Mud Golem | |
---|---|
Race | Golem |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 240 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.5 HP/sec. |
Mana | 300 |
Mana Regeneration rate | 0.75 Mana/sec. |
Level | 2 |
Gold | 145 |
Lumber | 10 |
Food | 2 |
Produced at | Mercenary Camp |
Stock Start Delay | 440 |
Stock Replenish Interval | 110 |
Gold Bounty Awarded | 6-8 |
Attacking priority | 4 |
Sleeps | No |
Hotkey | U |
Combat | |
Normal attack | 12.5 avg |
Can attack | Ground |
Range | Melee |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Medium |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 240 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Mud Golems are golem creeps that can be encountered in many tilesets.
Spells and abilities[]
Slow (Autocast)[]
- Slows enemy unit's attack rate by 25% and movement speed by 60%. Lasts 20 seconds.
Duration (Hero) | Cooldown | Range |
---|---|---|
20 (10) sec. | 8 sec. | 60 |
Spell Immunity (Passive)[]
- Renders this unit immune to negative spells.
Gallery[]
Patch changes[]
- Patch 1.10 (2003-07-03):
- The Frozen Throne
- Mud Golem availability delayed to second day.
- Mud Golem availability delayed to second day.
- The Frozen Throne
- Patch 1.03 (2002-10-09): Damage increased to 12-13 from 11-12.
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Golems
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