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Binding Heal TCG.jpg|[[Binding Heal (Fires of Outland)]]
 
Blessed Defense (Assault on Icecrown Citadel) TCG.jpg|[[Blessed Defense]]
 
Blessing of the Just TCG.jpg|[[Blessing of the Just]]
 
BlessingOfTrials.jpg|[[Blessing of Trials (Drums of War)]]
  +
Blessing of Virtue TCG.jpg|[[Blessing of Virtue]]
 
Bottled Light TCG.jpg|[[Bottled Light]]
 
Boundless Might TCG.jpg|[[Boundless Might]]
 
Chastise TCG.jpg|[[Chastise (Heroes of Azeroth)]]
 
Darkest Before the Light TCG.jpg|[[Darkest Before the Light]]
 
Divine Favor TCG.jpg|[[Divine Favor (Blood of Gladiators)]]
 
Divine Redemption TCG.jpg|[[Divine Redemption]]
 
Divine Spirit TCG Full.jpg|[[Divine Spirit (The Hunt for Illidan)]]
 
EqualOpportunity.jpg|[[Equal Opportunity]]
 
EssenceOfMending.jpg|[[Essence of Mending]]
 
Hammer of Justice (Assault on Icecrown Citadel) TCG.jpg|[[Hammer of Justice (Assault on Icecrown Citadel)]]
 
Hammer of Justice TCG.jpg|[[Hammer of Justice (Heroes of Azeroth)]]
 
Holy Light TCG.jpg|[[Holy Light (Heroes of Azeroth)]]
 
Holy Light Worldbreaker TCG.jpg|[[Holy Light (Worldbreaker)]]
 
Holy Light Worldbreaker TCG.jpg|[[Holy Light (Worldbreaker)]]
  +
Holy Nova TCG.jpg|[[Holy Nova (March of the Legion)]]
 
Holy Shock TCG.jpg|[[Holy Shock (The Hunt for Illidan)]]
 
Holy Shock TCG.jpg|[[Holy Shock (The Hunt for Illidan)]]
 
Holy Strike TCG.jpg|[[Holy Strike (Fields of Honor)]]
 
Holy Strike TCG.jpg|[[Holy Strike (Fields of Honor)]]
 
Holy Wrath TCG.jpg|[[Holy Wrath]]
 
Holy Wrath TCG.jpg|[[Holy Wrath]]
Ninoo of the Light TCG.jpg|[[Ninoo of the Light]]
 
Reckoning of the Light TCG.jpg|[[Reckoning of the Light]]
 
Darkest Before the Light TCG.jpg|[[Darkest Before the Light]]
 
Hanthal Lightward TCG.jpg|[[Hanthal Lightward]]
 
Kuatha Mornhoof TCG.jpg|[[Kuatha Mornhoof]]
 
Hammer of Justice (Assault on Icecrown Citadel) TCG.jpg|[[Hammer of Justice (Assault on Icecrown Citadel)]]
 
Redemption TCG 2.jpg|[[Redemption (Assault on Icecrown Citadel)]]
 
Bronwyn Lightborn TCG.jpg|[[Bronwyn Lightborn]]
 
Father Gustav TCG.jpg|[[Father Gustav (Wrathgate)]]
 
Alecia Hall TCG.jpg|[[Alecia Hall]]
 
Alana the Hopebringer TCG.jpg|[[Alana the Hopebringer]]
 
 
Lesson of the Divine TCG.jpg|[[Lesson of the Divine]]
 
Lesson of the Divine TCG.jpg|[[Lesson of the Divine]]
Divine Spirit TCG Full.jpg|[[Divine Spirit (The Hunt for Illidan)]]
 
 
Light of Reckoning TCG.jpg|[[Light of Reckoning]]
 
Light of Reckoning TCG.jpg|[[Light of Reckoning]]
Holy Nova TCG.jpg|[[Holy Nova (March of the Legion)]]
+
Power Word Restore TCG.jpg|[[Power Word: Restore]]
 
Power Word Shield.jpg|[[Power Word: Shield (Through the Dark Portal)]]
Boundless Might TCG.jpg|[[Boundless Might]]
 
Aeshia Moonstreak TCG.jpg|[[Aeshia Moonstreak]]
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Reckoning of the Light TCG.jpg|[[Reckoning of the Light]]
Thoros the Savior TCG.jpg|[[Thoros the Savior]]
+
Redemption TCG 2.jpg|[[Redemption (Assault on Icecrown Citadel)]]
Chastise TCG.jpg|[[Chastise (Heroes of Azeroth)]]
 
Holy Light TCG.jpg|[[Holy Light (Heroes of Azeroth)]]
 
Hammer of Justice TCG.jpg|[[Hammer of Justice (Heroes of Azeroth)]]
 
Crusader_Farisa_TCG.jpg|[[Crusader Farisa]]
 
Auralyn_the_Light_of_Dawn_TCG.jpg|[[Auralyn the Light of Dawn]]
 
Woe or Grow TCG.JPG|[[Woe or Grow]]
 
EssenceOfMending.jpg|[[Essence of Mending]]
 
Baelgond Soulgrace TCG.jpg|[[Baelgond Soulgrace]]
 
