|Main leader||Winter Queen|
Court of Night|
|Character classes||Hunter, Tracker, Trapper|
|Capital||Heart of the Forest|
|Theater of operations||Ardenweald, Shadowlands|
|Affiliation||Independent, Pantheon of Death|
The mystic night fae of Ardenweald fiercely defend the spirits of nature from those who would deprive them of rebirth. They tend those who pass on with a deep connection to nature, retrieving anima from mortal souls and infusing it into slumbering spirits, rejuvenating their lives with the remnants of the old. They are led by the Winter Queen.
- 1 Description
- 2 Covenant's abilities
- 3 Rewards
- 4 Sanctum Upgrades
- 5 Gallery
- 6 Patch changes
- 7 References
Defenders of nature who uphold the cycle of rebirth.
If the Emerald Dream mirrors the spring and summer of life, then the star-hued plane of Ardenweald reflects life in its twilight.
Those who pass on with a deep connection to nature are tended here by the mystic night fae, who retrieve anima from mortal souls and infuse it into slumbering spirits, rejuvenating their lives with the remnants of the old.
Ardenweald has suffered more keenly from soul-drought than any other realm in the Shadowlands. For the first time in endless ages, the night fae's Winter Queen must choose which of the land's formerly lush groves—and which souls—will be fed the last precious drops of anima… and which will fade away forever.
The night fae tend to fallen nature spirits who slumber within the tranquil forest. Those with a deep bond to nature may join their cause, ensuring that the rejuvenated spirits can one day rejoin the eternal cycle.
If you choose to join the Night Fae Covenant, you'll gain two abilities tailored to the theme of the Covenant. The first of these is the Covenant's signature ability, which is available to all Covenant members regardless of class, race, or specialization. The second of these abilities is specific to your class, and gives you a new spell or power to use in combat.
|Replaces Death and Decay. Corrupts the targeted ground, causing Shadow damage over a duration of time to targets within the area.|
Affected enemies deal reduced damage to you (up to a maximum amount) and their power is transferred to you as an equal amount of Strength.
While you remain within the area, your and will hit additional targets. and will hit all enemies near the target.
|Charge to an enemy, inflicting Nature damage and rooting them. The target is marked for a period of time, increasing your Fury from and against them.|
You may reactivate The Hunt every 30 seconds to teleport behind the marked target and ignoring line of sight.
|Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 seconds.|
You will cast , , , , Thrash, , , and on appropriate nearby targets, favoring your current specialization.
|Evoke the energy of the Wild Spirits at the target location, dealing Nature damage and applying to all enemy targets within the area for a period of time.|
While the Wild Spirits is active, each damaging ability you and your pet use against a target in the area will strike up to 5 enemies for Nature damage.
Draw power from the ground beneath, dealing Nature damage over 4 sec to enemies within 18 yds. While channeling, your Mage ability cooldowns are reduced by 10 sec over 4 sec.
|Strike the ground fiercely to expose a faeline for 30 sec, dealing Nature damage to up to 5 enemies, and restores health to up to 5 allies within 30 yds caught in the faeline. While fighting in the faeline, each ability has a 6% chance of resetting the cooldown of Faeline Stomp.|
For brewmaster, is 5% more effective for a short duration against enemies caught in the faeline. For Mistweaver up to 5 allies are healed by an bolt if caught in the faeline. Lastly, for Windwalker additional damage is dealt to 5 enemies caught in the faeline.
|A rotating cooldown ability that empowers a chosen ally with a significant buff for a moderate duration before rotating to the next season with a different buff. Each buff lasts 30s but the cooldown on Blessing of the Seasons is 45s.|
Blessing of Spring, blesses an ally for 30 sec, increasing their healing done by 10% and healing received by 20% and turns to Summer after use.
Blessing of Summer blesses an ally for 30 sec, causing their attacks to have a 40% chance to deal 30% additional damage as Holy and turns to Autumn after use.
Blessing of Autumn blesses an ally for 30 sec, causing their cooldowns to recover 30% faster and turns to Winter after use.
