Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
(Added last few xpacs)
(18 intermediate revisions by 8 users not shown)
Line 1: Line 1:
  +
{{For|the enchant|Mining (enchant)}}
 
[[File:Miner 2.jpg|thumb|250px|Miners must be tough and precise to succeed - a mining pick is not necessary but can help.]]{{Mining}}
 
[[File:Miner 2.jpg|thumb|250px|Miners must be tough and precise to succeed - a mining pick is not necessary but can help.]]{{Mining}}
{{for|the enchant|Mining (enchant)}}
 
   
'''Mining''' allows you to find and mine [[mineral]]s, [[ore]]s, and [[stone]]s from [[resource node]]s and certain mobs (see [[Ore skinning]]) scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.
+
'''Mining''' allows you to find and mine [[ore]]s, [[stone]]s, and [[raw gem]]s from [[resource node]]s and certain mobs (see [[Ore skinning]]) scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.
   
 
Mining pointers:
 
Mining pointers:
Line 20: Line 20:
   
 
==Proficiency==
 
==Proficiency==
 
 
{| class="darktable"
 
{| class="darktable"
 
! Proficiency !! Level !! Skill
 
! Proficiency !! Level !! Skill
 
|-
 
|-
| align=left | [[Mining proficiencies#Apprentice|Apprentice]] || n/a || 1 - 75
+
| align=left | [[Mining proficiencies#Apprentice|Apprentice]] || 5 || 1 - 300
 
|- class="alt"
 
|- class="alt"
| align=left | [[Mining proficiencies#Journeyman|Journeyman]] || n/a || 75 - 150
 
|-
 
| align=left | [[Mining proficiencies#Expert|Expert]] || 10 || 150 - 225
 
|- class="alt"
 
| align=left | [[Mining proficiencies#Artisan|Artisan]] || 25 || 225 - 300
 
|-
 
 
| align=left | [[Mining proficiencies#Master|Master]] || 40 || 1 - 75 {{bc-inline}}
 
| align=left | [[Mining proficiencies#Master|Master]] || 40 || 1 - 75 {{bc-inline}}
|- class="alt"
+
|-
 
| align=left | [[Mining proficiencies#Grand Master|Grand Master]] || 55 || 1 - 75 {{wotlk-inline}}
 
| align=left | [[Mining proficiencies#Grand Master|Grand Master]] || 55 || 1 - 75 {{wotlk-inline}}
  +
|- class="alt"
  +
| align=left | [[Mining proficiencies#Illustrious Grand Master|Illustrious Grand Master]] || 78 || 1 - 75 {{Cata-inline}}
 
|-
 
|-
| align=left | [[Mining proficiencies#Illustrious Grand Master|Illustrious Grand Master]] || 75 || 1 - 75 {{Cata-inline}}
+
| align=left | [[Mining proficiencies#Zen Master|Zen Master]] || 80 || 1 - 75 {{mop-inline}}
  +
|- class="alt"
  +
| align=left | [[Mining proficiencies#Draenor Master|Draenor Master]] || - || 1 - 100 {{wod-inline}}
  +
|-
  +
| align=left | [[Mining proficiencies#Legion Master|Legion Master]] || - || 1 - 100 {{Legion-inline}}
 
|- class="alt"
 
|- class="alt"
| align=left | [[Mining proficiencies#Zen Master|Zen Master]] || 80 || 1 - 100 {{mop-inline}}
+
| align=left | [[Mining proficiencies#Kul Tiran & Zandalari|Kul Tiran / Zandalari]] || - || 1 - 175 {{bfa-inline}}
 
|-
 
|-
| align=left | [[Mining proficiencies#Draenor Master|Draenor Master]] || - || 1 - 100 {{wod-inline}}
+
| align=left | [[Mining proficiencies#Shadowlands|Shadowlands]] || - || 1 - 150 {{sl-inline}}
|- class="alt"
 
| align=left | [[Mining proficiencies#Legion Master|Legion Master]] || - || 1 - 150 {{Legion-inline}}
 
|- class="alt"
 
| align=left | [[Mining proficiencies#Kul Tiran & Zandalari|Kul Tiran / Zandalari]] † || - || 1 - 150 {{bfa-inline}}
 
 
|}
 
|}
   
† [[Kul Tiran / Zandalari Mastery|Kul Tiran and Zandalari]] proficiency is only available after purchasing the [[expansion]] [[Battle for Azeroth]].
+
† [[Shadowlands Mastery|Shadowlands]] proficiency is only available after purchasing the [[expansion]] [[Shadowlands]].
   
 
==Uses==
 
==Uses==
Line 65: Line 60:
   
 
===Addons===
 
===Addons===
* [http://www.mapwow.com MapWoW] is a great Google Earth-like web application for finding node locations.
+
*[http://www.mapwow.com MapWoW] is a great Google Earth-like web application for finding node locations.
   
* [[Gatherer (AddOn)|Gatherer]] is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
+
*[[Gatherer (AddOn)|Gatherer]] is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
   
* [[GatherMate]] is a replacement for the now defunct Cartographer_Mining. It aims to be map addon independent. It can be combined with Routes to produce a [http://en.wikipedia.org/wiki/Travelling_salesman_problem traveling salesman route] to all nodes in a given zone.
+
*[[GatherMate]] is a replacement for the now-defunct Cartographer_Mining. It aims to be map addon independent. It can be combined with Routes to produce a [http://en.wikipedia.org/wiki/Travelling_salesman_problem traveling salesman route] to all nodes in a given zone.
   
* [http://www.wowinterface.com/downloads/info12965-Carbonite.html Carbonite] will allow you to plan a route through the locations of all veins in a region. This allows efficient farming.
+
*[http://www.wowinterface.com/downloads/info12965-Carbonite.html Carbonite] will allow you to plan a route through the locations of all veins in a region. This allows efficient farming.
   
