Living Bomb
Ability mage livingbomb.png
  • Living Bomb
  • Level 45 Fire mage talent
  • 40 yd range
  • 1.5% of base mana
  • 12 sec cooldown
  • Instant
  • The target becomes a Living Bomb, taking (24% of Spell power) Fire damage over 4 sec, and then exploding to deal an additional (14% of Spell power) Fire damage to the target and reduced damage to all other enemies within 10 yards.

    Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
Usable by
Class Mage
School Fire
Cooldown 12 sec
Other information
Level available 45
Related debuff
Ability mage livingbomb.png
  • Magic
  • Living Bomb
  • Causes (6% of Spell power) Fire damage every 1 sec. After 4 sec, the target explodes, causing (24% of Spell power) Fire damage to the target and all other enemies within 10 yards.
  • Duration: 4 seconds
"Pop quiz! You've got a bomb attached to your soul. What do you do?"
Riley Sizzleswitch

In the TCG.

Living Bomb is a level 45 Fire mage talent. It debuffs the target with a DoT, dealing damage over 4 seconds. After 4 seconds, the target explodes, instantly dealing damage to all enemies within 10 yards and spreads Living Bomb to them. Living Bomb only deals 70% of its damage when used against other players.


Living Bomb's instant cast, damage on the move and delayed boom effects are considerably useful effects that make the Fire Mage vastly more mobile and versatile.

Each tick of Living Bomb's damage over time is capable of achieving a crit.

Living Bomb's explosion is only triggered when the spell reaches its full duration; dispelling the debuff will not cause it to explode.

The spell's explosion is capable of breaking [Polymorph], and similar crowd control effects.

In raid situations, Living Bomb can provide a considerable DPS increase.


During the beta of Wrath of the Lich King, the original effect of the spell was to make the caster themselves the Living Bomb, doing AOE damage to enemies within 10 yards, with a final explosion doing more damage. The spell was criticized as the damage was very low. The spell was then changed to be a castable debuff, but again was criticized for its low damage. A mana-burn was added to the final explosion, burning off an amount of mana equal to the damage to the target, but the spell was still criticized. Eventually the damage was increased, the mana-burn was removed, and a knock-up effect was added to the final explosion, which knocked the target up into the air. This effect was removed before the spell was released.

In Mists of Pandaria, the "mage bomb" category was expanded as a gameplay concept by the addition of [Nether Tempest] and [Frost Bomb], which along with Living Bomb were made level 75 talents available to all specializations to provide more variety to mages' casting rotations. Nether Tempest is the mid-range of the three, best used against 3-6 targets with powerful direct damage and a random target splash effect. (Living Bomb, conversely, is more powerful against 1-2 targets, while Frost Bomb is better against 7 or more targets.)

Warlords of Draenor

While the mage bombs were highly successful in their task of changing the mage style of gameplay, they brought with them the opportunity to "multidot" (placing the effect on multiple targets simultaneously). Extensive tracking of DoT effects across multiple targets was not made for the intended style of mage gameplay. Because of this, the mage bomb talents are planned to be reworked into a single, spec-specific talent for Warlords of Draenor, of which the redesigned Living Bomb will be the Fire version.


Living Bomb is one of Kael'thas' Basic Abilities in Heroes of the Storm.

Patch changes

  • Legion Patch 7.0.3 (2016-07-19): Duration reduced from 12 seconds to 4 seconds. No longer spreads when the target dies, but when the explosion occurs. Now available at level 90 (was 75).
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now the Fire specialization version of the level-75 [Mage Bomb] talent.
    • Living Bomb can once again be applied to multiple targets, can be spread by [Inferno Blast], and has a 1.5-second cooldown. More of its damage has been moved into its explosion.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now deals 85% damage to players (up from 70%).
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Periodic damage has been increased by 121%. Its explosion damage has been reduced by 78%, but now scales with additional periodic ticks added by haste, and hits all nearby targets (up from 3).
  • Mists of Pandaria Hotfix (2013-03-15): Living Bomb now deals 70% of its damage when used against other players, down from 100%.
  • Mists of Pandaria Hotfix (2013-03-12): Living Bomb now deals 40% more damage.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now available to all specializations as a talent.
  • Cataclysm Patch 4.3.0 (2011-11-29): Damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.
  • Cataclysm Patch 4.2.0 (2011-06-28): When [Impact] spreads Living Bomb, it will only be spread to two additional targets. The net effect is that if the mage's most recent Living Bomb target is the same as their Impact target, that target will no longer lose the Living Bomb effect. If Living Bomb is active on multiple targets when the Impact effect is cast, Living Bomb will remain active on the most recent Living Bomb target, and will be added to two other nearby targets.
  • Cataclysm Patch 4.0.6 (2011-02-08): Mana cost has been reduced by 22%.
  • Cataclysm Patch 4.0.1 (2010-10-12):
    • Limited to 3 targets.
    • Explosions affect up to 3 targets.
    • Does more damage.
    • No longer explodes when dispelled.
    • As a periodic fire effect, can be spread and multiplied by [Impact]. If spread in this way, the timers are not reset, however the number of affected targets is still limited to 3.
    • Since [Hot Streak] was changed, can no longer trigger a Hot Streak with its explosion.
  • Wrath of the Lich King Hotfix (2009-08-06): Hot Streak triggers exactly as stated in its tooltip: “2 non-periodic spell criticals in a row using Fireball, Fire Blast, Scorch, Living Bomb, or Frostfire Bolt”. Only non-periodic damage interacts with it, and only those spells listed. Periodics do not affect the streak in any way. Direct damage from the listed spells always count, for or against the streak.
  • Wrath of the Lich King Patch 3.2.0 (2009-08-04):
    • Can now be cast on multiple targets at the same time.
    • Periodic critical strikes from this ability can now trigger Ignite and Hot Streak.
  • Wrath of the Lich King Patch 3.0.8 (2009-01-20): [Hot Streak] is now also affected by Living Bomb.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): Added.

See also


External links