contentTrackingFiltercontentTrackingFilter (Game) Default: 1, Scope: Character If enabled, tracked items will display on the world map.
gxMTAlphaWatergxMTAlphaWater (Graphics) Default: 1 Render Alpha Water Volumes in parallel.
gxMTParticulateVolumesgxMTParticulateVolumes (Graphics) Default: 0 Render Particulate Volumes in parallel.
pvpFramesDisplayClassColorpvpFramesDisplayClassColor (Game) Default: 0, Scope: Character Colors pvp frames with the class color
pvpFramesDisplayOnlyHealerPowerBarspvpFramesDisplayOnlyHealerPowerBars (Game) Default: 0, Scope: Character Whether to display power bars only for healers on Pvp Frames
pvpFramesDisplayPowerBarspvpFramesDisplayPowerBars (Game) Default: 0, Scope: Character Whether to display mana, rage, etc. on Pvp Frames
pvpFramesHealthTextpvpFramesHealthText (Game) Default: none, Scope: Character How to display health text on the pvp frames
pvpOptionDisplayPetspvpOptionDisplayPets (Game) Default: 0, Scope: Character Whether to display pets on the pvp frames
raidFramesDisplayOnlyHealerPowerBarsraidFramesDisplayOnlyHealerPowerBars (Game) Default: 0, Scope: Character Whether to display power bars only for healers on Raid Frames
ReplaceMyPlayerPortraitReplaceMyPlayerPortrait (Game) Default: 0, Scope: Account Replaces local player's unit frame portrait with their class icon
ReplaceOtherPlayerPortraitsReplaceOtherPlayerPortraits (Game) Default: 0, Scope: Account Replaces other player unit frame portraits with their class icon
SpellVisualsSpellVisuals Default: 0
TargetAutoLockTargetAutoLock (Game) Default: 0, Scope: Character Lock targets auto-set by the game