let control her, and guilt for not dying herself. Pained by the loss of the Sunwell and quite reliant on external sources to sate her hunger for the arcane, Liadrin, now living in an abandoned, run-down manor in the Ghostlands, etched out a living as a warrior, cutting down all Scourge remnants that crossed her path. Liadrin had previously aided in the reclamation of Eversong, though while others remained behind to rebuild, Liadrin had vowed to end the Scourge forever and ventured to the undead-infested south. There, she dealt with her rage toward the Scourge in the best way she could—destroying them at every turn. Though Arthas was out of her grasp, she believed that Dar'Khan Drathir was still out there and hunted him vigorously. As she exterminated the Scourge and hunted Dar'Khan, Liadrin dreamed of the day she would exact revenge in the names of Vandellor, Belo'vir, and all the other elves who had fallen due to Drathir's treachery. During this time, she was supplied with arcane objects by an anonymous source, though she had a vague idea of her benefactor's identity.
Liadrin was one of the few aware of the alliance between Prince Kael'thas and Illidan Stormrage. Though she accepted that the elves needed to sate their innate thirst for the arcane with mana crystals and mana tapping, she was wary of the fel magic that the lord of Outland was known to embrace, and Liadrin was worried that this dark influence may rub off on the prince. Liadrin's eyes had since turned a brilliant emerald-green.
Liadrin was summoned by the regent to Silvermoon, and Halduron (who she had nearly mauled with a mace after mistaking him for an intruder) took her to the royal palace, Sunfury Spire, where she reunited with Lor'themar. Liadrin could barely believe her eyes: the city had been almost completely reclaimed and felt like home again. They were interrupted by Belo'vir's successor, Grand Magister Rommath, who made Liadrin a unique offer: the prince had sent back a subdued naaru named M'uru to Quel'Thalas, for the elves to drain for its magic. However, Rommath, Astalor Bloodsworn, and several other magisters were not content with this notion—they believed they had found a far better use for the holy being's power.
Rommath told Liadrin that her life was led by extremities, be it the devout priestess or the ruthless warrior. He handed her a , a weapon that symbolized the balance between her two paths, and offered her another option—one that would allow her to utilize both of her chosen paths; indeed, through this, she would never be abandoned by the Light again. He introduced Liadrin to the captured M'uru, and he and Astalor assisted her in forging a link with the being. When Liadrin channeled the Light through it, there was no warmth or love, but there was power; if not at a moral cost, then a physically challenging one. Accepting the proposal, Liadrin was infused by M'uru's power and became the first of the Blood Knights, and a new era in Thalassian history was born.
The Blood Knight
Taking up the mantle of Blood Knight Matriarch, Liadrin began to forge her new order; however, the Blood Knights were not initially met with praise. Indeed, many elves scorned them for their method of empowerment. Overlooking her knights' training with pride, Liadrin could only feel foolish for having been so beholden to the Light; "why be a servant, when one can be a master?" Liadrin presided over the reclamation of Sunsail Anchorage from the Wretched, instructing her knights (among them Vranesh, Cyssa Dawnrose, Mehlar Dawnblade, and Bachi) to work in tandem.
Still, despite their services to Silvermoon, the knights' reputation did not improve as much as Liadrin had hoped. Cyssa was outraged at this, though Liadrin told her to give them time. Back in the Hall of Blood, Liadrin was met with the familiar sight of her former apprentice, Galell, who had come to apply to the Blood Knight order in the hopes of reconciling with the Light. Galell, who had struggled with his arcane addiction more so than many other elves, hoped to find deliverance in the Light once more. Liadrin maintained that there was little warmth in the path the Blood Knights tread, but that it may be in his best interests to feel the Light once more, even if he has to force it to recognize him. Liadrin promised that the road will not be an easy one, that his training will be testing, and that she will expect total obedience from him as a Blood Knight.
The Farstriders had noted an increase in Scourge activity around the former residence of Dar'Khan Drathir, and Liadrin and a contingent of knights went to investigate. They found a trapdoor and a diary, adorned with unfamiliar symbols. Believing it to be a clue, Liadrin took it. Later, she ventured to Lor'themar's office, catching him fletching arrows. The regent told her that while he had misgivings for the creation of the Blood Knights, their formation may have been for the best. Liadrin caught an intriguing glimpse of a letter bearing the Horde's symbol, and Lor'themar told her of his negotiations with them. Liadrin kept an open mind about an alliance with the Horde but privately worried whether Sylvanas Windrunner, who had presented herself as her homeland's strongest ally, still truly possessed the nobility and good intentions she had as its ranger-general. Lor'themar, despite his personal misgivings regarding the knights' methods, believed that the Blood Knights may yet achieve something great to esteem them in the eyes of their critics and the Horde at large.
Liadrin and Solanar took over the vigil at Dar'Khan's residence, though Galell had gone missing. Liadrin discovered a trail of blood and entrails, following it to Galell, who was spattered in troll gore. Later, Dar'Khan's diaries were deciphered, which mentioned that an individual named "Thadirr" would be collecting three important artifacts created by Grand Magister Belo'vir during the Troll Wars: the , the , and the Stone of Spark. Liadrin mused that with these items, the Scourge could be contested, which is likely why this person was keen on acquiring them before the sin'dorei. Liadrin informed Lor'themar that she would set a trap for this Thadirr, and Halduron told the two of the apparent re-emergence of Zul'jin and the Amani from Zul'Aman.
Liadrin was summoned by Rommath after she saw the grisly sight of a murdered elf called Orovinn, who had been hanged from the Shepherd's Gate. Rumors abounded that one of the Blood Knights was responsible, as Galell had been seen fleeing the night before and had gone missing. Vexed, Rommath left to discuss the negotiations between Quel'Thalas and the Horde with Kael'thas, and told Liadrin to solve this before he returned. Consensus among the Blood Knights was that Galell's magic intake was off-balance, or that M'uru's voice had driven him mad.
