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Icon-patch-22x22 Patch 2.2.0
ā€œVoice Chat!ā€
Voicechat
A Blood elf and Tauren talking
Release date September 25, 2007
Initial version 7272
Interface .toc 20200 (changes)
Highlights & notes
  • Class balance changes
  • Voice Chat
  • Improved Chat Interface
  • Mac Movie Capture
Official links

Patch chronology
ā† Previous Next ā†’
Patch 2.1.3 Patch 2.2.2
Useful links
PatchesPatches category

Patch 2.2.0, titled Voice Chat!, was a content patch that released on 25 September 2007.

General[]

  • Voice Chat - The new Voice Chat feature is now available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a "push-to-talk" setting. Right-clicking on a player's name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player.For the Voice Chat F.A.Q. visit the following links:
  • Chat Channels - New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls.
  • A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat.
  • Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters.
  • Auction House generated emails for successful auction sales will now have a one-hour delay and is no longer instantaneous.
  • Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected.
  • Resilience rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage.
  • Spell frost stun [Dazed]: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. "The Daze change was NOT implemented in this patch and was pulled."1
  • Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed.
  • Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
  • Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new "ticks" of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted "ticks".
  • Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. New key bindings have been added to the Key Bindings dialog. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system.
  • Pets are now affected by Paladin greater blessings.
  • Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet.
  • Non-combat pets may not be selected as the target for spells or abilities.
  • Non-combat pets now have the tag "Companion" instead of "Minion".
  • Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you.
  • Meeting Stones can no longer be used to summon players that do not meet the level requirements.
  • Damage and health leech effects always affect flying players even if they are immune to the rest of the spell's affects while in flight.

PVP[]

  • Dueling players may not use a Spell holy summonlightwell [Lightwell] that they didn't create themselves.
  • Battlegrounds
    • Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns.
  • Arenas
    • Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced.
    • Items that are indicated as quest items in their tooltips and have a "use" or "equip" ability will not work in PvP arenas.
    • Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and ranged weapon swapping in combat remains unchanged.

Druids[]

  • Ability druid catform [Cat Form] (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased.
  • Spell nature earthbind [Cyclone]: It is no longer possible to Cyclone two targets at the same time in the outdoor world.
  • Spell nature earthbind [Cyclone]: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active.
  • Ability druid enrage [Enrage]: If this buff is clicked off early, the armor penalty it causes will now be removed as well.
  • Ability druid enrage [Enrage] and Spell holy blessingofstamina [Furor] should no longer initiate combat, though it will prevent rage decay for the duration.
  • Spell nature stranglevines [Entangling Roots]: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world.
  • Spell nature stranglevines [Entangling Roots]: It is no longer possible to have more than one rank of this spell active on a player.
  • Ability druid forceofnature [Force of Nature]: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth.
  • Spell nature sleep [Hibernate] and Entangling Roots duration against PvP targets has been reduced to 10 seconds.
  • Spell nature cyclone [Hurricane]: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
  • Spell nature cyclone [Hurricane]: A tooltip error in rank 3 has been corrected.
  • Ability druid lacerate [Lacerate]: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
  • Ability druid mangle2 [Mangle]: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle.
  • Spell nature natureswrath [Nature's Grasp]: This ability can now trigger while the Druid is sitting.
  • Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip.

Hunters[]

  • Ability mount jungletiger [Aspect of the Cheetah]: This ability will now cause Hunters to become dazed when struck while sitting.
  • Ability mount whitetiger [Aspect of the Pack]: This ability will now cause party members to become dazed when struck while sitting.
  • Ability hunter aspectoftheviper [Aspect of the Viper]: This ability has received a slight redesign. The amount of mana regained will increase as the Hunterā€™s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
  • Spell frost chainsofice [Freezing Trap] and Ability druid cower [Scare Beast] duration against PvP targets has been reduced to 10 seconds.
  • Ability hunter markedfordeath [Hunter's Mark]: The duration remaining graphic will now display properly for Hunter's Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.
  • Ability hunter killcommand [Kill Command] will not charge the hunter mana if their pet is on passive.
  • Ability hunter killcommand [Kill Command] no longer affects the Hunterā€™s current target.
  • Ability hunter misdirection [Misdirection]: Items used while Misdirection is active will now consume a charge correctly.
  • Ability hunter steadyshot [Steady Shot]: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
  • Ability hunter rapidkilling [Volley]: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.
  • Hunter pets