SisterRemba.jpg|[[Sister Remba]]
 
Binding Heal TCG.jpg|[[Binding Heal (Fires of Outland)]]
 
Jewelcrafter Zanaz.jpg|[[Jewelcrafter Zanaz]]
 
 
Timeless light by minhee kim.jpg|[[Timeless Light]]
 
Timeless light by minhee kim.jpg|[[Timeless Light]]
 
Woe or Grow TCG.JPG|[[Woe or Grow]]
Power Word Shield.jpg|[[Power Word: Shield (Through the Dark Portal)]]
 
Blessing of Virtue TCG.jpg|[[Blessing of Virtue]]
+
WrathOfTuralyon.jpg|[[Wrath of Turalyon]]
Northshire guardian by minhee kim.jpg|[[Northshire Guardian]]
 
Divine Favor TCG.jpg|[[Divine Favor (Blood of Gladiators)]]
 
EqualOpportunity.jpg|[[Equal Opportunity]]
 
Blessing of the Just TCG.jpg|[[Blessing of the Just]]
 
BlessingOfTrials.jpg|[[Blessing of Trials (Drums of War)]]
 
Blessed Defense (Assault on Icecrown Citadel) TCG.jpg|[[Blessed Defense]]
 
Bottled Light TCG.jpg|[[Bottled Light]]
 
 
</gallery>
 
</gallery>
   
 
;Hearthstone
 
;Hearthstone
 
<gallery mode="packed">
 
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A Light in the Darkness HS.jpg|{{hs|A Light in the Darkness}}
Righteousness.jpg|{{hs|Righteousness}}
 
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Bless HS.jpg|{{hs|Bless}}
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Condemn HS.jpg|{{hs|Condemn}}
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Conviction 3 HS.jpg|{{hs|Conviction (Rank 3)}}
 
Flash of Light HS.jpg{{hs|Flash of Light}}
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Forge in Light HS.jpg|{{hs|Forge in Light}}
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Gift of the Naaru HS.jpg|{{hs|Gift of the Naaru}}
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Holy Ripple HS.jpg|{{hs|Holy Ripple}}
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Holy Word - Salvation HS.jpg|{{hs|Holy Word: Salvation 1|Holy Word: Salvation}}
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Invigorating Sermon HS.jpg|{{hs|Invigorating Sermon}}
 
Level_Up!.jpg|{{hs|Level Up!}}
 
Level_Up!.jpg|{{hs|Level Up!}}
Rise_to_the_Occasion.jpg|{{hs|Rise to the Occasion}}
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Lightforged Blessing HS.jpg|{{hs|Lightforged Blessing}}
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Never Surrender! HS.jpg|{{hs|Never Surrender!}}
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Power Infusion HS.jpg|{{hs|Power Infusion}}
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Purify HS.jpg|{{hs|Purify}}
 
Pursuit_of_Justice_HS.jpg|{{hs|Pursuit of Justice}}
 
Pursuit_of_Justice_HS.jpg|{{hs|Pursuit of Justice}}
A Light in the Darkness HS.jpg|{{hs|A Light in the Darkness}}
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Regenerate HS.jpg|{{hs|Regenerate}}
 
Renew HS.jpg|{{hs|Renew}}
 
Renew HS.jpg|{{hs|Renew}}
Immortal Prelate HS.jpg|{{hs|Immortal Prelate}}
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Renounce Darkness HS.jpg|{{hs|Renounce Darkness}}
Zandalari Templar HS.jpg|{{hs|Zandalari Templar}}
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Righteousness.jpg|{{hs|Righteousness}}
Lightfang Enforcer.jpg|{{hs|Lightfang Enforcer}}
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Shield of Honor HS.jpg|{{hs|Shield of Honor}}
Potion of Heroism.jpg|{{hs|Potion of Heroism}}
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Subdue HS.jpg|{{hs|Subdue}}
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Vitality Surge HS.jpg|{{hs|Vitality Surge}}
 
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Revision as of 00:18, 15 August 2022

For the paladin ability, see Spell holy surgeoflight [Holy Light]. For the Pet Battle ability, see Peticon-magical Spell paladin lightofdawn [Light].
File:The Light .jpg

Vindicator Maraad wielding the Light during The Burning Crusade Cinematic Trailer.

The Battle for Lordaeron 5

King Anduin Wrynn using the Light to heal the wounded Alliance forces during the Battle for Lordaeron.

“No one feels he deserves it... its grace, pure and simple... but the Light loves us anyway.”