As it happens, the trap laid for Thadirr—an anagram of Drathir, the elves quickly realized—was quite the opposite. The Lich King had learned of the Blood Knights' emergence and planned to take them into his service in undeath, tasking the now lich-like Dar'Khan with this mission. While Lor'themar and Halduron arrived to fight off Dar'Khan and relieve the Blood Knights, Liadrin went to find Galell. She found her old apprentice in a Wretched-like state in the old troll sacrificial chamber, and he admitted he had murdered his dealer, having been driven to madness by his excesses. Erratic and reduced to a pitiful wreck, yelling at Liadrin that this was the only way to suppress M'uru's voice, Galell lunged at her and began attacking. Liadrin was forced to kill him, his death raising the sharp question of whether or not she was walking the right path.
The Burning Crusade
This section concerns content related to The Burning Crusade.
Lady Liadrin resided within the Blood Knight headquarters in Silvermoon City, next to the subdued M'uru. She oversaw the training of new members of the Blood Knight order and instructed members with tasks both mundane and martial, from helping to fund the order to taking the fight against the Scourge into southern Quel'Thalas and even the Plaguelands. In an attempt to assert their authority over the light to all the "so-called paladins" of the world, Liadrin tasked high ranking members with burning and defiling the Alonsus Chapel.
Treachery of the Prince
Despite its rapidly-increasing influence, however, the Blood Knight order took a massive blow after Prince Kael'thas sold his loyalties to the Burning Legion, and stole M'uru from Silvermoon. Liadrin observed the results of this treachery herself. With the order now without its source of power, a desperate Lady Liadrin traveled to Shattrath City to meet with its leader A'dal, another naaru, to find a new source of power. In doing so, Liadrin learned from A'dal that M'uru had known of his fate long ago, and had allowed himself to be manipulated by the blood elves — knowing that he would be the catalyst to their ultimate redemption (see quotes below) and that Prophet Velen of the draenei had learned of it some time ago. Inspired by this knowledge, Liadrin renounced her loyalty to House Sunstrider and fought alongside the newly-formed Shattered Sun Offensive to end Kael's dark ambitions on the Isle of Quel'Danas and finally to restoring Silvermoon to its greatness.
In her absence, her second-in-command Lord Solanar Bloodwrath has taken on the role of training aspiring Blood Knight masters within Silvermoon. Without Liadrin personally present to put the Blood Knights' political interests on the table, Grand Magister Rommath represented them in Sunfury Spire in her place.
Fury of the Sunwell
Following the death of Kael'thas, along with the darkened M'uru and the defeat of Kil'jaeden, Liadrin travels to the site of the defiled Sunwell alongside Prophet Velen. She laments that the blood elves may never be able to atone for the sin they committed in damning M'uru to his fate, though Velen acquires the "heart" of M'uru, and channels it into the Sunwell. In a massive blaze of light, the font of power is restored, which Velen notes may be the start of a rebirth in the soul of a nation.
Following the victory at the Sunwell Plateau, Lady Liadrin witnessed the rebirth of the Sunwell firsthand. Acknowledging the road ahead as a hard one, Liadrin has since rekindled a far more positive relationship with the light. The Blood Knight matriarch has turned her attention to freeing her people from their magical addiction once and for all, and restoring the sin'dorei to their greatness.
Liadrin arrives at the Sunwell.
Lady Liadrin and Prophet Velen observe the Sunwell, moments before its rebirth.
Liadrin kneels before the Sunwell.
Following the Lich King's brief assault on the heart of the Horde's powerbase, Lady Sylvanas Windrunner moved to recruit the sin'dorei forces to aid in the despoiler of Quel'Thalas' downfall—the Blood Knights included. After Lor'themar Theron committed to the war effort, the regent lord planned to have Grand Magister Rommath represent Liadrin's interests until she arrives. Rommath later sends word to Liadrin herself, reporting back to the regent lord with the Blood Knight matriarch's preparations for the war.
The path to redemption
During the quest to restore Quel'Delar, adventurers are admitted access to the Sunwell by Halduron Brightwing. Within, Lady Liadrin is seen speaking to groups of blood elf pilgrims about the battles the sin'dorei have yet to face, and how it felt to see the Sunwell restored.
With her faith in the Light restored, Liadrin continued to train and teach new paladins to embrace the Light, rather than twisting it to serve their own needs.
Warlords of Draenor
Liadrin accompanies Thrall and other Horde heroes to join forces with Archmage Khadgar and members of the Alliance in fighting off the Iron Horde invasion. She is among the first to travel through the altered Dark Portal, directing the coalition against the Iron Horde forces. Liadrin is sickened by the depravity of the Iron Horde and aims to wipe them off the face of Draenor. Liadrin survives the assault in Tanaan Jungle, and can be found battling the Iron Horde and healing the wounds of Frostwolf and draenei stragglers throughout the escape attempt. She meets captured Yrel during the battle against the Shadowmoon clan and escorts her back to the group. After the Dark Portal is destroyed and an Iron Horde ship is procured, Liadrin and the rest of the Horde forces end up in Frostfire Ridge.
Liadrin commands a Blood Knight-led sin'dorei force named the Sunsworn. After detecting the presence of demons in neighboring Talador, Liadrin and her forces arrive at Auchindoun to assist Exarch Maladaar and the Auchenai in defending this most sacred of draenei precincts. Liadrin swears that not a single demon will enter the grounds on her watch, and hopes to halt the Burning Legion threat before it can engulf all of Draenor. She directs Horde members in the region to drive the Legion out and keep the spiritual well out of Gul'dan's hands.
