Paladin abilities are abilities that paladins use. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.


All paladins automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Crusader Strike] 1
[Shield of the Righteous] 2
[Judgment] 3
[Flash of Light] 4
[Hammer of Justice] 5
[Consecration] 6
[Word of Glory] 7
[Hand of Reckoning] 9
[Divine Shield] 10/Quest
[Redemption] 13
[Lay on Hands] 14
[Divine Steed] 17
[Crusader Aura] 21
[Blessing of Freedom] 22
[Turn Evil] 24
[Devotion Aura] 28
[Blessing of Protection] 32
[Avenging Wrath] 37
[Retribution Aura] 38
[Blessing of Sacrifice] 41
[Hammer of Wrath] 46
[Concentration Aura] 52
[Sense Undead] 54


The three paladin specializations are Holy (healing), Protection (tanking) and Retribution (melee DPS).

For a summary of the character and strengths of each spec, see Paladin specializations.


Talents become available at level 15. Only one talent can be chosen from each tier.

They can be swapped out any time outside of a rested area using  [Tome of the Tranquil Mind].

Paladin talents
Level Choices
15 Holy [Crusader's Might] [Bestow Faith] [Light's Hammer]
Protection [Holy Shield] [Redoubt] [Blessed Hammer]
Retribution [Zeal] [Righteous Verdict] [Execution Sentence]
25 Holy [Saved by the Light] [Judgment of Light] [Holy Prism]
Protection [First Avenger] [Crusader's Judgment] [Moment of Glory]
Retribution [Fires of Justice] [Blade of Wrath] [Empyrean Power]
30 [Fist of Justice] [Repentance] [Blinding Light]
35 Holy [Unbreakable Spirit] [Cavalier] [Rule of Law]
Protection [Blessing of Spellwarding]
Retribution [Eye for an Eye]
40 [Divine Purpose] [Holy Avenger] [Seraphim]
45 Holy [Sanctified Wrath] [Avenging Crusader] [Awakening]
Protection [Hand of the Protector] [Consecrated Ground] [Judgment of Light]
Retribution [Selfless Healer] [Justicar's Vengeance] [Healing Hands]
50 Holy [Glimmer of Light] [Beacon of Faith] [Beacon of Virtue]
Protection [Sanctified Wrath] [Righteous Protector] [Final Stand]
Retribution [Crusade] [Final Reckoning]

PvP talents

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.


Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder].

Glyph Used on
 [Glyph of Fire From the Heavens] [Judgment]
 [Glyph of Pillar of Light] [Holy Shock]
 [Glyph of the Luminous Charger] [Crusader Aura]
 [Glyph of the Queen] [Guardian of Ancient Kings]
 [Glyph of the Trusted Steed] [Divine Steed]
 [Glyph of Winged Vengeance] [Avenging Wrath]
 [Golden Charger's Bridle] [Divine Steed]
 [Valorous Charger's Bridle] [Divine Steed]
 [Vengeful Charger's Bridle] [Divine Steed]
 [Vigilant Charger's Bridle] [Divine Steed]

See also