The Legion intro experience takes place in two parts: a shared intro experience for (almost) all classes and players - landing on the Broken Shore, and later, class-and-spec specific quests to acquire an artifact and set up their class hall.
Broken Shore[]
All non-demon hunter characters start Legion by starting where the intro cinematic ends, heading to the Broken Shore.
Alliance[]
- [10-45] Legion: The Legion Returns
- [10-45] To Be Prepared
- [10-45] The Battle for Broken Shore
- [10-45] The Fallen Lion
- [10-45] Demons Among Us
- [10-45] Illidari Allies
- [10-45] Calling of the Council — to the next story arc
Horde[]
- [10-45] Legion: The Legion Returns
- [10-45] To Be Prepared
- [10-45] The Battle for Broken Shore
- [10-45] Fate of the Horde
- [10-45] Emissary
- [10-45] Demons Among Us
- [10-45] Keep Your Friends Close
- [10-45] Calling of the Council — to the next story arc
Demon hunter starting experience[]
- Main article: Demon hunter starting experience
Demon hunters instead begin their existence by revealing what happened to the Illidari during the Sha'tari assault on Black Temple during the invasion of Outland. It turns out that Illidan Stormrage sent the Illidari to a Burning Legion prison world, Mardum, to recover the [Sargerite Keystone]. After acquiring the keystone and returning to the Black Temple, the Illidari are captured by the Wardens and put into stasis.
Years later, the player is woken up by Maiev Shadowsong, because she's run out of other options, as the Vault of the Wardens has been overrun by the Burning Legion. After retaking the Vault, Archmage Khadgar appears, informing the player of the even greater threat of the Legion and teleports everyone to their faction capitals — Stormwind City and Orgrimmar.
Khadgar's plan[]
At this point, all characters' storylines are united at the Illidari camps in their faction capitals. Khadgar's Upgraded Servant then appears, offering players to accompany Khadgar as he calls the Council of Six for a vote concerning Dalaran's future. Khadgar and the player then embark on a quest through Ulduar and Karazhan to find means to turn the tide and close the Legion gateway at the Tomb of Sargeras. After Khadgar learns that the key lies in the Pillars of Creation, the Council teleports Dalaran to their presumed location — the Broken Isles.
- [10-45] Calling of the Council
- [10-45] The Diamond King
- [10-45] Hiding in the Stacks
- [10-45] City Under Siege
- [10-45] Anomalous Anomalies
- [10-45] Author! Author!
- [10-45] In the Blink of an Eye or [10-45] In the Blink of an Eye
Artifact acquisition and class halls[]
After Dalaran is moved to the Broken Isles, characters immediately start the quest to acquire their first artifact and set up the class hall. Each class and spec has it's own chain.
- Death Knight
- [10-45] The Call to War
- [10-45] A Pact of Necessity
- Acquire the chosen artifact:
- Blood ( [Maw of the Damned])
- [10-45] The Dead and the Damned
- Frost (Blades of the Fallen Prince: [Frostreaper] and [Icebringer])
- [10-45] The Call of Icecrown
- Unholy ( [Apocalypse])
- [10-45] Apocalypse
- [10-45] Following the Curse
- [10-45] Disturbing the Past
- [10-45] A Grisly Task
- [10-45] The Dark Riders
- [10-45] The Call of Vengeance
- Blood ( [Maw of the Damned])
- [98-110] Keeping Your Edge
- [98-110] Advanced Runecarving
- [10-45] Plans and Preparations
- [10-45] Our Next Move
- [10-45] Return of the Four Horsemen
- [10-45] The Firstborn Rises