 
===Items===
 
===Items===
* {{loot|uncommon|Goblin Mining Helmet}} adds +5 to mining skill.
+
*{{loot|uncommon|Goblin Mining Helmet}} adds +5 to mining skill.
* {{mop-inline}} {{loot|uncommon|Mist-Piercing Goggles}} Allows you to see additional mining nodes and herbs while in Pandaria. Does not need to be equipped to gain the benefit.
+
*{{mop-inline}} {{loot|uncommon|Mist-Piercing Goggles}} Allows you to see additional mining nodes and herbs while in Pandaria. Does not need to be equipped to gain the benefit.
* {{mop-inline}} {{loot|rare|Forager's Gloves}} Allows faster gathering of resources in Pandaria.
+
*{{mop-inline}} {{loot|rare|Forager's Gloves}} Allows faster gathering of resources in Pandaria.
   
* Some weapons claim they serve as a [[Mining Pick|mining pick]], but do not necessarily increase skill:
+
*Some weapons claim they serve as a [[Mining Pick|mining pick]] but do not necessarily increase skill:
: [[Kobold Excavation Pick]]
+
:[[Kobold Excavation Pick]]
: [[Gouging Pick]]
+
:[[Gouging Pick]]
: [[Cold Iron Pick]]
+
:[[Cold Iron Pick]]
: [[Miner's Revenge]]
+
:[[Miner's Revenge]]
: [[Tunnel Pick]]
+
:[[Tunnel Pick]]
: [[Digmaster 5000]]
+
:[[Digmaster 5000]]
: [[Brann's Trusty Pick]]
+
:[[Brann's Trusty Pick]]
: [[Shatterstone Pick]]
+
:[[Shatterstone Pick]]
   
 
*A {{item|Gnomish Army Knife}} cannot be used as a weapon but does function as:
 
*A {{item|Gnomish Army Knife}} cannot be used as a weapon but does function as:
: [[Gyromatic Micro-Adjustor]]
+
:[[Gyromatic Micro-Adjustor]]
: [[Arclight Spanner]]
+
:[[Arclight Spanner]]
: [[Blacksmith Hammer]]
+
:[[Blacksmith Hammer]]
: [[Mining Pick]]
+
:[[Mining Pick]]
: [[Skinning Knife]]
+
:[[Skinning Knife]]
: [[Herbalist's Spade]]
+
:[[Herbalist's Spade]]
   
 
===Enchants===
 
===Enchants===
* [[Advanced Mining]] adds +5 to the player's mining skill.
+
*[[Advanced Mining]] adds +5 to the player's mining skill.
* [[Gatherer]] adds +5 to all [[Profession#Gathering|gathering skills]] (mining, [[herbalism]] and [[skinning]]).
+
*[[Gatherer]] adds +5 to all [[Profession#Gathering|gathering skills]] (mining, [[herbalism]] and [[skinning]]).
   
 
===Ablities===
 
===Ablities===
*[[Paladin]]s, Frost [[Death Knights]], [[Hunters]], [[Druids]] and [[Engineering|Engineers]] have a slight advantage in mining because of speed increasing talents.
+
*[[Paladin]]s, Frost [[death knight]]s, [[hunter]]s, [[druid]]s, and [[Engineering|engineers]] have a slight advantage in mining because of speed increasing talents.
* [[Rogue]]s also have an advantage, as some mining deposits are in caves filled with mobs. Players usually don't farm there because they don't want spending a lot of time killing the mobs to get to the veins. Rogues can stealth around mobs and knock out nearby mobs.
+
*[[Rogue]]s also have an advantage, as some mining deposits are in caves filled with mobs. Players usually don't farm there because they don't want spending a lot of time killing the mobs to get to the veins. Rogues can stealth around mobs and knock out nearby mobs.
   
 
===Worthy of note===
 
===Worthy of note===
* {{mop-inline}} having a [[mining pick]] in your inventory (does not need to be equipped) adds +10 to the player's mining skill.
+
*{{mop-inline}} having a [[mining pick]] in your inventory (does not need to be equipped) adds +10 to the player's mining skill.
   
Until [[Patch 5.0.4]], a [[Mining Pick|mining pick]] was required to be in the player's inventory or equipped to mine nodes in-game. It is no longer required, but provides a passive bonus to your mining skill.
+
Until [[patch 5.0.4]], a [[Mining Pick|mining pick]] was required to be in the player's inventory or equipped to mine nodes in-game. It is no longer required, but provides a passive bonus to your mining skill.
   
 
==Mining skill and its increase==
 
==Mining skill and its increase==
 
Different veins will require different mining skill levels to loot (e.g. [[Mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions:
 
Different veins will require different mining skill levels to loot (e.g. [[Mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions:
* <font color="red">'''Red'''</font>: Skill insufficient.
+
*<font color="red">'''Red'''</font>:Skill insufficient.
* <font color="orange">'''Orange'''</font>: 100% chance of increasing skill level.
+
*<font color="orange">'''Orange'''</font>:100% chance of increasing skill level.
* <font color="yellow">'''Yellow'''</font>: 75% chance of increasing skill level.
+
*<font color="yellow">'''Yellow'''</font>:75% chance of increasing skill level.
* <font color="green">'''Green'''</font>: <50% chance of increasing skill level.
+
*<font color="green">'''Green'''</font>:<50% chance of increasing skill level.
* <font color="gray">'''Gray'''</font>: Never increases skill level.
+
*<font color="gray">'''Gray'''</font>:Never increases skill level.
   
 
Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point.
 
Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point.
Line 121: Line 116:
 
To mine a [[vein]], right-click on it. After a brief animation, a [[Loot Window|loot window]] will appear containing [[ore]], [[stone]] and sometimes rare drops like [[gem]]s or [[mote]]s. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when leveling this profession.
 
To mine a [[vein]], right-click on it. After a brief animation, a [[Loot Window|loot window]] will appear containing [[ore]], [[stone]] and sometimes rare drops like [[gem]]s or [[mote]]s. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when leveling this profession.
   
