Mutilate | |
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Usable by | |
Class | Rogue |
Properties | |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 12 |
- "Leave nothing the family can identify."
—The Assassin's Creed, Chapter 4[1]
Mutilate is a level 12 Assassination rogue ability that requires two daggers, dealing damage and generating combo points.
Notes
Because mutilate attacks with both weapons, both attacks have a chance to crit. With [Seal Fate] it is possible to get 4 combo points if both attacks crit.
The formula to calculate Mutilate damage is:
Mainhand Damage = (35% of Attack power) Mainhand Critical Damage = Mainhand Damage * 2 Offhand Damage = (35% of Attack power) * 0.5 Offhand Critical Damage = Offhand Damage * 2 Minimum Mutilate Damage = Mainhand Damage + Offhand Damage Maximum Mutilate Damage = Mainhand Critical Damage + Offhand Critical Damage
Patch changes
Patch 9.0.1 (2020-10-13): Now learned at level 12. No longer has a chance to trigger
[Blindside].
Patch 8.0.1 (2018-07-17): Now has a chance to make Blindside usable for free on any target, regardless of health.
Patch 7.1.0 (2016-10-25): Now learned at level 40, replacing
[Sinister Strike].
Hotfix (2017-02-03): Damage increased by 4%.
Patch 7.0.3 (2016-07-19): No longer has a chance to trigger Dispatch.
Patch 6.2.0 (2015-06-23): Now deals 30% more damage.
Patch 6.0.2 (2014-10-14): Now has a chance to make Dispatch usable for free on any target, regardless of health.
Patch 5.4.0 (2013-09-10): Now deals 280% weapon damage (up from 200%).
Patch 5.0.4 (2012-08-28): Weapon damage increased from 179% to 200%. Bonus damage increased.
Hotfix (2011-08-04): Mutilate should now properly trigger trinkets.
Patch 4.0.1 (2010-10-12): Changed from a talented ability to the Primary ability of the Assassination Tree.
Hotfix (2009-02-18): The Rogue ability Mutilate now does its appropriate damage based on talents.
Patch 3.0.9 (2009-02-10): Damage will now do 20% increased damage against poisoned targets, down from 50%.
Patch 2.4.2 (2008-05-13): Will no longer incorrectly appear multiple times in the combat log when used.
Patch 2.1.0 (2007-05-22):
- Added a new double-attack animation.
- This ability will now always consume the
[Cold Blood] buff when it strikes an opponent.
See also
- Mutilate, TCG card
References
External links
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