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"Chains of Domination" redirects here. For the quest achievement, see Inv maweye black [Chains of Domination].
Icon-patch-22x22 Patch 9.1.0
“Chains of Domination”
Chains of Domination logo
Announcement date February 19, 2021
Release date June 29, 2021
Latest version date June 15, 2021
Initial version 38950
Interface .toc (changes)
Highlights & notes
Official links

Patch chronology
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Patch 9.0.5
(Undocumented changes)
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Patch 9.1.0: Chains of Domination is the first upcoming major content patch of Shadowlands, announced at BlizzConline on February 19, 2021.

It was pushed to the Public Test Realm on April 13, 2021.

Description

February 19, 2021

The traitorous Sire Denathrius has been defeated, but the power of the Maw still grows. In Chains of Domination, the upcoming major content update for World of Warcraft: Shadowlands, players will delve into new depths of the Jailer's hopeless domain, seeking to understand the true nature of his malignant plans. Backed by the renewed might of the four Covenants, the champions of the Horde and the Alliance will take the fight for the Shadowlands to the seat of the Jailer's power. But the Banished One has a terrible new champion in his service—a cruel instrument of despair conscripted by Sylvanas Windrunner, capable of instilling dread into the hearts of Azeroth's heroes like no creature of the Shadowlands.

Videos

Classes

Death Knight

  • Spell deathknight antimagiczone [Anti-Magic Zone] cooldown duration reduced to 8 seconds (was 10 seconds) and it will now fade when it absorbs 150% of the caster’s health.
  • Blood
    • Damage of all spells and abilities increased by 6%.

Demon Hunter

  • Ability demonhunter soulcleave2 [Soul Rending] (Talent) now increases Leech by 10% (was 5%), and an additional 20% (was 25%) while Metamorphosis is active.

Druid

  • Balance
    • Artifactability balancedruid newmoon [New Moon] (Talent) now has 20 second recharge (was 25 seconds).
    • New Moon and Half Moon damage increased by 33%.
    • Artifactability balancedruid moonandstars [Solstice] (Talent) now causes Spell priest divinestar shadow2 [Shooting Stars] to fall 250% more often (was 300%).
    • Ability druid starfall [Stellar Drift] (Talent) has been redesigned – Ability druid starfall [Starfall] damage increased by 50% and allows you to cast while moving while Starfall is active, but it has a 12 second cooldown (was 15 seconds).
    • The free Starfall from Spell arcane invocation [Oneth's Clear Vision] (Runecarving Power) ignores the Stellar Drift (Talent) Starfall cooldown.
    • Ability druid earthandsky [Balance of All Things] (Runecarving Power) now grants 24% increased critical strike chance (was 40%) and decreases by 3% every 1 second (was 8% every 1 second).
  • Guardian
    • Talentspec druid feral bear [Ursine Adept]'s damage reduction now only applies to Druids in Bear Form.

Hunter

  • Pets
    • Mammoth Family
      • Ability mount ridingelekk [Trample] is now instant cast (was 6 second channel).
    • Pterrordax Family
      • New Ability: Spell magic featherfall [Updraft] – Your pet beats its powerful wings, slowing the fall speed of both itself and the hunter for 30 seconds.
    • Classic pterrordax pets and Mists of Pandaria python pets are now larger in size.

Mage

Monk

Paladin

Priest

  • Discipline
    • Ability shaman astralshift [Spirit Shell] (Talent) cooldown increased to 90 seconds (was 60 seconds).
  • Holy
    • Spell holy symbolofhope [Symbol of Hope] has been redesigned – Bolster the morale of party or raid members within 40 yards. They each recover 60 seconds of cooldown on a major defensive ability, and they regain 18% of their missing mana, over 5 seconds (was 12%).

Rogue

  • The shield from Inv helm cloth shadowmoonclan b 01 [Cloaked in Shadows] (Conduit) is now 50% larger, lasts for 4 seconds (previously had no duration) and no longer decays while the Rogue is out of stealth.
  • Feint duration increased to 6 seconds (was 5 seconds).
  • Ability maldraxxus rogue [Serrated Bone Spike] (Necrolord) bleed now properly benefits from critical strike chance.
  • Subtlety
    • Ability rogue shurikenstorm [Shuriken Storm] (Rank 2) now also increases Shuriken Storm's chance to critically strike by 15%.
    • Spell priest divinestar shadow [Black Powder]'s damage per combo point increased by 33%.
    • Black Powder (Rank 2) now causes targets with Find Weakness to suffer an additional 40% damage as Shadow (was 50%).
    • Ability rogue masterofsubtlety [Shadow Techniques] now triggers more frequently.
    • Ability backstab [Backstab] damage increased by 20%.
    • Ability ironmaidens convulsiveshadows [Gloomblade] (Talent) damage increased by 20%.