Prior to [[Patch 3.0.8]], mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since that patch, a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allowed multiple miners to gain a skill point (or ''tap'') a vein, but only one miner will receive all the ore. This again changed in [[patch 4.0.1]], prior to the launch of [[Cataclysm]]; Ore nodes (indeed, any Herb nodes or skinnable corpses) can now only be tapped by one player at a time. If a player attempts to mine it while another player is, the player receives the error "This object is already tapped".
+
Prior to [[patch 3.0.8]], mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since that patch, a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allowed multiple miners to gain a skill point (or ''tap'') a vein, but only one miner will receive all the ore. This again changed in [[patch 4.0.1]], prior to the launch of [[Cataclysm]]; Ore nodes (indeed, any Herb nodes or skinnable corpses) can now only be tapped by one player at a time. If a player attempts to mine it while another player is, the player receives the error "This object is already tapped".
   
 
[[Patch 5.3]] changed [[Pandaria]] mining yields to be determined by skill level.
 
[[Patch 5.3]] changed [[Pandaria]] mining yields to be determined by skill level.
   
As of [[Patch 6.0]], all mining nodes could be mined from level 1, however miners whose skill was too low would receive nuggets which combined to form a unit of [[ore]]
+
As of [[patch 6.0]], all mining nodes could be mined from level 1, however miners whose skill was too low would receive nuggets which combined to form a unit of [[ore]]
   
From [[Legion]] onwards, new nodes can all be mined from level 1 assuming the miner has the relevant proficiency. Nodes for new ores no longer give nuggets and skill does not determine yields. Base skill level is a hidden prerequisites for [[mining quests]] {{citation needed}} which reward [[mining techniques]] that grant improved yields or bonus resources.
+
From ''[[Legion]]'' onwards, new nodes can all be mined from level 1 assuming the miner has the relevant proficiency. Nodes for new ores no longer give nuggets and skill does not determine yields. Base skill level is a hidden prerequisites for [[mining quests]] {{citation needed}} which reward [[mining techniques]] that grant improved yields or bonus resources.
   
 
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point.
 
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point.
Line 133: Line 128:
 
There are ''rare'' spawns of various ore veins in place of more common metals. Specifically:
 
There are ''rare'' spawns of various ore veins in place of more common metals. Specifically:
   
: [[Tin]] can spawn [[Silver]].
+
:[[Tin]] can spawn [[Silver]].
: [[Iron]] can spawn [[Gold]].
+
:[[Iron]] can spawn [[Gold]].
: [[Mithril]] can spawn [[Truesilver]].
+
:[[Mithril]] can spawn [[Truesilver]].
: [[Fel Iron]] and [[Adamantite]] can spawn [[Khorium]].
+
:[[Fel Iron]] and [[Adamantite]] can spawn [[Khorium]].
: [[Saronite]] can spawn [[Titanium]].
+
:[[Saronite]] can spawn [[Titanium]].
: [[Elementium]] can spawn [[Pyrite]].
+
:[[Elementium]] can spawn [[Pyrite]].
: [[Ghost Iron Deposit|Ghost Iron]] can spawn [[Trillium Vein|Trillium]].
+
:[[Ghost Iron Deposit|Ghost Iron]] can spawn [[Trillium Vein|Trillium]].
   
 
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins.
 
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins.
Line 145: Line 140:
 
Additionally, certain ore nodes have ''Rich'' nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins:
 
Additionally, certain ore nodes have ''Rich'' nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins:
   
: [[Thorium Ore]]
+
:[[Thorium Ore]]
: [[Adamantite Ore]]
+
:[[Adamantite Ore]]
: [[Cobalt Ore]]
+
:[[Cobalt Ore]]
: [[Saronite Ore]]
+
:[[Saronite Ore]]
: [[Obsidium Ore]]
+
:[[Obsidium Ore]]
: [[Elementium Ore]]
+
:[[Elementium Ore]]
: [[Pyrite Ore]]
+
:[[Pyrite Ore]]
: [[Ghost Iron Ore]]
+
:[[Ghost Iron Ore]]
: [[Kyparite]]
+
:[[Kyparite]]
: [[Black Trillium Ore]]
+
:[[Black Trillium Ore]]
: [[White Trillium Ore]]
+
:[[White Trillium Ore]]
   
  +
=== [[Eastern Kingdoms]] and [[Kalimdor]] ===
 
{| class="darktable zebra"
 
{| class="darktable zebra"
 
|-
 
|-
Line 170: Line 166:
 
|-
 
|-
 
| [[Tin Vein]]
 
| [[Tin Vein]]
| <font color=#CC7A00>50</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>75</font>
 
| <font color=#B2B200>75</font>
 
| <font color="green">100</font>
 
| <font color="green">100</font>
Line 176: Line 172:
 
|-
 
|-
 
| [[Silver Vein]]
 
| [[Silver Vein]]
| <font color=#CC7A00>65</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>85</font>
 
| <font color=#B2B200>85</font>
 
| <font color="green">110</font>
 
| <font color="green">110</font>
Line 182: Line 178:
 
|-
 
|-
 
| [[Iron Vein]]
 
| [[Iron Vein]]
| <font color=#CC7A00>100</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>125</font>
 
| <font color=#B2B200>125</font>
 
| <font color="green">150</font>
 
| <font color="green">150</font>
Line 188: Line 184:
 
|-
 
|-
 
| [[Gold Vein]]
 
| [[Gold Vein]]
| <font color=#CC7A00>115</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>130</font>
 
| <font color=#B2B200>130</font>
 
| <font color="green">165</font>
 
| <font color="green">165</font>
Line 194: Line 190:
 
|-
 
|-
 
| [[Mithril Deposit]]
 
| [[Mithril Deposit]]
| <font color=#CC7A00>150</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>175</font>
 
| <font color=#B2B200>175</font>
 
| <font color="green">200</font>
 
| <font color="green">200</font>
Line 200: Line 196:
 
|-
 
|-
 
| [[Truesilver Deposit]]
 
| [[Truesilver Deposit]]
| <font color=#CC7A00>165</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>165</font>
 
| <font color=#B2B200>165</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
| <font color="grey">?</font>
+
| <font color="grey">300</font>
 
|-
 
|-
 
| [[Dark Iron Ore|Dark Iron Vein]]
 