Uther the Lightbringer to Arthas Menethil[1]

The Light (also known as the Holy Light,[1][2][3] Holy Light of Creation[4] and light of Creation[5]) is an endless, shimmering sea of energy situated outside the barriers of reality and one of the two most fundamental forces in the Warcraft universe along with the Void, which was born from the absence of the former. The two cannot exist without the other.[6] The Light is not necessarily "good"; it is a primal force with its morality characterized by how it is wielded.[7]

Pure Light cannot exist within the physical universe but shades of it manifest as holy magic.[6] The Light is the source of all life in the cosmos.[8] Summoned by emotions,[9] willpower or faith in one's ability to do so,[10] the powers of the Light can be harnessed to heal, cleanse, protect, or harm. Most of its practitioners are called priests or paladins, devoted to cleansing the universe of darkness.[11] Learning to wield this healing force[12] takes years of discipline,[13] as it is necessary to learn to abnegate oneself through meditation, in order to become conduits for the Light.[9]

Its positive energies,[14] residing in every living being, in every heart and soul,[15] is everywhere, binding all sentient beings together as one,[15] as it pervades and shines through everything, resonating within all things in the universe.[9] The naaru, enigmatic beings composed of shards of fractured Light, may be the purest expression of the Light in the physical universe. They taught the use of the Light to the draenei and other enlightened races, such as the humans,[16] but others have come into the study and practice of Light-based magic of their own accord.[11]

The Light cannot fully see destiny, though neither can the Void, for neither are singularly responsible for creation. The Light seeks one path and shuns all others as lies.[17]

Origins and characteristics

“Light is light, whatever its source.”

Anduin Wrynn to Baine Bloodhoof.[18]
Lightwell TCG

Lightwell in the TCG.

Before life began and before even the universe existed, there was only the Light. The Light existed as a boundless sea of living energy, swelling across all of existence, unfettered by time and space. Yet as the ever-shifting sea expanded, pockets of cold nothingness appeared, giving birth to a second, opposite force: the Void. The growing tension between the two opposing energies eventually ignited a series of cosmic explosions that gave birth to the physical universe, the Great Dark Beyond.[8]

The cataclysmic birth of the cosmos sent shards of fractured Light flying through the cosmos, suffusing the newly formed planets of the universe with the spark of life and giving birth to countless life-forms, the most common of which were the primordial elementals. Occasionally, these shards of Light would gather and form clouds of Light from which powerful beings would emerge, among which the benevolent naaru.[8]

The most unstable energies created by the cosmic explosions coalesced into an astral dimension known as the Twisting Nether.[8]

The forces of the Light, including the naaru, have been locked in a cosmic power struggle with the Void and the Burning Legion for thousands of years, with the Xenedar described as the Light's largest remaining refuge, and the only one capable of waging war against the Legion. Sargeras allegedly believed he had already defeated the Light, instead focusing his efforts on the Void, although it was ironically the Army of the Light which ultimately helped end his Burning Crusade.[17]

Appearance

Most of the time, the Light manifests itself as a golden, shinning light,[19][20] though it has also appeared as a glowing white, silver light,[2][3] especially when coming from Elune.[21]

Not all wielders of the Light follow the same path. For example, humans and dwarves follow the path of the Church of the Holy Light, while the tauren Sunwalkers revere An'she, whose power can appear either as red flames or as golden magic similar to other divine magic. The Sunwalker Kodo's eyes and war-drums noticeably emit red and orange flame, while in contrast, the saddle emits faint waves of golden light.

Blood elves wield the Light through the power of the renewed Sunwell. It is a harmonious relationship, no longer one of discord caused by the blood elves' attempts to bend the Light to their will, which will likely have a positive effect on blood elf society in the long run.[10]

Sapiency

The Light is a fundamental force, but it has been personified many times by its followers and others, believing that it had a "will", or that it made deliberate choices, or that it was "good", while the Void was "evil", but such concepts do not apply to the Light and the Void, they are simply primal forces with their morality characterized by how they are wielded.[22]

  • The general belief was that mortals were chosen to act as vessels for the Light's will.[23]
  • There are human sayings such as "Light be with you" or draenei ones such as "May the Light embrace you" and "Open your heart to the Light" or "Light protect us from this madness".
  • Tirion Fordring directly addressed the Light and asked it to grant him one last blessing.[24]
  • Dansel Adams interpreted the disappearance of Naxxramas when it teleported as "a miracle of the Light".[25]
  • Others such as Revil Kost and Ambrose also believed that the Light was some kind of abstract deity that guided mortals for some benign purpose and all actions and fates were all constructs of its design.[23]

Races of the Light

Mi'da, Pure Light HS

The naaru Mi'da in Hearthstone.

Though rarely seen, the creatures of the Light have been observed to be naturally orderly. They are a necessary part of the universe, much like their counterparts of the Void. And as the Light must keep the Void in check,[26] it would follow that they must also be kept in check by the Void for there to be balance.

Similar to other cosmic forces, beings of the Light can normally only be permanently killed in the realm of Light. If killed in the mortal realm, their essence returns to the Light to reconstitute, though some exceptionally powerful forces can intervene in the process.[27]

Naaru

The naaru are a race of living, sentient energy beings made up of scintillating holy energies from clouds of fractured Light gathered.[28] Though born in the Great Dark Beyond, not within the Light, they are its purest known expression, and have vowed to bring peace and hope to all mortal civilizations and waylay the forces of the Void.[29] They are known to travel through dimensions,[30] and are the sworn enemies of the Burning Legion.[31] However, the naaru themselves have different objectives; for example, A'dal sought Illidan's death, while Xe'ra apparently wanted to forge him into a Lightforged soldier capable of destroying the Legion and the Void. Some of them, such as Xe'ra and the Light Mother have even displayed blatant disregard for mortal creatures' free will, and despite likely doing what they believe is correct, have demonstrated borderline fanaticism, apparently believing the ends justify the means.