Warlock

  • Spell shadow deathpact [Dark Pact]'s (Talent) additional absorb shield has been increased by 316%.
  • Destruction
  • Affliction
    • Ability warlock everlastingaffliction [Malefic Rapture] damage reduced by 18%.
    • Spell shadow curseofsargeras [Agony] damage increased by 20%.
    • Spell shadow shadowembrace [Shadow Embrace] now lasts 16 seconds (was 12 seconds).
    • Shadow Embrace is no longer learned at level 58 and is now a talent option on the level 45 row.
    • Spell shadow fingerofdeath [Focused Malignancy] (Conduit) effectiveness reduced by 53%.
    • Sacrolash's Dark Strike (runecarving) (Runecarving Power) has been redesigned – Corruption damage is increased by 25% (was 15%), and each time Corruption deals damage, it extends the duration of all your Curses active on the target by 2 seconds (was Corrupted targets movement speed slowed by 50%).
    • Spell shadow abominationexplosion [Corruption] damage increased by 15%.
    • Spell shadow seedofdestruction [Seed of Corruption] damage increased by 25%.
    • Warlock summon beholder [Dark Caller] is no longer a talent and is now learned baseline at level 58.
    • New Conduit: Spell shadow shadowbolt [Withering Bolt] – Shadow Bolt deals 10% 20% (or Drain Soul deals 5% 10%) more damage per damage-over-time effect active on your target.
    • Spell shadow burningspirit [Cold Embrace] (Conduit) has been removed.
    • Ability warlock haunt [Haunt] (Talent) and Shadow Embrace (Talent) now also increase the damage of pets and guardians.
  • Destruction
    • Spell shadow scourgebuild [Shadowburn] (Talent) damage increased by 23% and now refreshes a charge if the target dies within 5 seconds.
    • Ability warlock eradication [Eradication] (Talent) now also increases the damage of pets and guardians.

Warrior

  • Protection
    • Execute damage increased by 10%. This does not apply to Condemn (Venthyr Ability).

Covenants

  • New Covenant Campaign Chapters
  • 40 new Renown levels
  • Chapters 6 and 7 are available in the April 29 update.
  • Changing to a new Covenant will now refill your available Conduit Energy.
  • Players who have neglected their duties with their Covenant Sanctum and find themselves behind in Renown will now have an increased chance to receive Renown as a reward from all relevant activities.
  • An item to increase your Renown has been added to Trinketaur to enable testing of the new soulbind traits.

Soulbinds

  • New Soulbind Tiers
    • All existing Soulbinds now have 4 new rows:
      • 3 new Conduit slots (1 Potency, 1 Endurance, and 1 Finesse)
      • 2 new Traits
      • 1 Capper Trait

Conduits

  • Higher item level versions of most existing conduits can now be found in the world. The remaining conduits will be implemented in a later build.

Dungeons and Raids

  • New Raid: Sanctum of Domination
  • New Megadungeon: Tazavesh, the Veiled Market
  • New Dungeon Teleports: Hero's Path: Shadowlands – Completing each Mythic Keystone dungeon at Level 20 on time will now grant an achievement and a teleport to the completed dungeon's entrance. The teleport has an 8 hour cooldown that resets after completing a Mythic Keystone dungeon.
  • Mythic+ Rating – An in-game scoring system based off of personal performance in Mythic+ dungeons.
    • More information is now available in mouseover tooltips for group creators and for group applicants.
  • Ta'hsup in the Hall of Holding in Oribos will now offer a Keystone to players who don't have a Keystone, as long as they have completed at least 1 Shadowlands dungeon on Mythic+ difficulty.
  • Ta'hsup now spawns at the end of Mythic+ dungeons that are completed before the time limit is reached. He will offer a one-time Keystone exchange to any player whose current Keystone is at or below the level of the dungeon that was recently completed on time. Keystones that are a higher level than the dungeon that was recently completed on time cannot be traded, including the Keystone that was used to start the run.
  • New Seasonal Affix: Tormented – Servants of the Jailer can be found throughout the dungeon and grant powerful boons when defeated. If a servant is not dealt with, they empower the final boss.
    • Players on the test server can speak with the Keystone Vendor in Oribos to acquire test Keystones for all available dungeons and affixes.
  • Fixed an issue which prevented the Tormented Affix from contributing to your Mythic+ Rating.