Blessing of Winter blesses an ally for 30 sec. Their attacks deal Frost damage and reduce enemies' movement speed by 3% and attack speed by 2%, stacking 10 times and turns back to Spring after use.
|Call forth three faerie guardians to attend your targets for 20 sec.|
Wrathful Faerie: Direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your .
Guardian Faerie: Reduces damage taken by 10%. Follows your .
Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your and .
|Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you gain 1 use of any Stealth ability for 5 sec.|
Cooldown reduced by 30 sec if Sepsis does not last its full duration. Awards 1 combo point.
|Transfer the life force of up to 4 enemies in the targeted area, dealing Nature damage evenly split to each enemy target over 3 sec. For Enhancement, fully channeling Fae Transfusion generates 3 stack of Maelstrom Weapon |
Pressing Fae Transfusion again within 20 sec will release 40% of all damage from Fae Transfusion, healing up to 4 allies near yourself.
|Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary target to suffer Nature damage and secondary targets to suffer Nature damage over 8 sec. For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.|
|Unleash a wave of anima, dealing Nature damage to up to 5 enemies and knocking them down for 1.5 sec. The ground will continue to expel anima, dealing Nature damage to up to 5 enemies and generating 16 Rage per enemy over 12 sec. Every 3 sec, targets are briefly knocked down.|
Multiple NPCs sell items related to the Night Fae covenant and the associated factions, listed in the tables below.
Mar'lan <Night Fae Armor Trader> Item Cost Type 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Cloth 100 Leather 100 Leather 100 Leather 100 Leather 100 Leather 100 Leather 100 Leather 100 Leather 100 Leather 100 Leather 100 100 100 100 100 100 100 100 100 100 100 Plate 100 Plate 100 Plate 100 Plate 100 Plate 100 Plate 100 Plate 100 Plate 100 Plate 3500 10 Cosmetic shield 3500 10 Cosmetic dagger 3500 10 Cosmetic off-hand 3500 10 Cosmetic fist weapon 3500 10 Cosmetic one-hand mace 3500 10 Cosmetic one-hand mace 3500 10 Cosmetic staff 3500 10 Cosmetic wand 3500 10 Cosmetic bow 3500 10 Cosmetic warglaives 3500 10 Cosmetic two-hand mace 3500 10 Cosmetic staff
Elwyn <Renown Quartermaster> Renown Item Cost Type Class Slot 6 3500 Cosmetic Back 11 750 Covenant-flavored hearthstone 23 5,000 Mount 27 1,500 20 Companion pet 36 2500 Weapon enchantment 39 100 40 Mount 16 2000 15 Cosmetic Cloth Hands 16 2000 15 Cosmetic Leather Hands 16 2000 15 Cosmetic Hands 16 2000 15 Cosmetic Plate Hands 16 3000 25 Cosmetic Cloth Waist 16 3000 25 Cosmetic Leather Waist 16 3000 25 Cosmetic Waist 16 3000 25 Cosmetic Plate Waist 16 2000 15 Cosmetic Cloth Wrist 16 2000 15 Cosmetic Leather Wrist 16 2000 15 Cosmetic Wrist 16 2000 15 Cosmetic Plate Wrist 26 1500 10 Cosmetic Back 26 1500 10 Cosmetic Back 26 1500 10 Cosmetic Back 26 1500 10 Cosmetic Back 26 2000 15 Cosmetic Cloth Feet 26 2000 15 Cosmetic Leather Feet 26 2000 15 Cosmetic Feet 26 2000 15 Cosmetic Plate Feet 26 3000 25 Cosmetic Cloth Legs 26 3000 25 Cosmetic Leather Legs 26 3000 25 Cosmetic Legs 26 3000 25 Cosmetic Plate Legs 32 4000 30 Cosmetic Cloth Chest 32 4000 30 Cosmetic Cloth Chest 32 4000 30 Cosmetic Leather Chest 