Healing Ward - Summons a ward that lasts 30 sec. and periodically heals allies in an area around it.
Healing Wave - Calls upon Nature magic to heal an ally.
Renew - Heals an ally every 3 sec. for 20 sec.
Thorns Aura - Causes 20 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min.