| [[Dark Iron Ore|Dark Iron Vein]]
| <font color=#CC7A00>165</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>165</font>
 
| <font color=#B2B200>165</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
| <font color="grey">?</font>
+
| <font color="grey">300</font>
 
|-
 
|-
 
| [[Small Thorium Vein]]
 
| [[Small Thorium Vein]]
| <font color=#CC7A00>200</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>225</font>
 
| <font color=#B2B200>225</font>
 
| <font color="green">250</font>
 
| <font color="green">250</font>
Line 218: Line 214:
 
|-
 
|-
 
| [[Rich Thorium Vein]]
 
| [[Rich Thorium Vein]]
| <font color=#CC7A00>215</font>
+
| <font color=#CC7A00>1</font>
 
| <font color=#B2B200>240</font>
 
| <font color=#B2B200>240</font>
 
| <font color="green">265</font>
 
| <font color="green">265</font>
| <font color="grey">315</font>
+
| <font color="grey">300</font>
  +
|}
  +
  +
=== [[Outland]] and [[Isle of Quel'Danas]] {{bc-inline}} ===
  +
{| class="darktable zebra"
 
|-
 
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
| [[Fel Iron Vein]]{{bc-inline}}
 
| <font color=#CC7A00>275</font>
 
| <font color=#B2B200>325</font>
 
| <font color="green">350</font>
 
| <font color="grey">400</font>
 
 
|-
 
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
| [[Adamantite Vein]]{{bc-inline}}
 
| <font color=#CC7A00>325</font>
 
| <font color=#B2B200>350</font>
 
| <font color="green">375</font>
 
| <font color="grey">425</font>
 
 
|-
 
|-
| [[Rich Adamantite Vein]]{{bc-inline}}
+
| [[Fel Iron Vein]]
| <font color=#CC7A00>350</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>375</font>
+
| <font color=#B2B200>?</font>
| <font color="green">400</font>
+
| <font color="green">?</font>
| <font color="grey">450</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Adamantite Vein]]
| [[Nethercite Deposit]]{{bc-inline}}
 
| <font color=#CC7A00>350</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>375</font>
+
| <font color=#B2B200>?</font>
| <font color="green">390</font>
+
| <font color="green">?</font>
| <font color="grey">400</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Rich Adamantite Vein]]
| [[Cobalt Deposit]]{{wotlk-inline}}
 
| <font color=#CC7A00>350</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>375</font>
+
| <font color=#B2B200>?</font>
| <font color="green">400</font>
+
| <font color="green">?</font>
| <font color="grey">425</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Nethercite Deposit]]
| [[Khorium Vein]]{{bc-inline}}
 
| <font color=#CC7A00>375</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>400</font>
+
| <font color=#B2B200>?</font>
| <font color="green">425</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
| [[Ancient Gem Vein]]{{bc-inline}}
+
| [[Khorium Vein]]
| <font color=#CC7A00>375</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Ancient Gem Vein]]
| [[Rich Cobalt Deposit]]{{wotlk-inline}}
 
| <font color=#CC7A00>375</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>400</font>
+
| <font color=#B2B200>?</font>
| <font color="green">425</font>
+
| <font color="green">?</font>
| <font color="grey">450</font>
+
| <font color="grey">75</font>
  +
|}
  +
  +
=== [[Northrend]] {{wotlk-inline}} ===
  +
{| class="darktable zebra"
 
|-
 
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
| [[Saronite Deposit]]{{wotlk-inline}}
 
| <font color=#CC7A00>400</font>
 
| <font color=#B2B200>425</font>
 
| <font color="green">450</font>
 
| <font color="grey">500</font>
 
 
|-
 
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
| [[Rich Saronite Deposit]]{{wotlk-inline}}
 
| <font color=#CC7A00>425</font>
 
| <font color=#B2B200>450</font>
 
| <font color="green">500</font>
 
| <font color="grey">525</font>
 
 
|-
 
|-
| [[Obsidium Deposit]]{{C-inline}}
+
| [[Cobalt Deposit]]
| <font color=#CC7A00>425</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>450</font>
+
| <font color=#B2B200>?</font>
| <font color="green">475</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
| [[Rich Obsidium Deposit]]{{C-inline}}
+
| [[Rich Cobalt Deposit]]
| <font color=#CC7A00>450</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>475</font>
+
| <font color=#B2B200>?</font>
| <font color="green">500</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
| [[Pure Saronite Deposit]]{{wotlk-inline}}
+
| [[Saronite Deposit]]
| <font color=#CC7A00>450</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
| [[Titanium Deposit]]{{wotlk-inline}}
+
| [[Rich Saronite Deposit]]
| <font color=#CC7A00>450</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Titanium Deposit]]
| [[Elementium Vein]]{{C-inline}}
 
| <font color=#CC7A00>475</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>500</font>
+
| <font color=#B2B200>?</font>
| <font color="green">525</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
  +
|}
  +
  +
=== [[Cataclysm]] {{cata-inline}} ===
  +
{| class="darktable zebra"
 
|-
 
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
| [[Rich Elementium Vein]]{{C-inline}}
 
| <font color=#CC7A00>500</font>
 
| <font color=#B2B200>525</font>
 
| <font color="green">-</font>
 
| <font color="grey">-</font>
 
 
|-
 
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
| [[Ghost Iron Deposit]]{{mop-inline}}
 
| <font color=#CC7A00>500</font>
 
| <font color=#B2B200>-</font>
 
| <font color="green">-</font>
 
| <font color="grey">600*</font>
 
 
|-
 
|-
| [[Pyrite Deposit]]{{C-inline}}
+
| [[Obsidium Deposit]]
| <font color=#CC7A00>525</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
| [[Rich Pyrite Deposit]]{{C-inline}}
+
| [[Rich Obsidium Deposit]]
| <font color=#CC7A00>525</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Elementium Vein]]
| [[Rich Ghost Iron Deposit]]{{mop-inline}}
 
| <font color=#CC7A00>550</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">600*</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Rich Elementium Vein]]
| [[Kyparite Deposit]]{{mop-inline}}
 
