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The subject of this article was removed from World of Warcraft in patch 7.0.3.
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- For the priest ability, see
[Mass Resurrection].
Mass Resurrection | |
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Properties | |
Class | All |
School | Holy |
Cooldown | None/Global Cooldown |
Radius | 100 yd |
Other information | |
Level learned | 28 |
Requirements | Guild |
Related debuff | |
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Mass Resurrection was a active guild perk ability that resurrects all raid and party members. Characters needed to be level 28 or higher to cast this. It hits non-guild members and guild members alike in the same raid or party group.
The ability has no cooldown, but a player can only be resurrected by Mass Resurrection once every 10 minutes, so in most cases a group will not use it more frequently than that anyway. The timer is indicated by a debuff icon, similar to those of bloodlust effects.
Trivia[]
- The Resurrection spell used by the paladin hero unit in Warcraft III worked similarly to this one, although it's restricted to a maximum of 6 units.
- Blizzard may have planned to introduce Mass Resurrection as a paladin spell in World of Warcraft's The Burning Crusade expansion, but it never made it into the game.[1][2]
Patch changes[]
Patch 7.0.3 (2016-07-19): Removed.
Patch 6.0.2 (2014-10-14): Guild level system removed; now granted to all guilds (instead of those at level 25).
Patch 4.3.0 (2011-11-29): Can no longer be cast in certain shapeshift forms, including
[Spirit of Redemption] for priests.
Patch 4.0.3a (2010-11-23): Added.