Nerubian Tower | |
---|---|
Statistics | |
Hit points | 600 |
Level | 1 |
Gold | 100 |
Lumber | 20 |
Food | Produces 10 |
Build time | 30 sec. |
Repair time | 35 sec. |
Hotkey | N |
Combat | |
Weapon(s) | Frost Attack |
Normal attack | 9-10 (9.5 avg) |
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 70 |
Attack type | Normal |
Cooldown | 1.3 sec. |
Weapon type | Missile |
Armor Type | Fortified |
Armor | 5 |
Day Sight | 160 |
Night Sight | 80 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
The Nerubian Tower is an upgrade from the Ziggurat. It deals cold damage and slows enemy units.[1]
It is named after the towers of Azjol-Nerub, which were destroyed in the War of the Spider.
Spells and abilities[]
Frost Attack (Passive)[]
- Adds a cold effect to this unit's attacks that slows enemy units' movement speed.
Duration (Hero) | Allowed Targets | Effect |
---|---|---|
5 (3) sec. | Air, Ground, Enemy, Neutral | -50% movement speed and -25% attack rate on attacked enemy units. |
Hidden abilities[]
- Blight Growth
- Creates Blight around the building once if finished construction.
- Blight grows within a 76.8 area radius.
Notes[]
NEVER stack these over Spirit Towers. Two or three is enough; their main purpose is to slow enemy units, while Spirit Towers deal substantially more damage.
Patch changes[]
- Patch 1.17 (2004-09-20): Frost Attacks now properly affect magic-immune units.
- Patch 1.10 (2003-07-03): Nerubian Tower damage reduced to 1d2 + 8 from 1d2 + 10.
- Patch 1.07 (2003-07-01): Added.
References[]
- ^ Blizzard Entertainment. Warcraft III: The Frozen Throne manual, 14.
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