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Icon-patch-22x22 Patch 6.2.0
ā€œFury of Hellfireā€
Fury of Hellfire logo
Release date June 22, 2015
Initial version 20173
Interface .toc 60200 (changes)
Highlights & notes
Official links

Patch chronology
ā† Previous Next ā†’
Patch 6.1.2
(Undocumented changes)
Patch 6.2.0a
Useful links
PatchesPatches category

Patch 6.2.0: Fury of Hellfire is the second major content patch of Warlords of Draenor. It continues the Garrison Campaign[1] and is the last major content patch of the expansion.[2]

Story[]

Fury of Hellfire

Official wallpaper

Fury of Hellfire art

Official artwork

Having lured Grommash Hellscreamā€™s former lieutenants with promises of untold power, Gulā€™dan has delivered the Iron Horde to the Burning Legion. Now, he floods the jungles of Tanaan with energies from the fallen pit lord Mannoroth, creating an army of fel orcs brimming with demonic strength and insatiable bloodlust. Even the Iron Hordeā€™s mighty war machines have been infused with fel energy, while the Shadow Council recruits fanatical arakkoa to help crush all who oppose the Legion.

Whether Horde or Alliance, as commander of your sideā€™s garrison in Draenor you must oversee the construction of warships to assault Tanaan and disrupt the Iron Hordeā€™s frenzied preparationsā€”then stop Gulā€™dan before his fel masters can gain a foothold on Draenor. If you fail, there will be nothing left to prevent the Burning Legionā€™s obliteration of Azeroth.

Patch trailer[]

New content[]

Zone Unlocked: The Invasion of Tanaan Jungle[]

  • Heroes of the Horde and the Alliance, return to Tanaan Jungle and stop Gul'dan's plan to drag the whole of Draenor into chaos while plotting to reopen the portal for a massive invasion of Azeroth. Embark on a new series of chapter-based quests putting everything you've learned on Draenor to the test.
  • One does not merely stroll into Tanaan Jungle. You'll progress through a series of quests in which you'll be asked to build a Shipyard, begin an assault on Tanaan by sea, and culminating in the creation of a new forward base of operations. From this new outpost, you'll go on the offense and launch assaults to undermine Gul'dan's plan to drag all of Draenor into chaos.
  • Tanaan Jungle has Open-world questing with rare creatures and hidden treasures scattered throughout the zone.
  • Learn more about the new zone in the Patch 6.2 Zone Preview: Tanaan Jungle.

New Garrison Feature: Shipyard and Naval Missions[]

  • Shipyard
    • Characters with a level 3 garrison can now construct a Shipyard to take the fight to the seas. Report to your Garrison and accept the "War Council" quest.
    • Build ships in your Shipyard and dispatch them on new Naval Missions.
    • More information will be added as development continues.
  • Naval Missions
    • Naval Missions are still early in development. More information will be added as it becomes available.

New Raid: Hellfire Citadel[]

  • Assault the Hellfire Citadel, mighty fortress of the Iron Horde, torn asunder by fel energies unleashed by Gul'dan, and put a stop on his plans to launch a new invasion on Azeroth!
  • Hellfire Citadel stands at the heart of Tanaan Jungle, where 13 deadly bosses await you, including Kilrogg Deadeye, the monstrous Gorefiend, a reanimated Mannoroth, and Archimonde himself.
  • Keep an eye out for more information on testing dates and times!

New Dungeon Difficulty: Mythic[]

  • Draenor Dungeons now have a new difficulty level designed to challenge even the most hardened adventurers with a befitting increase in reward. Mythic difficulty is geared towards players that enjoy tackling difficult content in smaller groups and is designed to provide an alternate progression path.
  • Mythic Dungeons are on a weekly lockout, and drop gear that's item level 685 with a chance for boss at the end to drop loot that's item level 700.
  • More information will be added as development continues.

Bonus Events[]

  • The Bonus Events system consists of a rotating schedule of seven different activities granting a passive bonus to a particular game activity, and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal.
  • The in-game calendar (located in the upper right-hand corner of the mini-map) will inform you of the type of Bonus Event and when it takes place

Timewalking - The Burning Crusade and Wrath of the Lich King[]

  • There are two Timewalking Bonus Events, each centered around an expansion: The Burning Crusade or Wrath of the Lich King.
  • Characters can queue up for a randomly selected old-school dungeon with a twist: your character's power and gear scales down to the dungeon's level on Heroic difficulty. However, your character retains all of your skills and talents. Emerge victorious, and you will walk away with old loot that is scaled back up to your character's level!
  • Completing three Timewalking dungeons as a part of a quest during the event awards a Seal for an extra bonus roll, which isn't counted toward the weekly cap of three seals.
  • During The Burning Crusade Timewalking Bonus Event, the following dungeons are available for characters level 71 and up.
  • During Wrath of the Lich King Timewalking Bonus Event, the following dungeons are available for characters level 81 and up.
  • Learn more about this Bonus Event in our blog: Patch 6.2 Preview ā€“ Timewalking.
  • Over the coming weeks, Timewalking for the following dungeons will be available for testing on the PTR.