Lightspawn

Encountered only recently, Lightspawn appears to be the Light's counterpart to voidwalkers, and can always be found amongst the battlefields of the Light.[32] At least one was seen to have acted on its own to attempt to stop a necromantic ritual on Exile's Reach but was captured instead.[33] After a new adventurer freed it, it left Azeroth. A handful of others can be found in the Netherlight Temple, order hall of the Conclave, but also in Revendreth at the site of the Light's assault upon the realm: the Ember Ward.

Effects

On living beings

Resurrection TCG

A priest resurrecting a dead person with the Light.

The Light is often said to bring about feelings of positive emotion—hope, courage, comfort—coming from the "heart",[34] and brings a sense of peace and calmness whenever its blessings are placed on someone. The Light can cure sickness, remove aches, pains, and stiffness. It can also mend broken bones.[35][36] Anduin Wrynn believes that restoring an old man's youth is not beyond the Light's power, but it is not in the healer's hands.[37]

During the ritual that empowers the Knights of the Silver Hand, the Light shines down on them and through them with blinding radiance. It warms at first, then sears. The person feels scoured; emptied, scrubbed clean, then filled again. The Light swells inside and then fades away to a tolerable level.[1]

When he used the Light to shield himself from the whispers of the Old Gods, Med'an described holy magic as similar to shamanic magic, but different, as it wraps around him like "a warm blanket".[9]

Recent events have shown the Light can be just as dangerous as the Void to those who delve too deeply into it. Due to the Light's tendency towards only one path, it can lead the overly devout to closed-mindedness, adamantly refusing to acknowledge any other power or lifestyle other than the Light.

On undead

The Light is agonizingly painful and destructive to the undead, but can also be used to heal undead, and while this is an efficient process, it is also very painful.[38]

The souls of the undead (Forsaken, death knights, ghouls, etc.) are imperfectly attached to their bodies; the dark magic that sustains them is a buffer that prevents their souls from properly joining with their bodies. This is why undead feel only faint sensations of pain or discomfort from most physical stimuli, and why the Light is so painful to their existence.[39] Turalyon for example used the Light for interrogating the death knight Gaz Soulripper, causing him excruciating pain.[40]

Ashra healing Felgrim

A forsaken being healed by the Light.

When undead channel the Light, they do not disintegrate or explode from channeling the Light, though they may wish they would.[41] Instead, it feels to them as if their entire bodies are being consumed in righteous fire. Forsaken healed by the Light (whether the healer is Forsaken or not) are effectively cauterized by the effect: the wound is healed, but the healing effect is cripplingly painful. Thus, Forsaken priests are beings of unwavering willpower. Forsaken and death knight tanks suffer nobly when they have priest or paladin healers in the group, and Sir Zeliek really hates himself.[10]

There are reports that some Forsaken have slowly experienced a sharpening of their dulled senses of touch, smell, etc., as well as an increase in the flashes of positive emotions that have otherwise become so rare since their fall into undeath. Unfortunately, this may be the cause of the Forsaken priesthood's increased attempts at self-destruction; regaining these senses would force the priests to smell their own rotting flesh, taste the decay in their mouths and throats, and even feel the maggots burrowing within their bodies.[41]

Despite all this, there exists at least one account of someone becoming undead through the power of the Light: Calia Menethil.[42]

Other

The Light is seen in the Ember Ward in Revendreth, where their army retaliated against Sire Denathrius long ago for unknown experiments.[43] They entered from Dawnkeep, among them the naaru Z'rali. The presence of the Light in Revendreth cause venthyr to turn into ash ghouls, and until the successful rebellion by Prince Renathal, this was used as punishment for any venthyr who went against Denathrius.[44]

The Light can notably deal damage to the demons,[45] and in the case of Lothraxion, can even alter them by infuse them with Holy magic.[17]

Uses

Survivor Xyrella

Xyrella healing a wounded draenei with the Light.

  • The powers of the Light allow its practitioners to heal wounds, mend broken bones,[35][36] dispel mind control,[13] and even restore life to the dead.[46][47][48][49][50][51]
    • Priest can smite their enemies, shield from damage, levitate themselves off the ground, cure ills and magical curses, and remove beneficial magical effects from their enemies.[52]
    • Paladins can augment their own martial prowess and those of their allies with their blessings and auras, but also stun, debilitate, and silence their foes.[53]
  • The Light can be used to put the deceased to rest:
    • The naaru A'dal sent Crusader Bridenbrad to the Light itself.
    • When Turalyon blessed the corpse of Anduin Lothar with the Light, his features were described as "relaxed slightly, growing calm, even quietly content".[54]
    • The Auchenai draenei, or "death priests", and the tauren Seers can also use the Light to contact the dead to ask for help, to question them, or to help them rest in peace.[55] [56]
  • The Light magnified Turalyon's voice so it carried to several hundred soldiers under his command.[57]
  • The Light made Arthas Menethil's hammer seem to weigh less in his hands.[58]
  • Through the Light, a paladin can develop an empathic ability to sense deep emotions from others, such as sincerity,[59] or the nature of their intentions.[60]
  • The Light can be used for interrogation purposes by making someone tell all they know and find out if they are lying:
Power Word Barrier TCG

A gnome protecting her allies with a holy shield.