Items and Rewards

  • Shards of Domination – Select gear that is dropped in Sanctum of Domination can be enhanced by Shards of Domination, which can be found from defeating bosses in Sanctum of Domination. The system is still in development and will be updated in a forthcoming build of the 9.1 PTR.
    • There are 9 Shards of Domination that exist and can be upgraded to Rank 5 with Stygian Embers, a new currency earned by defeating Sanctum of Domination bosses.
    • Select gear that drops from Sanctum of Domination bosses have Domination Sockets. A maximum of 5 shards can be socketed at one time.
  • Players who are not satisfied with the selection of gear that the Great Vault has provided them with for the week can now opt to receive a new currency that will let them choose from a number of alternative rewards including Anima, Stygia, and Soul Ash. If you decide to go down this path, seek out Ko'tul next to the Great Vault to choose your reward.
  • The Trade archaeology kaldoreiwindchimes [Empyreal Ordnance] trinket now puts other on-use trinkets on a 40 second cooldown when used (was 20 seconds).
  • Trade engineering [Cardboard Assassin] (Cataclysm Engineering Tinker) now shares a cooldown with potions and its stats no longer scale past level 35.
  • Inv jewelry trinketpvp 02 [Gladiator's Emblem] on-use health reduced by 30%.

Professions

Pet Battles

  • New wild pets to discover and capture in Korthia.
  • Removed the cap on the amount of pets that can be owned.

Player Versus Player

  • Upgrading PvP items now relies on your best rating of the week (was current rating).
  • PvP cloaks, necklaces, and crowd-control trinkets now appear less frequently in the Great Vault.
  • PvP staves no longer appear in the Great Vault for Shaman.
  • Repeat Arena Skirmish wins will now reward 3 Conquest (was 0).
  • Fixed an issue that caused many absorption spells from soulbinds, conduits, and covenant abilities to ignore the healing reduction from Dampening and Focused/Brutal Assault.

Death Knight

  • New PvP Talent: Spell shadow antimagicshell [Spellwarden].
  • New PvP Talent: Inv fabric ebonweave [Death's Echo].
  • Spell shadow soulleech 3 [Strangulate] (PvP Talent) is now available to all Death Knight specializations (was Blood only) and range reduced to 15 yards (was 30 yards).
  • Ability deathknight decomposingaura [Necrotic Aura] (PvP Talent) is now only available to Unholy specialization (was all specializations).
  • Ability deathknight necroticaura [Decomposing Aura] (PvP Talent) is now only available to Blood specialization (was Blood and Unholy specializations) and now affects enemies within 8 yards (was 10 yards).
  • Spell holy turnundead [Cadaverous Pallor] (PvP Talent) has been removed.
  • Spell deathknight bloodtap [Transfusion] (PvP Talent) has been removed.
  • Unholy

Demon Hunter

  • New PvP Talent: Blood Moon (demon hunter PvP Talent).

Druid

  • Ability druid cyclone [High Winds] (PvP Talent) now reduces healing done in addition to its existing effect. No longer available to Guardian Druids.
  • Restoration
    • New PvP Talent: Keeper of the Grove (druid PvP Talent)

Hunter

Mage

Monk

  • Mistweaver
    • New PvP Talent: Spell monk revival [Peaceweaver].
    • New PvP Talent: Ability monk dematerialize [Dematerialize].
    • New PvP Talent: Thunderous Tea.
    • Ability monk counteractmagic [Counteract Magic] (PvP Talent) has been redesigned – Each hostile Magic effect removed from a target increases the healing they receive from you by 2% for 10 seconds, stacking up to 10 times.
    • Ability monk uplift [Refreshing Breeze] (PvP Talent) has been redesigned – Healing done by Ability monk soothingmists [Soothing Mist] increases the healing of the next Ability monk expelharm [Expel Harm] on the target during the channel, and causes it to dispel 1 Magic, Poison, or Disease effect.
    • Monk ability transcendence [Eminence] (PvP Talent) has been redesigned – Spell shaman spectraltransformation [Transcendence: Transfer] can now be cast while stunned and its cooldown is decreased by 15 seconds if it is cast while not stunned.
    • Ability monk surgingmist [Surging Mist] (PvP Talent) has been removed.
    • Ability monk domeofmist [Chrysalis] (PvP Talent) cooldown reduction for Life Cocoon reduced to 30 seconds (was 40 seconds).
  • Brewmaster

