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Something has gone wrong at the Primary Office for Sending Things (P.O.S.T.). Dimensional portals are scattering deliveries and the automation that runs the office is malfunctioning. If the chaos is not sorted soon, the city could go postal.
Overview – The P.O.S.T. Master pummels players with everything at its disposal, from crushingly heavy Money Orders to unidentified Hazardous Liquids.
Upon reaching 100 energy, the P.O.S.T. Master activates the central mail portal, releasing Unstable Goods. Players must quickly deposit these into an active Delivery Portal to avoid an Unstable Explosion.
Damage Dealers –
Throw Unstable Goods into an active Delivery Portal before they trigger Unstable Explosion.
Group up for Money Order, as its damage is shared among all players hit.
Healer –
Throw Unstable Goods into an active Delivery Portal before they trigger Unstable Explosion.
Group up for Money Order, as its damage is shared among all players hit.
Fan Mail inflicts significant damage to all players.
Tank –
Throw Unstable Goods into an active Delivery Portal before they trigger Unstable Explosion.
Group up for Money Order, as its damage is shared among all players hit.
Unstable Goods – The P.O.S.T. Master activates the central mail portal, releasing packages of Unstable Goods that explode if not delivered within 30 sec.
Players can walk over Unstable Goods to pick them up, reducing movement speed by 50% and granting the Throw Package ability.
Throw Package – Throw your package of Unstable Goods at the target location.
The package must land in an active Delivery Portal or be caught by another player to avoid an Unstable Explosion.
Unstable Explosion – Unstable Goods explode if dropped, or if they're not delivered within 30 sec.
Inflicts 30168 Fire damage to all players, plus an additional 2743 Fire damage every 1 sec for 6 sec.
Hazardous Liquids – The P.O.S.T. Master activates the central mail portal, releasing a shipment of Hazardous Liquids that spill on the floor unless caught by players.
Alchemical Residue – Players who catch Hazardous Liquids are covered in residue, inflicting 1097 Arcane damage every 1 sec for 10 sec. This effect stacks.
Spilled Liquids – Spilled liquids inflict 5485 Arcane damage every 1 sec and reduce movement speed by 35% for players standing within them.
Fan Mail – The P.O.S.T. Master goes haywire, firing letters in every direction that inflict 16455 Physical damage every 1 sec to all players for 5 sec.
Money Order – The P.O.S.T. Master drops a ton of gold on a player, inflicting 82275 Physical damage to players within 6 yds, split evenly between all players hit.
Equip: Your healing spells have a chance to deliver a burst of 563 healing split among your target and nearby allies and granting you 154 Haste for 9 sec. Deals increased healing when healing multiple allies.
Equip: Your ranged attacks and abilities have a chance to summon a Mailemental that throws Unstable Goods at your target, dealing 1570 Arcane damage. (3s cooldown)
Equip: Your melee attacks and abilities have a high chance to attach a Volatile Satchel onto your target. Upon reaching 3 stacks, or when removed, the Volatile Satchel detonates and deals 3091 Fire damage.
Blessing of Freedom increases the target's movement speed by 6.5%. Blessing of Protection and Blessing of Sacrifice reduce the target's damage taken by 6.5%. These effects linger for 8 sec after the Blessing ends.
Use: Add this Conduit to your collection at the Forge of Bonds.