Lightning Lizard
Race Thunder lizard
Faction Neutral (Creep)
Hit points 280
Hit point regeneration Always
Hit point regeneration rate 0.50 HP/sec.
Mana 200
Mana Regeneration rate 0.50 Mana/sec.
Level 2
Gold Bounty Awarded 6-8 BTNPillage.png
Sleeps Yes
Normal attack

18.5 avg Full Damage Area: 7.5
1/2 Damage Area: 15

1/4 Damage Area: 22.5
Can attack Air, Ground
Range 60
Attack type Piercing
Cooldown 1.50 sec.
Weapon type Msplash
Armor Type Heavy
Armor 0
Movement Speed 270
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Lightning Lizards are thunder lizard creeps that can be encountered in many tilesets.

In Warcraft III, Lightning Lizards are weaker than Thunder Lizards. In the Manual of Monsters, the opposite is said to be true.

Spells and abilities


Removes all buffs from a target unit, and slows its movement speed by a factor of 5.
Purged units will slowly regain their movement speed over 5 seconds.
Deals 400 damage to summoned units.
Duration Cooldown Effect
5 sec. 5 sec. Spells removed, Movement Speed slowed, 400 damage to summoned units.


In the RPG

Icon-RPG.png This section contains information from the Warcraft RPG which is considered non-canon.

Lightning Lizards look much like thunder lizards, although they are of superior size. They also possess abilities beyond what their smaller cousins enjoy. Sparks dance from the great lizard's eyes and its bellow carries over tremendous distances. Travelers have a hard time telling a lightning lizard apart from a thunder lizard, although the distinction becomes clear if they aggravate a lightning lizard into action.

While lightning lizards can swallow opponents, they will not hesitate to use their lightning attack to kill enemies that appear dangerous. Humanoids are normally seen as a threat, as are large predators. Smaller and less threatening animals may be stomped, charged, or simply swallowed. Juveniles gang up, taking different limbs of an animal in each mouth and playing tug-of-war.[1]

Patch changes

  • WC3tFT-logo.png Patch 1.12 (2003-07-31): The creep version of Purge no longer stuns units.
  • WC3RoC-logo.png Patch 1.06 (2003-06-03):
    • Lightning Lizards, Thunder Lizards and Storm Wyrms no longer friendly fire - their attacks only hit hostile targets.
    • Lightning Lizard damage reduced from 1d8 + 16 to 1d8 + 14.
  • WC3RoC-logo.png Patch 1.01 (2002-07-05): Creep Purge cooldown increased to 5 from 0.



External links