32 4000 30 Cosmetic Leather Chest 32 4000 30 Cosmetic Chest 32 4000 30 Cosmetic Chest 32 4000 30 Cosmetic Plate Chest 32 4000 30 Cosmetic Cloth Head 32 4000 30 Cosmetic Leather Head 32 4000 30 Cosmetic Head 32 4000 30 Cosmetic Plate Head 32 4000 30 Cosmetic Cloth Shoulder 32 4000 30 Cosmetic Leather Shoulder 32 4000 30 Cosmetic Shoulder 32 4000 30 Cosmetic Plate Shoulder 32 4000 30 Cosmetic Cloth Head 32 4000 30 Cosmetic Leather Head 32 4000 30 Cosmetic Head 32 4000 30 Cosmetic Plate Head 32 4000 30 Cosmetic Cloth Shoulder 32 4000 30 Cosmetic Leather Shoulder 32 4000 30 Cosmetic Shoulder 32 4000 30 Cosmetic Plate Shoulder 34 3500 40 Cosmetic Back 37 3500 50 Cosmetic Dagger One-Hand 37 3500 50 Cosmetic Fist Weapon One-Hand 37 3500 50 Cosmetic Warglaives One-Hand 37 3500 50 Cosmetic Mace One-Hand 37 3500 50 Cosmetic Mace One-Hand 37 3500 50 Cosmetic Wand Ranged 37 3500 50 Cosmetic Bow Ranged 37 3500 50 Cosmetic Mace Two-Hand 37 3500 50 Cosmetic Staff Two-Hand 37 3500 50 Cosmetic Staff Two-Hand 37 3500 50 Cosmetic Off-hand 37 3500 50 Cosmetic Shield Off-hand 5000 75 Mount
<Wild Hunt Quartermaster>
Rep Item Cost Type Friendly 250 Companion pet Honored 1,500 appearance Glitterwing Scarf 231 88 Back Formula: Sacred Shard 1,350 Enchanting Formula Pattern: Heavy Desolate Armor Kit 1,350 Leatherworking Pattern Revered Faewoven Pack 3,500 Cosmetic Back Gamekeeper's Slippers 227 61 34 Cloth Feet Gametender's Bramblewards 229 26 47 Leather Feet Gametender's Wading Boots 228 43 90 Mail Feet Gametender's Muckstompers 226 78 77 Plate Feet 1,100 Runecarver memory 1,765 Alchemy Recipe Technique: Contract: The Wild Hunt 1,765 Inscription Technique Exalted Cycle-Tender's Pantaloons 311 90 21 Cloth Legs Tree-Scaler's Britches 314 13 27 Leather Legs Gormscale Leggings 313 1 74 Mail Legs Amber-Plated Legguards 310 78 68 Plate Legs 30,000 Mount 1,250 Illusion 250 Tabard
Court of Night
Spindlenose <Court of Night Quartermaster> Rep Item Cost Type Friendly 1500 5 appearance 1500 5 appearance Willowbreeze 250 5 Companion pet Stemmins 250 5 Companion pet Honored Winterwoven Bulb 3500 5 Cosmetic back Winterwoven Pack 3500 5 Cosmetic back Revered 5000 5 Mount 5000 5 Mount Exalted Ensemble: Winterborn Regalia 25000 5 Transmog ensemble 35 Runecarver memory
Cortinarius <Marasmius Quartermaster> Rep Item Cost Type Friendly 1500 form 1500 form Sir Reginald (pet) 250 Companion pet Fuzzy Shimmermoth 250 Companion pet Fun Guss 250 Companion pet Honored Night Courtier's Branches 3,500 Cosmetic back Faewoven Bulb 3,500 Cosmetic back Revered 5,000 Mount 5,000 Mount Exalted 30,000 Cosmetic weapon appearances
Star Lake Amphitheater
Master Clerk Salorn <Tickets and Patron Rewards> Item Cost Type 2 Individual theater phase 40 Individual theater phase Mistcaller's Aria 100 Mistcaller's Ballad 100 Mistcaller's March 100 Mistcaller's Dirge 100 Gloober, as G'huun 250 Companion pet Lefadore 250 Companion pet 500 Cosmetic dagger 3500 Cosmetic back 1500 appearance 5000 Mount
Restore the mysterious Mushroom ring network that once brought all of Ardenweald together. Grants access to more travel options within the zone, and opens up new paths of discovery across Ardenweald with their own unique rewards.
|Rank 1: Nurtured Roots
Activates the mysterious mushroom network that connects sites across Ardenweald.
