- This article is about the Warcraft III creeps. For the racial class, see Nerubian webspinner.
Nerubian Webspinner | |
---|---|
Race | Nerubian webspinner |
Faction | Nerubian empire (Creep) |
Statistics | |
Hit points | 350 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Level | 3 |
Gold | 200 |
Lumber | 35 |
Food | 3 |
Produced at | Mercenary Camp |
Stock Start Delay | 220 |
Stock Replenish Interval | 160 |
Gold Bounty Awarded | 8-10 |
Attacking priority | 3 |
Sleeps | Yes |
Hotkey | N |
Combat | |
Normal attack | 23 avg |
Can attack | Ground |
Range | 60 |
Attack type | Piercing |
Cooldown | 1.60 sec. |
Weapon type | Missile |
Armor Type | Heavy |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 320 |
Sound | |
Sound Set | Nerubian |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Nerubian Webspinners are nerubian webspinner creeps that can be encountered in the Icecrown Glacier and Northrend tilesets.
Spells and abilities[]
Web (Autocast)[]
- Binds a target enemy air unit in webbing, forcing it to the ground.
- Webbed units can be hit as though they were land units.
Raise Dead (Autocast)[]
- Raises 2 Skeleton Warriors from a corpse.
Cooldown |
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12 sec. |
Patch changes[]
- Patch 1.14 (2004-01-07): Nerubian Webspinners now cost 200/35/3, up from 175/25/2.
- Patch 1.12 (2003-07-31): Creep Raise Dead cooldown raised to 12 from 5 sec.
- Patch 1.10 (2003-07-03): Gold cost increased to 175 from 140.
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Nerubians