Paladin

  • Spell holy fanaticism [Luminescence] (PvP Talent) has been redesigned – When healed by an ally, allies within your Aura gain 5% increased damage and healing for 5 seconds.
  • Ability paladin judgementofthepure [Judgments of the Pure] (PvP Talent) is now available to all specializations (was Protection only) and has been redesigned – Casting Judgement on an enemy cleanses 1 Poison, Disease, and Magic effect that they applied on allies within your Aura.
  • Holy
    • Spell holy surgeoflight [Holy Light] healing increased by 20% in PvP combat.
    • Darkest Before the Dawn (PvP Talent) healing bonus per stack increased to 20%, stacking up to 5 times (was 10%, stacking up to 10 times).
    • Spell holy heal [Divine Favor] (PvP Talent) healing bonus of next Holy Light reduced to 50% (was 100%).
    • Spell holy lightsgrace [Light's Grace] (PvP Talent) damage reduction granted to the target of your Holy Light is now 15% for 5 seconds and no longer stacks (was 5% damage reduction for 8 seconds, stacking 3 times) and now increases Flash of Light healing by 25% (was increases Holy Light healing by 50%).
  • Retribution
    • Ability paladin longarmofthelaw [Jurisdiction] (PvP Talent) now increases the range of Blade of Justice by 10 yards and the radius of Divine Storm by 4 yards, in addition to its current effect.
    • Spell holy blessingofstrength [Aura of Reckoning] (PvP Talent) damage bonus for the next auto-attack reduced to 200% (was 250%) and the Paladin now gains 1 additional stack if the Paladin is the victim of the critical strike (was 2 additional stacks).
    • Spell holy crusade [Ultimate Retribution] (PvP Talent) has been redesigned – Mark an enemy player for retribution after they kill an ally within your Retribution Aura. If the marked enemy is slain within 8 seconds, cast Redemption on the fallen ally.
    • Ability paladin judgementred [Lawbringer] (PvP Talent) has been slightly redesigned – Damage increased to 10% of max health and the debuff duration increased to 1 minute, but no longer deals its damage to the primary target of your Judgement (was 5% of max health and the debuff lasted 45 seconds, and could be repeated on the same target to deal the bonus damage to that target).
    • Spell holy retributionaura [Vengeance Aura] (PvP Talent) has been slightly redesigned – Critical strike chance bonus per stack increased to 6%, stacking up to 2 times, and no longer grants increased Holy damage (was 3% Holy damage and critical strike chance per stack, stacking up to 4 times).

Priest

  • Ability priest thoughtsteal01 [Thoughtsteal]'s (PvP Talent) “Confused” spell that players are afflicted with after being Thoughtstolen is now a 20 second cooldown to indicate the duration of the lockout.
  • New PvP Talent: Spell arcane massdispel [Improved Mass Dispel].
  • Discipline
    • New PvP Talent: Inner Light and Darkness.
    • Searing Light (PvP Talent) renamed to Spell holy searinglight [Blaze of Light] and has been redesigned – Increases the damage of Smite and Penance by 15%, and Penance increases or decreases your target's movement speed by 40% for 2 seconds (was Smite damage increased by 15%, and reduced the cooldown of Penance by 1 second).
    • Spell priest power word [Ultimate Radiance] (PvP Talent) healing increased by 150% (was 250%).
    • Spell priest burningwill [Trinity] (PvP Talent) no longer increases Atonements damage to healing transfer by 20% and the critical strike chance of Smite, Penance and Shadowfiend has been increased to 30% (was 25%).
    • Ability priest atonement [Atonement]'s damage to healing transfer has been increased by 20% in PvP combat.
  • Holy
    • Spell holy prayerofmendingtga [Cardinal Mending] (PvP Talent) has been redesigned – Increases the healing of Prayer of Mending by 50% and its jump range by 10 yards.
    • Spell holy persuitofjustice [Miracle Worker] (PvP Talent) Holy Word: Serenity cooldown reduced by 20% (was 25%).
    • Spell holy heal [Greater Heal] (PvP Talent) cooldown decreased to 12 seconds (was 15 seconds) and now ignores healing reduction effects.
    • Ability priest angelicfeather [Divine Ascension] (PvP Talent) now increases the range of your spells by 50% while you are in flight.
    • Spell magic lesserinvisibilty [Greater Fade] (PvP Talent) duration reduced to 3 seconds (was 4 seconds).
    • Spell holy flashheal [Flash Heal] healing increased by 15% in PvP combat.
  • Shadow
    • Spell shadow devouringplague [Lasting Plague] (PvP Talent) has been removed.
    • Greater Fade (PvP Talent) duration reduced to 3 seconds (was 4 seconds).
    • New PvP Talent: Inv datacrystal02 [Void Volley] – Upon entering Voidform, send a slow-moving bolt of Shadow energy at a random location every 0.5 second for 3 seconds, dealing Shadow damage to all targets within 8 yards and causing them to flee in horror for 3 seconds.

