For the lore of the zone and its status after the Cataclysm, see Loch Modan.
AllianceLoch Modan
Level: 10-20
Loch Modan.jpg
Population 5,000

Ironforge dwarfIronforge dwarf Ironforge dwarf (4,500)
HumanHuman Human (250)
Wildhammer dwarfWildhammer dwarf Wildhammer dwarf (250)
GnomeGnome Gnome
High elfHigh elf High elf
OgreOgre Ogre
Dark Iron dwarfDark Iron dwarf Dark Iron dwarf
IconSmall Trogg.gif Trogg

Kobold Kobold
Ruler(s) King Magni Bronzebeard
Major settlements Thelsamar (850)
Affiliation Alliance
Location Eastern Khaz Modan

Loch Modan is a large area east of Dun Morogh, situated in eastern Khaz Modan. It is known for its temperate climate, abandoned archaeological dig site and, until the cataclysm, the huge lake from which the region takes its name. The gray and rugged Khaz Modan mountains rise up on all sides around the loch, and the hills are lightly wooded with pine and birch. The loch was held in place by the now broken Stonewrought Dam, an architectural wonder of no equal on Azeroth.

Loch Modan is heavily populated by hostile troggs, unearthed from caves below ground by the dwarven digs. They have since settled in the surrounding mountainous area and built crude camps and caves from which to strike at passing travelers. Other dangers include dangerous wildlife, aggressive kobolds, and the powerful ogres of the Mo'grosh Stronghold.


Despite its serene appearance, Loch Modan has seen its share of conflict and bloodshed. In the Second War, the orcs of the Horde overran Loch Modan and made a stand against the defenders of the Alliance. The dwarves of Ironforge were ultimately successful in their defense, and reclaimed the area in the war's aftermath. Broken catapults and ballistae can still be seen scattered about on the bottom and islands of the loch, mute evidence to the region's bloody history.


There are no instanced dungeons or battlegrounds in Loch Modan. However, the micro dungeon Mo'grosh Stronghold can be found in this area.

Since the Alliance has no travel hub in the Badlands, they have to fly to Thelsamar in Loch Modan and ride from there to get to Uldaman. Newer players are often unacquainted to the higher-level activity in a teens level zone in comparison to the starting zones they have come from.

Maps and subregions

Map of Loch Modan.

Algaz StationDun AlgazThe Farstrider LodgeGrizzlepaw Ridge
Ironband's Excavation SiteThe LochMo'grosh StrongholdNorth Gate Pass
Silver Stream MineSouth Gate PassStonesplinter ValleyStonewrought Dam
Stoutlager InnThelsamarValley of Kings

Travel hubs


Alliance Flight paths from Thelsamar

Adjacent regions

Zone Name Faction Level Range Direction Access subzone Access method
Dun Morogh Alliance 1-12 West North Gate Pass/South Gate Pass By foot or by flightpath from Thelsamar to Ironforge
Wetlands Alliance Horde 20-30 North Dun Algaz By foot or by flightpath from Thelsamar to Menethil Harbor
Badlands Alliance Horde 35-45 South N/A By foot only
Searing Gorge Alliance Horde 40-50 Southwest Valley of Kings By foot through the Stonewraught Pass

Notable characters

The Farstrider Lodge

Main article: Loch Modan NPCs

Loch Modan is home to several dwarves of various levels of importance. In the Valley of Kings, Captain Rugelfuss sends promising young dwarves to eradicate the troggs who infest the region. At the Stonewrought Dam, Chief Engineer Hinderweir VII seeks to rid Loch Modan of the vile and terrible Dark Iron dwarves. And at his excavation site, the unlucky Prospector Ironband recruits "slightly" more experienced adventures to investigate the ruins of Uldaman.


Main article: Loch Modan quests
See also: Loch Modan questing guide

Loch Modan is the implied level 10-20 destination zone for dwarves and gnomes from the adjacent starting zone of Dun Morogh. However it is easy enough for all other Alliance races to quest here, via the Deeprun Tram from Stormwind (this is true since the opening of Stormwind Harbour, allowing young Draenei and night elves easy access to Stormwind).


Stonewrought Dam

Wild creatures

Mo'grosh Stronghold

External links