- Demon Hunter
- [10-45] Call of the Illidari
- [10-45] The Power to Survive
- Acquire the chosen artifact:
- Havoc (Twinblades of the Deceiver: [Verus] and [Muramas])
- [10-45] Making Arrangements
- [10-45] By Any Means
- [10-45] The Hunt
- Vengeance ( [Aldrachi Warblades] (main hand) and [Aldrachi Warblades] (off-hand))
- [10-45] Asking a Favor
- [10-45] Ask and You Shall Receive
- [10-45] Return to Jace
- [10-45] Establishing a Connection
- [10-45] Vengeance Will Be Ours
- Havoc (Twinblades of the Deceiver: [Verus] and [Muramas])
- [10-45] Eternal Vigil
- [10-45] Securing the Way
- [10-45] Return to Mardum
- [10-45] Unbridled Power
- [10-45] Spoils of Victory
- [98-110] Cursed Forge of the Nathrezim
- [10-45] The Hunter's Gaze
- [10-45] Time is of the Essence
- [10-45] Direct Our Wrath
- Druid
- [10-45] A Summons From Moonglade
- [10-45] Call of the Wilds
- [10-45] The Dreamway
- [10-45] To The Dreamgrove
- [10-45] Weapons of Legend
- Acquire the chosen artifact:
- Balance ( [Scythe of Elune])
- [10-45] The Scythe of Elune
- [10-45] Its Rightful Place
- [10-45] A Foe of the Dark
- [10-45] Following the Curse
- [10-45] Disturbing the Past
- [10-45] The Deadwind Hunt
- [10-45] The Dark Riders
- [10-45] The Burden Borne
- Feral (Fangs of Ashamane: [Fangs of Ashamane] and [Fangs of Ashamane])
- [10-45] The Shrine of Ashamane
- [10-45] Aid for the Ashen & [10-45] Seeds of Renewal
- [10-45] The Shrine in Peril
- [10-45] The Fangs of Ashamane
- Guardian (Claws of Ursoc: [Claws of Ursoc] and [Claws of Ursoc])
- [10-45] Mistress of the Claw
- [10-45] To The Hills
- [98-110] Fallen Offerings
- [10-45] The First Trial of Ursol
- [10-45] The Second Trial of Ursol
- [10-45] The Third Trial of Ursol
- [10-45] When Dreams Become Nightmares
- [10-45] The Dreamer Returns
- Restoration ( [G'Hanir, the Mother Tree])
- [10-45] Meet with Mylune
- [10-45] Necessary Preparations
- [10-45] Join the Dreamer
- [10-45] In Deep Slumber
- [10-45] Reconvene
- [10-45] Cleansing the Mother Tree
- Balance ( [Scythe of Elune])
- [10-45] Sowing The Seed
- [98-110] The Seed of Ages
- [10-45] Ascending The Circle
- [10-45] Word on the Winds
- [10-45] Making Trails
- Hunter
- [10-45] Needs of the Hunters
- [10-45] The Hunter's Call
- [10-45] Weapons of Legend
- Acquire the chosen artifact:
- Beast Mastery ( [Titanstrike])
- [10-45] A Beastly Expedition
- [10-45] Stolen Thunder
- [10-45] The Creator's Workshop
- [10-45] Never Hunt Alone
- [10-45] Hunter to Hunter
- Marksmanship ( [Thas'dorah, Legacy of the Windrunners])
- [10-45] Rendezvous with the Courier
- [10-45] Call of the Marksman
- [10-45] Clandestine Operation / [10-45] Clandestine Operation
- [10-45] Rescue Mission
- [10-45] Hunter to Hunter
- Survival ( [Talonclaw])
- [10-45] Preparation for the Hunt
- [10-45] The Eagle Spirit's Blessing
- [10-45] The Spear in the Shadow
- [10-45] Hunter to Hunter
- Beast Mastery ( [Titanstrike])
- [10-45] On Eagle's Wings
- [10-45] The Unseen Path
- [10-45] Oath of Service
- [98-110] Altar of the Eternal Hunt
- [98-110] Infused with Power
- [10-45] Tactical Matters
- [10-45] The Campaign Begins
- Mage
- [10-45] Felstorm's Plea
- [10-45] The Dreadlord's Prize
- [10-45] A Mage's Weapon
- Acquire the chosen artifact:
- Arcane ( [Aluneth])
- [10-45] Aluneth, Greatstaff of the Magna
- [10-45] A New Threat
- [10-45] A Forgotten Enemy
- [10-45] Eyes of the Dragon
- [10-45] Harnessing the Arcane
- [10-45] Arcane Unleashed
- [10-45] The Nexus Vault
