(Fleshed out the intro summary.) |
(→Patch changes: 9.1 new swim animation with hands turning into propellers, example https://twitter.com/Portergauge/status/1411064757671452673) |
||
(10 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Stub/ |
+ | {{Stub/Other|Statistics.}} |
{{race links}} |
{{race links}} |
||
{{This|the playable race|the mechagnome lore|Mechagon mechagnome|the in-game faction|Rustbolt Resistance}} |
{{This|the playable race|the mechagnome lore|Mechagon mechagnome|the in-game faction|Rustbolt Resistance}} |
||
Line 9: | Line 9: | ||
| language = [[Gnomish (language)|Gnomish]] |
| language = [[Gnomish (language)|Gnomish]] |
||
| slang = [[Common (language)|Common]] |
| slang = [[Common (language)|Common]] |
||
+ | | start = {{bfa-inline}} [[Mechagon City (starting zone)|Mechagon City]], [[Mechagon Island]] |
||
| leader = |
| leader = |
||
{{NPC||Gelbin Mekkatorque|icon=Mekkatorque}} |
{{NPC||Gelbin Mekkatorque|icon=Mekkatorque}} |
||
Line 15: | Line 16: | ||
| mount = [[Mechagon Mechanostrider]] |
| mount = [[Mechagon Mechanostrider]] |
||
}} |
}} |
||
− | [[File:Mechagnome crest. |
+ | [[File:Mechagnome crest.jpg|thumb|Mechagnome crest.]] |
− | The '''mechagnomes''' are one of the playable [[Alliance]] [[ |
+ | The '''mechagnomes''' are one of the playable [[Alliance]] [[allied race]]s in ''World of Warcraft'', introduced in [[World of Warcraft: Battle for Azeroth|''Battle for Azeroth'']]. A pioneer group of [[gnome]]s that settled [[Mechagon Island]] in search of [[titan]] [[technology]], they began to enhance their mortal bodies with steel and robotics. They have since reconnected with their cousins from [[Gnomeregan]], and alongside their [[Prince Erazmin|prince]], are led by King [[Gelbin Mekkatorque]]. |
− | Mechagnomes start out underground in their wondrous city of [[Mechagon City|Mechagon]]. They then journey to their faction's embassy (much like all other allied races). Similarly to their fleshy brothers and sisters, mechagnomes ride [[Mechanostrider mounts]], but of a slightly [[Mechagon Mechanostrider|different variety]]. Also like regular gnomes, they speak [[Gnomish (language)|Gnomish]] as |
+ | Mechagnomes start out underground in their wondrous city of [[Mechagon City|Mechagon]]. They then journey to their faction's embassy (much like all other allied races). Similarly to their fleshy brothers and sisters, mechagnomes ride [[Mechanostrider mounts]], but of a slightly [[Mechagon Mechanostrider|different variety]]. Also, like regular gnomes, they speak [[Gnomish (language)|Gnomish]] as their main language, but also know the [[Common (language)|Common]] tongue. |
==Background== |
==Background== |
||
Line 40: | Line 41: | ||
==Unlocking== |
==Unlocking== |
||
− | Mechagnomes can be unlocked by Alliance players who have |
+ | Mechagnomes can be unlocked by Alliance players who have earned the achievement [[The Mechagonian Threat]].<ref name="New Allied Races"/> |
Players must then complete the following [[Allied race recruitment quests|recruitment questline]]: |
Players must then complete the following [[Allied race recruitment quests|recruitment questline]]: |
||
Line 71: | Line 72: | ||
===Classes=== |
===Classes=== |
||
+ | *{{Class|Death knight}} |
||
*{{Class|Hunter}} |
*{{Class|Hunter}} |
||
*{{Class|Mage}} |
*{{Class|Mage}} |
||
Line 101: | Line 103: | ||
*Mechagnomes cannot [[Transmogrification|transmogrify]] their feet, wrist, and hand slots. Additionally, only the lower torso will show transmogrified leg appearances; the actual legs are exposed metal. |
*Mechagnomes cannot [[Transmogrification|transmogrify]] their feet, wrist, and hand slots. Additionally, only the lower torso will show transmogrified leg appearances; the actual legs are exposed metal. |
||
*Mechagnomes begin at {{Rep|Honored}} with the [[Rustbolt Resistance]]. |
*Mechagnomes begin at {{Rep|Honored}} with the [[Rustbolt Resistance]]. |
||
+ | <!-- *Mechagnomes receive four new customization options in ''Shadowlands'' for both male and female characters. These are a new set of goggle type eye enhancements with variants for each mechagnome ear type. These goggle eye appearance existed prior only as an appearance if a mechagnome were wearing a helm that cover hair or facial features on other races.<ref>https://warcraft.blizzplanet.com/blog/comments/new-mechagnome-customization-options-in-the-shadowlands-alpha</ref> --> |
||
==Gallery== |
==Gallery== |
||
Line 110: | Line 113: | ||
==Patch changes== |
==Patch changes== |
||
+ | *{{Patch 9.1.0|note=New swimming animation where their hands turn into propellers when swimming.}} |
||
*{{Patch 8.3.0|note=Added.}} |
*{{Patch 8.3.0|note=Added.}} |
||
Revision as of 22:46, 3 July 2021
Core races | |||
Allied races | |||
|
- This article is about the playable race. For the mechagnome lore, see Mechagon mechagnome. For the in-game faction, see Rustbolt Resistance.