| <font color=#CC7A00>550</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
| [[Rich Kyparite Deposit]]{{mop-inline}}
+
| [[Pyrite Deposit]]
| <font color=#CC7A00>575</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
 
|-
 
|-
  +
| [[Rich Pyrite Deposit]]
| [[Trillium Vein]]{{mop-inline}}
 
| <font color=#CC7A00>600</font>
+
| <font color=#CC7A00>1</font>
| <font color=#B2B200>-</font>
+
| <font color=#B2B200>?</font>
| <font color="green">-</font>
+
| <font color="green">?</font>
| <font color="grey">-</font>
+
| <font color="grey">75</font>
  +
|}
  +
  +
=== [[Pandaria]] {{mop-inline}} ===
  +
{| class="darktable zebra"
 
|-
 
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
| [[Rich Trillium Vein]]{{mop-inline}}
 
  +
|-
| <font color=#CC7A00>600</font>
 
| <font color=#B2B200>-</font>
+
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
  +
|-
| <font color="green">-</font>
 
  +
| [[Ghost Iron Deposit]]
| <font color="grey">-</font>
 
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">75</font>
  +
|-
  +
| [[Rich Ghost Iron Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">75</font>
  +
|-
  +
| [[Kyparite Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">75</font>
  +
|-
  +
| [[Rich Kyparite Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">75</font>
  +
|-
  +
| [[Trillium Vein]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">75</font>
  +
|-
  +
| [[Rich Trillium Vein]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">75</font>
 
|}
 
|}
  +
* - Shown here as 600, as they give experience to level 600, even though they showed grey much earlier
 
  +
=== [[Draenor]] {{wod-inline}} ===
  +
{| class="darktable zebra"
  +
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
  +
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
  +
|-
  +
| [[Blackrock Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|-
  +
| [[Rich Blackrock Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|-
  +
| [[True Iron Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|-
  +
| [[Rich True Iron Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|}
  +
  +
=== [[Broken Isles]] {{legion-inline}} ===
  +
{| class="darktable zebra"
  +
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
  +
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
  +
|-
  +
| [[Leystone Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|-
  +
| [[Felslate Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|-
  +
| [[Infernal Brimstone]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|-
  +
| [[Empyrium Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">100</font>
  +
|}
  +
  +
=== [[Battle for Azeroth]] {{bfa-inline}} ===
  +
{| class="darktable zebra"
  +
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
  +
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
  +
|-
  +
| [[Monelite Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">175</font>
  +
|-
  +
| [[Storm Silver Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">175</font>
  +
|-
  +
| [[Platinum Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">175</font>
  +
|-
  +
| [[Osmenite Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">175</font>
  +
|}
  +
  +
=== [[Shadowlands]] {{sl-inline}} ===
  +
{| class="darktable zebra"
  +
|-
  +
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
  +
|-
  +
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
  +
|-
  +
| [[Laestrite Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">150</font>
  +
|-
  +
| [[Oxxein Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">150</font>
  +
|-
  +
| [[Phaedrum Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">150</font>
  +
|-
  +
| [[Sinvyr Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">150</font>
  +
|-
  +
| [[Solenium Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">150</font>
  +
|-
  +
| [[Elethium Deposit]]
  +
| <font color=#CC7A00>1</font>
  +
| <font color=#B2B200>?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">150</font>
  +
|}
  +
  +
   
 
==Mining products==
 
==Mining products==
Line 375: Line 538:
   
 
===Quest items===
 
===Quest items===
* [[Dark Iron Ore]] (objective of [[Favor Amongst the Brotherhood, Dark Iron Ore]])
+
*[[Dark Iron Ore]] (objective of [[Favor Amongst the Brotherhood, Dark Iron Ore]])
* [[Nethercite Ore]] (objective of [[Nethercite Ore (quest)]])
+
*[[Nethercite Ore]] (objective of [[Nethercite Ore (quest)]])
   
 
====Former quest ores====
 
====Former quest ores====
{{rfg-section}}
+
{{Classic only-section}}
* [[Incendicite Ore]] (objective of [[Search for Incendicite]])
+
*[[Incendicite Ore]] (objective of [[Search for Incendicite]])
* [[Lesser Bloodstone Ore]] (objective of [[Favor for Krazek]])
+
*[[Lesser Bloodstone Ore]] (objective of [[Favor for Krazek]])
* [[Indurium Ore]] (objective of [[Indurium Ore (quest)]])
+
*[[Indurium Ore]] (objective of [[Indurium Ore (quest)]])
* [[Rethban Ore]] (objective of [[Rethban Ore (quest)]])
+
*[[Rethban Ore]] (objective of [[Rethban Ore (quest)]])
   
 
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH.
 
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH.
   
 
==Mining bugs==
 
==Mining bugs==
* Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in [[Eastern Kingdoms]] and [[Kalimdor]] than in [[Outland]] or [[Northrend]].
+
*Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in [[Eastern Kingdoms]] and [[Kalimdor]] than in [[Outland]] or [[Northrend]].
* Occasionally, a node will appear on the minimap but be inaccessible.
+
*Occasionally, a node will appear on the minimap but be inaccessible.
: If the node is a gray-yellow in the minimap, it is underground or above you.
+
**If the node is a light gray on the minimap, it's likely in an interior location, generally a mine or cave.
: If the node is solid yellow, but not visible, it is bugged and cannot be mined.
+
**If the node is solid yellow, but not visible, it may have spawned inside a piece of terrain. Usually this results in the node being inaccessible, though sometimes you can move the camera inside the terrain to click on it.
* Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [[Dark Iron Ore]] is a good example of this.
+
*Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [[Dark Iron Ore]] is a good example of this.
* Players standing on top of ore nodes will remain where they stand after the node is mined.
+
*Players standing on top of ore nodes will remain where they stand after the node is mined.
   