  • Through the Light, its practitioners can feel a connection that is sometimes established between them, allowing them to know if they are still alive, to communicate words and thoughts, or to have visions concerning them through their dreams. It was the case between Darion Mograine and Fairbanks,[64] between Zabra Hexx and Alexandros Mograine after the latter saved his life,[65] and also between Alleria Windrunner and her son Arator.[66]
    • They can also use the Light to practice divination, through an incantation described by books of priestly magic as a "holy vision" that can grant sight of distant objects and far-off locations.[67][68][69]
  • A priest or paladin can use the Light to shield themselves mentally from the whispers of the Old Gods and their minions, although it takes energy and practice, especially through meditation.[9]
    • At the same time, a paladin or priest can help someone to resist the whispers by channeling their holy powers through them, in order to calm and protect their spirit.[13][9]
  • Following a sacred ritual of the Light, a Deathcharger can be redeemed as a Charger and serves as a steed for paladins.[70][71]
  • The Light can be manifested in the form of chains and handcuffs to hinder living and undead.[72]
    • In Anduin: Son of the Wolf, Anduin used the Light in the form of a web to capture a nathrezim who was trying to assassinate him.[73]
    • In Shadows Rising, Turalyon used the Light to restrain prisoners while Alleria used the Void to invade their minds for information.[74]
  • The Light is employed during an exorcism rite to extract a demon or an evil spirit from the body of someone possessed, purifying the body and the soul from corruption.[75]
Anduin kills nathrezim - SotW

Anduin Wrynn using the Light to kill a nathrezim.

Influence

The Light is an important part of several races' cultures. Though overlap exists in themes and practices, several of the races have differing viewpoints and methods of wielding the Light. One thing is certain, wielding the Light takes intense focus and a very powerful belief.[92]

Arakkoa

The Skettis Outcasts are arakkoa who shunned the teachings of the corrupted Anzu and embraced the Light taught by the naaru A'dal. Kirrik the Awakened and those like him found a great devotion in the Light. Most of these arakkoa are affiliated with the Lower City.[93]

Warlords of Draenor This section concerns content related to Warlords of Draenor.

The high arakkoa of the alternate timeline Draenor worship Rukhmar and the sun, similar in ways to how the tauren worship An'she. Unlike the tauren, the Adherents of Rukhmar are fanatically devoted to showing how the sun and the Light favor them over all other races and are genocidal supremacists.[94] They also used Apexis crystals and devices to channel the Light's power into lasers and Apexis guardians. The Arakkoa Outcasts are incapable of using the light due to the corruption in their bodies, similar to how draenei cannot wield the Light when they become Broken.[95]

Blood elves

Liadrin Hearthstone

Lady Liadrin, Matriarch of the Blood Knight order.

Before the Third War, high elf priests and paladins were known to have been practitioners of the Holy Light in the same vein as humans and dwarves — some, such as Mehlar Dawnblade, despite their race's general seclusion, were even part of the original Knights of the Silver Hand order. The high elves also had their own priesthood chapters back home in Quel'Thalas, though these were less prominent than their magic-users.[96]

Many of the Light-wielding elves suffered a mass loss of faith during and after the Scourge invasion of Quel'Thalas, in which 90% of their people were slaughtered and their kingdom was sacked. Renaming themselves the blood elves, many of them swore off the Light, condemning it as a fickle thing that had faltered in the defense of their people during the undead onslaught.[97]

When Prince Kael'thas Sunstrider and his blood elves conquered Tempest Keep, they discovered a lone naaru who had stayed behind to maintain the keep's defenses. With some difficulty, Kael'thas subdued the M'uru and sent it to Quel'Thalas so that the magic-addicted blood elves could feed upon it.

After long months of study and experimentation, Magister Astalor Bloodsworn and his fellow wizards learned how to manipulate and corrupt the naaru's luminous energies. In the end, the sorcerers devised a process by which the powers of the Light could be transferred to recipients who had not earned such abilities. Instead of feeding upon the naaru's magic, the blood elves would wield the naaru's Light-given powers themselves.[97]

Lady Liadrin, formerly a priestess, had recently renounced her vows, for she felt the Light had abandoned her people. She volunteered to be the first to bend the powers stolen from M'uru to her will. With her decision, a new order was born: the Blood Knights. Most members of the Blood Knights were once part of the Royal Guard – proud defenders of high elven society who came to believe that the Light had failed them in their hour of greatest need. They saw their appropriation of the captive naaru's powers as well-deserved justice.[98]

Eventually, M'uru was abducted and defeated by adventurers, and his heart was used by Velen to purify and restore the Sunwell as a fount of both holy and arcane energy. Blood elves who wield the Light now do so through the power of the renewed Sunwell. It is a harmonious relationship, no longer one of discord caused by the blood elves' attempts to bend the Light to their will.[10]

Notable Thalassian Light-wielders include Lady Liadrin, High Priest Vandellor, Lord Solanar Bloodwrath, and Mehlar Dawnblade.

Draenei

Prophet Velen Mercenaries 2

Velen, the Prophet of the Naaru.

