Patch 10.0.2 | |||||
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“Dragonflight” | |||||
Release date | November 15, 2022 | ||||
Latest version date | January 17, 2023 | ||||
Initial version | 46658 | ||||
Latest version | 47657 | ||||
Interface .toc | 100002 (changes) | ||||
Highlights & notes | |||||
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Official links | |||||
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Patch chronology | |||||
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Useful links | |||||
Patches • Patches category |
Patch 10.0.2 is a content patch of Dragonflight.
On 15 November 2022, the pre-expansion world event, the Tempest Unleashed will begin, Dracthyr Evokers will be playable for those who pre-ordered, the Forbidden Reach zone will be open (Dracthyr starting zone), and the level 60 dungeon Uldaman: Legacy of Tyr will be available.[1]
Meet the Dracthyr Evoker[]
Players will menace their foes (or empower their allies) as the new dracthyr Evoker, World of Warcraft's first-ever race and class combination. Able to switch between a humanoid visage and a fearsome draconic form, the dracthyr are highly mobile, and their unique Evoker class can specialize in ranged damage-dealing or in aiding their allies as a healer by harnessing the mystical gifts of dragonkind. They'll awake from their slumber in the Forbidden Reach, where they'll take up their training to join the forces of dragonkind in the defense of the isles. [LEARN MORE]
New Zone: The Forbidden Reach[]
Journey through the Forbidden Reach as a dracthyr Evoker and dive into the mysteries of the past as enemies and potential allies, new and old, are drawn to this place of ancient power. [LEARN MORE]
Pre-Expansion Event: Tempest Unleashed[]
Ward off attacks from the Primalists with new quests and world events, setting the stage for Dragonflight's launch.
Uldaman: Legacy of Tyr Dungeon[]
Uldaman is an ancient titan facility where, long ago, allies of the heroic Keeper Tyr hid the Discs of Norgannon.
After returning to the Dragon Isles, Queen Alexstrasza learned of another disc locked away within Uldaman... one that holds the memories of Tyr himself. Believing this knowledge is needed to restore the power of the Aspects, Alexstrasza has asked her mortal allies to brave the perils of Uldaman and recover Tyr's memories to secure the future of dragonkind. [LEARN MORE]
Achievements[]
- Updated several achievements to correctly include the new race/class combinations added in the Phase 1 update.
Classes[]
- Multiple class talents have had their icons adjusted to prevent duplicate icons in the talent trees.
- Fixed an issue with that was causing several talents' tooltips to not show their correct cooldown if it was possible to get multiple charges of the ability via talents.
- Death Knight
- Blood
- Fixed an issue that was causing [Death's Caress] to incorrectly grant 6 stacks of Boneshield when cast.
- Blood
- Demon Hunter
- Vengeance
- Fixed an issue that allowed [Spirit Bomb] healing to be increased by healing taken modifiers (like [Guardian Spirit]).
- Vengeance
- Druid
- [Moonkin Form] now correctly increases Spell Damage by 10% for Feral, Guardian, and Restoration Druids.
- Fixed an issue that prevented [Adaptive Swarm] from jumping to new targets if the current target despawned.
- Balance
- Syzygy has been renamed to [Orbital Strike].
- Fixed an issue where [Vulnerable Flesh] blocked [Twin Moons] on the Balance talent tree.
- Fixed an issue that prevented Touch of the Cosmos from being triggered when [Celestial Alignment] or Incarnation was active.
- Feral
- [Brutal Slash] now replaces [Swipe] in Bear Form as well. [Brutal Slash] does not cost energy or generate combo points while in Bear Form.
- Fixed an issue that allowed Tear to benefit from Hasted periodic events when the [Rip and Tear] talent was selected.
- Guardian
- The Guardian Druid tree has undergone changes to its node connections and talent positions.
- [Scintillating Moonlight], [Twin Moonfire], and [Galactic Guardian] are now after the 20 point gate.
- [Survival of the Fittest], [After the Wildfire]/ [Guardian of Elune] choice node, and [Soul of the Forest] are now after the 8 point gate.
- [Dream of Cenarius] has been split out of it's choice node with [Ursoc's Fury].
- [Maul] damage increased by 40%.
- [Mangle] damage increased by 15%.
- [Twin Moonfire] damage bonus to [Moonfire] reduced to 10% (was 20%).
- [Guardian of Elune]'s [Mangle] now increases the duration of your next [Ironfur] by 3 seconds (was 2 seconds).
- After the Wildfire healing increased by 50%.
- [Ursoc's Endurance] duration increased to 2 seconds (was 1 second).
- Fixed an issue with [Tooth and Claw] costing an incorrect number of points.
