| Mur'gul Marauder | |
|---|---|
| Race | Mur'gul |
| Faction | Neutral (Creep) |
| Statistics | |
| Hit points | 1000 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 0.5 HP/sec. |
| Level | 6 |
| Food |
5 |
| Gold Bounty Awarded |
Unknown |
| Sleeps | Unknown |
| Combat | |
| Normal attack | 29-33 |
| Can attack | Ground |
| Range | 100 (melee) |
| Attack type | Normal |
| Cooldown | 1.35 sec. |
| Weapon type | Normal |
| Armor Type | Heavy |
| Armor | 2 |
| Day Sight | 1400 |
| Night Sight | 800 |
| Movement Speed | 270 (average) |
| Sound | |
| Sound Set | Unknown |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Mur'gul Marauders are mur'gul creeps that can be encountered in the Sunken Ruins tileset.
Spells and abilities[]
Command Aura (Passive)[]

- Gives 10% extra damage to nearby friendly units.