When Teron'gor is identified as Liadrin and Maladaar's opponent and the Shadow Council is fought off from Auchindoun, Liadrin returns to Sunsworn Camp to plan her next move. She and Astalor Bloodsworn then relocate to Retribution Point to rendezvous with Maladaar when is recovered and Auchindoun's defenses are heightened. The two leaders depart to assist the player at the scoured Remains of Xandros, arriving in time to battle the pit lord Mongrethod; Liadrin destroys the annihilan with a Light-based attack while Maladaar immobilizes him. Victorious, Liadrin has Knight-Lord Dranarus relay their victory back to Warchief Vol'jin on Azeroth.
After Shattrath City is attacked and seized by the Shadow Council and the Sargerei, Liadrin moves her forces to the Spire of Light to fight the invaders back alongside the Auchenai and Sha'tari Defense. When Socrethar's lieutenants are slain, Liadrin goads the treacherous former exarch into battle and confronts him at Maladaar's side. With his death, Liadrin is confident that the Auchenai will soon be able to reclaim their city.
She is later seen with the other Horde leaders at the Gates of Tanaan confronting Warchief Grommash after the death of Azuka Bladefury.
Fury of Hellfire
After Gul'dan takes over the Iron Horde, Liadrin and her Blood Knights begin searching for a way to cure Gul'dan's fel orcs. She enlists the aid of Shadow Hunter Denjai and adventurers in this endeavor. Upon hearing of renewed Shadow Council activity within Auchindoun, she and Yrel return and discover it to be under attack by the Sargerei. They are able to push the traitorous Draenei out and discover Teron'gor had continued devouring souls up until he was recovered by Tyrant Velhari. Teron'gor, now calling himself Gorefiend, is cut off from his feast of souls and Auchindoun is saved once again as Gorefiend leaves for Hellfire Citadel.
Liadrin, along with Rommath, is present in Durotar during Vol'jin's funeral and Sylvanas Windrunner's inauguration as Warchief of the Horde. After the disaster at the Broken Shore, Liadrin convenes with the leaders of Azeroth's other paladin orders in Dalaran. She then travels to the Sanctum of Light, a hidden refuge located beneath Light's Hope Chapel, and pledges the aid of the Blood Knights to the reformed Knights of the Silver Hand and its new Highlord. Her service is recommended by Lord Maxwell Tyrosus, and Liadrin becomes the Highlord's second champion.
When the Knights of the Ebon Blade attack the sanctum to seize the body of Tirion Fordring, Maxwell is subdued by Darion Mograine, and Liadrin serves as the paladins' last line of defense before Tirion's tomb. There, she battles the new Deathlord of the Ebon Blade but is defeated. As the death knights begin their ritual to call Fordring to undeath, the Light itself intercedes and Darion's body is destroyed. Liadrin claims that the Ebon Blade were fools to have taken this course, as not even the Lich King himself has power on this holy ground. Faced with the fall of the Ebon Blade, the Deathlord and their Four Horsemen flee the sanctum through a hastily-conjured , leaving with only Darion's corpse.
If the player is a paladin, Liadrin will accompany them during the Battle for the Exodar, along with Maxwell Tyrosus. She will briefly reunite with Prophet Velen, who is pleased at how much Liadrin had taken to the Light following the battle against the Legion at the Sunwell Plateau.
Liadrin and her Blood Knights, accompanied by Rommath and his magisters, travel to Suramar to support the Nightfallen rebels in their attempt to seize the city from its Burning Legion-aligned masters. Liadrin sympathizes with the Nightfallen, drawing parallels to the blood elves and their own experiences with addiction and betrayal years prior. She believes that the sin'dorei understand the Nightfallen's plight better than any other. Liadrin has bulletins and posters put up within Suramar City itself to spread word of the Horde's arrival, to offer hope to the Nightborne populace and show them that a future lies beyond the chaos. She allies with Tyrande Whisperwind and her forces, who had also answered the call to war, and both night and blood elves enter Suramar to scout and prepare for an attack.
Liadrin is critical of the elven forces within the Alliance camp. Liadrin refuses to allow Vereesa Windrunner to protect the coalition's flank, stating that Vereesa is too obsessed with vengeance on the Horde to be trusted. She also does not consider Tyrande's sentinels suitable for this type of direct battlefield, believing that Tyrande should recuse her forces from the main assault and focus on scouting. Liadrin states that her Blood Knights are the only ones prepared to carry the weight of this conflict.
When a council for war is called, Liadrin and Rommath meet with Khadgar and the Nightfallen leader, First Arcanist Thalyssra. Liadrin tells Thalyssra that her people's struggle echoes the sin'dorei's own, and pledges to cleanse Suramar of the Legion. On the eve of battle, Liadrin, like Tyrande, is somewhat ashamed to admit that her forces have been exchanging offensive items and insults with the other elven camp and has adventurers clean both camps of such items before insults turn into violence.
Liadrin and her sin'dorei join up with the Thalyssra and her shal'dorei to lead the charge into Suramar, supported by Tyrande. The combined elven army successfully breaches the city and strikes straight to the foot of the Nighthold, but the kaldorei, sin'dorei, quel'dorei, and shal'dorei are confronted by Grand Magistrix Elisande herself. When she turns to address Liadrin, the magistrix expresses some anger that the sin'dorei would oppose her, having believed that they, of all elves, might have understood the choice Elisande made to save her people.
Using her great powers over time magic, Elisande traps the entire elven army in a time stasis and leaves. Liadrin is able to escape when Khadgar returns to break her and Tyrande out of the spell, but the rest of their forces remain frozen in time on the steps before the Nighthold, the battle lost.
Liadrin takes part in the siege of the Nighthold, and is present when Illidan Stormrage kills Gul'dan. When Thalyssra and her advisors relocate to the site of the Nightwell, which has become unstable without the Eye of Aman'thul, Liadrin and Tyrande observe whether the first arcanist will save it or let it die. Liadrin is impressed when Thalyssra chooses the latter, and believes that given time, the nightborne will be able overcome the Nightwell's allure and prosper.