Nearly twenty-five thousand years ago, the eredar race arose on the world of Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society. Unfortunately, the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos, and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar race, Sargeras offered untold power and knowledge.[99]

Although the offer sounded very tempting, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons. Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil. The sheer power that Sargeras commanded made direct opposition unthinkable.[100]

Velen nearly despaired, but his prayer for help was overheard. A being came to Velen and explained that it was one of the naaru, a race of sentient energy beings bent on stopping the Burning Crusade. The naaru offered to take Velen and any other like-minded eredar to safety. Deeply relieved, Velen gathered the other eredar who had thus far refused to join Sargeras. Naming themselves the draenei, or "exiled ones" in the Eredun language, the renegades barely escaped from Argus, with the Burning Legion only moments behind. Kil'jaeden was furious with what he felt was Velen's betrayal, and the demon vowed to hunt Velen and the rest of the draenei to the ends of the cosmos if need be. The Legion chased the draenei for many thousands of years. The draenei visited many worlds and explored much of the known cosmos in their quest to find a safe harbor. Still, the Legion would not give up its pursuit. Meanwhile, the enigmatic naaru race blessed the draenei with Light-given knowledge and power.[101]

Draenei serve the "Holy Light of Creation" as either a Vindicator,[99] an Anchorite,[102] or a priest are some of the most common profession choices for the draenei. The draenei prophet, Velen, is also a staunch practitioner of the Light, and the high vindicator has a seat as an Exarch.

Unlike the humans and dwarves, whose knowledge of the Light is tied mainly to religious sects, and the blood elves, who usually channel their powers through the Sunwell, the draenei have a more direct link to it through their relationship with the naaru.[4] Lightforged draenei for example, infuse their bodies with the very essence of the Holy Light.[17] One of Prophet Velen's ultimate goals is to form a prophecized Army of the Light against the Legion, a grand Light-based coalition of all manner of races.[103] The draenei also have an explicit priesthood in the Aldor, an ancient order of draenei priests and priestesses once led by Velen himself, calling themselves the "keepers of the Light".[104]

Notable draenei Light-wielders include Prophet Velen, Vindicator Maraad, Yrel, and High Priestess Ishanah.

Dwarves

MoiraHS

Moira Thaurissan, Queen of the Dark Iron clan.

Of Azeroth's races, dwarves and humans seem to have the most in common in their worship of the Light, with few (if any) notable differences in their approach, by the fact that humans are the ones who introduced the dwarves to the Holy Light.[105]

While some Ironforge dwarves worship the Pantheon, many follow the Church of the Holy Light, which has some in its ranks, while dwarves paladins are also inducted into the Knights of the Silver Hand, and can also be seen in the Argent Crusade. At least some Dark Iron dwarves also practice faith in the Light, becoming priests and paladins.[106][107][108]

Notable dwarven Light-wielders include High Priest Rohan, Valgar Highforge, Moira Thaurissan, and Frida Ironbellows.

Gilneans

In the early days of humanity and its civilization, many tribes of humans had primitive belief systems that incorporated simple nature magic. However, the rise of organized religion such as the Holy Light and the potent arcane magics introduced by the high elves quickly supplanted such traditions. In the center of Gilneas City is located the Light's Dawn Cathedral, the heart of the Cult of Light in the kingdom, where the Gilnean priests of the clergy are present and officiate.

Due to its relative isolation, the countryside of Gilneas has retained a degree of their ancient culture in the contemporary era, the religious leaders of what was in Gilneas referred to as the "old ways" eventually became "harvest-witches"; those who used their nature powers to augment Gilneas' agricultural output during and following its period of industrialization.[34]

Notable Gilnean Light-wielders include Sister Almyra and Sister Elsington.

Gnomes

The gnomes have had an interest in the Light since they joined the Alliance, but they were so focused on technology and, later, the retaking of Gnomeregan that studying the Light didn't feel necessary to them; the dwarven priests and paladins of Ironforge served as the only connection to the Light they needed.

Now that the gnomes have reclaimed a foothold in Gnomeregan and begun rebuilding their culture outside of Ironforge, however, they've recognized the importance of having followers of the Light in their own ranks. In addition, researching new methods of purifying irradiated gnomes has led to radical advances in Light-based technology![41]

Notable gnome Light-wielders include "Doc" Cogspin and High Cleric Alphus.

Humans

Uther HoW

Uther the Lightbringer, First paladin and Supreme Commander of the Order of the Silver Hand.

The Holy Light is a central part of civilized human society. It is the primary human religion and a staple of worship, respect, and honor in the societies of Stormwind and Lordaeron, both of whom have produced Light-wielders of note and renown. Human paladins of the Alliance often become members of the Knights of the Silver Hand, seeking to do justice across Azeroth, while other humans join the Argent Crusade. The humans were the first race on Azeroth to utilize the Light in an offensive manner through the creation of paladins, employing them against the Old Horde forces and then the Scourge. Human Light-wielders must abide by a strict code of moral conduct — instilled in them by teachings of the Church of the Holy Light — and face the gradual loss of their powers should they knowingly commit acts of evil.