==Trivia==
+
==Notes==
 
*Swords are not good for mining.<ref>[[Mining Sword]]</ref>
 
*Swords are not good for mining.<ref>[[Mining Sword]]</ref>
   
 
==Patches and hotfixes==
 
==Patches and hotfixes==
 
*{{Patch 8.0.1|note=Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together}}
 
*{{Patch 8.0.1|note=Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together}}
* {{Hotfix|date=2016-07-26|bluenote=In [[Draenor (alternate universe)|Draenor]], mining and [[herbalism]] nodes are no longer able to be looted by multiple people at once. (This hotfix requires server restarts.)|link=http://worldofwarcraft.com/en-us/news/20195220/}}
+
*{{Hotfix|date=2016-07-26|bluenote=In {{Au|Draenor}}, mining and [[herbalism]] nodes are no longer able to be looted by multiple people at once. (This hotfix requires server restarts.)|link=http://worldofwarcraft.com/en-us/news/20195220/}}
* {{Patch 6.0.2|note=No longer grants [[Toughness (mining)]].}}
+
*{{Patch 6.0.2|note=No longer grants [[Toughness (mining)]].}}
* {{Patch 6.0.2|note=Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a miner will be able to harvest from each node is now determined by skill level.}}
+
*{{Patch 6.0.2|note=Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a miner will be able to harvest from each node is now determined by skill level.}}
* {{Patch 5.3.0|note=Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.}}
+
*{{Patch 5.3.0|note=Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.}}
* {{Patch 5.1.0|note=All mineral nodes will now despawn one minute after they are mined, even if items remain in them.}}
+
*{{Patch 5.1.0|note=All mineral nodes will now despawn one minute after they are mined, even if items remain in them.}}
* {{Patch 5.0.4|note=Mining pick no longer required to mine nodes.}}
+
*{{Patch 5.0.4|note=Mining pick no longer required to mine nodes.}}
* {{Patch 4.2.0|note=The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.}}
+
*{{Patch 4.2.0|note=The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.}}
* {{Patch 4.0.3a|note=The [[XP]] from Mining has been increased. Also, with the removal of [[Zul'Gurub]], [[Hakkari Thorium Node]]s are no longer available to players.}}
+
*{{Patch 4.0.3a|note=The [[XP]] from Mining has been increased. Also, with the removal of [[Zul'Gurub]], [[Hakkari Thorium Node]]s are no longer available to players.}}
* {{Patch 4.0.1|note=Mining gives XP. The higher level the character is, the less XP it will get.}}
+
*{{Patch 4.0.1|note=Mining gives XP. The higher level the character is, the less XP it will get.}}
* {{Patch 3.3.3|note={{loot|uncommon|Titansteel Bar}}: Creating this item no longer results in a 24 hour cooldown.}}
+
*{{Patch 3.3.3|note={{loot|uncommon|Titansteel Bar}}:Creating this item no longer results in a 24 hour cooldown.}}
* {{Patch 3.2.0|note=In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.}}
+
*{{Patch 3.2.0|note=In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.}}
* {{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}}
+
*{{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}}
* {{Patch 3.0.8|note=Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.}}
+
*{{Patch 3.0.8|note=Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.}}
* {{Patch 3.0.2|note=Grants [[Toughness (mining)]].}}
+
*{{Patch 3.0.2|note=Grants [[Toughness (mining)]].}}
* {{Patch 0.6|note=
+
*{{Patch 0.6|note=
** Underground mines show up as gray on the minimap so you can tell them apart from above ground mines.
+
**Underground mines show up as gray on the minimap so you can tell them apart from above ground mines.
** When underground, above ground mining nodes will not be visible.
+
**When underground, above ground mining nodes will not be visible.
** You no longer need to face the mining node to gather the minerals.
+
**You no longer need to face the mining node to gather the minerals.
 
}}
 
}}
 
==References==
 
{{reflist}}
 
   
 
==See also==
 
==See also==
 
*[[Mining outfit]] for roleplayers
 
*[[Mining outfit]] for roleplayers
  +
  +
==References==
  +
{{Reflist}}
   
 
==External links==
 
==External links==
Line 432: Line 595:
 
Have a nice day. :)
 
Have a nice day. :)
   
Please do *not* put leveling guide elinks here, they belong on https://wow.gamepedia.com/Tradeskill_leveling_guides -->
+
Please do *not*put leveling guide elinks here, they belong on https://wow.gamepedia.com/Tradeskill_leveling_guides -->
: ''For leveling guides please visit [[Tradeskill leveling guides]]''
+
:''For leveling guides please visit [[Tradeskill leveling guides]]''
   
{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/mining.html}}
+
{{Elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/mining.html}}
  +
{{Elinks-skill|186}}
{{elink|type=wowhead|link=http://www.wowhead.com/?spells=11.186}}
 
   
{{professions}}
+
{{Professions}}
{{ores}}
+
{{Ores}}
{{bars}}
+
{{Bars}}
   
 
[[Category:Mining| ]]
 
[[Category:Mining| ]]
[[Category:WoW professions]]
+
[[Category:Primary professions]]
[[Category:WoW primary professions]]
 
   
 
[[pl:Mining]]
 
[[pl:Mining]]

Revision as of 20:02, 5 October 2020

For the enchant, see Spell holy greaterheal [Mining].
Miner 2

Miners must be tough and precise to succeed - a mining pick is not necessary but can help.

Mining Icon WoW Icon update Mining (Profession)
List of ores  •  Quests  •  Recipes  •  Techniques  •  Trainers  •  Equipment

Mining allows you to find and mine ores, stones, and raw gems from resource nodes and certain mobs (see Ore skinning) scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.

Mining pointers:

Pointer mine on 32x32 in range of deposit/vein that can be mined
Pointer mine off 32x32 out of range of deposit/vein

For other articles related to Mining, see the Mining category.

Official overview

Miners pursue valuable and useful ores, extracting them straight from the earth with their picks. Their familiarity with the land gives them a strong notion of where rich veins of gold, silver or even more precious metals can be found, and they retrieve and smelt these minerals for profit, or for use in metalworking of all types.

