Healing (13% of Spell power) every 1 sec. Blooms for additional healing when effect expires or is dispelled.
Duration: 15 seconds
Lifebloom is a level 21 Restorationdruidheal over time (HoT) spell. If Lifebloom completes its duration or is dispelled, it will bloom and immediately heal the target. Lifebloom can only be cast on one target at a time. If cast on another target the previous Lifebloom will vanish without blooming.
In PvP: players that can dispel Magic-type buffs will have to decide whether to leave the Lifebloom buff on (they continue to receive healing, then they'll get a chunk of health back), or to dispel it (in which case the target will get the final healing effect right away and can recast Lifebloom). One of the best mind-games a Druid can play in PvP.
Patch 3.2.0(2009-08-04): The final heal that occurs when this spell blooms has been reduced by 20% on the base and on the spell power coefficient.
Hotfix (2009-04-16):Lifebloom can no longer be forced to bloom early.
Patch 3.1.0(2009-04-14): Mana cost of all ranks doubled. When Lifebloom blooms or is dispelled, it now refunds half the base mana cost of the spell per application of Lifebloom, and the heal effect is multiplied by the number of applications.
Patch 2.3.2(2008-01-08): When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
Patch 2.1.0(2007-05-22): Each additional application of this spell will now include the full bonus from effects which increase healing. The final heal, however, is still unaffected by stacking multiple applications of this spell.