Humans also founded the Scarlet Crusade, a branch of errant paladins and priests (among others) driven zealous in their war against the undead. Unlike the Silver Hand's emphasis on retribution through clarity and righteousness over vengeance, the Crusade is vicious, brutal, and indiscriminate in its cause: if one does not stand with the Scarlet Crusade, one is seen as a heretic. In spite of their attitude, the Scarlet Crusade genuinely believes that they are doing righteous work, and thus have not lost their connection to the Light.

Notable human Light-wielders include Uther the Lightbringer, High Exarch Turalyon, Highlord Tirion Fordring, Alexandros Mograine, Arthas Menethil, and Anduin Wrynn.

Tauren

The tauren Seers and Sunwalkers aim to revere the light of hope that the Earth Mother shines upon the world, through the use of An'she's power,[109] by worshipping him and wield his Light powers, essentially believing this practice to be balancing out the night elves' worship of the moon.[110]

Notable tauren Light-wielders include Aponi Brightmane, Sunwalker Dezco and Tahu Sagewind.

Others

Though wielding the Light is most prominent among humans, dwarves, blood elves, and draenei, other races also use the Light — or powers closely resembling the Light — through various means, though their relation to the above powers (all of which have fairly clear connections) are usually ambiguous.

Among the pandaren, some give the impression that the Light is a foreign concept to pandaren, it's notably the case of Jojo Ironbrow when the Tushui arrive in Stormwind. However, some pandaren use the Light, like Yalia Sagewhisper who has found the Light and is actually a Champion of the Conclave, indicating that knowledge of the Light is already well established among some of the pandaren by the time of adventurers' arrival in Pandaria. One possibility is that the term is not used on the Wandering Isle (Jojo's home), but is used on Pandaria.

Night elf paladins are very rare, with only a few being seen in the game. Delas Moonfang is a priestess who is learning the ways of a paladin, where her uncle Nerus Moonfang and Alynblaze are ancients, fully trained paladins. However, night elven priestesses who also wield Light-esque abilities, are followers of Elune rather than followers of the Holy Light. Prophet Velen believes there to be some striking similarities between the night elven goddess and the naaru, though this notion has been met with criticism by Tyrande Whisperwind.[41]

The undead, against their nature, also have access to priests, and at least one undead paladin exists. The act of channeling the Light is painful for the undead, but not impossible. Light-wielding Forsaken are fairly rare and are somewhat antithetical to the prime Forsaken religion: the Cult of Forgotten Shadow.

Inhabitants of Drustvar in Kul Tiras also worship the Light.[111][112][113][114][115] During the invasion of Durotar, the Kul Tiras navy deployed Light-wielding chaplains and elites, under the guidance of a superior officer. At least two members of the Order of Embers also wield the Light, and some Kul Tirans can be found among the Purified that defend Drustvar during Faction Assaults.

In the Zandalari Empire, the prelates are Zandalari paladins who serve the Loa of Kings Rezan. They are the highest order of holy warriors to serve any loa, taking only those gifted from birth with prowess in battle and gifted by the loa, and crafting champions of light to defend their empire. After Rezan's death, the prelates were cut off from his power except for a handful of his followers.[116]

In World of Warcraft, trolls and goblins also have access to the priest class, though where they stand in relation to the Light is unclear.

In War of the Ancients Trilogy: The Sundering, Alexstrasza uses healing magic that suspiciously similar to the Light to Korialstrasz. It bathes the Aspect in a golden radiance and its effect are described as calming to Malfurion Stormrage and co., and eases their troubled minds. Krasus also conjures a golden energy shield to protect himself against Deathwing's magma breath in the same novel, which is not unlike Spell holy powerwordshield [Power Word: Shield].

Worship

Church of the Holy Light

Main article: Church of the Holy Light
Cathedral of Light HS

The Cathedral of Light in Stormwind City.

The Church is the religious institution at the head of the predominant human religion, the worship of the Holy Light. Its clergy is renowned for spreading goodness, as its priests heal and restore in times of peace, protect in times of war, and are guiding the spiritual destiny of their people. They are devoted to the spiritual, and express their unwavering faith by serving the people.[117] Among them, the Clerics of Northshire once claimed their mission was to achieve "everlasting peace".[118]

The Knights of the Silver Hand are the martial branch of the Church and seek to be an example of the Light's teachings as well as enforce its laws. Powerful holy knights, these crusaders are called to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. As the general ideology of the Light is to strive to be good in all actions, the paladins respect its teachings depicted in the Inv misc book 07 [Tome of Divinity] and the Inv misc book 07 [Tome of Valor].

As a religious institution, there are many roles and statuses in the Church's ranks:

Draenei's clergy

Main article: Draenei#Faith
Aldor Rise

The Aldor Rise in Shattrath City.

As the draenei were introduced to the Light by the naaru while sailing across the cosmos aboard Oshu'gun, their society is centered around the "Holy Light of Creation".[4]

Blessed by the naaru with Light-given knowledge and power, one of them being the Spell holy holyprotection [Gift of the Naaru] to signify their new connection the Light, the draenei vowed to honor the Light and uphold the naaru's altruistic ideals. As a result, the draenei has their own religious institutions, their own holy places of worship, and explicit priesthood such as the Omenai or the Aldor, an ancient order of draenei priests and priestesses once led by Velen,[119] calling themselves the "keepers of the Light" and in charge with the safeguarding of the draenei holy sites and altars.[120]

Thus, the draenei serve the Light as Vindicators or Anchorites, the most common profession choices for the pious draenei.