- Fire ( [Felo'melorn])
- [10-45] An Unexpected Message
- [10-45] The Path of Atonement
- [10-45] The Frozen Flame
- Frost ( [Ebonchill])
- [10-45] Finding Ebonchill
- Complete all of:
- [10-45] The Deadwind Site
- [10-45] Daio the Decrepit
- [10-45] Alodi's Gems
- [10-45] The Mage Hunter
- Arcane ( [Aluneth])
- [10-45] The Champion's Return (arcane and fire)
- [98-110] Unlocked Potential
- [10-45] The Great Akazamzarak
- [10-45] The Only Way to Travel
- [10-45] The Tirisgarde Reborn
- [10-45] A Conjuror's Duty
- Monk
- [10-45] Before the Storm
- [10-45] The Dawning Light
- [10-45] Prepare To Strike
- Acquire the chosen artifact:
- Brewmaster ( [Fu Zan, the Wanderer's Companion])
- [10-45] The Wanderer's Companion
- [10-45] The Riddle of Purity & [10-45] The Riddle of the Barrel & [10-45] The Riddle of the Land
- [10-45] Journey to the East
- [10-45] The Monkey King's Challenge
- [10-45] The Trial at the Temple
- Mistweaver ( [Sheilun, Staff of the Mists])
- [10-45] The Emperor's Gift
- Windwalker (Fists of the Heavens ( [Al'burq] and [Alra'ed]))
- [10-45] The Legend of the Sands
- [10-45] Off To Adventure!
- [10-45] Thunder on the Sands
- [10-45] Into The Heavens
- Brewmaster ( [Fu Zan, the Wanderer's Companion])
- [98-110] Purity of Form
- [10-45] A Matter of Planning
- [10-45] The Fight Begins
- Paladin
- [10-45] An Urgent Gathering
- [10-45] Weapons of Legend
- Acquire the chosen artifact:
- Holy ( [The Silver Hand])
- [10-45] The Mysterious Paladin
- [10-45] The Brother's Trail
- [10-45] The Silver Hand
- Protection ( [Truthguard])
- [10-45] Seeker of Truth
- [10-45] To Northrend
- [10-45] The End of the Saga
- [10-45] Shrine of the Truthguard
- Retribution ( [Ashbringer])
- [10-45] Seeking Guidance
- [10-45] Sacred Ground & [10-45] Keeping the Peace
- [10-45] The Light Reveals
- [10-45] Hope Prevails
- [10-45] The Search for the Highlord
- Holy ( [The Silver Hand])
- [10-45] We Meet at Light's Hope
- [10-45] A United Force
- [98-110] Forging New Strength
- [10-45] Logistical Matters
- [10-45] A Sound Plan
- Priest
- [10-45] Priestly Matters
- [10-45] A Legend You Can Hold
- Acquire the chosen artifact:
- Discipline ( [Light's Wrath])
- [10-45] The Light's Wrath
- [10-45] A New Threat
- [10-45] A Forgotten Enemy
- [10-45] Eyes of the Dragon
- [10-45] Harnessing the Holy Fire
- [10-45] Unleashing Judgment
- [10-45] The Nexus Vault
- [10-45] A Gift of Time
- Holy ( [T'uure, Beacon of the Naaru])
- [10-45] The Vindicator's Plea
- [10-45] House Call
- [10-45] Out of the Darkness
- [10-45] Salvation From On High
- [10-45] Return of the Light
- Shadow ( [Xal'atath, Blade of the Black Empire])
- [10-45] Blade in Twilight
- Discipline ( [Light's Wrath])
- [10-45] The Light and the Void
- [98-110] Artifacts Need Artificers
- [98-110] Empowering Your Artifact
- [10-45] Actions on Azeroth
- Rogue
- Level 98
- [10-45] Call of The Uncrowned
- [10-45] The Final Shadow
- [10-45] A Worthy Blade
- Acquire the chosen artifact:
- Assassination (The Kingslayers: [Anguish] and [Sorrow])
- [10-45] Finishing the Job
[10-45] No Sanctuary - [10-45] Codebreaker
- [10-45] Cloak and Dagger
- [10-45] Preparation
- [10-45] The Unseen Blade
- [10-45] Finishing the Job
- Outlaw (The Dreadblades: [Fate] and [Fortune])
- [10-45] A Friendly Accord
- [10-45] The Dreadblades
- Subtlety (Fangs of the Devourer: [Gorefang] and [Akaari's Will])
- [10-45] The Shadows Reveal
- [10-45] A Matter of Finesse
- [10-45] Closing In
- [10-45] Traitor!