Liadrin answers Prophet Velen's call to war and leads the Horde forces to the Exodar, sailing to Azuremyst from Orgrimmar aboard The Sunstrider. From there, she travels to Argus aboard the draenei's new dimensional ship, the Vindicaar. Once there, Silgryn speaks to Liadrin about how seeing Argus makes him realize the fate that almost befell his people. He asks how Liadrin's people found their own path forward, to which she responds that the Horde has become allies with which together the blood elves have struggled through dark times and find strength. Silgryn thanks her and says that she has given him much to ponder.
Liadrin can also be found at Darkfall Ridge where she fights demons seeking to reach the Vindicaar.
Liadrin remained close with the nightborne of Suramar following Thalyssra's successful return to power. Liadrin and Lor'themar agreed that the shal'dorei and sin'dorei kingdoms have much in common, and began making overtures to form an alliance. Liadrin suggested the nightborne as a potentially strong ally when Warchief Sylvanas summoned the Horde's leaders to recruit new members, and Sylvanas, intrigued by what Suramar's resources could bring to the Horde, approved. Liadrin then left for Thalyssra's estate, bearing an invitation to Silvermoon, and reunited with the first arcanist. Thalyssra, who weighed the respect and compassion Liadrin and her people showed the nightborne against Tyrande's hostility and only grudging support, was already receptive to joining the Horde, and discussed the other misgivings she felt for the Alliance with Liadrin. Accepting the invitation to Silvermoon, Thalyssra then left for the blood elf capital, in whose palace Liadrin formally introduced her to Quel'Thalas' regent lord. Alleria Windrunner was also in attendance, and exchanged pleasantries with Liadrin, having fought together recently on Argus.
Liadrin, Lor'themar, Rommath, Alleria, and the nightborne retinue then departed for the Sunwell. Liadrin confirmed to Alleria that its energies had been changed since its destruction and restoration, and now sustains their people with the Light. When Alleria (who had consumed the void on Argus) stepped near the well, corruption erupted and void beasts poured into the chamber, seeking to claim the Sunwell. Liadrin and the others fought off the void agents, as well as a void monstrosity, long enough for Rommath, Alleria, and Thalyssra to close the void rift before the well was lost. In the battle's aftermath, Thalyssra pledged Suramar to the Horde, and accompanied Liadrin back to Orgrimmar to meet with Sylvanas.
When Magni Bronzebeard called upon the champions of each order to draw the corruption out of the Sword of Sargeras, Liadrin carried the Ashbringer if the player was not a paladin, representing the Silver Hand.
Battle for Azeroth
Liadrin is one of the Horde commanders during the Battle for Stromgarde, leading the forces of the Kingdom of Quel'Thalas, and carrying the banner of the Blood Knights once again. There appears to have been a splintering in the Order of the Silver Hand, as Turalyon's forces carry the banner of the order while Liadrin does not.
It is possible for her to face off against Turalyon, where he scoffs at the idea of the Horde being led by a paladin, questioning what has happened on Azeroth to allow this. He then claims he will take pleasure in enacting justice from a "misguided paladin of the Horde".
Liadrin alongside Lor'themar helps blood elves who are level 120 and Exalted with Silvermoon City to go through an annual ritual remembering the losses of the blood elves to the Scourge, earning their heritage armor.
When Horde heroes arrived on the Alliance gunship assaulting Zuldazar, Liadrin encouraged them to strike at a critical target and hold nothing back. Following the destruction of the airship, she declared that the hero earned a moment for themselves, while the soldiers continued on the fight.
Following the funeral, Liadrin can be seen leaving Pathfinder's Den with a retinue of Blood Knights from Silvermoon. As they march into Orgrimmar, she explains that they are to root out any signs of N'Zoth's corruption, spare those who turned away from Sylvanas, and to keep unity and order in the city.
High Priestess Liadrin in the Fall of the Sunwell scenario.
During the finale of the Heritage of the Sin'dorei.
In light of a resurgence of Scourge in Quel'Thalas, Liadrin traveled to Oribos to recruit blood elf champions. She then attended a meeting with Lor'themar Theron, Grand Magister Rommath, and Aethas Sunreaver where they learned that Tranquillien was in danger of falling to the Scourge, with Aethas noting that the Scourge was too focused for it be a random attack, and voiced calling upon the Horde for aid. However, Rommath countered that they couldn't wait and had to deal with the Scourge immediately. Liadrin agreed with Rommath's assessment and was able to convince Lor'themar that it would be best to call upon those still in training to hold the line and keep Quel'Thalas safe. She subsequently tempered Salandria, her adopted daughter and paladin trainee, excitement by informing her that it would be no easy task, that more would be expected of her than any other. Thus Salandria promised to prove herself and Liadrin ordered her to scout beyond the Dead Scar and return to Tranquillien to report.
Liadrin and the champion then took Rommath's portal to Tranquillien, during this time she requested that the champion keep an eye on Salandria, as while she had excelled in her training, she has yet to be tested like this. The first thing Liadrin noticed was how the Scourge were mustered in numbers like during the Scourge invasion of Quel'Thalas and called upon the champion to aid her in thinning their numbers. During this time Aethas discovered that the Scourge were under the command of the san'layn Vorath. With that task completed, Liadrin learned from Salandria that there were more Scourge than anticipated at Deatholme and that Vorath was using a crystal array, which Rommath determined was how Vorath was able to cheat death. The group then determined that the best way forward would be to imbue a weapon with the proper power in order to send Vorath to the Shadowlands for good.
