Paladin abilities

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Classes Deathknight Demon hunter Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Starting a DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Tactics DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class races DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr

Paladin abilities are abilities that paladins use. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.

Class

All paladins automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Crusader Strike] 1
[Shield of the Righteous] 2
[Judgment] 3
[Flash of Light] 4
[Hammer of Justice] 5
[Consecration] 6
[Word of Glory] 7
[Hand of Reckoning] 9
[Divine Shield] 10/Quest
[Redemption] 13
[Lay on Hands] 14
[Divine Steed] 17
[Crusader Aura] 21
[Blessing of Freedom] 22
[Turn Evil] 24
[Devotion Aura] 28
[Blessing of Protection] 32
[Avenging Wrath] 37
[Retribution Aura] 38
[Blessing of Sacrifice] 41
[Hammer of Wrath] 46
[Concentration Aura] 52
[Sense Undead] 54

Specializations

The three paladin specializations are Holy (healing), Protection (tanking) and Retribution (melee DPS).

For a summary of the character and strengths of each spec, see Paladin specializations.

Talents

Talents become available at level 15. Only one talent can be chosen from each tier.

They can be swapped out any time outside of a rested area using  [Tome of the Tranquil Mind].

Paladin talents
Level Choices
15 Holy [Crusader's Might] [Bestow Faith] [Light's Hammer]
Protection [Holy Shield] [Redoubt] [Blessed Hammer]
Retribution [Zeal] [Righteous Verdict] [Execution Sentence]
25 Holy [Saved by the Light] [Judgment of Light] [Holy Prism]
Protection [First Avenger] [Crusader's Judgment] [Moment of Glory]
Retribution [Fires of Justice] [Blade of Wrath] [Empyrean Power]
30 [Fist of Justice] [Repentance] [Blinding Light]
35 Holy [Unbreakable Spirit] [Cavalier] [Rule of Law]
Protection [Blessing of Spellwarding]
Retribution [Eye for an Eye]
40 [Divine Purpose] [Holy Avenger] [Seraphim]
45 Holy [Sanctified Wrath] [Avenging Crusader] [Awakening]
Protection [Hand of the Protector] [Consecrated Ground] [Judgment of Light]
Retribution [Selfless Healer] [Justicar's Vengeance] [Healing Hands]
50 Holy [Glimmer of Light] [Beacon of Faith] [Beacon of Virtue]
Protection [Sanctified Wrath] [Righteous Protector] [Final Stand]
Retribution [Crusade] [Final Reckoning]

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs

Glyphs are spell and ability enhancements that add cosmetic effects or minor enhancements, created by scribes. Glyphs are color-coded to the class for which they are meant.

Glyphs can be removed any time outside of combat using  [Vanishing Powder] and can be used from level 25.

See also