Draenor Dungeons[]

  • While this Bonus Event is active, defeating enemies in any Draenor dungeon will award reputation with an appropriate faction. Completing two Mythic-difficulty Warlords dungeons as a part of a quest during the event awards a Heroic Hellfire Citadel Raid cache.

Battlegrounds[]

  • During the Battlegrounds Bonus Event, characters will earn triple Honor points from random Battlegrounds. Completing the event quest by winning a few random Battlegrounds awards 500 Conquest Points, which do not count toward the weekly Conquest cap.

Arena Skirmishes[]

  • Characters will earn triple Honor points from random Arena Skirmish matches during this event. A quest to win several random Arena Skirmish matches will award 500 Conquest Points, which do not count toward the weekly Conquest cap.

Apexis[]

  • Characters will gain triple the amount from eligible creatures during this Bonus Event. Completing three area assault objectives during the event awards a sizable amount of Oil to fuel new Naval Missions as a part of the Shipyard.

Pet Battles[]

  • During Pet Battle Bonus Events, you'll be able to take your pets out for a little exercise and earn triple pet experience from battles. Winning five PvP Pet Battles as a part of a quest during the event awards the player with an Ultimate Battle-Training Stone that instantly levels a pet to 25.

Adventure Guide[]

  • An evolution of the Dungeon Journal, the Adventure Guide acts as a landing page for other in-game Journals to make it easier than ever to find content and activities that are relevant to your character.
  • The Adventure Guide suggests content based on a number of factors, such as character level, item level, quest progress, achievements, and more. The Guide is fully interactive, allowing players to accept relevant quests or search for a group via Group Finder with a single click.

Legendary Ring Quest Line[]

  • Finish the Legendary Ring!
  • More information will be added as development continues.

General changes[]

Garrisons, Followers, and Outposts[]

  • Chroniclers in the Garrison now allow players that have completed N [100] An Inside Job to watch the cinematic again.

Garrison Buildings[]

  • New Garrison Building: Shipyard
  • Mine
    • Mineral nodes should now only be displayed on the mini-map when a character is inside the mine. Characters with Track Minerals active will continue to see mineral nodes from outside the Mine.

Creatures and NPCs[]

World Environment and Events[]

Darkmoon Faire[]

Raids and Dungeons[]

Dungeon Finder[]

  • Players may now queue up in Dungeon Finder while engaged in PvP combat.

Raids[]

Dungeons[]

Challenge Mode[]

  • Completing a Challenge Mode daily quest now awards item level 680 gear (up from item level 660).
  • Inv misc lockbox 1 [Challenger's Strongbox] obtained before Patch 6.2 will all become rusted. Rusted strongboxes can no longer be opened and may be sold to a vendor for 50 gold.

PvP[]

  • Level 100 characters engaging in PvP combat now have the following gear changes.
    • All gear between item levels 560 and 690 will now scale up to 690 in PvP combat.
    • Non-PvP gear above item level 715 will scale down to 715 in PvP combat.
    • PvP gear above item level 715 will not be capped in PvP combat.

Ashran[]

  • New Area: Ashran Excavation and New Event: Apexis Marks
    • At certain times, spirits of fallen arakkoa haunt the Ashran Excavation. Defeat them and bring proof of their demise to Rukmaz, the ghostly caretaker of the Apexis vault. First team to show Rulmaz 50 marks wins.
  • Reward Changes
    • Winning an event now awards Honor instead of Conquest.
    • Defeating Grand Marshal Tremblade or High Warlord Volrath no longer awards a Battleground strongbox gold alliance [Gleaming Ashmaul Strongbox].
    • New Weekly Quest: Slay them All!
      • Defeat 200 enemy players. Awards Conquest.
    • New Weekly Quest: Ashran Dominance
      • Win 5 events in Ashran and defeat the enemy faction leader. Awards Conquest and a Gleaming Ashmaul Strongbox with a chance to contain Conquest gear.
    • New Repeatable Quest: Continue the Dominance
      • Win 5 events in Ashran and defeat the enemy faction leader. Awards Conquest.
  • General Ashran Changes
    • Players can no longer queue for Ashran while in a raid and are now automatically placed into a raid after entering.
    • Events now occur more frequently.
    • Event: Collect Empowered Ore now requires 20 ore to win (up from 10).
    • Event: Risen Spirits now requires 20 captured spirits to win (up from 10).
    • Event: Stadium Racing now requires 5 laps to win the race (up from 3) and the maximum speed a racer can reach is 300% (down from 500%).