She then declared that the , would be their instrument of the light. Remarking that ranseur needed to be empowered, Liadrin requested that they seek out the kyrian of Bastion, who are masters of ushering souls to their proper places, and the Maldraxxi of Maldraxxus, who are intimately familiar with the trappings of death, and equally familiar with how to subvert it, to counter act against Vorath. Thus the champion departed to the Shadowlands, with Salandria by their side. The pair were successful in their mission and returned the empowered ranseur to Liadrin, who declared that it was now time to show their full might on the battlefield. She then called upon the champion to take the empowered ranseur, and cut a swath of destruction through the Scourge, which successfully trapped Vorath within Deatholme. Determined to put an end to the invasion once and for all, the blood elves stormed Deatholme, and killed Vorath. With Vorath's death, Liadrin noticed how the Scourge began to scatter and declared that the remnants could be taken care of in time.
After declaring their victory, Liadrin noted that the power within the ranseur had been spent, and requested that the champion meet back in the Hall of Blood of Silvermoon to celebrate their victory. As a reward, she gave them the . For Blood Knights, Liadrin bestowed upon them Ensemble: Blood Knight's Dedication.
|Location||Level range||Health range|
|Battle for Stromgarde||??||13,477,000|
|Battle for Stromgarde||??||4,312,640|
|Isle of Quel'Danas (Heritage of the Sin'dorei)||120||650,415|
|Location||Level range||Health range|
|Assault on the Dark Portal||100||9,785,400|
|Sanctum of Light||110||15,589,005|
|100 - 110||6,603,750|
|The Exodar||100 - 110||660,376|
- In Warlords of Draenor
- Avenging Wrath — Holy warrior of the Light.
- Divine Storm — An instant weapon attack that causes Holy damage to up to 4 enemies within 8 yards.
- Hammer of Wrath — Hurls a hammer that strikes an enemy for Holy damage.
- Light's Reunion — Unleashes the Light.
- In Legion
- Summon Redemption — Summons an Great Exarch's Elekk, which serves as a mount.
- Retribution Aura — Causes Holy damage to any creature that strikes the caster.
- Blast of Light — The caster blasts enemies with a beam of light, inflicting 14 Holy damage.
- The Fourth Horsemen
- Charge — Charges an enemy, inflicting Physical damage and stunning for 2 sec sec.
- Overwhelming Brilliance — Channels holy light at the target, inflicting Holy damage every 1 sec. for 10 sec.
- Radiance of Light — Causes a burst of holy light, inflicting 800 Holy damage and confusing any hostile targets for 4 sec.
- Battle for Stromgarde
- Blessed Cleave — Charges the caster's weapon with blood energy and unleashes it in a wave of destruction, draining 29 health from an enemy, transferring it to the caster.
- Blessed Leap — Leap through the air and slam down on all enemies within 12 yards of the target area, causing 30 Holy damage and creating an consecrated area. Any enemy in the consecrated area is drained 7 health every 1 sec, transferring it to the caster.
- Blessed Consecration — Leap through the air and slam down on all enemies within 12 yards of the target area, causing 30 Holy damage and creating an consecrated area. Any enemy in the consecrated area is drained 7 health every 1 sec, transferring it to the caster.
- Fiery Judgement — An instant strike, inflicting 45 Holy damage instantly and then inflicting 10 Holy damage every 2.5 sec for 35 sec. This aura stacks. If the target ever gets 4 stacks of Fiery Judgement, they will immediately trigger Holy Conflagration.
- Holy Light — Calls upon Holy magic to heal an ally.
- Purifying Annihilation — The caster calls holy bolts from the sky, inflicting 35 Holy damage to players within 4 yards. Impacts that are not absorbed trigger Purifying Blast.
- Scroll of Town Portal — Purifying Annihilation
- Spiritual Hammer — The caster throws out multiple hammers that rotate around them, inflicting 45 Holy damage to any enemies it hits.
The Burning CrusadeThis section concerns content related to The Burning Crusade.
- Original Silvermoon quests
Warlords of Draenor
- Assault on the Dark Portal
- Garrison Campaign
- In Pursuit of Gul'dan
- Class Hall campaigns
- Allied races
Battle for Azeroth
- Battle for Stromgarde
- Heritage of the Sin'dorei
Battle with Lady Liadrin
Her solitude could be an underestimation of her power. Once you enter battle, her speed is immense and her attack power is high enough to take a well-geared level 70 player down in a matter of seconds. Although, with a well-geared healer and a high amount of mana per 5 seconds, you can take Liadrin down with three people. A tank, a healer, and a dps or two. Be aware that with three people it is a very long fight, around 15–20 minutes, but the reward is great. She drops anywhere from 60 gold to 100 gold.
The being M'uru, also in the chamber, was a friendly unit to Alliance members though would not aid in the attack, even if the beams from the magi were broken.
As a priestess, Liadrin was devout, faithful, and pious. She took pride in her role as a preserver of life and was content, guided by King Anasterian, the Sunwell, and the Light. Though not disparaging of other races, Liadrin prioritized her own people's well-being, and considered it a positive thing for the elves to have distanced themselves from the outside world prior to the Third War. Liadrin's will was tested during the Scourge invasion, in which her ability to wield the Light was hampered by the growing dread she felt at seeing the undead hordes lay waste to her kingdom. Her ability to properly channel the Light began to falter in the face of these horrors, a crisis she blamed the Light itself for.
Liadrin was jaded and dispassionate by the Third War's aftermath. She believed the Light, in its fickleness, had failed not only her, but Quel'Thalas itself, and swore off its use. She also dealt with a great sense of guilt, having lost elves in the war (including her foster father) whom she had respected and loved, yet had survived herself. Vengeful, Liadrin reinvented herself as a warrior, and dedicated her life to exterminating the Scourge. Grand Magister Rommath believed that Liadrin's life had been led by extremities, from a pious priestess to a ruthless warrior. Liadrin found balance as the first Blood Knight, allowing her to reconcile her two walks of life on her own terms. One trait that persisted from her days as a priestess was Liadrin's strong belief in the importance of unity, which she instilled within the Blood Knights. Liadrin rekindled her passion for the Light after the restoration of the Sunwell, which now channels holy energies as well as arcane.