Mages[]

  • Spell nature starfall [Arcane Missiles]: Some procs were not triggered by this spell and now will be (such as Inv elemental mote life01 [Eye of Magtheridon]). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
  • Spell frost icestorm [Blizzard]: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
  • Inv misc head dragon 01 [Dragon's Breath]: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it.
  • Spell frost frostnova [Frost Nova]: This spell is now affected correctly by area damage caps.
  • Ability mage moltenarmor [Molten Armor]: This armor can now be triggered while the Mage is sitting.
  • Spell nature polymorph [Polymorph] duration against PvP targets has been reduced to 10 seconds.
  • Spell nature slow [Slow]: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world.
  • Spell arcane arcane02 [Spellsteal] now receives the proper amount of points from a stacked aura.

Paladins[]

  • Auras: Changing auras will no longer trigger effects that occur when you cast a spell.
  • Spell holy sealofvalor [Blessing of Freedom] cooldown increased to 25 seconds.
  • Spell holy sealofprotection [Blessing of Protection]: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances.
  • Spell magic greaterblessingofkings [Blessing of Kings], Light, Might, Salvation, Sanctuary and Spell holy sealofwisdom [Blessing of Wisdom] increased to 10 minutes.
  • Spell holy sealofsacrifice [Blessing of Sacrifice] now has a 1-minute cooldown.
  • Spell holy innerfire [Consecration] will now properly hit large creatures.
  • Spell magic greaterblessingofkings [Greater Blessing of Kings], Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes.
  • Spell holy sealofprotection [Guardian's Favor] now increases duration of Blessing of Freedom by 2/4 seconds.
  • Spell holy eyeforaneye [Eye for an Eye]: This ability can now trigger while the Paladin is sitting.
  • Spell paladin hammerofwrath [Hammer of Wrath] cast time reduced to .5 seconds, global cooldown reduced to .5 seconds.
  • Spell holy greaterheal [Illumination]: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up.
  • Spell holy righteousfury [Judgment]: The Judgement spells will no longer cause triggered effects to go off twice.
  • Ability defend [Redoubt]: This ability can now trigger while the Paladin is sitting.
  • Spell holy blessingofstrength [Reckoning]: This ability can now trigger while the Paladin is sitting.
  • Inv shoulder 37 [Righteous Defense]: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed.
  • Spell holy righteousfury [Sanctified Judgement]: This talent will now give the correct amount of mana when used in conjunction with Spell holy sealofwrath [Seal of Justice].
  • Spell holy righteousnessaura [Seal of Righteousness]: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds.
  • Spell holy sealofvengeance [Seal of Vengeance]: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target.
  • Spell holy sealofvengeance [Seal of Vengeance] duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage.

Priests[]

  • Spell shadow focusedpower [Focused Power]: This talent now increases the hit chance of all components of Mass Dispel correctly.
  • Spell frost windwalkon [Inner Focus]: This ability will no longer lose charges when Spell nature lightningshield [Shadowguard] or Spell shadow deadofnight [Touch of Weakness] is triggered.
  • Spell holy summonlightwell [Lightwell]: The heals from this ability are now increased by the bonus healing effects on the Priest.
  • Spell arcane massdispel [Mass Dispel]: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth.
  • Spell shadow shadowworddominate [Mind Control]: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect.
  • Spell shadow shadowworddominate [Mind Control] duration against PvP targets has been reduced to 10 seconds.
  • Spell holy painsupression [Pain Suppression]: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active.
  • Spell holy prayerofmendingtga [Prayer of Mending]: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up.
  • Spell holy prayerofmendingtga [Prayer of Mending]: This ability will now be triggered when a player takes damage from effects placed on friendly targets.
  • Spell nature lightningshield [Shadowguard]: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated.
  • Spell nature slow [Shackle Undead]: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world.
  • Spell holy surgeoflight [Surge of Light]: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed.
  • Spell shadow deadofnight [Touch of Weakness]: This ability will now trigger properly if struck while mounted.

Rogues[]

  • Ability warrior punishingblow [Blade Flurry]: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield).
  • Spell ice lament [Cold Blood]: This effect will now be consumed by all crits, including those against targets with damage shields.
  • Ability rogue masterofsubtlety [Master of Subtlety]: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning.
  • Ability sap [Sap]: It is no longer sometimes possible to Sap two targets at the same time in the outdoor world.
  • Ability sap [Sap] duration against PvP targets has been reduced to 10 seconds.
  • Ability meleedamage [Sword Specialization]: This talentā€™s free extra attacks can no longer trigger additional extra attacks.