In the RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

Followers of the Holy Light do not worship any gods or beings, the power comes from some benevolent force, known simply as the "Light".[121]

Different cultures and organizations' reverence for the Light is collectively called the Faith of the Holy Light. Most humans, dwarves, and some high elves follow the path of the Holy Light. It is a faith that advocates purity, goodness, kindness, and compassion in the face of adversity. Those who belong to this faith are among the Burning Legion's greatest foes.[122] Some organizations are heretics of the Holy Light — while they still follow the holy light, they have altered aspects of the philosophy.

Domains: Healing, Protection, War. Priests of the Holy Light who serve the Scarlet Crusade can gain access to the Crusader, Healing, and War domains (but not Protection).[123]

Church of the Holy Light

Main article: Church of the Holy Light#In the RPG

No one knows how the Church was founded, and no one remembers when people first discovered the Holy Light - or were discovered by it. In a time prior to the First War, humans began preaching about the Holy Light; explaining that it is a great and benevolent force that sought out mortal spirits interested in helping others and protecting life. Because the philosophy involves a significant amount of study and contemplation, they likely built libraries before churches. As the organization grew, the places of teaching and study grew as well. Eventually, all of the individual churches began working together and formed the Church of the Holy Light.[124]

The Church sends its people all over the world, spreading the wisdom and comfort of the Holy Light. They also do what they can to help people with more practical matters, from building homes to settling family disputes to scaring off enemies. It is all very noble, of course, but that fits with the Holy Light's teachings of making the world a better place and making oneself better by helping other people. The Church has everyone's best interests at heart, and the priest, paladins, and lay members do their best to help everyone. It is a religion that is all about making people truly happy, not to mention a religion whose practitioners show clear evidence of divine blessing.

For a long time, the Church was the dominant human religion. The followers of the Holy Light were everywhere, supporting civilizations, building cities, founding temples, and generally bringing light and hope and help to everyone. Then the First War began. And there were the members of the Church, right in the thick of things, using their Light-given gifts to hold back the Horde. It was impressive — awe-inspiring, really. Unfortunately (say some), most of the priests focused on defending people rather than taking the fight to the Horde. And there just weren’t enough priests to go around. The leader of the Holy Order of Northshire Clerics during the war was Archbishop Alonsus Faol, and his apprentice was a devout lad named Uther. After the First War, Uther knew that that the Church needed to do more when the orcs came again — its people needed to stand up and fight instead of just healing and defending. They needed to go after the darkness and actively prevent it from harming anyone, rather than waiting for it to come to them. He issued a call to all the bravest knights to join his new order, the Knights of the Silver Hand, and thus the paladins were born. They saw their first battles in the Second War and were instrumental in the Alliance’s victory.[124]

Notes and trivia

  • Shu-Zen is said to be a holy gift from the Light.
  • In the older games, the Light was sometimes referred to as the "spirit of humanity",[125] or the "spirit of mankind".[126]
  • In the novella Of Blood and Honor, Tirion Fordring is excommunicated by Uther who can strip his light-given powers but not his connection with the Light.
  • According to Mathias Shaw, many of those present in the Cathedral of Light for the induction of Arthas Menethil into the Order of the Silver Hand noted that the Light itself seemed uncertain whether to bless the young prince.[128]
  • Ner'zhul realized that the paladin Turalyon was not just a warrior, but akin to a shaman-except that the forces he tapped were somehow on a grander scale than a mere planet's.[129]
  • In a vision of what would happen if he accepted Sargeras' offer, Velen saw light radiate from him, but it was not the golden Holy Light, it was a sickly green.
  • High General Abbendis believed that the Light had called to her,[130][131] and that it had taken notice of its believers' good deeds, works, and prayers. She stated that the force of its voice had clarity and sense of purpose. However, the entity that called her was actually something else far more sinister - as she said that it commanded her to abandon the Scarlet Crusade to its doom, an act she believed was dishonorable - the dreadlord Mal'Ganis.
  • Reanimated Crusaders in Icecrown can cast the spell Unholy Light, which contrary to what the name implies is actually Shadow magic.[132]
  • The perspective of the practitioners of the Holy Light is closely linked to agathism in its philosophy, where the end result is good, even with the evil in between. It is also tied to holism, psychometrics (on oneself), humanistic psychology, transcendentalism, and theological overoptimism. The philosophy shows characteristics of real-world philosophies and religions, such as Transcendence, Pantheism, and the Society of Friends (Quakerism).
  • The Light similarly exists in the Diablo universe.

Speculation

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
  • The "will of the Light" may also be that of beings of Light, like the "Void's will" may be the will of the void lords'.
  • It is likely that the "paradise eternal" that the Crusader Bridenbrad was sent to is the Light. The Light could, thus, be akin to heaven in the Warcraft universe.
  • It is speculated by some that since the Void lords rule over the Void, there could be entities that rule over the Light as well, commonly referred to as "Light lords" by the fans. This is because of the opposite nature of the Void and the Light.

Gallery

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Hearthstone

References

 
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