Miners can spot mineral veins on their mini-map with the Find Minerals ability, and they can gather them quickly (by simply right-clicking on the vein). Miners require mining picks in order to break apart stones and retrieve valuable ores, and, in order to smelt those ores into bars, they need to be near a forge (found in most cities). As you continue to exercise your mining skills and smelt complex combinations of ores into alloys, your Mining skill will grow. High skill values are required to successfully retrieve the rarest minerals.

Mining is a gathering profession. It's often paired with complementary crafting professions, particularly Blacksmithing, Engineering and Jewelcrafting.

Minerals can be found all over Azeroth, though some areas are more mineral-rich than others. Valuable and rare minerals are often difficult to find, but the rewards are worth it - they can command high prices and form potent metals.[1]

Proficiency

Proficiency Level Skill
Apprentice 5 1 - 300
Master 40 1 - 75 Bc icon
Grand Master 55 1 - 75 Wrath-Logo-Small
Illustrious Grand Master 78 1 - 75 Cataclysm
Zen Master 80 1 - 75 Mists of Pandaria
Draenor Master - 1 - 100 Warlords of Draenor
Legion Master - 1 - 100 Legion
Kul Tiran / Zandalari - 1 - 175 Battle for Azeroth
Shadowlands - 1 - 150 Shadowlands

Shadowlands proficiency is only available after purchasing the expansion Shadowlands.

Uses

Mining is a complementary profession to blacksmithing, engineering and jewelcrafting. These professions rely specifically on ore and ore-derived materials.

Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per prospect, blacksmiths can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create.

Economical gain

As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.

Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.

Tools and abilities

A trained apprentice miner will immediately learn the Spell nature earthquake [Find Minerals] ability, which highlights nearby nodes on the mini-map. A miner will also learn the accompanying Smelting skill. This skill is used to convert one or more ore and elemental ingredients into bars, which are used in various professions. This skill can only be used in the vicinity of a forge, and will occasionally grant skill points depending on the player's profession level.

In addition to a miner's pick and their ore-sensing abilities, dedicated ore farming may require a bag. There are a few mining-specialized bags that can be crafted or bought. These bags typically have 20, 28, or 32 slots respectively and will automatically store mined ores. Mining-bags can also store rocks and elemental items found by mining, smelted bars, a few items created in Jewelcrafting, a few items used in Blacksmithing, and mining picks. For a list, click here.

Addons

  • MapWoW is a great Google Earth-like web application for finding node locations.
  • Gatherer is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
  • GatherMate is a replacement for the now-defunct Cartographer_Mining. It aims to be map addon independent. It can be combined with Routes to produce a traveling salesman route to all nodes in a given zone.
  • Carbonite will allow you to plan a route through the locations of all veins in a region. This allows efficient farming.

Items

  • Some weapons claim they serve as a mining pick but do not necessarily increase skill:
Inv pick 02 [Kobold Excavation Pick]
Inv pick 02 [Gouging Pick]
Inv pick 01 [Cold Iron Pick]
Inv pick 03 [Miner's Revenge]
Inv pick 02 [Tunnel Pick]
Inv pick 01 [Digmaster 5000]
Inv pick 03 [Brann's Trusty Pick]
Inv pick 01 [Shatterstone Pick]
Inv misc screwdriver 02 [Gyromatic Micro-Adjustor]
Inv misc wrench 01 [Arclight Spanner]
Inv hammer 20 [Blacksmith Hammer]
Inv pick 02 [Mining Pick]
Inv weapon shortblade 01 [Skinning Knife]
Inv misc shovel 01 [Herbalist's Spade]

Enchants

Ablities

  • Paladins, Frost death knights, hunters, druids, and engineers have a slight advantage in mining because of speed increasing talents.
  • Rogues also have an advantage, as some mining deposits are in caves filled with mobs. Players usually don't farm there because they don't want spending a lot of time killing the mobs to get to the veins. Rogues can stealth around mobs and knock out nearby mobs.

Worthy of note

  • Mists of Pandaria having a mining pick in your inventory (does not need to be equipped) adds +10 to the player's mining skill.

Until patch 5.0.4, a mining pick was required to be in the player's inventory or equipped to mine nodes in-game. It is no longer required, but provides a passive bonus to your mining skill.

Mining skill and its increase

Different veins will require different mining skill levels to loot (e.g. Mithril veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions:

  • Red:Skill insufficient.
  • Orange:100% chance of increasing skill level.
  • Yellow:75% chance of increasing skill level.
  • Green:<50% chance of increasing skill level.
  • Gray:Never increases skill level.

Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point.

To mine a vein, right-click on it. After a brief animation, a loot window will appear containing ore, stone and sometimes rare drops like gems or motes. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when leveling this profession.

Prior to patch 3.0.8, mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since that patch, a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allowed multiple miners to gain a skill point (or tap) a vein, but only one miner will receive all the ore. This again changed in patch 4.0.1, prior to the launch of Cataclysm; Ore nodes (indeed, any Herb nodes or skinnable corpses) can now only be tapped by one player at a time. If a player attempts to mine it while another player is, the player receives the error "This object is already tapped".

Patch 5.3 changed Pandaria mining yields to be determined by skill level.

As of patch 6.0, all mining nodes could be mined from level 1, however miners whose skill was too low would receive nuggets which combined to form a unit of ore

From Legion onwards, new nodes can all be mined from level 1 assuming the miner has the relevant proficiency. Nodes for new ores no longer give nuggets and skill does not determine yields. Base skill level is a hidden prerequisites for mining quests [citation needed]  which reward mining techniques that grant improved yields or bonus resources.

Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted en masse and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point.

There are rare spawns of various ore veins in place of more common metals. Specifically:

Tin can spawn Silver.
Iron can spawn Gold.
Mithril can spawn Truesilver.
Fel Iron and Adamantite can spawn Khorium.
Saronite can spawn Titanium.
Elementium can spawn Pyrite.
Ghost Iron can spawn Trillium.

These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins.