Battlegrounds and Arenas[]

  • Arenas
    • Arena matches now end after 25 minutes (up from 20 minutes). The amount of time before Dampening is applied remains unchanged.

Collections[]

Heirlooms[]

Mounts[]

Toy Box[]

Pet Battles[]

  • Break out your traps and Safari Hat, new wild pets have been spotted in Tanaan Jungle and a few other places!
  • Fel-corrupted legendary pets have been spotted in Tanaan Jungle! Each pet can be defeated once per day for a bag of Fel-Touched Pet Supplies, which can contain pet charms, Battle-Training stones to increase a battle pet's level, and even rare pets.
  • Expert Pet Trappers Giada Goldleash and Tiffy Trapspring have shown up at the Pet Menagerie with a variety of pets and toys for sale for Pet Charms.

Professions[]

General[]

Alchemy[]

Fishing[]

  • Ability creature poison 05 [Felmouth Frenzy], a new type of fish has been spotted in the waters around Tanaan Jungle.
  • Players fishing from Felmouth Frenzy Schools also have a chance to fish up Spell yorsahj bloodboil green [Felblight].
  • Masterful anglers with a Level 3 Fishing Shack have a chance to catch Felmouth Frenzy Lunkers. Nat Pagle in your Garrison will have an interest in these.

Herbalism[]

Jewelcrafting[]

  • Added a new Immaculate tier of gems of epic quality that provides +75 bonus to a given stat.
  • Players can unlock the ability to craft the new gems by completing a short questline that starts at an arakkoa encampment as soon as they enter Tanaan Jungle.
  • After completing the questline, Jewelcrafters can craft Versatility gems. To unlock additional gem recipes, players must find or purchase Gemcutter Modules from various sources.
  • Jewelcrafters also have a chance to learn one of the new recipes each time the Gemcutting Construct crafts a gem.

Mining[]

  • Players have a chance to find Spell yorsahj bloodboil green [Felblight] while mining from nodes in Tanaan Jungle.

Skinning[]

  • Players have a chance to find Spell yorsahj bloodboil green [Felblight] while skinning creatures in Tanaan Jungle.

Items[]

Apexis Crystals[]

  • Apexis Crystals no longer have a cap.
  • The first four tiers of Apexis gear (Crystal, Exceptional, Flawless, and Ethereal) no longer cost Apexis Crystals and can now be purchased with gold.

General item changes[]

  • Inv sword 2h draenorcrafted d 01 b [Admiral Taylor's Greatsword] is now eligible for transmogrification. If the item has been misplaced, the sword can be repurchased in-game. There is also a Horde equivalent in a different color that could be found somewhere in the Jungles of Tanaan as a treasure.
  • Inv misc potiona6 [Pinchwhistle "Nitro Fuel"] no longer triggers its effect in combat.
  • Inv misc ashenpigment [Sinister Spores] now reduces healing taken by 50% (down from 90%).
  • Inv misc bomb 04 [Super Sticky Glitter Bomb]'s effect can now be dispelled and lasts for 15 seconds (down from 30 seconds).

Achievements[]

Class[]

Death knight[]

General

Blood

  • Spell deathknight deathstrike [Mastery: Blood Shield]'s Physical damage absorption shield from Death Strike now also counts as having an active mitigation effect active.

Frost

Unholy

Talents

Glyphs

Druid[]

General

Balance

Feral

  • Ability druid disembowel [Rake] now deals 10% more damage.
  • Ability ghoulfrenzy [Rip] now deals 10% more damage.

Guardian

Talents

Glyphs

Hunter[]

General

Marksmanship

Survival

Talents

  • Ability hunter murderofcrows [A Murder of Crows] now deals only 80% of normal damage against player-controlled targets.
  • Ability hunter rapidregeneration [Barrage] now deals only 80% of normal damage against player-controlled targets. Additionally, the ability no longer hits invisible or stealthed targets.