- [10-45] Fangs of the Devourer
- Assassination (The Kingslayers: [Anguish] and [Sorrow])
- [10-45] Honoring Success
- [98-110] Right Tools for the Job
- [98-110] Injection of Power
- [10-45] Delegation
- [10-45] Lethal Efficiency
- Shaman
- [10-45] A Ring Unbroken
- [10-45] The Elements Call...
- Acquire the chosen artifact:
- Elemental ( [The Fist of Ra-den])
- [10-45] The Coming Storm
- [10-45] The Codex of Ra
- [10-45] The Voice of Thunder
- Enhancement ( [Doomhammer])
- [10-45] Where the Hammer Falls
- [10-45] What the Stonemother Knows
- [10-45] The Troggs that Fel to Earth & [10-45] Stone Drake Rescue & [10-45] Clutch Play
- [10-45] Needlerock Beatdown
- [10-45] The Hammer in the Deep
- Restoration ( [Sharas'dal, Scepter of Tides])
- [10-45] To the Deeps
- [10-45] Wavespeaker's Trail
- [10-45] Throne of the Tides: Azshara's Power
- Elemental ( [The Fist of Ra-den])
- [10-45] A Ring Reforged
- [98-110] The Maelstrom Beckons
- [10-45] Azeroth Needs You
- Warlock
- [10-45] The Sixth
- [10-45] The New Blood
- [10-45] The Tome of Blighted Implements
- Acquire the chosen artifact:
- Affliction ( [Ulthalesh, the Deadwind Harvester])
- [10-45] Ulthalesh, the Deadwind Harvester
- [10-45] Following the Curse
- [10-45] Disturbing the Past
- [10-45] To Point the Way
- [10-45] The Fate of Deadwind
- [10-45] The Dark Riders
- [10-45] The Power Possessed
- Demonology ( [Skull of the Man'ari])
- [10-45] Ritual Reagents
- [10-45] Looking into the Darkness
- [10-45] Dark Whispers
- Destruction ( [Scepter of Sargeras])
- [10-45] Finding the Scepter
- [10-45] An Eye for a Scepter
- [10-45] Ritual Ruination
- Affliction ( [Ulthalesh, the Deadwind Harvester])
- [10-45] The Heart of the Dreadscar
- [98-110] Power Overwhelming
- [10-45] Rebuilding the Council
- [10-45] The Path of the Dreadscar
- Warrior
- [10-45] An Important Mission / [10-45] A Desperate Plea
- [10-45] Return to the Broken Shore
- [10-45] Odyn and the Valarjar
- [10-45] Weapons of Legend
- Acquire the chosen artifact:
- Arms ( [Strom'kar, the Warbreaker])
- [10-45] The Sword of Kings
- Fury ( [Odyn's Fury] and [Helya's Wrath])
- [10-45] The Hunter of Heroes
- Protection ( [Scale of the Earth-Warder] and [Scaleshard])
- [10-45] Legacy of the Icebreaker
- Arms ( [Strom'kar, the Warbreaker])
- [98-110] The Forgening
- [98-110] The Forge of Odyn
- [10-45] The Eye of Odyn
- [10-45] Thus Begins the War
Next steps[]
Each class's final quest in their class hall is selecting which of the four level-up zones they wish to start in:
The once-idyllic island paradise of Azsuna is being invaded - the Legion rains death from above. Queen Azshara's naga rise from the depths below, and the cursed ghosts of the island's former inhabitants stir. All seem drawn to a relic of great power hidden deep within the elven ruins.