- Fixed an issue causing incorrect absorb values from [Ursoc's Fury] when in combat with low level enemies.
- Fixed an issue where [Scintillating Moonlight] was not correctly reducing damage taken from targets afflicted with [Moonfire].
- Fixed an issue preventing [Berserk] and [Incarnation: Guardian of Ursoc] from being dragged from the talent tree to Action Bars.
- The Guardian Druid tree has undergone changes to its node connections and talent positions.
- Hunter
- Hunter pet's basic attack ability tooltips are now correctly adjusted by the [Beast Master], [Ferocity], and [Training Expert] talents.
- Fixed an issue that was causing [Rejuvenating Wind] to heal for an incorrect amount.
- Marksmanship
- The chance to gain bonus Wind Arrows from the [Legacy of the Windrunners] talent should more consistently match the listed talent values.
- Fixed an issue where [Trueshot] granted from [Windrunner's Guidance] didn't properly activate the Focus cost reduction from the [Eagletalon's True Focus] talent.
- Fixed an issue where only the first periodic event of [Volley] could activate the Salvo talent.
- Fixed an issue where [Volley] stopped dealing damage if the Hunter died before its duration was over.
- Survival
- [Deadly Duo] has been redesigned – While [Spearhead] is active, [Mongoose Bite] increases the damage of your next [Kill Command] by 40% and the reset chance of your next Kill Command by 25%, stacking up to 3 times. Kill Command cooldown resets extend the duration of Spearhead by 1.5 seconds.
- Fixed an issue with [Wildfire Bomb] and the [Wildfire Infusion] variants not always properly transferring threat from damage dealt while [Misdirection] is active.
- Fixed an issue that was causing [Coordinated Assault] to sometimes not activate the Hunter Pet portion of the attack if the pet was out of range.
- Fixed an issue with [Misdirection]'s cooldown not getting reduced when Wildfire Bomb dealt damage.
- Mage
- Arcane
- Fixed an issue that allowed [Arcane Echo]'s damage events to trigger Radiant Spark Vulnerability.
- Arcane
- Monk
- Summon White Tiger no longer stops dealing damage when its crowd-controlled.
- Brewmaster
- Anvil and Stave's tooltip now specifies its proc cooldown.
- Mistweaver
- [Unison] now additionally functions with Jade Serpent Statue's [Soothing Mist].
- Fixed an issue that cause [Misty Peaks] Enveloping Mists to not be extended properly by [Rising Mist].
- Fixed an issue that caused [Refreshing Jade Wind]'s tooltip to display an incorrect healing amount.
- Fixed an issue that caused Enveloping Breath to trigger from Misty Peaks procs.
- Enveloping Mists from Misty Peaks now correctly trigger the [Tear of Morning] Enveloping Mist heal at 33% effectiveness.
- Fixed an issue that caused Chi-Ji's buff to be consumed by Misty Peaks procs.
- Fixed an issue that caused Gust of Mist to incorrectly trigger from Misty Peaks procs while channeling [Soothing Mist].
- Paladin
- Fixed an issue that sometimes caused [Divine Resonance] to initiate PvP combat.
- [Recompense] now correctly caps its damage at 30% of the Paladin's maximum health and its healing at 100% of the Paladin's maximum health.
- Fixed an issue that allowed [Divine Toll] to be cast when targeting friendly or enemy targets that were out of line of sight.
- Holy
- [Light of the Martyr] now costs 9% of base mana (was 7%).
- [Barrier of Faith] now costs 16% of base mana (was 9.5%).
- [Tyr's Deliverance] now costs 12% of base mana (was 0%).
- [Crusader Strike] now costs 10% of base mana (was 11%).
- [Holy Light] now costs 16% of base mana (was 15%).
- Fixed an issue that could cause [Empyrean Legacy] to remain on the Paladin after casting [Word of Glory].
- Fixed an issue that caused [Bestow Faith]'s cooldown to not be reduced by Blessing of Dusk.
- Protection
- Fixed an issue causing [Crusader's Judgment] cooldown reduction to not function properly.
- Fixed an issue causing [Hammer of the Righteous]' tooltip to fail to display its number of charges before being talented into.
- Fixed an issue where [Avenging Wrath]'s damage increase was not affecting [Eye of Tyr] or [Tyr's Enforcer].
- Fixed an issue where [Judgment] had incorrect charges while [Crusader's Judgment] was selected.
- Fixed an issue causing [Mastery: Divine Bulwark] to trigger incorrectly.
- Retribution
- Fixed an issue that prevented [Art of War] from granting its full chance to reset [Blade of Justice]'s cooldown.