Shaman[]

  • Spell nature strengthofearthtotem02 [Earthbind Totem]: This totem will no longer break Rogue stealth.
  • Spell nature skinofearth [Earth Shield]: It is no longer possible to Earth Shield two targets at the same time in the outdoor world.
  • Spell nature skinofearth [Earth Shield] is now canceled at logout.
  • Spell frost manaburn [Elemental Focus]: The free spell triggered by a Lightning Overload will no longer consume this effect.
  • Spell fire flametounge [Flametongue Weapon]: Damage lowered slightly on rank 6 so that it is never better than rank 7.
  • Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%.
  • Spell nature lightningshield [Lightning Shield]: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated.
  • Spell nature natureguardian [Nature's Guardian]: This ability can now trigger while the Shaman is sitting.
  • Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards.

Warlocks[]

  • Spell shadow cripple [Banish], Spell shadow seduction [Seduction], Enslave Demon and Spell shadow possession [Fear] duration against PvP targets has been reduced to 10 seconds.
  • Spell shadow deathcoil [Death Coil]: Immunity to Horror effects no longer grants immunity to the damage portion of this spell.
  • Spell shadow improvedvampiricembrace [Demonic Knowledge]: This effect will no longer deactivate when the Warlock's pet is Banished.
  • Spell shadow lifedrain02 [Drain Life]: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste.
  • Spell shadow summoninfernal [Inferno]: This spell will now cause the Infernal's attacks to put the Warlock into combat with neutral town guards.
  • Ability rogue sprint [Intercept] (Felguard) will now cause damage to targets that are immune to stun.
  • Spell shadow netherprotection [Nether Protection]: This ability can now trigger while the Warlock is sitting.
  • Spell shadow twilight [Nightfall]: This ability can now trigger while the Warlock is sitting.
  • Spell shadow rainoffire [Rain of Fire]: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.
  • Spell shadow seedofdestruction [Seed of Corruption]: Dead targets will no longer be erroneously counted toward the damage cap on this spell.
  • Spell shadow shadowembrace [Shadow Embrace]: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC.
  • Spell shadow unstableaffliction 3 [Unstable Affliction]: This spell will no longer fail when a Warlock deselects their target midway through the cast.

Warriors[]

  • A Warrior's Ability meleedamage [Overpower] will properly become available when one of his Sword Specialization procs is dodged by another player.
  • Ability racial bloodrage [Bloodrage] should no longer initiate combat, though it will prevent rage decay for the duration.
  • Ability racial bloodrage [Bloodrage]: Warriors no longer remain in combat indefinitely if this ability is active while zoning.
  • Inv sword 11 [Devastate]: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate.
  • Ability rogue sprint [Intercept] will now cause damage to targets that are immune to stun.
  • Ability meleedamage [Sword Specialization]: This talentā€™s free extra attacks can no longer trigger additional extra attacks.

Items[]

Professions[]

  • Various crafting recipes have been added to the Violet Eye faction vendor.
  • Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells.

Alchemy[]

Blacksmithing[]

  • Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength.
  • Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley.
  • Reduced the number of pieces required to get the benefits of the Ragesteel set bonus.

Enchanting[]

Engineering[]

Jewelcrafting[]

Quests[]

Dungeons and Raids[]

Auchindoun: Heroic Sethekk Halls[]

Auchindoun: Shadow Labyrinth[]

Black Temple[]

  • Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack.
  • Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row.
  • Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks.
  • Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%.

Caverns of Time: Battle of Mount Hyjal[]

  • Faction and loot rewards have been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this.
  • The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event.
  • Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde's Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde's fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets.
  • Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst.

Caverns of Time: Black Morass[]

  • Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic.
  • Reduced hit points of Infinite Executioners on Heroic.
  • Decreases the maximum possible stacks of Temporus' Mortal Wound from 10 to 7.
  • Increased recast time for Temporus' Hasten spell on Heroic.

Caverns of Time: Escape from Durnholde Keep[]

  • When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn.
  • Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform.
  • The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden.
  • The group of guards underneath the bridge has been removed in Heroic difficulty.
  • The Thrall escort event now allows 20 tries at completing the event instead of 3.

