Level 19 twink
Players primarily twink level 19 characters in order to compete in the Warsong Gulch battleground. This page is to serve as a guide to every aspect in twinking.
Race
- Main article: Racial trait
Certain racial traits are more useful than others. Consider carefully before choosing the race of your twink, as not only will it affect their abilities, but also their base stats.
Base Stats
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Class
Choosing what class to play is often easier than choosing your character's race. Please read class proficiencies to see what weapons each class may use.
Druid
- Druids are probably the best flag carriers in the game.
[Bear Form] is the first shapeshifting ability druids get (level 15) and proves to be essential in getting your flag back across the field with the current rise in over powered hunter popularity. The armor boost you receive while in Bear Form likens itself to that of a Warrior. Even better shapeshifting itself will break snare, root, and
[Polymorph] effects. Not only do you have all of those great abilities, being a hybrid class you can also provide very good healing. While playing in PuGs you'll often find yourself capturing all flags due to your extremely high health pool. As of Patch 3.2.0,
[Travel Form] is now available at level 16, making you even more valuable as the flag carrier.
- Druids are probably the best flag carriers in the game.
Hunter
- Currently the most popular class in the level 19 bracket due to overpowered spell and talent changes from the last few patches. Hunters have the highest survivability rate due to their pets and ranged attacks. The ability to kite multiple targets for crowd control is also quite useful.
[Wing Clip] and
[Concussive Shot] will help keep your prey at a distance. Traveling with a group of hunters with a pocket healer more than likely will ensure a successful victory. Patch notes from 3.2 mention that hunter's will receive
[Aspect of the Cheetah] at level 16, which means a 30% increase in speed (still slower than
[Sprint],
[Ghost Wolf], and
[Travel Form]).
- Currently the most popular class in the level 19 bracket due to overpowered spell and talent changes from the last few patches. Hunters have the highest survivability rate due to their pets and ranged attacks. The ability to kite multiple targets for crowd control is also quite useful.
Mage
- One of the squishy classes that can CC very well as long as you either have quick heals or great maneuverability.
[Frost Nova] and
[Polymorph] are two very useful spells to keep your enemies in check and in place. Please note though that
[Minor Recombobulator], an easily obtainable trinket from Engineering, is frequently equipped by twinks without an AGM that will dispel polymorph effects from a friendly target and heal them.
- One of the squishy classes that can CC very well as long as you either have quick heals or great maneuverability.
Paladin
- Good healer and decent flag runner.
Priest
- A priest is the best healer at this level. Your survivability is rather good for a clothie if you can crowd control with
[Psychic Scream] and never let
[Power Word: Shield] break. You'll want to do most healing through
[Renew] which heals for 100 HP over 15 seconds (which can be enhanced with
[Glyph of Renew]).
- A priest is the best healer at this level. Your survivability is rather good for a clothie if you can crowd control with
Shaman
- New changes in Patch 3.2 have made Shamans even more powerful, especially considering
[Ghost Wolf] form will now be available at level 16. Previously utilized for totem dropping, crap heals and minimal DPS, now Shamans have become more like glass cannons. They're able to dish out a lot of burst damage, snare you, and then repeat till your dead. Upcoming patch changes will make this class incredibly skilled flag carriers.
- New changes in Patch 3.2 have made Shamans even more powerful, especially considering
Warlock
- Warlocks have become quiet this DPS class recently. The combination of
[Fear] and
[Drain Life] makes you rather resilient against single targets. And all the DOTs that this class is famous for paired with the skill to keep your distance from your opponents will have you topping the damage charts.
- Warlocks have become quiet this DPS class recently. The combination of
Warrior
- This class is becoming more viable due to its many snares and high armor.
Professions
- First Aid
- At level 10, you are able to train Expert First Aid, capping your level at 225.
[Heavy Runecloth Bandage] is the best bandage available to a level 19 twink.
- At level 10, you are able to train Expert First Aid, capping your level at 225.
- Fishing
- You'll also want to max out your fishing (level 225) as soon as you can. You'll be able to participate in the Stranglethorn Fishing Extravaganza where you can pick up
[Lucky Fishing Hat]. This the absolute best gear for all classes in this bracket. It's rather difficult to obtain however it well worth the hassle. A completed twink will always equip one of these.
- You'll also want to max out your fishing (level 225) as soon as you can. You'll be able to participate in the Stranglethorn Fishing Extravaganza where you can pick up
- Cooking
- Cooking is less important, however you will benefit from the buffs you get from eating.
- Engineering
- Engineering allows wearing
[Green Tinted Goggles]. This is one of the few head slot items available to level 19 characters. Additionally, Engineering also crafts dynamite/bombs, bullets, and
[Minor Recombobulator].
- Engineering allows wearing
- Jewelcrafting
- The only reason twinks prefer this profession is for
[Heavy Stone Statue] which is Bind of Pickup. This creates a stone statue at your feet that will heal you for a short time. Most people feel this profession isn't worth the one useful item it creates.
