Core races | |||
Allied races | |||
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- This article is about the playable race. For the mechagnome lore, see Mechagon mechagnome. For the in-game faction, see Rustbolt Resistance.
Mechagnomes | |
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Character classes | Hunter, Mage, Monk, Priest, Rogue, Warlock, Warrior, Death Knight |
Main language | Gnomish |
Secondary language | Common |
Starting zone | Mechagon City, Mechagon Island |
Racial leader | |
Capital | Mechagon City |
Racial mount | [Mechagon Mechanostrider] |
The mechagnomes are one of the playable Alliance allied races in World of Warcraft, introduced in Battle for Azeroth. A pioneer group of gnomes that settled Mechagon Island in search of titan technology, they began to enhance their mortal bodies with steel and robotics. They have since reconnected with their cousins from Gnomeregan, and alongside their prince, are led by King Gelbin Mekkatorque.
Mechagnomes start out underground in their wondrous city of Mechagon. They then journey to their faction's embassy (much like all other allied races). Similarly to their fleshy brothers and sisters, mechagnomes ride Mechanostrider mounts, but of a slightly different variety. Also, like regular gnomes, they speak Gnomish as their main language, but also know the Common tongue.
Background[]
- Main article: Gnome#Mechagon mechagnome
Official website[]
Long ago, a faction of zealous gnomes set out on a quest to improve their bodies and minds. Settling on the isolated isle of Mechagon, they experimented with ancient technology to reverse the Curse of Flesh and become living machines. After facing the perils of full mechanization, they found the ideal balance between flesh and steel. Now reunited with their gnomish cousins, the mechagnomes bring both tenacity and ingenuity to the Alliance.[1]
Race preview[]
Though they once sought to mechanize themselves completely, the mechagnomes now seek a balance between flesh and steel. Emerging from years of isolation on Mechagon, they bring both ingenuity and aptitude to the Alliance.
They left Gnomeregan to construct a metal metropolis, Mechagon. However, their once wise and ambitious ruler King Mechagon now ruthlessly rules over them with an iron fist.
Work together with the Rustbolt Resistance to overthrow their tyrant so these mechanical mavericks will join the Alliance.[2]
Creation screen description[]
Though they once sought to mechanize themselves completely, the mechagnomes now seek a balance between flesh and steel. Emerging from years of isolation on Mechagon, they bring both ingenuity and aptitude to the Alliance.
Opening cutscene[]
Prince Erazmin: We mechagnomes spent years in isolation, tirelessly enhancing our bodies and minds. But this relentless quest for perfection nearly brought us to ruin. Now we realize that balance is the key to happiness. We can improve ourselves without losing our individuality in the process. It is time to leave Mechagon and rejoin our gnomish cousins. Together, we will forge a brighter future. For the Alliance!
Unlocking[]
In order to unlock the ability to play as mechagnomes, players must have a level 40 Alliance character and complete the following recruitment questline:
- [40-70] Urgent Care (optional)
- [40-70] Waning Energy
- [40-70] Someone Who Can Help
- [40-70] The Current Schematic
- [40-70] Voyage to Safety
- [40-70] Better... Stronger... Less Dead
- [40-70] Him?
- [40-70] Mental Attunement
- [40-70] A Strong Heart
- [40-70] Ascension
- [40-70] The Future of Mechagon
- [40-70] Propagate the News
Character[]
Racial traits[]
[Combat Analysis] - Passive |
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Gradually get stronger while in combat. |
[Hyper Organic Light Originator] - 3 min cooldown |
Summon decoys of yourself to distract foes. |
[Mastercraft] - Passive |
Function as a personal set of crafting tools for professions. |
[Emergency Failsafe] - Passive |
Automatically heal yourself when your health drops to a low life total. |
[Skeleton Pinkie] - No cooldown |
Open locked chests. |
Classes[]
Quotes[]
- Main articles: Jokes#Mechagnome male, Jokes#Mechagnome female
- Main articles: Flirt#Mechagnome male, Flirt#Mechagnome female
Notes[]
- Mechagnome hunters start with a mechanical wolf pet.
- Mechagnomes cannot transmogrify their feet, wrist, and hand slots. Additionally, only the lower torso will show transmogrified leg appearances; the actual legs are exposed metal.
- Prior to the removal of reputation and achievement requirements to unlock allied races, unlocking mechagnomes required Exalted reputation with the Rustbolt Resistance and the achievement [The Mechagonian Threat].
- Mechagnomes begin at Honored with the Rustbolt Resistance.
- The mechagnome icon represents the same insignia of King Mechagon's Arcforged, and not the Rustbolt Resistance. In contrast, the nightborne discarded their old Highborne symbol in favor of one with a dusk lily, representing the nightfallen resistance.
Gallery[]
Mechagnomes in heritage armor.
Patch changes[]
- Patch 10.1.5 (2023-07-11): No longer requires [The Mechagonian Threat] to unlock.
- Patch 9.1.0 (2021-06-29): New swimming animation where their hands turn into propellers when swimming.
- Patch 9.0.1 (2020-10-13): No longer requires Exalted with Rustbolt Resistance to unlock.
- Patch 8.3.0 (2020-01-14): Added.
References[]
- ^ https://worldofwarcraft.com/en-us/game/races/mechagnome
- ^ Blizzard Entertainment 2019-10-07. New Allied Races Preview: Vulpera and Mechagnomes!. Archived from the original on 2019-10-08.
External links[]
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