- Fixed an issue that prevented [Executioner's Wrath] from dealing damage to nearby targets.
- Fixed an issue that prevented [Radiant Decree] from consuming and benefitting from [Greater Judgment] and [Final Reckoning]'s Reckoning debuff.
- Fixed an issue that caused [Divine Storm] cast by [Empyrean Legacy] to incorrectly consume and benefit from [Empyrean Power].
- Fixed an issue that was causing [Judgment] bounces from [Boundless Judgment] to incorrectly bounce to targets that were crowd-controlled.
- Priest
- [Power Infusion] can now only be cast on players.
- Discipline
- [Sins of the Many] is now a passive learned at level 12.
- Increases damage by 30% (was 12%).
- Damage increase diminishes above 5 [Atonement] applications (was 1).
- [Sins of the Many] has been replaced with [Blaze of Light] in the talent tree.
- [Blaze of Light] increases the damage of your [Smite] and [Penance] by 8%/15% and Penance increases or decreases your target's movement speed by 25%/50% for 2 seconds.
- [Blaze of Light] is no longer a PvP Talent.
- [Evangelism] once again has a 1.5 minute cooldown (was 3 minutes).
- Spell damage heals all targets affected by [Atonement] for 40% of damage done (was 50%).
- [Power Word: Radiance] now applies [Atonement] for 60% of its normal duration (was 50%).
- [Schism] increases spell damage to the target by 15% (was 25%).
- [Malicious Intent] increases the duration of [Schism] by 6 seconds (was 3 seconds).
- [Harsh Discipline] has been redesigned – Every 10 / 5 casts of [Smite], your next [Penance] is free and fires an additional 3 bolts. (Was: When [Atonement] has healed a total of 200 / 100 times, your next Penance is free and fires 3 additional bolts).
- [Light's Wrath] now has 5% damage variance.
- [Sins of the Many] is now a passive learned at level 12.
- Holy
- All damaging abilities reduced by 10%.
- Divine Favor: Chastise's damage bonus decreased to 30% (was 50%).
- Fixed an issue that sometimes prevented [Cosmic Ripple] triggering from [Holy Word: Serenity] if [Miracle Worker] was talented into.
- Fixed an issue that prevented [Revitalizing Prayers] from sometimes extending the duration of existing Renews.
- [Prayer of Mending]'s tooltip now correctly states it has up to 4 jumps.
- Shadow
- Insanity should always display now as Shadow whether in [Shadowform], [Voidform], or not in any form.
- [Mind Sear] now requires [Shadowform] for it to be cast.
- Fixed an issue that was causing [Insidious Ire] to last longer than intended.
- Rogue
- Outlaw
- Fixed an issue that was causing [Precise Cuts] to increase [Blade Flurry]'s damage by slightly less than intended.
- Outlaw
- Shaman
- Elemental
- [Lightning Rod] can now trigger from [Lava Beam] in addition to [Chain Lightning].
- Fixed an issue causing [Surge of Power] to be incorrectly consumed when casting [Earth Shock] immediately after a [Lightning Bolt].
- Enhancement
- Gathering Storms has been renamed to [Converging Storms].
- Restoration
- The [Earthliving Weapon] imbue is no longer removed upon death.
- Elemental
- Warlock
- Destruction
- Fixed an issue where [Mayhem] would be applied to out of combat targets.
- Destruction
- Warrior
- [Shattering Throw] now correctly removes immunities.
- [Sidearm] damage increased by 25%.
- Arms
- [Bloodsurge]'s chance to trigger is now 10% (was 15%).
- [Rend]'s Bleed Effect correctly triggers from [Sweeping Strikes].
- [Tactician] grants a 1.3% chance per Rage spent to reset [Overpower] (was 1.4%).
- [Deft Experience] grants a 0.5% increase to [Tactician] per rank (was 0.45%).
- [War Machine] now grants 5 Rage per enemy killed (was 10).
- [Bladestorm] now generates 20 Rage.
- [Executioner's Precision] now causes [Execute] to increase the damage of your next [Mortal Strike] by 30% (was 25%).
- [Hurricane] now causes you to go into an unstoppable [Bladestorm]. The [Hurricane] icon has also been updated.
- [Whirlwind] no longer shows an incorrect range on the tooltip.
- Fixed an issue where Fatal Mark could be parried.
- Fury
- [Titanic Rage] now causes [Odyn's Fury] to Enrage you, deal 10% increased damage and grants you 2-4 stacks of [Whirlwind]. [Titanic Rage] also reduces the cooldown of Odyn's Fury by 10 seconds.
- [Odyn's Fury] bleed effect now shows up on enemy debuff bars.
