On Second Thought, Take One Prisoner | |
---|---|
Start | Stormcaller Mylra |
End | Stormcaller Mylra |
Level | 30-35 |
Category | Deepholm |
Experience | 26200 |
Rewards | 6 20 |
Previous | [30-35] All Our Friends Are Dead |
Next | [30-35] Some Spraining to Do |
Objectives[]
Subdue Mor'norokk the Hateful at the Alliance Gunship in Deepholm.
- Mor'norokk the Hateful subdued
Description[]
It's not too late, <name>. The cultists are probably still here.
Go below decks, finds out who's in charge and subdue them.
We will obtain answers to our questions, one way or another.
("Mor'norokk the Hateful: Try not to kill him. We're going to need this one alive.")
Rewards[]
Progress[]
Hail, <name>.
Completion[]
Oi, this was a heavy one! He nearly broke me gryphon's back!
Are you ready to interrogate the ogre, <name>?
Notes[]
Pick up [30-35] Take No Prisoners before heading below decks. Moronokk is astern, just below deck. Open up, don't worry about killing him as he can't die. Get him below 30% and he'll turn friendly:
- Mor'norokk the Hateful says: Ok, ok, I give up. I'll tell you everything!
- Walk up to him.
- Mor'norokk the Hateful says: Gotcha!
- Mor'norokk snags the player and jumps to the bomb bay doors, holding the player over open space.
- Mor'norokk the Hateful says: I hope you can fly, pipsqueak!
- Mylra flys Stormbeak up through the bay doors behind Mor'norokk.
- Stormcaller Mylra says: Over here, you ugly whale!
- Mylra throws a chain, hooked to Stormbeak, at Mor'norokk and drags him off the beam he's standing on, releasing the player.
- Mor'norokk the Hateful yells: You! Let me go now! Wait... no! Don't let go!
- Stormcaller Mylra says: Meet me back up top. This two-headed freak has a few questions to answer!
- Mylra exits the way she came.
Progression[]
Optional breadcrumbs:
- [30-35] The Battle Is Won, The War Goes On (from Mount Hyjal)
- [30-35] The War Has Many Fronts (from Vashj'ir)
- [30-35] Hero's Call: Deepholm! / [30-35] Warchief's Command: Deepholm!
- [30-35] The Maelstrom
- [30-35] Deepholm, Realm of Earth
- Complete all of:
- [30-35] Gunship Down & [30-35] Captain's Log
- [30-35] Elemental Energy
- [30-35] The Earth Claims All
- [30-35] Diplomacy First
- Complete all of:
- [30-35] All Our Friends Are Dead
- [30-35] The Admiral's Cabin
- Optional follow-up quest: [30-35] Without a Captain or Crew
- [30-35] Take No Prisoners / [30-35] On Second Thought, Take One Prisoner
- [30-35] Some Spraining to Do
- [30-35] Return to the Temple of Earth
- [30-35] Deathwing's Fall
- Side quest: [30-35] Blood of the Earthwarder
- [30-35] Bleed the Bloodshaper
- [30-35] Question the Slaves
- [30-35] The Forgemaster's Log
- [30-35] Silvermarsh Rendezvous
- [30-35] Quicksilver Submersion
- Side chain: [30-35] Twilight Research, [30-35] Maziel's Revelation, [30-35] Maziel's Ascendancy
- [30-35] The Twilight Overlook
- Optional dungeon intro: [30-35D] Into the Stonecore
- [30-35] Big Game, Big Bait / [30-35] To Catch a Dragon
- [30-35] Testing the Trap
- [30-35] Abyssion's Minions / [30-35] Block the Gates
- [30-35] The World Pillar Fragment
Patch changes[]
- Patch 4.0.3a (2010-11-23): Added.