- Begins quest [10-45] Paradise Lost, starting the Azsuna storyline.
The ancient forest of Val'sharah is the home of the demi-god Cenarius and the birthplace of druidism. Malfurion Stormrage has returned to these sacred woods to commune with his great mentor and reclaim the Tears of Elune.
- Begins quest [10-45] The Tranquil Forest, starting the Val'sharah storyline.
One of the last great frontiers of the Broken Isles. Highmountain dominates the northern horizon with its jagged peak. Its treacherous slopes are home to both noble tauten tribes and the brutish subterranean drogbar, whose uneasy peace will be tested by the relentless march of the Legion.
- Begins quest [10-45] The Lone Mountain, starting the Highmountain storyline.
- Stormheim
- King Genn Greymane is preparing to take the mighty Skyfire to the bluffs of Stormheim to locate the Aegis of Aggramar. However, this land serves as the capital of an ancient vrykul clan whose leader also seeks the power of the Aegis and will stop at nothing to take its power for himself.
- Warchief Sylvanas Windrunner has prepared her personal fleet to set off to the bluffs of Stormheim to locate the Aegis of Aggramar. However, this land serves as the capital of an ancient vrykul clan whose leader also seeks the power of the Aegis and will stop at nothing to take its power for himself.
- Begins quest [10-45] Stormheim, starting the Stormheim storyline.
- Suramar
- After 10,000 years in isolation, the Nightborne elves have lowered the magical barrier protecting the city of Suramar, allowing Gul'dan access to a font of incredible power - the Nightwell. Following a failed attempt to overthrow Grand Magistrix Elisande. a small group of Nightborne exiles seek[sic] to awaken the power of their ancient lands and free Suramar from the Legion's grasp.
- Begins [45] Khadgar's Discovery.
- Azsuna
- Archmage Khadgar was planning an expedition to Azsuna - you should seek him out at Krasus' Landing in Dalaran immediately.
- Highmountain
- Our sources tell us that a Highmountain tauren emissary has recently arrived in Dalaran. We don't know his intentions, but his people could be an invaluable contact in the region.
- Khadgar is greeting the emissary at Krasus' Landing in Dalaran - you should seek him out.
- The Kirin Tor have created a permanent portal to Dalaran for us that can take you to the city quickly.
- Stormheim
-
- Alliance
- Sky Admiral Rogers has sent word for you to meet her in Dalaran. It sounded important.
- The Kirin Tor mages were kind enough to establish a permanent portal just across the hall for us that can take you to the city quickly.
- Rogers should be waiting for you in the Violet Citadel.
- Horde
- Nathanos Blightcaller, Champion of the Banshee Queen herself, sent for you in Dalaran. He made it sound urgent.
- The Kirin Tor have provided a permanent portal to Dalaran that you can use to travel there quickly. He should be waiting for you in the Violet Citadel.
- Val'sharah
- Archmage Khadgar sent word about Val'Sharah not long ago. It sounds like he has good news.
- The Kirin Tor have opened a permanent portal to Dalaran just across the hall - he'd like you go meet him on Krasus' Landing.
In addition, there are also class specific campaigns:
Finally, one's choice might be affected by profession specific quests:
- Herbalism: Herbalism quests
- Mining: Mining quests
- Skinning: Skinning quests
- Alchemy: Alchemy quests
- Blacksmithing: Blacksmithing quests
- Enchanting: Enchanting quests
- Engineering: Engineering quests
- Inscription: Inscription quests
- Jewelcrafting: Jewelcrafting quests
- Leatherworking: Leatherworking quests
- Tailoring: Tailoring quests