Lord Marrowgar | |||||||||
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Race | Bone wraith (Undead) | ||||||||
Level | ?? Boss | ||||||||
Reaction | Alliance Horde | ||||||||
Location | The Spire, Icecrown Citadel | ||||||||
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Lord Marrowgar is the first boss of the Icecrown Citadel raid. Pieced together by the Lich King from the bones of a thousand vanquished adventurers, he is the guardian of the Frozen Throne within the Spire Chamber, and wields the power of the throne itself.[1]
Abilities
10-player
- Bone Storm — Attacks nearby enemies in a whirlwind of bone that lasts until canceled. 3 sec cast. Every two seconds, triggers...
- Bone Storm (Heroic mode) — Attacks nearby enemies in a whirlwind of bone, which causes them to bleed for 15 seconds. Instant. 6000+?/3 on Normal. 10000+?/3 on Heroic
- Bone Spike Graveyard (Heroic mode) — Hurls a massive bone spike which impales any enemies in the way. Deals 10% health per sec for 5 minutes or until killed. 3 sec cast. 5 sec duration
- Coldflame (Heroic mode) — Summons a line of frost that hits enemies in the way. Instant. Should the Coldflame get within 8 yards of anyone, it casts...
- Coldflame (Heroic mode) — Inflicts 6000 Frost damage every 1.0 sec for 3 sec. Instant. 8 yd radius. Deals 9000 Frost/sec for 8 sec on Heroic
- Saber Lash Melee range — Splits 200% of normal melee damage to an enemy and its two nearest allies. Next melee.
- Saber Lash — Prevents the target from being impaled while tanking.
25-player
- Bone Storm — Attacks nearby enemies in a whirlwind of bone that lasts until canceled. 3 sec cast. Every two seconds, triggers...
- Bone Storm (Heroic mode) — Attacks nearby enemies in a whirlwind of bone, which causes them to bleed for 15 seconds. Instant. 8000+?/3 on Normal. 11000+?/3 on Heroic
- Bone Spike Graveyard (Heroic mode) — Hurls a massive bone spike which impales any enemies in the way. Deals 10% health per sec for 5 minutes or until killed. 3 sec cast. 5 sec duration Puts the Impaled debuff on the affected player.
- Coldflame (Heroic mode) — Summons a line of frost that hits enemies in the way. Instant. Should the Coldflame get within 8 yards of anyone, it casts...
- Coldflame (Heroic mode) — Inflicts 8000 Frost damage every 1.0 sec for 3 sec. Instant. 8 yd radius. Deals 11000 Frost/sec for 8 sec on Heroic
- Saber Lash Melee range — Splits 200% of normal melee damage to an enemy and its two nearest allies. Next melee.
- Saber Lash — Prevents the target from being impaled while tanking.
Strategy
Lord Marrowgar is a fairly simple encounter that should not give any guild prepared for Icecrown Citadel any difficulty.
Tanks need to stand on top of each other to soak Saber Lash.
Ranged DPS or nearby melee should quickly switch to Bone Spikes to free impaled players before a Bone Storm.
Blue fire spawned by Marrowgar should be avoided quickly. It moves in a straight line out from its spawn point in melee range.
Finally, Marrowgar will whirlwind with Bone Storm, leaving a bleed effect on anyone hit by it. This ability is a threat reset. It can be avoided by moving your character away from him before it happens (he moves quite quickly). Tanks should stay close together (they can survive the Bone Storm with prepared healers) to make sure one does not eat a full Saber Lash after. He'll continue to cast Coldflame during Bone Storm.
Quotes
- Intro
- This is the begining...and the end, mortals. None may enter the Master's sanctum!
- Aggro
- The Scourge will wash over this world as a swarm of death and destruction!
- Bone Storm
- Bone Storm!
- Bone Spike
- Bound by bone!
- Stick Around!
- The only escape is death!
- Killing a player
- More bones for the offering!
- Languish in damnation!
- Death
- I see...only darkness...
Loot
Related Achievements
- [Boned (10 player)]
- [Boned (25 player)]
- [Storming the Citadel (10 player)]
- [Storming the Citadel (25 player)]
- [Heroic: Storming the Citadel (10 player)]
- [Heroic: Storming the Citadel (25 player)]
Videos
25 player Normal Difficulty
25M Tofu Council - Shadow Priest DPS Perspective
References
- ^ [80R] Lord Marrowgar Must Die!