Additionally, certain ore nodes have Rich nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins:

Inv ore thorium 02 [Thorium Ore]
Inv ore adamantium [Adamantite Ore]
Inv ore cobalt [Cobalt Ore]
Inv ore saronite 01 [Saronite Ore]
Item elementiumore [Obsidium Ore]
Item pyriumore [Elementium Ore]
Inv ore arcanite 01 [Pyrite Ore]
Inv ore ghostiron [Ghost Iron Ore]
Inv ore manticyte [Kyparite]
Inv ore trilliumblack [Black Trillium Ore]
Inv ore trilliumwhite [White Trillium Ore]

Eastern Kingdoms and Kalimdor

Mineral Vein Skill Color
Orange Yellow Green Gray
Copper Vein 1 25 50 100
Tin Vein 1 75 100 150
Silver Vein 1 85 110 160
Iron Vein 1 125 150 200
Gold Vein 1 130 165 215
Mithril Deposit 1 175 200 250
Truesilver Deposit 1 165 ? 300
Dark Iron Vein 1 165 ? 300
Small Thorium Vein 1 225 250 300
Rich Thorium Vein 1 240 265 300

Outland and Isle of Quel'Danas Bc icon

Mineral Vein Skill Color
Orange Yellow Green Gray
Fel Iron Vein 1 ? ? 75
Adamantite Vein 1 ? ? 75
Rich Adamantite Vein 1 ? ? 75
Nethercite Deposit 1 ? ? 75
Khorium Vein 1 ? ? 75
Ancient Gem Vein 1 ? ? 75

Northrend Wrath-Logo-Small

Mineral Vein Skill Color
Orange Yellow Green Gray
Cobalt Deposit 1 ? ? 75
Rich Cobalt Deposit 1 ? ? 75
Saronite Deposit 1 ? ? 75
Rich Saronite Deposit 1 ? ? 75
Titanium Deposit 1 ? ? 75

Cataclysm Cataclysm

Mineral Vein Skill Color
Orange Yellow Green Gray
Obsidium Deposit 1 ? ? 75
Rich Obsidium Deposit 1 ? ? 75
Elementium Vein 1 ? ? 75
Rich Elementium Vein 1 ? ? 75
Pyrite Deposit 1 ? ? 75
Rich Pyrite Deposit 1 ? ? 75

Pandaria Mists of Pandaria

Mineral Vein Skill Color
Orange Yellow Green Gray
Ghost Iron Deposit 1 ? ? 75
Rich Ghost Iron Deposit 1 ? ? 75
Kyparite Deposit 1 ? ? 75
Rich Kyparite Deposit 1 ? ? 75
Trillium Vein 1 ? ? 75
Rich Trillium Vein 1 ? ? 75

Draenor Warlords of Draenor

Mineral Vein Skill Color
Orange Yellow Green Gray
Blackrock Deposit 1 ? ? 100
Rich Blackrock Deposit 1 ? ? 100
True Iron Deposit 1 ? ? 100
Rich True Iron Deposit 1 ? ? 100

Broken Isles Legion

Mineral Vein Skill Color
Orange Yellow Green Gray
Leystone Deposit 1 ? ? 100
Felslate Deposit 1 ? ? 100
Inv infernalbrimstone [Infernal Brimstone] 1 ? ? 100
Empyrium Deposit 1 ? ? 100

Battle for Azeroth Battle for Azeroth

Mineral Vein Skill Color
Orange Yellow Green Gray
Monelite Deposit 1 ? ? 175
Storm Silver Deposit 1 ? ? 175
Platinum Deposit 1 ? ? 175
Osmenite Deposit 1 ? ? 175

Shadowlands Shadowlands

Mineral Vein Skill Color
Orange Yellow Green Gray
Laestrite Deposit 1 ? ? 150
Oxxein Deposit 1 ? ? 150
Phaedrum Deposit 1 ? ? 150
Sinvyr Deposit 1 ? ? 150
Solenium Deposit 1 ? ? 150
Elethium Deposit 1 ? ? 150


Mining products

By skill level

See Mining proficiencies and Smelt proficiencies.

Quest items

Former quest ores

WoW Icon update The subject of this section has been removed from World of Warcraft but is present in Classic Era.

Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" per se, so they can be traded or purchased off the AH.

Mining bugs

  • Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in Eastern Kingdoms and Kalimdor than in Outland or Northrend.
  • Occasionally, a node will appear on the minimap but be inaccessible.
    • If the node is a light gray on the minimap, it's likely in an interior location, generally a mine or cave.
    • If the node is solid yellow, but not visible, it may have spawned inside a piece of terrain. Usually this results in the node being inaccessible, though sometimes you can move the camera inside the terrain to click on it.
  • Rarely, certain nodes will not appear in the minimap but be harvestable in-game. Inv ore mithril 01 [Dark Iron Ore] is a good example of this.
  • Players standing on top of ore nodes will remain where they stand after the node is mined.

Notes

  • Swords are not good for mining.[2]

Patches and hotfixes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together
  • Legion Hotfix (2016-07-26): In Draenor, mining and herbalism nodes are no longer able to be looted by multiple people at once. (This hotfix requires server restarts.)
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): No longer grants Ability golemthunderclap [Toughness].
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a miner will be able to harvest from each node is now determined by skill level.
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Mining pick no longer required to mine nodes.
  • Cataclysm Patch 4.2.0 (2011-06-28): The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.
  • Cataclysm Patch 4.0.3a (2010-11-23): The XP from Mining has been increased. Also, with the removal of Zul'Gurub, Hakkari Thorium Nodes are no longer available to players.
  • Cataclysm Patch 4.0.1 (2010-10-12): Mining gives XP. The higher level the character is, the less XP it will get.
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): [Titansteel Bar]:Creating this item no longer results in a 24 hour cooldown.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): You can no longer fail when Mining, Herbing, and Skinning.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Grants Ability golemthunderclap [Toughness].
  • Test-inline Patch 0.6 (2004-04-13):
    • Underground mines show up as gray on the minimap so you can tell them apart from above ground mines.
    • When underground, above ground mining nodes will not be visible.
    • You no longer need to face the mining node to gather the minerals.

See also

  • Mining outfit for roleplayers

References

External links

For leveling guides please visit Tradeskill leveling guides