Mechagnomes | |
---|---|
Character classes |
Hunter, Mage, Monk, Priest, Rogue, Warlock, Warrior Death Knight |
Main language | Gnomish |
Secondary language | Common |
Starting zone | Mechagon City, Mechagon Island |
Racial leader | |
Capital | Mechagon City |
Racial mount | [Mechagon Mechanostrider] |
The mechagnomes are one of the playable Alliance allied races in World of Warcraft, introduced in Battle for Azeroth. A pioneer group of gnomes that settled Mechagon Island in search of titan technology, they began to enhance their mortal bodies with steel and robotics. They have since reconnected with their cousins from Gnomeregan, and alongside their prince, are led by King Gelbin Mekkatorque.
Mechagnomes start out underground in their wondrous city of Mechagon. They then journey to their faction's embassy (much like all other allied races). Similarly to their fleshy brothers and sisters, mechagnomes ride Mechanostrider mounts, but of a slightly different variety. Also, like regular gnomes, they speak Gnomish as their main language, but also know the Common tongue.
Background
- Main article: Gnome#Mechagon mechagnome
Official website
Long ago, a faction of zealous gnomes set out on a quest to improve their bodies and minds. Settling on the isolated isle of Mechagon, they experimented with ancient technology to reverse the Curse of Flesh and become living machines. After facing the perils of full mechanization, they found the ideal balance between flesh and steel. Now reunited with their gnomish cousins, the mechagnomes bring both tenacity and ingenuity to the Alliance.[1]
Race preview
Though they once sought to mechanize themselves completely, the mechagnomes now seek a balance between flesh and steel. Emerging from years of isolation on Mechagon, they bring both ingenuity and aptitude to the Alliance.
They left Gnomeregan to construct a metal metropolis, Mechagon. However, their once wise and ambitious ruler King Mechagon now ruthlessly rules over them with an iron fist.
Work together with the Rustbolt Resistance to overthrow their tyrant so these mechanical mavericks will join the Alliance.[2]
Creation screen description
Though they once sought to mechanize themselves completely, the mechagnomes now seek a balance between flesh and steel. Emerging from years of isolation on Mechagon, they bring both ingenuity and aptitude to the Alliance.
Opening cutscene
Prince Erazmin: We mechagnomes spent years in isolation, tirelessly enhancing our bodies and minds. But this relentless quest for perfection nearly brought us to ruin. Now we realize that balance is the key to happiness. We can improve ourselves without losing our individuality in the process. It is time to leave Mechagon and rejoin our gnomish cousins. Together, we will forge a brighter future. For the Alliance!
Unlocking
Mechagnomes can be unlocked by Alliance players who have earned the achievement [The Mechagonian Threat].[2]
Players must then complete the following recruitment questline:
- [40-70] Urgent Care (optional)
- [40-70] Waning Energy
- [40-70] Someone Who Can Help
- [40-70] The Current Schematic
- [40-70] Voyage to Safety
- [40-70] Better... Stronger... Less Dead
- [40-70] Him?
- [40-70] Mental Attunement
- [40-70] A Strong Heart
- [40-70] Ascension
- [40-70] The Future of Mechagon
- [40-70] Propagate the News
Character
Racial traits
[Combat Analysis] - Passive |
---|
Get stronger as you fight the same enemy. |
[Hyper Organic Light Originator] - 3 min cooldown |
Summon decoys of yourself to distract foes. |
[Mastercraft] - Passive |
Function as a personal set of crafting tools for professions. |
[Emergency Failsafe] - Passive |
Automatically heal yourself when your health drops to a low life total. |
[Skeleton Pinkie] - No cooldown |
Open locked chests. |
Classes
Quotes
- Main articles: Jokes#Mechagnome male, Jokes#Mechagnome female
- Main articles: Flirt#Mechagnome male, Flirt#Mechagnome female
Notes
- Mechagnome hunters start with a mechanical wolf pet.
- Mechagnomes cannot transmogrify their feet, wrist, and hand slots. Additionally, only the lower torso will show transmogrified leg appearances; the actual legs are exposed metal.
- Mechagnomes begin at Honored with the Rustbolt Resistance.
Gallery
Mechagnomes in heritage armor.
Patch changes
- Patch 9.1.0 (2021-06-29): New swimming animation where their hands turn into propellers when swimming.
- Patch 8.3.0 (2020-01-14): Added.
References
- ^ https://worldofwarcraft.com/en-us/game/races/mechagnome
- ^ a b Blizzard Entertainment 2019-10-07. New Allied Races Preview: Vulpera and Mechagnomes!. Archived from the original on 2019-10-08.
|