- [Onslaught] now triggers [Enrage] before damage is dealt.
- [Onslaught] now generates 30 Rage (was 20). Now correctly modifies the tooltip to mention enrage if you have [Tenderize] talented.
- [Tenderize] now also causes Onslaught to grant you 3 stacks of [Slaughtering Strikes].
- [Titanic Rage] now triggers Enrage before damage is dealt.
- [Reckless Abandon] now makes [Recklessness] grant 50 Rage and [Rampage] greatly empowers your next 2 Bloodthirsts and Raging Blows.
- [Ashen Juggernaut] now lasts 15 seconds (was 12 seconds).
- [Hack and Slash] chance to trigger increased to 25% (was 20%).
- [Dancing Blades] now also increases auto attack damage.
- [Bloodcraze] now applies 1 stack when you [Bloodthirst], it is no longer is applied from chained attacks.
- Fixed an issue that caused an error when using [Annihilator] in combination with [Reckless Abandon].
- [Berserker's Torment] activated [Avatar] and [Recklessness] now last 6 seconds.
- [Enraged Regeneration] now appears on the personal resource bar.
- [Enraged Regeneration]'s tooltip now specifies that it can be used during incapacitate effects.
- Multiple instances of [Dancing Blades] now partially overlap.
- Protection
- [Bloodsurge] chance to trigger is now 10% (was 15%).
- New Talent: [Defender's Aegis] – Shield Wall gains 1 additional charge, and its cooldown is reduced by 30 seconds.
- [Unbreakable Will] talent has been removed.
- [Battering Ram] now also increases auto-attack damage by 20%.
- [Fueled by Violence] should again trigger correctly.
- [Whirlwind] no longer shows an incorrect range on the tooltip.
- Fixed an issue causing [Execute] to sometimes incur a cooldown if you had [Improved Execute] talented on a different specialization.
Covenants[]
- The Deepening Bond effect earned through [Renown] is now 1% movement speed in the Shadowlands with each rank (was 2% Stamina each rank).
Items and Rewards[]
- New Toy: [Seed of Renewed Souls] – Embrace the spirits of the weald, transforming into your [Soulshape]. 5 minute cooldown. Available from Lady Muunn in Heart of the Forest.
Player versus Player[]
- [Dampening] (Arena healing reduction) now starts at 10% in Arenas and Solo Shuffle, but continues to increase at current starting time and rate.
- Dampening now starts at 3 minutes in 3v3 Arenas (was 5 minutes).
- Dampening's current healing reduction is now also displayed as stacks on the Dampening debuff aura.
- Solo Shuffle
- Deserter penalty rating increased to 150 (was 100).
- Protection Paladins will remain classified as "healers" and will only be placed in matches where the other healer is also a Protection Paladin.
- The remaining tank specializations will be classified as a damage dealer, with a maximum of one tank damage dealer permitted in the match.
- Developers' note: Alongside these updates, we will be looking closely at and actively tuning tank abilities in PvP, specifically around how they fit in Solo Shuffle.
- Classes
- Fixed an issue causing Precognition to fail to trigger when being struck by some melee and ranged interrupts.
- Druid
- [Regrowth]'s initial heal is no longer reduced by 15% in PvP combat.
- Hunter
- [Kill Command] no longer deals 15% reduced damage in PvP combat.
- Marksmanship
- [Aimed Shot] no longer deals 15% increased damage in PvP combat.
- [Rapid Fire] no longer deals 10% increased damage in PvP combat.
- Mage
- Arcane
- [Arcane Missiles] no longer deals 15% increased damage in PvP combat.
- Fire
- [Meteor] is now 100% effective in PvP Combat (was 80%).
- [Fireball] no longer deals 15% increased damage in PvP combat.
- [Pyroblast] no longer deals 15% reduced damage in PvP combat.
- Frost
- [Ice Lance] no longer deals 15% increased damage in PvP combat.
- [Comet Storm] no longer deals 10% reduced damage in PvP combat.
- Arcane
- Monk
- Mistweaver
- [Enveloping Mist] no longer heals for an additional 10% in PvP combat.
- [Vivify] no longer heals for an additional 10% in PvP combat.
- Mistweaver
- Paladin
- Holy
- [Aura of Reckoning] now increases the damage of Judgment by 100% (was 200%).
- Fixed an issue that allowed Vengeance aura to be triggered by allies that were not in your auras.
- Retribution
- [Radiant Decree] is now 100% effective in PvP combat (was 68%).
- [Divine Storm] no longer deals 10% reduced damage in PvP combat.
- Holy
- Priest
- [Power Word: Shield] absorb value no longer increased by 10% in PvP combat.