Glyphs

  • Inv glyph majorhunter [Glyph of Tranquilizing Shot] has switched functionality with Tranquilizing Shot. Glyph of Tranquilizing Shot causes Tranquilizing Shot to cost 40 Focus instead of a 10-second cooldown.

Mage[]

General

Arcane

Frost

Talents

  • Inv elemental primal fire [Flameglow] now absorbs up to a maximum of 20% damage from each attack (down from 30%).

Armor Sets

  • Tier-17 2-piece set bonus for Fire mages has been redesigned. It now reduces the cooldown of Spell mage infernoblast [Inferno Blast] by 2 seconds.

Monk[]

General

Brewmaster

  • Ability monk roundhousekick [Blackout Kick] no longer increases the Stagger amount for Brewmaster monks.
  • Monk stance drunkenox [Stance of the Sturdy Ox] now increases armor by 125% (up from 75%) and provides a 20% base Stagger percentage. Additionally, the Stagger effect no longer works against attacks which ignore armor.

Windwalker

Talents

  • Ability monk chiexplosion [Chi Explosion] now deals 5% less damage for Windwalker monks.
  • Ability monk serenity [Serenity] now lasts 5 seconds for Brewmaster monks (down from 10 seconds).

Paladin[]

Holy

Retribution

Priest[]

Shadow

Glyphs

Rogue[]

General

Pickpocketing

  • New items have been added to pickpocket from humanoids in Tanaan Jungle.
  • Added a new weekly quest, Da Even Bigga Score.
  • Inv misc coin 09 [Dingy Iron Coins] now have a cap of 20,000 (up from 10,000).
  • Inv misc flute 01 [Secretive Whistle] now has a 15 minute cooldown (down from 1 hour).
  • Updated tooltip descriptions for pickpocketed items of value to help distinguish them from other items.

Assassination

Combat

  • Inv weapon shortblade 15 [Mastery: Main Gauche] has increased in effectiveness by 10%.
  • Ability rogue murderspree [Killing Spree] now only grants immunity to root and snare effects and the effect is now cancelled if the Rogue is affected by other crowd-control effects.

Subtlety

Talents

  • Inv throwingknife 07 [Shuriken Toss] now deals 53% more autoattack damage. Additionally, fixed a bug that caused hits made with offhand weapons to deal 15% more damage than intended.

Shaman[]

Elemental

Restoration

  • Spell nature healingwavegreater [Chain Heal] now heals for 25% more.
  • Spell nature riptide [Riptide] no longer increases Chain Heal's effectiveness by 25% on the primary target.

Armor Sets

  • Tier 17 4-piece set bonus for Restoration shaman now reduces the mana cost of Chain Heal by 50% for 8 seconds (down from 75% reduction for 10 seconds).
  • PvP 2-piece set bonus for Elemental shaman is now the PvP 4-piece set bonus and has been replaced. New PvP 2-piece set bonus: Reduces the cooldown of Hex by 15 seconds.
  • PvP 4-piece set bonus for Elemental shaman has been replaced by the old PvP 2-piece set bonus. While Ascendance is active, the Shaman is immune to silence and interrupt effects.

Warlock[]

General

  • Spell shadow abominationexplosion [Corruption] now deals 12% more damage.
  • Dark Soul should now have its cooldown reset at the end of a raid encounter for all Warlock specializations.
  • Spell shadow shadowbolt [Shadow Bolt] now deals 25% less damage.

Affliction

Demonology

Armor Sets

  • PvP 2-piece set bonus for Destruction warlocks has been redesigned. Getting stunned, silenced, interrupted, or feared now generates 1 Burning Ember. Can only occur once every 15 seconds.
  • PvP 4-piece set bonus for Destruction warlocks has been redesigned. It now causes Incinerate to deal 25% more damage on targets affected by the Warlock's Immolate.

Warrior[]

Protection

Talents

  • Spell warrior gladiatorstance [Gladiator's Resolve] (Protection): Gladiator Stance now also increases the warrior's Mastery by 50% while active.

Armor Sets

  • Tier-17 4-piece set bonus for Arms warriors has been redesigned. It now reduces the cost of Mortal Strike by 5 Rage.

References[]

 
  1. ^ @WarcraftDevs on Twitter: "The Garrison Campaign will continue in Patch 6.2. There are many other types of outdoor content coming in Patch 6.1."
  2. ^ 2015-07-02, 6.2 CONFIRMED AS LAST CONTENT PATCH OF WARLORDS. Blizzpro, retrieved on 2015-07-06
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