- This article is about the Warcraft III creeps. For the race, see Nerubian seer.
| Nerubian Seer | |
|---|---|
| Race | Nerubian seer |
| Faction | Nerubian empire (Creep) |
| Statistics | |
| Hit points | 600 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 0.5 HP/sec. |
| Mana | 400 |
| Mana Regeneration rate | 1 Mana/sec. |
| Level | 5 |
| Gold |
320 |
| Lumber |
50 |
| Food |
4 |
| Stock Maximum | 1 |
| Stock Start Delay | 440 |
| Stock Replenish Interval | 260s |
| Gold Bounty Awarded |
Unknown |
| Sleeps | Yes |
| Combat | |
| Normal attack | 30 - 36 |
| Can attack | Ground |
| Range | 500 |
| Attack type | Piercing |
| Cooldown | 1.6 sec. |
| Armor Type | Heavy |
| Armor | 1 |
| Day Sight | 1400 |
| Night Sight | 800 |
| Movement Speed | 320 |
| Sound | |
| Sound Set | Unknown |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Nerubian Seers are nerubian seer creeps that can be encountered in the Icecrown Glacier and Northrend tilesets.
Spells and abilities[]
Abolish Magic (Autocast)[]

- Dispels positive buffs from enemy units, and negative buffs from friendly units.
- Deals 300 damage to summoned units.
| Mana Cost |
|---|
| 75 |
Raise Dead (Autocast)[]

- Raises 2 Skeleton Warriors from a corpse.
| Cooldown |
|---|
| 12 sec. |
Gallery[]
Patch changes[]
Patch 1.12 (2003-07-31): The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
Patch 1.03 (2002-10-09): Fixed an issue with the Abolish Magic ability and allies.