- Holy
- [Renew]'s heal is no longer increased by 15% in PvP combat.
- Shadow
- [Vampiric Touch] no longer deals 10% increased damage in PvP combat.
- Rogue
- Outlaw
- [Between the Eyes] no longer deals 9% reduced damage in PvP combat.
- Subtlety
- [Eviscerate] no longer deals 10% reduced damage in PvP combat.
- Outlaw
- Shaman
- Restoration
- [Riptide]'s heal is no longer reduced by 15% in PvP combat.
- Warlock
- [Dark Pact] is no longer increased by 20% in PvP combat.
- [Corruption] no longer increased by 45% in PvP combat.
- Affliction
- [Agony] no longer deals 15% increased damage in PvP combat.
- [Corruption] no longer deals 15% increased damage in PvP combat.
- [Siphon Life] no longer deals 15% increased damage in PvP combat.
- [Shadow Bolt] no longer deals 10% increased damage in PvP combat.
- [Unstable Affliction] no longer deals 15% increased damage in PvP combat.
- Fixed an issue where [Channel Demonfire] could not be cast if [Immolate]'s duration had been extended.
- Warrior
- Arms
- [Overpower] no longer deals 9% reduced damage in PvP combat.
- [Execute] no longer deals 13% reduced damage in PvP combat.
- Arms
Quests[]
- Removed the ability for players who have not started Threads of Fate to access the system.
- Developers' note: The goal with Threads of Fate was to help alleviate the linear path of Shadowlands for alts as it was the only way for players to level from 50 to 60. Now that Shadowlands has been moved into Chromie time and Chromie Time's level cap has been increased to 60, players have a multitude of methods to reach level 60. Players currently in Threads of fate can continue through it, but the option will not be available for any new characters.
We do not have plans to do similar removals with Dragonflight’s Adventure Mode in future expansions. Threads of Fate is a choice to use in Shadowlands and irreversibly changes a player’s character once it is chosen. It previously created two different experiences of Shadowlands, which would double to four with both of the level up and Threads of Fate being accessible within Chromie time. Adventure Mode in Dragonflight is an overlay to the level up experience and is always on once it is earned regardless of decisions the player makes.
- Developers' note: The goal with Threads of Fate was to help alleviate the linear path of Shadowlands for alts as it was the only way for players to level from 50 to 60. Now that Shadowlands has been moved into Chromie time and Chromie Time's level cap has been increased to 60, players have a multitude of methods to reach level 60. Players currently in Threads of fate can continue through it, but the option will not be available for any new characters.
User Interface and Accessibility[]
- Silver dragon portrait border added back for rare elite mobs.
- The Dungeon Journal now indicates if a loot drop is very rare.
- Profession Trainers added back to the minimap filters.
- Group management frame has been fixed to appear for all group types.
- Names added back to the Trading pane.
- The backpack can no longer be assigned to a sorting category. This is a temporary change to resolve a bug, and we expect to bring it back in the future.
- AddOn API: Button highlight textures can be cleared.
- New Macro Conditional: Known
- Use [known:] to check for a talent’s learned status. Works with names and spell IDs. Works with #showtooltip. Use [noknown:] to reverse the logic.
- Example:
- showtooltip
/cast [known:Execution Sentence] Execution Sentence; [known:384052] Wake of Ashes; Templar's Verdict
#showtooltip [known:265187] Summon Demonic Tyrant; [known:Guillotine] Guillotine
- showtooltip
- Talents Panel
- History nodes are more obviously marked.
- Mousing over an active talent highlights where it is on your action bar.
- PvP talents now show an error if a prerequisite talent is not active.
- Arrowheads and lines are smaller to reduce visual clutter.
- Several script and slash commands have been added for accessibility and general use:
- Activate loadout by name:
- /run ClassTalentHelper.SwitchToLoadoutByName(loadoutName)
- /loadoutname loadoutname
- /lon loadoutname
- Activate loadout by dropdown list order, starting with 1:
- /run ClassTalentHelper.SwitchToLoadoutByIndex(1)
- /loadoutindex 2
- /loi 3
- Activate specialization by name:
- /run ClassTalentHelper.SwitchToSpecializationByName(specName)
- /specname specname
- /spn specname
- Activate specialization by order within the Specializations tab, starting with 1:
- /run ClassTalentHelper.SwitchToSpecializationByIndex(1)
- /specindex 2
- /spi 3
- Activate loadout by name:
WoW Companion App[]
- (Android only) Breaking News will now display before login when applicable.
References[]
- ^ The Dragonflight Pre-Expansion Patches Go Live Beginning Oct. 25. Blizzard Entertainment (2022-10-18).
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