You can travel between the Heart of the Forest, and Forest's Edge, The Stalks, or Stillglade.
|Rank 2: Fun with Fungi
The tendrils of the wondrous mushroom network grow further, restoring access to the Banks of Life, Elder Stand, and Gormhive.
Disocver the hidden underground caverns that can only be accessed through the network.
Improve your reputation with Marasmius to earn unique rewards for your efforts aiding the growth of the network.
|Banks of Life|
|Rank 3: Blossoming Network
The mushroom network rediscovers its full potential, restoring the connections to the Crumbled Ridge, Eventide Grove, and Tirna Scithe.
Allows you access to the mysterious islands that can be found at the very edges of the realm.
Provides more opportunities to work toward gaining an exalted reputation with Marasmius to earn his rarest gifts!
Adds a portal to Oribos within the Heart of the Forest.
Restore anima to this powerful and ancient device. Once operational, it allows you to siphon anima to different parts of Ardenweald in order to activate new challenges and adventures.
The Anima Conductor for the fae is located in the bottom-most floor of the Heart of the Forest. Once a location is unlocked, every day anima can be diverted to grant the benefit of the location for 25 . You can channel anima once per daily reset, but the benefit stays active for a full 24-hour timer. Every 10 channels you can reinforce a location to gain that benefit permanently. Given there are 6 possible locations, it will take a minimum of 60 days and 1500 to permanently reinforce all locations once unlocked. Every time you channel to a celestial tree, the trunk is covered with an anima glow effect and the area begins raining anima; permanently channeling to a tree causes this effect to remain permanently.
|Rank 1: Flowing Tendrils
Allows you to channel anima to Glitterfall Basin and Dreamsong Fen, granting access to a special treasure and an enemy champion.
|Glitterfall Basin||Channel anima to the Glitterfall Basin, allowing access to a special treasure.|
|Dreamsong Fenn||Channel anima to Dreamsong Fenn, allowing you to fight an enemy champion.|
|Rank 2: Streaming Threads
Allows you to channel anima to Tirna Vaal and the Hibernal Hollow, granting access to a new World Quest and new Daily Quests.
|Tirna Vaal||Channel anima to the Tirna Vaal, unlocking a new World Quest.|
|Hibernal Hollow||Channel anima to Hibernal Hollow, unlocking new Daily Quests.|
|Rank 3: Flowing Power
Allows you to channel anima to Claw's Edge and Tirna Scithe granting access to Night Fae enhancements and an elite foe.
|Claw's Edge||Channel anima to Claw's Edge, allowing access to mighty Venthyr enhancements.|
|Tirna Scithe||Channel anima to Tirna Scithe, allowing you to challenge a powerful foe.|
The Large Lunarlight Pod is only accessible after running over five Lunarlight Buds that are randomly regenerated in the immediate area of Glitterfall Basin.
The possible enemy champions are the plays of Star Lake Amphitheater:
The possible world quests are:
The possible daily quests are:
The Night Fae enchancements located at Claw's Edge are:
- Trickster's Moves from Sir Sweetthistle
- Tirnenn Wrath from Buoruon
- Vorkai Charge from Ka'rolel
Mistveil Triangle's Valfir the Unrelenting is targetable only after interacting with a nearby Sparkling Animaseed and using the ability on him.
Recruit heroes and troops to send them out on a series of adventures across the Shadowlands Once active, you will have access to additional upgrades.
Sanctum Feature: Queen's Conservatory
Please add any available information to this section.
- Patch 9.0.2 (2020-11-17): Added.