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Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

Mage abilities are abilities used by mages. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations. Mage abilities use three schools of magic: Arcane, Fire, and Frost.

Class

All mages automatically learn the following spells at the specified level, regardless of specialization. Portals and teleports are listed in another section of this article.

Spell Level
Spell frost frostbolt02 [Frostbolt] 1
Spell fire fireball [Fire Blast] 2
Spell frost frostnova [Frost Nova] 3
Spell arcane blink [Blink] 4
Spell mage conjuredmanapudding [Conjure Refreshment] 5
Spell nature wispsplode [Arcane Explosion] 6
Spell frost iceshock [Counterspell] 7
Spell holy magicalsentry [Arcane Intellect] 8
Spell magic featherfall [Slow Fall] 9
Spell nature polymorph [Polymorph] 10/Quest
Teleport 21
Spell frost frost [Ice Block] 22
Portal (spell) 24
Spell nature removecurse [Remove Curse] 28
Ability mage invisibility [Invisibility] 34
Spell arcane arcane02 [Spellsteal] 39
Spell magic lesserinvisibilty [Mirror Image] 44
Ability mage timewarp [Time Warp] 49

Specializations

The three mage specializations are Arcane, Fire, and Frost (all caster DPS).

For a summary of the character and strengths of each spec, see Mage specializations.

Mage spell specializations
Level Arcane Fire Frost
10 Ability mage arcanebarrage [Arcane Barrage] Spell fire flamebolt [Fireball] Spell frost frostblast [Ice Lance]
10 Spell arcane blast [Arcane Blast] Spell fire incinerate [Mastery: Ignite] Spell frost iceshard [Mastery: Icicles]
10 Spell arcane manatap [Mastery: Savant]
11 Spell magearmor [Prismatic Barrier] Ability mage moltenarmor [Blazing Barrier] Spell ice lament [Ice Barrier]
12 Spell nature slow [Slow] Spell fire fireball02 [Pyroblast] Spell frost summonwaterelemental 2 [Summon Water Elemental]
13 Spell nature starfall [Arcane Missiles] Spell fire soulburn [Scorch] Ability mage wintersgrasp [Fingers of Frost]
14 Spell shadow manaburn [Clearcasting] Ability mage hotstreak [Hot Streak] Spell frost icestorm [Blizzard]
17 Inv misc gem sapphire 02 [Conjure Mana Gem] Spell fire selfdestruct [Flamestrike] Spell frost frostshock [Shatter]
18 Spell frost glacier [Cone of Cold]
19 Spell mage altertime [Alter Time] Artifactability firemage phoenixbolt [Phoenix Flames] Flurry (mage ability)
23 Spell fire volcano [Critical Mass] Freeze (Water Elemental)
27 Spell nature purge [Evocation] Inv misc head dragon 01 [Dragon's Breath]
29 Spell nature lightning [Arcane Power] Spell fire sealoffire [Combustion] Spell frost coldhearted [Icy Veins]
32 Ability mage brainfreeze [Brain Freeze]
33 Ability mage netherwindpresence [Touch of the Magi]
38 Spell frost frozenorb [Frozen Orb]
42 Spell nature enchantarmor [Presence of Mind] Spell fire rune [Cauterize] Spell frost wizardmark [Cold Snap]
47 Ability mage greaterinvisibility [Greater Invisibility]
58 Spell mage altertime [Alter Time] Spell mage altertime [Alter Time]

Talents

Talents become available at level 15. Only one talent can be chosen from each tier.

They can be swapped out any time outside of a rested area using Inv relics libramofgrace [Tome of the Tranquil Mind].

Template:Mage talents

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using Inv misc dust 02 [Vanishing Powder].

Teleportation

Mages can learn to teleport themselves and open up portals for their party members for instant travel to friendly capital cities by visiting a portal trainer. Portal trainers are typically found nearby the mage trainers in each capital city. Since patch 5.0.4, neither teleports nor portals require reagents.

Extra spells

These spells are alternate versions of trainable spells, with some functionally identical, but possessing a different icon or other cosmetic difference. There are also several other miscellaneous spells which provide other effects. They are learned through books, items, or given as quest rewards.

Ability Min Level Taught by
Polymorph: Pig 60 Taught by Neutral The Amazing Zanzo in Dalaran for 3g.
Polymorph: Rabbit 60 Inv misc book 07 [Tome of Polymorph: Rabbit] from the Noblegarden event.
Polymorph: Turtle 60 Inv misc book 07 [Tome of Polymorph: Turtle] from high level Cataclysm fishing pools.
Polymorph: Black Cat 60 Inv misc book 07 [Tome of Polymorph: Black Cat] for 2500g from Neutral Endora Moorehead in Dalaran at neutral Kirin Tor reputation.
Polymorph: Penguin 60 Inv misc book 07 [Tome of Polymorph: Penguin]
Polymorph: Polar Bear Cub 60 Inv misc book 07 [Tome of Polymorph: Polar Bear Cub]
Polymorph: Porcupine 60 Inv misc book 07 [Tome of Polymorph: Porcupine]
Polymorph: Monkey 60 Inv misc book 07 [Tome of Polymorph: Monkey]

Miscellaneous

Ability Min Level Taught by
Spell arcane blink [Arcane Momentum] 4 Almost any Mage Trainer
Achievement dungeon theviolethold heroic [Dalaran Brilliance] (cosmetic) 8 Taught by Inv glyph minormage [Glyph of Dalaran Brilliance]
Ability priest heavanlyvoice [Arcane Linguist] 10 Inv misc book 07 [Mystical Tome: Arcane Linguist]
Inv mask 01 [Illusion] 10 Inv misc book 07 [Mystical Tome: Illusion]

All Mages can also purchase and use the Inv misc enchantedpearl [Familiar Stone] exclusive to their class at Level 11, which summons a non-combat familiar which follows them around.

See also


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