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* [[:Category:NPCs|NPCs category]]
 
* [[:Category:NPCs|NPCs category]]
 
* [[Boss Mob]]
 
* [[Boss Mob]]
  +
* [[Trash Mob]]
   
 
[[Category:Game Terms]]
 
[[Category:Game Terms]]

Revision as of 02:48, 13 October 2006

A mob (short for mobile or mobile object) is a non-player entity whose primary purpose is to be killed for experience, quest objective, or loot.

Mobs are also known as bad guys, beasts, enemies, monsters, non-player attackers, and opponents. The World of Warcraft-specific term for a mob is creep, coined by Spell frost icestorm [Blizzard] and first used in Warcraft III. The term mob in wide-spread use in the MMORPGs genre.

Etymology

The term was originally used in Multi User Dungeons (MUDs) the text-based precurors to MMORPGs. NPCs were defined in the code as either stationary "shopkeepers" or "mobiles".

Mobs differ from NPCs in that they are usually monsters that share a common name with several others rather than having a unique name or title, are non-friendly, are non-interactive, and/or exist solely for the purpose of being killed. These are the main aspect of PvE, and are found throughout the game world.


See also