- For other uses, see Living Flame (disambiguation).
- Living Flame Red
- Level 58 evoker ability
- 25 yd range
- 12% of base mana
- 2 sec cast
 Send a flickering flame towards your target, dealing (161% of Spell power) Fire damage to an enemy or healing an ally for (198% of Spell power).
Send a flickering flame towards your target, healing an ally for (198% of Spell power) or dealing (161% of Spell power) Fire damage to an enemy.
|
| Properties |
|---|
| Class |
Evoker |
|---|
| School |
Fire |
|---|
| Color |
Red |
|---|
| Cooldown |
None/Global Cooldown |
|---|
| Other information |
|---|
| Level learned |
58 |
|---|
| Improvements |
[Engulfing Blaze], [Enkindled], [Essence Burst], [Honed Aggression], [Inner Radiance], [Lifeforce Mender], [Pupil of Alexstrasza], [Ruby Embers], [Ruby Essence Burst], [Scarlet Adaptation], [Snapfire] |
|---|
Living Flame is a starting spell for evokers.
Patch changes[]
Patch 10.1.5 (2023-07-11): Now costs 12% of base mana (was 10%).
Hotfix (2023-04-10): Healing increased by 15%.
Hotfix (2023-02-10):
- Fixed an issue where Living Flames cast by
[Leaping Flames] would consume
[Echo].
- Fixed an issue where Living Flames cast by Leaping Flames would be stored by
[Stasis].
Hotfix (2023-02-06):
- Living Flame healing will once again have a chance to grant
[Essence Burst] when cast with Leaping Flames.
- Living Flame healing increased by 30% in PvP Combat.
Patch 10.0.2 (2022-11-15): Added.
External links[]