Rogue

  • Inv weapon shortblade 25 [Mark of the Master Assassin] (Runecarving Power) duration has been reduced by 40% in PvP combat.
  • Ability rogue dismantle [Dismantle] (PvP Talent) is now available to all specializations (was Outlaw only).
  • Ability rogue tricksofthetrade [Thick as Thieves] (PvP Talent) is now available to all specializations (was Outlaw only) and now increases the targets damage by 15% (was 10%), but no longer increases the Rogue's damage (was 10%).
  • Ability rogue sprint blue [Maneuverability] (PvP Talent) now removes all roots when activated in addition to its current effect.
  • Ability rogue honoramongstthieves [Honor Among Thieves] (PvP Talent) has been removed.
  • Assassination
  • Outlaw
    • New PvP Talent: Inv pet butterfly orange [Float Like a Butterfly]
    • New PvP Talent: Ability rogue imrovedrecuperate [Enduring Brawler]
    • Ability rogue kidneyshot [Control is King] (PvP Talent) has been redesigned – Cheap Shot grants Slice and Dice for 15 seconds and Kidney Shot restores 15 Energy per Combo Point spent.
    • Drink up me Hearties (PvP Talent) has been redesigned – Crimson Vial restores 5% additional maximum health and grants 60% of it healing to allies within 15 yards.
    • Ability warrior punishingblow [Blade Flurry] damage transferred from single target attacks increased by 50% in PvP combat.
    • Ships ability boardingpartyalliance [Boarding Party] (PvP Talent) radius increased to 15 yards (was 10 yards) and duration increased to 6 seconds (was 5 seconds).
    • Inv misc coin 02 [Take Your Cut] (PvP Talent) radius increased to 15 yards (was 8 yards).
    • Rogue dirtytricks [Cheap Tricks] (PvP Talent) has ben removed.
    • Inv misc coin 04 [Plunder Armor] (PvP Talent) has been removed.
  • Subtlety
    • New PvP Talent: Ability rogue distract [Distracting Mirage]
    • Inv letter 17 [Thief's Bargain] (PvP Talent) has been redesigned – Shadow Blades, Vanish, and Feint have 33% reduced cooldowns, but you deal 10% less damage for 6 seconds after using each ability.
    • Rogue shadow reflection [Shadowy Duel] (PvP Talent) duration reduced to 5 seconds (was 6 seconds).
    • Ability rogue shadowstep [Silhouette] (PvP Talent) cooldown reduction for Shadowstep increased to 67% (was 50%).
    • Spell ice lament [Cold Blood] (PvP Talent) has been removed.

Shaman

  • Restoration


Warlock

  • Demonology
    • New PvP Talent: Ability felshieldemitter [Fel Obelisk].
    • Achievement boss hellfire fellord [Call Fel Lord] (PvP Talent) now deals 200% of the caster's Spell Power per swing (was 5% of target's maximum health). Cooldown of the ability increased to 2 minutes (was 1.5 minutes).
    • Singe Magic (warlock honor talent) (PvP Talent) has been removed.