Though ruthless in battle and possessing an intense hatred for most of the sin'dorei's enemies, Liadrin is not without mercy. She is a pragmatist who sees no value in excessive cruelty or brutality.
Arsenal and abilities
Liadrin wielded a staff while she was a priestess, and like most priests she could also invoke the Light through hand gestures and mental concentration. Though primarily a healer, Liadrin was also versed in more dangerous priest abilities, such as the ability to transfer pain from herself to another. She once attacked the Amani chieftain Zul'jin himself with such an ability.
After swearing off the Light, Liadrin reinvented herself as a fighter and chose a mace as her weapon of choice, requesting some of the Farstriders to train her with it. She fought on Quel'Danas against the Scourge and the Amani with it, and continued using a mace against the lingering undead in the Ghostlands. When Liadrin became the first Blood Knight, she was given a during her induction, which she wielded against the Wretched and the Scourge.
In Warlords of Draenor, Liadrin is portrayed as a powerful retribution paladin. She has access to a variety of unique Light-based skills, some for healing and defense ("Light's Reunion") and others for causing offensive holy damage on a considerable scale ("Liadrin's Wrath.")
Blood of the Highborne
- "With the Sunwell to protect us, our kingdom is invincible."
- "Our role is to preserve life and illuminate our comrades in the splendor of the Light. It is far easier to draw blood than to staunch it, and when you lie battered and dying on the battlefield, you will thank the Sunwell for our talents."
- "Our kingdom has survived and our people prosper, and Zul'jin, for all his blustering and posturing, has faded into obscurity. We must be thankful for what we have."
- "Times change. People change."
- "What good is a force that fails to perform when it is most needed? The Light is a fickle and worthless thing, and I will have none of it. As of the day my mentor died, I was a high priestess no longer."
- "The errors you committed here today are symptoms of the greater affliction: a lack of unity. You all still behave and act as individuals, mindless of the fact that you are now part of something greater. You are a team. Acting as anything less will only serve to get you killed."
- "All or none."
- "Our foes should know that they are in peril, from the lowest foot soldier to the mightiest hero."
The Burning Crusade
This section concerns content related to The Burning Crusade.
- Silvermoon City gossip
May the Light bend to your will in all endeavors.
Meeting with A'dal
- General Tiras'alan says: Why do you suffer the presence of this despicable Lady Liadrin? She and her followers distort the Light and make a mockery of all we stand for!
- A'dal says: Patience, general. The Light embraces all who enter Shattrath in good faith.
- A'dal says: You are welcome in Shattrath, Lady Liadrin. We have long awaited your arrival.
- Lady Liadrin says: Thank you for allowing me to speak, A'dal. I know many of your allies despise me and my knights for our treatment of M'uru.
- Lady Liadrin says: When he was given to us by 'Prince' Kael'thas, we believed his power would help lead our people into a new age.
- Lady Liadrin says: I've come to realize our path was a false one. We were betrayed by the man we called our prince. In his lust for power, he sent the felblood to attack us, and spirit M'uru away to the Sunwell.
- A'dal says: Both our peoples suffered greatly at the hands of Kael'thas and his agents, Lady Liadrin. Your people were not the authors of their own fate, but they will die if they do not change.
- A'dal says: M'uru accepted his role in this long ago, knowing full well what would happen to him. Will you accept your own?
- Lady Liadrin says: I... I don't understand. You -- and M'uru -- knew all along that this would occur?
- A'dal says: It wasn't I who foretold it, but Velen of the Draenei:
- A'dal says: 'Silvery moon, washed in blood,'
- A'dal says: 'Led astray into the night, armed with sword of broken Light.'
- A'dal says: 'Broken, then betrayed by one, standing there bestride the sun.'
- A'dal says: 'At darkest hour, redemption comes, in knightly lady sworn to blood.'
- Lady Liadrin says: I see it clearly now. I renounce my loyalties to House Sunstrider and its false prince.
- Lady Liadrin says: I pledge the blades of my Blood Knights to the defeat of Kil'jaeden and the restoration of Silvermoon.
- Lady Liadrin says: We will fight beside you, A'dal.
- A'dal says: The Shattered Sun Offensive will surely benefit from the addition of your knights, Lady Liadrin.
- General Tiras'alan walks over to Lady Liadrin as A'dal speaks to give her a , which she puts on.
- A'dal says: The battle for the Sunwell is but the first step on your new path, Lady Liadrin. Shattrath is open to you and all who follow you.
- Main article: Sunwell Plateau epilogue
Wrath of the Lich King
- Main article: The Purification of Quel'Delar#Notes
Warlords of Draenor
- Tanaan Jungle
Their depravity sickens me.
We should wipe this Iron Horde off the map.
- Southwind Shore, Frostfire Ridge
Let us hope Ga'nar's fighting skills are better than his navigation skills.
- Main article: Azeroth's Last Stand#Notes
- Main article: Kill Your Hundred#Completion
- Main article: Keli'dan the Breaker (Horde)#Progress
- Main article: Speaker for the Dead (Talador)#Progress
- Main article: The Lady of Light#Progress
- Main article: Sunsworn Camp (quest)
- Main article: Changing the Tide#Progress
- Main article: Destination: Unknown#Notes
- Main article: The Fourth Horseman#Notes
- Main article: A United Force#Notes
- Main article: Champion: Lady Liadrin (quest)#Notes
- Main article: Meeting of the Silver Hand#Notes
- Main article: The Scion's Legacy#Notes
- Main article: United As One
- Combat ally
- Blood Knights, on me!
