- Pride, more than flesh, is easily stung.[1]
Mocking blow is a bizarre taunt attack. It deals a small amount of damage and forces a target to attack you for a brief period of time. If you have problems Taunting an enemy off a party member, or don't have time to switch to defensive stance, this may be something useful.
Functionality
Mocking Blow is a 10 Rage ability that deals some damage and forces a target to attack you for six seconds. Unfortunately, it seems that after the six seconds, the mob resumes attacking whatever it was attacking previously. This is pretty much just an emergency ability to pull someone off a party member before switching to defensive stance and Taunting it. Unlike Taunt and [Challenging Shout] this ability can be used while silenced. There are no Talents available for this skill.
Use
- Cast Cost: 10 Rage
- Cast Time: Instant
- Duration: 6 seconds (Taunt)
- School and Damage Type: Physical
- Targets/Positioning: Single target/front
- Range: 5 yards (Melee)
- Cooldown: 2 minutes
- Stances: [Battle Stance]
Talents
Notes
Requires Melee Weapon
Tips and Tactics
- This is basically a powerful emergency taunt. Requires [Stance Mastery] to use well, since you need to switch to [Battle Stance] to use it, then back to [Defensive Stance] to tank. Nonetheless, this can be a very effective tactic if your taunt is resisted.
- In PvP it's not very useful, as damage done is low, and hostile players won't be forced to attack you.
- Against Hunters, Mocking Blow can be extremely useful to keep their pet attacking you during a freeze trap, breaking it, thus negating most hunters' main kiting technique. However [Challenging Shout] is perhaps a better option as it is can be used from any stance and is an AoE ability (Which means you do not have to change your target) and costs half as much rage as Mocking Blow.
Mocking blow is the equivalent of Taunt when the warrior is in [Battle Stance]. It has a longer cool down, and costs 10 rage whereas Taunt is free. This means it can't be used as liberally as Taunt for regaining aggro. Typically it is used when a high level mob is attacking a party member who has low health. If many mobs are attacking that party member, the better alternative is [Challenging Shout].
This is one of the abilities that needn't be upgraded in rank, as the damage increases are not significant.
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- ^ TCGHoA, #144