- The only reason twinks prefer this profession is for
- Alchemy
[Swiftness Potion],
[Healing Potion],
[Elixir of Giant Growth],
[Rage Potion]
[Mixology] is a passive ability in which any flask or elixir has double duration (2 hours) when it is consumed. At this level, Mixology will have no effect.
Gear
- Most all twinks will pick up Engineering to get
[Green Tinted Goggles] as the only other decent option for level 19 armor for head slot is the much harder to attain
[Lucky Fishing Hat]. The goggles are usually temporary until the twink is able to fish up the rare fish during the Stranglethorn Fishing Extravaganza.
- Each class will benefit more from certain stats or attributes than others. You'll need to examine your class carefully in order to find the right balance of stats for your play style.
- Strength - Warriors, Rogues,
- Agility - Rogues, Hunters, Warriors
- Stamina - All classes. You'll need as much health as you can get.
- Intellect - Warlock, Shaman, Priest, Hunter, Druid, Mage (anyone who uses mana)
- Spirit - Priest, Warlock, Mage
Enchants/Augments
At level 19 you are mostly restricted to using pre-BC enchants. Most all Burning Crusade enchants have a minimum level requirement of 35. Wrath of the Lich King enchants have a minimum level requirement of 60. This is a list of the most sought after enchants by all classes.
- Back
- Enchant Cloak - Lesser Agility +3 agility
- Enchant Cloak - Superior Defense +70 armor
[Enchant Cloak - Greater Nature Resistance] +15 nature resistance
[Enchant Cloak - Greater Resistance] +5 all resistance
- Enchant Cloak - Stealth +8 Agility & +8 Dodge Rating
- Chest
- Enchant Chest - Greater Stats +4 all stats
- Enchant Chest - Major Mana +100 mana
- Enchant Chest - Major Health +100 health
- Wrists
- Enchant Bracer - Superior Stamina +9 stamina
- Enchant Bracer - Superior Strength +9 strength
- Enchant Bracer - Greater Intellect +7 intellect
- Enchant Bracer - Healing Power +15 spell power
- Enchant Bracer - Mana Regeneration restore 4 mana every five seconds
- Hands
- Enchant Gloves - Superior Agility +15 agility
- Enchant Gloves - Shadow Power +20 shadow spell power
- Enchant Gloves - Fire Power +20 fire spell power
- Enchant Gloves - Frost Power +20 frost spell power
- Enchant Gloves - Healing Power +16 spell power
- Enchant Gloves - Minor Haste +10 haste
- Legs
[Medium Armor Kit] +16 armor value
- Feet
- Enchant Boots - Minor Speed movement speed increase (This enchant heavily outweighs all others in this category)
- Enchant Boots - Greater Stamina +7 stamina
- Enchant Boots - Greater Agility +7 agility
- Enchant Boots - Lesser Accuracy +5 hit rating
- Weapon
- Enchant Weapon - Agility +15 agility
- Enchant Weapon - Mighty Intellect +22 Intellect
- Enchant Weapon - Fiery Weapon chance on hit: 40 additional fire damage
- Enchant Weapon - Icy Chill chance on hit: slow movement and attack speed
- Enchant Weapon - Crusader chance on hit: heal for 75 to 125 and increase strength by 100 for 15 seconds
- Enchant Weapon - Lifestealing chance on hit: steal life from enemy
- Enchant Weapon - Spellpower +30 spell power
- Enchant 2H Weapon - Agility +25 agility
- Enchant 2H Weapon - Superior Impact +9 damage
- Ranged
[Standard Scope] +2 damage
Glyphs
At level 15 you gain access to equip one major glyph and one minor glyph. Your choice in glyphs is up to you and your play style. Below in the links you can find more specific information for your class as well as suggested glyph and talent combination.
Consumables
[Rumsey Rum Black Label] - 15 stamina buff.
[Savory Deviate Delight] - Ninjas and Pirates.
[Swiftness Potion] - Sprint those last few yards to cap.
Exploits
Twinks are also known for exploiting any aspect of the game that they can. Previously bugs with the in-game mail system as well as within a guild's bank have provided ways to obtain unavailable enchants, armor kits and other enhancements. Exploits, according to Blizzard, are any methods used to obtain items/gear/enchants not meant for your character's level. As an example, [Enti's Quenched Sword], when released with WotLK, didn't have a level requirement to use. Since the sword is item level 70 you could apply BC and WotLK enchants. Blizzard was quick to fix this with Patch 3.0.8.
Currently you will find people in battlegrounds using speed hacking techniques to "hop" very quickly across the field. Usually this person will be the flag carrier and almost impossible to stop. The mechanics behind the game allow for instructions to be sent client side thus altering game play.
Another popular exploit is wall-walking wherein you use terrain flaws and the game's physics to reach otherwise inaccessible areas. Blizzard has released a few patches with content to curb this practice, however some methods continue to work within Warsong Gulch.
Exploiting is unfair and petty. Real twinks look down at these practices as it takes away from the fun aspects of the game. People who exploit make frequent use of their methods making a bad name for themselves. Please open a ticket and report the player's name and server if you feel another player is taking an unfair advantage of the game.