Coilfang Reservoir: Serpentshrine Cavern[]

Hellfire Citadel: Shattered Halls[]

Karazhan[]

  • Nightbane's Distracting Ash can now be removed with Cloak of Shadows.
  • Tinhead in Karazhan is now immune to bleeds.
  • Romulo and Julianne now clear all negative effects on themselves before they come back from "death".

Scholomance[]

  • Ras Frostwhisper's Frost Armor Chilled effect is now properly classified as a snare mechanic.

Tempest Keep: Arcatraz[]

  • The Devastate cast by Unbound Devastators is now Physical damage.
  • The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode.
  • Wrath-Scryer Soccothrates' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other.
  • Harbinger Skyriss cast his Fear spell less often.

Tempest Keep: Botanica[]

  • The time between casting of Thorgrin the Tender's Hellfire has been increased.
  • The time between casting of Thorgrin the Tender`s Sacrifice has been increased in Heroic Mode.
  • Thorgrin the Tenderā€™s Enrage ability now increases his melee damage by 75% instead of 110%.

Tempest Keep: Mechanar[]

Tempest Keep: The Eye[]

  • The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player's Arcane Resistance now also provides normal damage mitigation to Solarian's spells.
  • Phoenix-Hawk Hatchlings now Wing Buffet less frequently.
  • Crimson Hand Centurions now deal less damage with Arcane Flurry.
  • Crimson Hand Battle Mages have had their Frost Attack damage reduced.

User Interface[]

  • Cast sequence macros no longer get stuck at feral druid abilities.
  • Toggling the world map can be bound to an extended mouse button.
  • Improved the handling of items with charges on the action bar.
  • Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution.
  • Fixed an issue where moveable frames would end up off screen after changing the UI scale.
  • Fixed issue where font strings would get clipped when the UI was scaled.
  • The pitchLimit console command has been re-enabled.
  • If you specify a target for a spell cast in a macro that does not exist, it will show an error instead of defaulting to your current target.
  • Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback.
  • Conditional macro processing has been greatly optimized.
  • Macros with specific cast targets will no longer cast on your current target if the specified target doesnā€™t exist.
  • Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment[]

  • The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold.
  • If you get a positive reputation from combat you also get the corresponding opposite reputation reduction.
  • Adjusted Yowler's level down to 20 (from 25).
  • Adjusted the level of Redridge Bashers and Alphas.
  • Spell nature starfall [Arcane Missiles]: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode.
  • Azuregos: The tooltip on this creature's Frost Breath now correctly indicates Frozen rather than impairing movement.
  • Chieftain Mummaki: This creature can now be pickpocketed.
  • Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly.
  • Doctor Maleficus: This creature can now be pickpocketed.
  • Dragonmaw Peon: The creature now has the correct pickpocket loot.
  • Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player's Lockpicking was 300-324.
  • Highlord Mastrogonde: This creature now always drops at least a good quality item.
  • Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature.
  • Markaru: This creature is now skinnable.
  • Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn.
  • Mo'arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kilā€™jaeden.
  • Monstrous Kaliri: This creature now has loot.
  • Quest target Fel Spirits are now considered undead.
  • Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction.
  • Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares.
  • Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within.
  • Skulloc Soulgrinder in Blade's Edge now correctly summons Sundered Ghosts to aid him in battle.
  • Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah.
  • Void Terror: This creature is now skinnable.
  • Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed.
  • Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk.
  • Wailing Caverns: The Druids of the Talon will no longer permanently flee.
  • Blackfathom Deeps: Several creatures will no longer permanently flee.
  • Temple of Atal'Hakkar: Several creatures will no longer permanently flee.

Mac[]

  • Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video).
  • Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture.
  • New iTunes Remote configuration options have been added to the Mac Options panel.

Bug Fixes[]

  • Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds.
  • Pets will no longer chase players that Vanish.
  • Pets no longer follow enemies after being revived.
  • Stacked items will no longer disappear from a player's inventory when zoning multiple times.
  • The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode.
  • The Temple Concubine's polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon.
  • Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations
  • The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes.
  • Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps.
  • Anzu can no longer be kited far from his spawn point and will properly leash.
  • The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event.
  • Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion.
  • The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed.
  • Players can now accept daily quests even after their daily quest limit has been reached.
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