Warrior

  • Ability warrior shatteringthrow [Demolition] (PvP Talent) now increases Shattering Throw's damage to absorb shields by an additional 500%.
  • New PvP Talent: Ability warrior warbringer [Warbringer]
  • Ability warrior intervene [Overwatch] (PvP Talent) has been removed.
  • Fury
    • Slaughterhouse (warrior PvP talent) (PvP Talent) has been redesigned – Your Rampage damage reduces the healing the target receives by 15% for 5 seconds, stacking up to 4 times.

Runecarving

  • New Runecarving Powers
    • Some existing powers have been updated. See the Classes sections for details.
    • Warrior has new powers available in the June 1 update.
  • A new legendary currency – Soul Cinders, is now available from completing Torghast Layers 9–12.

The Maw

  • New Zone: Korthia
    • Archivist and Dreadlord Questlines
    • Visitor Dailies
      • New Visitor dailies added in the May 18 update.
  • New: The Archivist's Codex – Discover more of Korthia's ancient secrets as you recover relics for the Reliquary of Remembrance that were lost in the wake of the mawsworn invasion.
    • Players can begin The Archivist's Codex by rescuing Scholar Roh-Suir near the Seeker's Quorum.
    • Recover relic fragments from treasures, bosses, and enemies to improve your reputation. More changes will be coming for this system in the following weeks.
  • New: Maw Assaults
    • New Maw Assaults added in April 29 update.
  • New: Tormentors of Torghast
    • New Tormentors added in the April 29 update.
  • New rares and treasures to discover in Korthia and Desmotaeron.
    • New rares added in the May 18 update.

Torghast, Tower of the Damned

  • The total number of floors per run is now 5 (was 6).
  • The Tarragrue will now be terrorizing players in the Sanctum of Domination and as such, there is no longer a death counter barrier for continuing your run.
  • Bosses no longer regenerate health after they have defeated you.
  • New Scoring System and Perks
    • You are now scored based on performance after successfully completing a run. At the end of the run, your score will be ranked and you will be awarded with Tower Knowledge, which can be spent at The Box of Many Things to acquire permanent **Perks and grow stronger, which will allow you to acquire permanent Perks and grow stronger in Torghast.
    • Play efficiently to become Anima Empowered, earning bonus score for how long you were Empowered during your run and a bonus to your movement speed and Haste.
  • New Layers
    • Four new and more challenging Layers have been introduced, Layers 9–12.
    • Layers are now unlocked by reaching a specific rating in the previous Layer's run.
    • Save souls and defeat the Jailer’s forces to become Anima Empowered, allowing you to more effectively crush your foes through a variety of combat and score bonuses.
      • Developers’ note: We want to thank everyone for taking the time to provide feedback on the updates to Torghast. The team has been reading through and iterating the design based on your feedback. A specific change that we’ve made focuses around the common feedback that the Empowered Bar creates a feeling of time pressure that was negatively impacting the playstyle of Torghast. We’ve addressed this by changing the mechanic and we’d love to hear your thoughts after trying out these changes:
        • The Empowered Bar is now more like a “Special” meter than a “Streak” or “On Fire” bar and is filled by performing actions that earn score and no longer decays over time or with deaths.
        • Once you meet a certain threshold on the Empowered Bar, an extra action button appears that you can use to become Empowered. You will remain Empowered for a duration based on the amount of bar that was filled.
        • Empowered provides a number of combat bonuses that can be increased or added at the Box of Many Things. Also, all actions while Empowered contribute to a score bonus at the end of the run.
  • New Bonus Floor: Adamant Vaults
    • Brave adventurers who make their way through Layers 9–12 efficiently will now be given the option to enter the Adamant Vaults, a new floor in Torghast. There they will be challenged against the new creatures and traps that lie within for a chance at even greater rewards.
  • Torments
    • Starting at Layer 4, Torments are applied to increase the challenge of the run.
    • Torments are displayed on the HUD and provide an additional challenge to overcome.
    • Torments are selected per wing per day.
    • The existing Torments are no longer applied.
  • Blessings
    • Through Tower Knowledge, you can unlock Blessings that will provide bonuses to your run.
    • Like Torments, Blessings are selected per wing per day.
  • Soul Ash
    • Players that have unlocked Layer 9 of Torghast will now be able to transfer Soul Ash at a slight loss to another character on their account by seeking out Bonesmith Heirmir in Korthia.
    • The amount of Soul Ash that is awarded for the first completed run of the week for any given Torghast Wing and Layer has been increased.
    • Repeat runs of previously completed Torghast Wings and Layers will now award partial Soul Ash.
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