The target becomes a Living Bomb, taking (58.788% of Spell power) Fire damage over 4 sec, and then exploding to deal an additional (32.337% of Spell power) Fire damage to the target and reduced damage to all other enemies within 10 yds.
Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
Causes (14.7% of Spell power) Fire damage every 1 sec. After 4 sec, the target explodes, causing (32.3% of Spell power) Fire damage to the target and all other enemies within 10 yards, and spreading Living Bomb.
Causes (14.7% of Spell power) Fire damage every 1 sec. After 4 sec, the target explodes, causing (32.3% of Spell power) Fire damage to the target and all other enemies within 10 yards.
Duration: 4 seconds
Living Bomb is a Fire mage talent. It debuffs the target with a DoT, dealing damage over 4 seconds. After 4 seconds, the target explodes, instantly dealing damage to all enemies within 10 yards and spreads Living Bomb to them.
During the Wrath of the Lich King beta, Living Bomb initially ignited the caster, causing them to deal damage to nearby enemies over time, then explode for additional damage. After changing it to an enemy-targeted spell, the developers experimented with putting an effect on the final explosion—first a mana burn effect, then later a knock-up effect. By launch, the explosion only dealt damage and had no additional effect.
Patch changes[]
Retail[]
Hotfix (2023-08-07):Damage decreased by 10%. Does not apply to PvP.
Hotfix (2023-07-24):Damage increased by 300% in PvP Combat.
Patch 10.1.5 (2023-07-11): cooldown increased to 30 seconds (was 12 seconds), no longer scales with Haste, damage over time increased by 110%, and explosion damage increased by 105%.
Patch 7.0.3 (2016-07-19): Now available at level 90 (was 75). Duration reduced to 4 seconds (was 12 seconds). Now spreads when the explosion occurs (was when the target dies).
Can once again be applied to multiple targets, can be spread by [Inferno Blast], and has a 1.5-second cooldown. More of its damage has been moved into its explosion.
Patch 5.4.0 (2013-09-10): Now deals 85% damage to players (up from 70%).
Patch 5.3.0 (2013-05-21): Periodic damage has been increased by 121%. Its explosion damage has been reduced by 78%, but now scales with additional periodic ticks added by haste, and hits all nearby targets (up from 3).
Hotfix (2013-03-15): Living Bomb now deals 70% of its damage when used against other players, down from 100%.
Hotfix (2013-03-12): Living Bomb now deals 40% more damage.
Patch 5.0.4 (2012-08-28): Now available to all specializations as a level 75 talent (was a tier 7 Fire talent).
Patch 4.3.0 (2011-11-29): Damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.
Patch 4.2.0 (2011-06-28): When [Impact] spreads Living Bomb, it will only be spread to two additional targets. The net effect is that if the mage's most recent Living Bomb target is the same as their Impact target, that target will no longer lose the Living Bomb effect. If Living Bomb is active on multiple targets when the Impact effect is cast, Living Bomb will remain active on the most recent Living Bomb target, and will be added to two other nearby targets.
Patch 4.0.6 (2011-02-08): Mana cost has been reduced by 22%.
Patch 4.0.1 (2010-10-12): Now limited to 3 targets, hits a maximum of 3 targets with its explosion, and no longer explodes when dispelled. Moved to tier 7 (was tier 11).
Hotfix (2009-08-05): Periodic damage no longer interacts with [Hot Streak].