- Blood Knights, attack formation!
- Main article: Take Me To Your Leader#Notes
- Main article: Ready for Battle (Suramar)#Notes
- Main article: Full Might of the Elves#Notes
- Main article: Temporal Investigations#Notes
- Sanctum of Light, initial
The Order of the Silver Hand is reborn. Its new leaders will not let it fail.
- Sanctum of Light, after gathering the war council
Tirion[sic] said you would come. Is it time?
- Orgrimmar Embassy
<Name>, I am glad you are here. We must convince the warchief to pursue an allegiance with the nightborne.
- Look at this, <class>. A ship, powered by the Light. An army of soldiers, empowered and as long-lived as the elves. Truly a worthy force for this crusade.
- The Legion will meet its end here. The Light is with us.
- We have sworn to defeat the Legion. One battlefield is much like any other, even if it is on a completely different world.
- Would that I could have brought more of our blood knights. We could learn much from these warriors.
- I cannot believe I set foot on a different world yet again. From the worlds of Draenor and Outland to the one overtaken by the Legion where we chased down Gul'dan and Teron'gor, it still takes my breath away. Argus is a grim lesson that we cannot lose to the Legion.
- This was changed after the developers were notified on Twitter, from: "I cannot believe I set foot on a different world. Argus is a grim lesson that we cannot lose to the Legion."
- "I am the blade of the Light."
- "Anaria shola."
- "I answer to the Light."
- "Pleasantries can wait."
- "Remain vigilant."
- "Fight well."
- "Al diel shala!"
- "I don't have time for mind games."
- "I'm not the... touchy-feely type."
- "Really? Really? We're still doing this?"
- "You are so not receiving a card for Winter's Veil this year."
Battle for Azeroth
- Battle for Stromgarde
- Main article: Battle for Stromgarde#Quotes
- War Campaign finale - Orgrimmar patrol
- Main article: Battle at the Gates of Orgrimmar#Lady Liadrin
- Heritage of the Sin'dorei
- Main article: A People Shattered#Notes
- Main article: The Fall of the Sunwell#Notes
- Heritage of the Sin'dorei
- War Campaign finale - Saurfang's funeral
- Main article: Old Soldier (Horde)#Leader dialogue
- Hall of Blood gossip
May the Light aid us.
- Main article: Briefing#Notes
- Main article: Tranquillien Besieged#Notes
- Main article: Death to the Scourge#Notes
- Main article: Magus Installation#Notes
- Main article: I Am the Blade of the Light#Notes
- Main article: Justice Long Overdue#Notes
- Main article: Victory for the Sin'dorei#Notes
- Main article: Blood Knight (quest)#Notes
Liadrin is the alternate hero (player character) for the paladin class in Hearthstone, and the fourth alternate hero to be revealed. Unlike other alternate heroes, Lady Liadrin is not obtained through a microtransaction; instead, she is obtained through a special World of Warcraft promotion that includes leveling at least one WoW character to level 20, which rewards the achievement. Her flavor text reads: "Since the restoration of the Sunwell, the Blood Knight Matriarch's mood seems, well, sunnier!"
- In her Hearthstone artwork her eyes are now glowing golden with the Light, like those of Turalyon and the paladins during the Second War, as well as the Lightforged draenei. Liadrin's character model in World of Warcraft was eventually given golden eyes, as well as the sword and shield she wields in Hearthstone.
- Her TCG artwork is also used by the Shattered Sun Cleric card.
- Liadrin also appears as a legendary paladin card in the Ashes of Outland expansion. Her flavor text reads: "When it comes to spells, she loves 'em then she librams.".
- A second Liadrin alternate paladin hero was made available as part of the Voyage to the Sunken City Tavern Pass. Her flavor text reads: "In her view, naval command is a lot like regular command—just add water. Earnable after purchasing the Voyage to the Sunken City Tavern Pass.".
- A third Liadrin alternate hunter hero was made available in the shop as a part of Fire Festival event. Her flavor text reads: "No blade burns brighter than Liadrin's. Obtained by purchasing in the shop.".
- A fourth Liadrin alternate hunter hero was made available as part of the Murder at Castle Natharia Tavern Pass. Her flavor text reads: "Liadrin may have traded in her armor for a gown, but she refused to leave her weapon at the door. Earnable after purchasing the Murder at Castle Nathria Tavern Pass.".
Lady Liadrin in the Hearthstone expansion Ashes of Outland.
Admiral Liadrin alternate paladin hero skin in Hearthstone.
Fire Glaive Liadrin alternate paladin hero skin in Hearthstone.
Venthyr Liadrin alternate paladin hero skin in Hearthstone.
Notes and trivia
- Originally, in the Horde assault on Tiragarde Sound, Liadrin ordered the Horde adventurers to eliminate the head mistweaver in charge of a field hospital for severely wounded Kul Tiran civilians. The quest was changed to be given by Usha Eyegouge in a later patch.
- She said that she didn't eat or sleep for a week during her first offensive.
- Liadrin noticed the talent of the blood elf orphan Salandria, and Salandria's farewell note to players says that she was released into Liadrin's personal custody. Liadrin herself was an orphan, and was adopted in a similar manner by High Priest Vandellor.
- Liadrin's steed is named Redemption.
- Blood of the Highborne hints at a relationship (or at least the potential of one) between Liadrin and Lor'themar. The two place high amounts of value on one another, and several passages indicate a mutual attraction.
- In her personal writings, Liadrin gave an account of the battle between Arthas and Anasterian, lamenting her king's death and the disheartening effect it had on her people. Years later, the Tirisgarde chronicled it in their archive on the legendary elven blade .
- The carrier Liadrin's Shield is named after her.
- can be fished up from the fountain in the version of Dalaran.
- With Battle for Azeroth, Liadrin received golden eyes in her appearance in Shattrath City on Outland. At this point, however, the Sunwell hasn't been cleansed and purified timeline-wise.
- In Warlords of Draenor, Liadrin was given a weapon with the Quel'Delar model. In Battle for Azeroth, her weapon was changed.
- Lady Liadrin was voiced by Dana Lyn Baron in Burning Crusade, now voiced by Misty Lee in Warlords of Draenor and Legion.
- Lady Liadrin is wearing the tier 3 Redemption Armor. This is ironic as she would later seek redemption from A'dal and the Light.
- Lady Liadrin is probably named after Liandrin from Robert Jordan's The Wheel of Time series.
- One of her titles, the Lady of Light, is shared by Galadriel of J.R.R. Tolkien's The Lord of the Rings.
- Like many players, Liadrin has a habit of changing her tabard to reflect the faction she's current championing. She wears the for most of The Burning Crusade and Warlords of Draenor, a during patch 2.4.0 and its aftermath, and a in Legion.
- The Horde Paladin tier 9 sets are named after her, as is , a reward from the Horde version of . She is also referenced in a legendary paladin ring, .
- Liadrin is one of the two Horde paladin leaders, the other being the tauren Aponi Brightmane, leader of the Sunwalkers. Amusingly, Aponi has been seen wearing the aforementioned tier 9 gear styled for Horde paladins, bearing Liadrin's namesake.
- Liadrin, in many ways, plays the exact same role as Farseer Nobundo. Both became the first of their class, not only in their race but also in their faction, and both are the leaders of their class in their respective races; Lady Liadrin leads blood elf paladins, and Nobundo leads draenei shamans. Both have also played their part in Children's Week (though Liadrin no longer appears in person, Salandria does mention her in the farewell letter to players). Similarly, Alliance Shaman Tier 9 sets are named after Nobundo, like Horde Paladin Tier 9 sets are named after Liadrin. Furthermore, both have lent their aid to important factions with ties to their classes: the Light-revering Shattered Sun Offensive and the shaman-based Earthen Ring. Nobundo was the main character of the short story which introduced his order of draenei shaman, (Unbroken), while Liadrin is the protagonist of Blood of the Highborne, focusing on the creation of her own paladin order. Both were authored by Micky Neilson.
- Even though she is present in Dalaran with the other order representatives, in the cinematic that plays Gryan Stoutmantle stands in her place.
- According to Micky Neilson, the Blood of the Highborne novella's first chapter was originally meant to take place during the Troll Wars. It would have made both Liadrin and Zul'jin around 3,000 years old, which seems dubious as trolls are not known to live that long.
- Liadrin is one of four famous paladins mentioned in the spell. If a paladin uses , Liadrin's Righteousness will be the name of their judgement's proc effect.
- Liadrin's official artwork depicts her donning the Shattered Sun tabard and somewhat oddly tearing up the Blood Knight one. Presumably, this was to emphasize her turn against Kael'thas, but the red-on-black phoenix remained the emblem of the Blood Knight order even after his defeat, and Liadrin herself is shown wearing her Blood Knight tabard again in subsequent appearances.
- During , her generic name is Liberated Frostwolf Prisoner.
Lady Liadrin's interactions with Prophet Velen (and by extension, the naaru), along with her status as a Light-wielder, have led to some speculation regarding her future: pertaining to the naaru prophecy of the Army of the Light. Velen's direct intervention to assist the blood elves and restore their Sunwell as a fount of Holy Light could be considered conspicuous, as Velen himself has been noted as rarely leaving the Exodar for anything unrelated to preparations for the looming battle against the Burning Legion, which the Army of the Light is, according to the naaru, destined to counter.
As such, it is possible that the prophet intervened for more than merely an altruistic purpose: perhaps helping Liadrin and her Blood Knights find the Light again will have larger ramifications down the line. Liadrin has since developed a positive relationship with the draenei, having fought beside them against the Legion on both Azeroth and Draenor. Considering the Army of the Light now being aligned with the Alliance as well as Liadrin's hostile actions towards the Alliance and Turalyon, the leader, it is probably no longer possible. Turalyon even condemned Liadrin for what she did in the Battle for Stromgarde.
Lady Liadrin when she was still in Silvermoon City.
Lady Liadrin on the bottom of the Wrath of the Lich King - A Pandemic System Board Game box art.
- Patch 8.0.1 (2018-07-17): Now has golden eyes, given a new weapon and shield.
- Patch 6.0.2 (2014-10-14):
- Given a new voice.
- Now appears as a quest giver in Draenor.
- Patch 3.3.0 (2009-12-08): Now also appears in the phased version of Sunwell Plateau.
- Patch 2.4.0 (2008-03-25): Relocated from Silvermoon City to Shattrath City.
- Patch 2.0.3 (2007-01-09): Added.
- ^ a b
- ^ a b
- ^ a b Ultimate Visual Guide, pg. 147
- ^ Battle for Stromgarde
- ^ a b
- ^ Blood Knight lore blurb, Legion
- ^ Champion lore blurb: Lady Liadrin
- ^ a b c d e Blood of the Highborne
- ^ World of Warcraft: Sylvanas, pg. 59
- ^ a b In the Shadow of the Sun
- ^ https://youtube.com/ZvGQ93Lxj6o?t=2m51s
- ^ https://youtube.com/ZvGQ93Lxj6o?t=1m15s
- ^ Steve Danuser on Twitter
- ^ Archive of the Tirisgarde
- ^ CD-Rom: World of Warcraft
- ^ Micky Neilson on Twitter
- ^ Micky Neilson on Twitter - "Chapter one was Troll Wars, if memory serves."
|Lady Liadrin||Generic name|